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| |
| # ClassReference |
| |
| ## Properties |
| |
| Name | Type | Description | Notes |
| ------------ | ------------- | ------------- | ------------- |
| **ModulePath** | Pointer to **string** | | [optional] [readonly] |
| **ClassName** | Pointer to **string** | | [optional] [readonly] |
| |
| ## Methods |
| |
| ### NewClassReference |
| |
| `func NewClassReference() *ClassReference` |
| |
| NewClassReference instantiates a new ClassReference object |
| This constructor will assign default values to properties that have it defined, |
| and makes sure properties required by API are set, but the set of arguments |
| will change when the set of required properties is changed |
| |
| ### NewClassReferenceWithDefaults |
| |
| `func NewClassReferenceWithDefaults() *ClassReference` |
| |
| NewClassReferenceWithDefaults instantiates a new ClassReference object |
| This constructor will only assign default values to properties that have it defined, |
| but it doesn't guarantee that properties required by API are set |
| |
| ### GetModulePath |
| |
| `func (o *ClassReference) GetModulePath() string` |
| |
| GetModulePath returns the ModulePath field if non-nil, zero value otherwise. |
| |
| ### GetModulePathOk |
| |
| `func (o *ClassReference) GetModulePathOk() (*string, bool)` |
| |
| GetModulePathOk returns a tuple with the ModulePath field if it's non-nil, zero value otherwise |
| and a boolean to check if the value has been set. |
| |
| ### SetModulePath |
| |
| `func (o *ClassReference) SetModulePath(v string)` |
| |
| SetModulePath sets ModulePath field to given value. |
| |
| ### HasModulePath |
| |
| `func (o *ClassReference) HasModulePath() bool` |
| |
| HasModulePath returns a boolean if a field has been set. |
| |
| ### GetClassName |
| |
| `func (o *ClassReference) GetClassName() string` |
| |
| GetClassName returns the ClassName field if non-nil, zero value otherwise. |
| |
| ### GetClassNameOk |
| |
| `func (o *ClassReference) GetClassNameOk() (*string, bool)` |
| |
| GetClassNameOk returns a tuple with the ClassName field if it's non-nil, zero value otherwise |
| and a boolean to check if the value has been set. |
| |
| ### SetClassName |
| |
| `func (o *ClassReference) SetClassName(v string)` |
| |
| SetClassName sets ClassName field to given value. |
| |
| ### HasClassName |
| |
| `func (o *ClassReference) HasClassName() bool` |
| |
| HasClassName returns a boolean if a field has been set. |
| |
| |
| [[Back to Model list]](../README.md#documentation-for-models) [[Back to API list]](../README.md#documentation-for-api-endpoints) [[Back to README]](../README.md) |
| |
| |