| /* |
| Copyright (c) 2004-2009, The Dojo Foundation All Rights Reserved. |
| Available via Academic Free License >= 2.1 OR the modified BSD license. |
| see: http://dojotoolkit.org/license for details |
| */ |
| |
| |
| if(!dojo._hasResource["dojox.charting.action2d.Highlight"]){ |
| dojo._hasResource["dojox.charting.action2d.Highlight"]=true; |
| dojo.provide("dojox.charting.action2d.Highlight"); |
| dojo.require("dojox.charting.action2d.Base"); |
| dojo.require("dojox.color"); |
| (function(){ |
| var _1=100,_2=75,_3=50,c=dojox.color,cc=function(_6){ |
| return function(){ |
| return _6; |
| }; |
| },hl=function(_8){ |
| var a=new c.Color(_8),x=a.toHsl(); |
| if(x.s==0){ |
| x.l=x.l<50?100:0; |
| }else{ |
| x.s=_1; |
| if(x.l<_3){ |
| x.l=_2; |
| }else{ |
| if(x.l>_2){ |
| x.l=_3; |
| }else{ |
| x.l=x.l-_3>_2-x.l?_3:_2; |
| } |
| } |
| } |
| return c.fromHsl(x); |
| }; |
| dojo.declare("dojox.charting.action2d.Highlight",dojox.charting.action2d.Base,{defaultParams:{duration:400,easing:dojo.fx.easing.backOut},optionalParams:{highlight:"red"},constructor:function(_b,_c,_d){ |
| var a=_d&&_d.highlight; |
| this.colorFun=a?(dojo.isFunction(a)?a:cc(a)):hl; |
| this.connect(); |
| },process:function(o){ |
| if(!o.shape||!(o.type in this.overOutEvents)){ |
| return; |
| } |
| var _10=o.run.name,_11=o.index,_12,_13,_14; |
| if(_10 in this.anim){ |
| _12=this.anim[_10][_11]; |
| }else{ |
| this.anim[_10]={}; |
| } |
| if(_12){ |
| _12.action.stop(true); |
| }else{ |
| var _15=o.shape.getFill(); |
| if(!_15||!(_15 instanceof dojo.Color)){ |
| return; |
| } |
| this.anim[_10][_11]=_12={start:_15,end:this.colorFun(_15)}; |
| } |
| var _16=_12.start,end=_12.end; |
| if(o.type=="onmouseout"){ |
| var t=_16; |
| _16=end; |
| end=t; |
| } |
| _12.action=dojox.gfx.fx.animateFill({shape:o.shape,duration:this.duration,easing:this.easing,color:{start:_16,end:end}}); |
| if(o.type=="onmouseout"){ |
| dojo.connect(_12.action,"onEnd",this,function(){ |
| if(this.anim[_10]){ |
| delete this.anim[_10][_11]; |
| } |
| }); |
| } |
| _12.action.play(); |
| }}); |
| })(); |
| } |