Resource

Properties

NameTypeDescriptionNotes
NamePointer to stringThe name of the resource[optional]

Methods

NewResource

func NewResource() *Resource

NewResource instantiates a new Resource object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewResourceWithDefaults

func NewResourceWithDefaults() *Resource

NewResourceWithDefaults instantiates a new Resource object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetName

func (o *Resource) GetName() string

GetName returns the Name field if non-nil, zero value otherwise.

GetNameOk

func (o *Resource) GetNameOk() (*string, bool)

GetNameOk returns a tuple with the Name field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetName

func (o *Resource) SetName(v string)

SetName sets Name field to given value.

HasName

func (o *Resource) HasName() bool

HasName returns a boolean if a field has been set.

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