| // Licensed to the Apache Software Foundation (ASF) under one |
| // or more contributor license agreements. See the NOTICE file |
| // distributed with this work for additional information |
| // regarding copyright ownership. The ASF licenses this file |
| // to you under the Apache License, Version 2.0 (the |
| // "License"); you may not use this file except in compliance |
| // with the License. You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, |
| // software distributed under the License is distributed on an |
| // "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY |
| // KIND, either express or implied. See the License for the |
| // specific language governing permissions and limitations |
| // under the License. |
| |
| ///! Tensor builder example |
| extern crate arrow; |
| |
| use arrow::array::*; //{Int32BufferBuilder, Float32BufferBuilder}; |
| use arrow::buffer::Buffer; |
| use arrow::datatypes::ToByteSlice; |
| use arrow::error::Result; |
| use arrow::tensor::{Float32Tensor, Int32Tensor}; |
| |
| fn main() -> Result<()> { |
| // Building a tensor using the buffer builder for Int32 |
| // The buffer builder will pad the appended numbers |
| // to match the required size for each buffer |
| let mut builder = Int32BufferBuilder::new(16); |
| for i in 0..16 { |
| builder.append(i); |
| } |
| let buf = builder.finish(); |
| |
| // When building a tensor the buffer and shape are required |
| // The new function will estimate the expected stride for the |
| // storage data |
| let tensor = Int32Tensor::try_new(buf, Some(vec![2, 8]), None, None)?; |
| println!("Int32 Tensor"); |
| println!("{:?}", tensor); |
| |
| // Creating a tensor using float type buffer builder |
| let mut builder = Float32BufferBuilder::new(4); |
| builder.append(1.0); |
| builder.append(2.0); |
| builder.append(3.0); |
| builder.append(4.0); |
| let buf = builder.finish(); |
| |
| // When building the tensor the buffer and shape are necessary |
| // The new function will estimate the expected stride for the |
| // storage data |
| let tensor = Float32Tensor::try_new(buf, Some(vec![2, 2]), None, None)?; |
| println!("\nFloat32 Tensor"); |
| println!("{:?}", tensor); |
| |
| // In order to build a tensor from an array the function to_byte_slice add the |
| // required padding to the elements in the array. |
| let buf = Buffer::from(&[0, 1, 2, 3, 4, 5, 6, 7, 9, 10].to_byte_slice()); |
| let tensor = Int32Tensor::try_new(buf, Some(vec![2, 5]), None, None)?; |
| println!("\nInt32 Tensor"); |
| println!("{:?}", tensor); |
| |
| Ok(()) |
| } |