| var redis = require("redis"), |
| client1 = redis.createClient(), msg_count = 0, |
| client2 = redis.createClient(); |
| |
| redis.debug_mode = false; |
| |
| // Most clients probably don't do much on "subscribe". This example uses it to coordinate things within one program. |
| client1.on("subscribe", function (channel, count) { |
| console.log("client1 subscribed to " + channel + ", " + count + " total subscriptions"); |
| if (count === 2) { |
| client2.publish("a nice channel", "I am sending a message."); |
| client2.publish("another one", "I am sending a second message."); |
| client2.publish("a nice channel", "I am sending my last message."); |
| } |
| }); |
| |
| client1.on("unsubscribe", function (channel, count) { |
| console.log("client1 unsubscribed from " + channel + ", " + count + " total subscriptions"); |
| if (count === 0) { |
| client2.end(); |
| client1.end(); |
| } |
| }); |
| |
| client1.on("message", function (channel, message) { |
| console.log("client1 channel " + channel + ": " + message); |
| msg_count += 1; |
| if (msg_count === 3) { |
| client1.unsubscribe(); |
| } |
| }); |
| |
| client1.on("ready", function () { |
| // if you need auth, do it here |
| client1.incr("did a thing"); |
| client1.subscribe("a nice channel", "another one"); |
| }); |
| |
| client2.on("ready", function () { |
| // if you need auth, do it here |
| }); |