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/*
Copyright (c) 2015 VMware, Inc. All Rights Reserved.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
package task
import (
"context"
"github.com/vmware/govmomi/property"
"github.com/vmware/govmomi/vim25/progress"
"github.com/vmware/govmomi/vim25/types"
)
type taskProgress struct {
info *types.TaskInfo
}
func (t taskProgress) Percentage() float32 {
return float32(t.info.Progress)
}
func (t taskProgress) Detail() string {
return ""
}
func (t taskProgress) Error() error {
if t.info.Error != nil {
return Error{t.info.Error}
}
return nil
}
type taskCallback struct {
ch chan<- progress.Report
info *types.TaskInfo
err error
}
func (t *taskCallback) fn(pc []types.PropertyChange) bool {
for _, c := range pc {
if c.Name != "info" {
continue
}
if c.Op != types.PropertyChangeOpAssign {
continue
}
if c.Val == nil {
continue
}
ti := c.Val.(types.TaskInfo)
t.info = &ti
}
// t.info could be nil if pc can't satify the rules above
if t.info == nil {
return false
}
pr := taskProgress{t.info}
// Store copy of error, so Wait() can return it as well.
t.err = pr.Error()
switch t.info.State {
case types.TaskInfoStateQueued, types.TaskInfoStateRunning:
if t.ch != nil {
// Don't care if this is dropped
select {
case t.ch <- pr:
default:
}
}
return false
case types.TaskInfoStateSuccess, types.TaskInfoStateError:
if t.ch != nil {
// Last one must always be delivered
t.ch <- pr
}
return true
default:
panic("unknown state: " + t.info.State)
}
}
// Wait waits for a task to finish with either success or failure. It does so
// by waiting for the "info" property of task managed object to change. The
// function returns when it finds the task in the "success" or "error" state.
// In the former case, the return value is nil. In the latter case the return
// value is an instance of this package's Error struct.
//
// Any error returned while waiting for property changes causes the function to
// return immediately and propagate the error.
//
// If the progress.Sinker argument is specified, any progress updates for the
// task are sent here. The completion percentage is passed through directly.
// The detail for the progress update is set to an empty string. If the task
// finishes in the error state, the error instance is passed through as well.
// Note that this error is the same error that is returned by this function.
//
func Wait(ctx context.Context, ref types.ManagedObjectReference, pc *property.Collector, s progress.Sinker) (*types.TaskInfo, error) {
cb := &taskCallback{}
// Include progress sink if specified
if s != nil {
cb.ch = s.Sink()
defer close(cb.ch)
}
err := property.Wait(ctx, pc, ref, []string{"info"}, cb.fn)
if err != nil {
return nil, err
}
return cb.info, cb.err
}