| // Licensed to the Apache Software Foundation (ASF) under one or moreDate32Array |
| // contributor license agreements. See the NOTICE file distributed with |
| // this work for additional information regarding copyright ownership. |
| // The ASF licenses this file to You under the Apache License, Version 2.0 |
| // (the "License"); you may not use this file except in compliance with |
| // the License. You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| using Apache.Arrow.Types; |
| using System.IO; |
| |
| namespace Apache.Arrow |
| { |
| /// <summary> |
| /// The <see cref="Time32Array"/> class holds an array of <see cref="Int32" />, where each value is |
| /// stored as the number of seconds/ milliseconds (depending on the Time32Type) since midnight. |
| /// </summary> |
| public class Time32Array : PrimitiveArray<int> |
| { |
| /// <summary> |
| /// The <see cref="Builder"/> class can be used to fluently build <see cref="Time32Array"/> objects. |
| /// </summary> |
| public class Builder : PrimitiveArrayBuilder<int, Time32Array, Builder> |
| { |
| protected override Time32Array Build( |
| ArrowBuffer valueBuffer, ArrowBuffer nullBitmapBuffer, |
| int length, int nullCount, int offset) => |
| new Time32Array(DataType, valueBuffer, nullBitmapBuffer, length, nullCount, offset); |
| |
| protected Time32Type DataType { get; } |
| |
| public Builder() |
| : this(Time32Type.Default) { } |
| |
| public Builder(TimeUnit unit) |
| : this(new Time32Type(unit)) { } |
| |
| /// <summary> |
| /// Construct a new instance of the <see cref="Builder"/> class. |
| /// </summary> |
| public Builder(Time32Type type) |
| : base() |
| { |
| DataType = type; |
| } |
| } |
| |
| public Time32Array( |
| Time32Type type, |
| ArrowBuffer valueBuffer, ArrowBuffer nullBitmapBuffer, |
| int length, int nullCount, int offset) |
| : this(new ArrayData(type, length, nullCount, offset, |
| new[] { nullBitmapBuffer, valueBuffer })) |
| { } |
| |
| public Time32Array(ArrayData data) |
| : base(data) |
| { |
| data.EnsureDataType(ArrowTypeId.Time32); |
| } |
| |
| public override void Accept(IArrowArrayVisitor visitor) => Accept(this, visitor); |
| |
| /// <summary> |
| /// Get the time at the specified index as seconds |
| /// </summary> |
| /// <param name="index">Index at which to get the time.</param> |
| /// <returns>Returns an <see cref="Int32" />, or <c>null</c> if there is no object at that index. |
| /// </returns> |
| public int? GetSeconds(int index) |
| { |
| int? value = GetValue(index); |
| if (value == null) |
| { |
| return null; |
| } |
| |
| var unit = ((Time32Type) Data.DataType).Unit; |
| return unit switch |
| { |
| TimeUnit.Second => value, |
| TimeUnit.Millisecond => value / 1_000, |
| _ => throw new InvalidDataException($"Unsupported time unit for Time32Type: {unit}") |
| }; |
| } |
| |
| /// <summary> |
| /// Get the time at the specified index as milliseconds |
| /// </summary> |
| /// <param name="index">Index at which to get the time.</param> |
| /// <returns>Returns an <see cref="Int32" />, or <c>null</c> if there is no object at that index. |
| /// </returns> |
| public int? GetMilliSeconds(int index) |
| { |
| int? value = GetValue(index); |
| if (value == null) |
| { |
| return null; |
| } |
| |
| var unit = ((Time32Type)Data.DataType).Unit; |
| return unit switch |
| { |
| TimeUnit.Second => value * 1_000, |
| TimeUnit.Millisecond => value, |
| _ => throw new InvalidDataException($"Unsupported time unit for Time32Type: {unit}") |
| }; |
| } |
| } |
| } |