| /* |
| Copyright 2015 The Kubernetes Authors. |
| |
| Licensed under the Apache License, Version 2.0 (the "License"); |
| you may not use this file except in compliance with the License. |
| You may obtain a copy of the License at |
| |
| http://www.apache.org/licenses/LICENSE-2.0 |
| |
| Unless required by applicable law or agreed to in writing, software |
| distributed under the License is distributed on an "AS IS" BASIS, |
| WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| See the License for the specific language governing permissions and |
| limitations under the License. |
| */ |
| |
| // TODO: merge with pkg/util/node |
| |
| package node |
| |
| import ( |
| "k8s.io/api/core/v1" |
| ) |
| |
| // GetNodeCondition extracts the provided condition from the given status and returns that. |
| // Returns nil and -1 if the condition is not present, and the index of the located condition. |
| func GetNodeCondition(status *v1.NodeStatus, conditionType v1.NodeConditionType) (int, *v1.NodeCondition) { |
| if status == nil { |
| return -1, nil |
| } |
| for i := range status.Conditions { |
| if status.Conditions[i].Type == conditionType { |
| return i, &status.Conditions[i] |
| } |
| } |
| return -1, nil |
| } |
| |
| // IsNodeReady returns true if a node is ready; false otherwise. |
| func IsNodeReady(node *v1.Node) bool { |
| for _, c := range node.Status.Conditions { |
| if c.Type == v1.NodeReady { |
| return c.Status == v1.ConditionTrue |
| } |
| } |
| return false |
| } |