blob: c4486443ddcc27bb096cf49029f3e4c7dba08e48 [file] [log] [blame]
/**
* Copyright (c) 2006-2015, JGraph Ltd
* Copyright (c) 2006-2015, Gaudenz Alder
*/
var mxConstants =
{
/**
* Class: mxConstants
*
* Defines various global constants.
*
* Variable: DEFAULT_HOTSPOT
*
* Defines the portion of the cell which is to be used as a connectable
* region. Default is 0.3. Possible values are 0 < x <= 1.
*/
DEFAULT_HOTSPOT: 0.3,
/**
* Variable: MIN_HOTSPOT_SIZE
*
* Defines the minimum size in pixels of the portion of the cell which is
* to be used as a connectable region. Default is 8.
*/
MIN_HOTSPOT_SIZE: 8,
/**
* Variable: MAX_HOTSPOT_SIZE
*
* Defines the maximum size in pixels of the portion of the cell which is
* to be used as a connectable region. Use 0 for no maximum. Default is 0.
*/
MAX_HOTSPOT_SIZE: 0,
/**
* Variable: RENDERING_HINT_EXACT
*
* Defines the exact rendering hint.
*/
RENDERING_HINT_EXACT: 'exact',
/**
* Variable: RENDERING_HINT_FASTER
*
* Defines the faster rendering hint.
*/
RENDERING_HINT_FASTER: 'faster',
/**
* Variable: RENDERING_HINT_FASTEST
*
* Defines the fastest rendering hint.
*/
RENDERING_HINT_FASTEST: 'fastest',
/**
* Variable: DIALECT_SVG
*
* Defines the SVG display dialect name.
*/
DIALECT_SVG: 'svg',
/**
* Variable: DIALECT_VML
*
* Defines the VML display dialect name.
*/
DIALECT_VML: 'vml',
/**
* Variable: DIALECT_MIXEDHTML
*
* Defines the mixed HTML display dialect name.
*/
DIALECT_MIXEDHTML: 'mixedHtml',
/**
* Variable: DIALECT_PREFERHTML
*
* Defines the preferred HTML display dialect name.
*/
DIALECT_PREFERHTML: 'preferHtml',
/**
* Variable: DIALECT_STRICTHTML
*
* Defines the strict HTML display dialect.
*/
DIALECT_STRICTHTML: 'strictHtml',
/**
* Variable: NS_SVG
*
* Defines the SVG namespace.
*/
NS_SVG: 'http://www.w3.org/2000/svg',
/**
* Variable: NS_XHTML
*
* Defines the XHTML namespace.
*/
NS_XHTML: 'http://www.w3.org/1999/xhtml',
/**
* Variable: NS_XLINK
*
* Defines the XLink namespace.
*/
NS_XLINK: 'http://www.w3.org/1999/xlink',
/**
* Variable: SHADOWCOLOR
*
* Defines the color to be used to draw shadows in shapes and windows.
* Default is gray.
*/
SHADOWCOLOR: 'gray',
/**
* Variable: VML_SHADOWCOLOR
*
* Used for shadow color in filters where transparency is not supported
* (Microsoft Internet Explorer). Default is gray.
*/
VML_SHADOWCOLOR: 'gray',
/**
* Variable: SHADOW_OFFSET_X
*
* Specifies the x-offset of the shadow. Default is 2.
*/
SHADOW_OFFSET_X: 2,
/**
* Variable: SHADOW_OFFSET_Y
*
* Specifies the y-offset of the shadow. Default is 3.
*/
SHADOW_OFFSET_Y: 3,
/**
* Variable: SHADOW_OPACITY
*
* Defines the opacity for shadows. Default is 1.
*/
SHADOW_OPACITY: 1,
/**
* Variable: NODETYPE_ELEMENT
*
* DOM node of type ELEMENT.
*/
NODETYPE_ELEMENT: 1,
/**
* Variable: NODETYPE_ATTRIBUTE
*
* DOM node of type ATTRIBUTE.
*/
NODETYPE_ATTRIBUTE: 2,
/**
* Variable: NODETYPE_TEXT
*
* DOM node of type TEXT.
*/
NODETYPE_TEXT: 3,
/**
* Variable: NODETYPE_CDATA
*
* DOM node of type CDATA.
*/
NODETYPE_CDATA: 4,
/**
* Variable: NODETYPE_ENTITY_REFERENCE
*
* DOM node of type ENTITY_REFERENCE.
*/
NODETYPE_ENTITY_REFERENCE: 5,
/**
* Variable: NODETYPE_ENTITY
*
* DOM node of type ENTITY.
*/
NODETYPE_ENTITY: 6,
/**
* Variable: NODETYPE_PROCESSING_INSTRUCTION
*
* DOM node of type PROCESSING_INSTRUCTION.
*/
NODETYPE_PROCESSING_INSTRUCTION: 7,
/**
* Variable: NODETYPE_COMMENT
*
* DOM node of type COMMENT.
*/
NODETYPE_COMMENT: 8,
/**
* Variable: NODETYPE_DOCUMENT
*
* DOM node of type DOCUMENT.
*/
NODETYPE_DOCUMENT: 9,
/**
* Variable: NODETYPE_DOCUMENTTYPE
*
* DOM node of type DOCUMENTTYPE.
*/
NODETYPE_DOCUMENTTYPE: 10,
/**
* Variable: NODETYPE_DOCUMENT_FRAGMENT
*
* DOM node of type DOCUMENT_FRAGMENT.
*/
NODETYPE_DOCUMENT_FRAGMENT: 11,
/**
* Variable: NODETYPE_NOTATION
*
* DOM node of type NOTATION.
*/
NODETYPE_NOTATION: 12,
/**
* Variable: TOOLTIP_VERTICAL_OFFSET
*
* Defines the vertical offset for the tooltip.
* Default is 16.
*/
TOOLTIP_VERTICAL_OFFSET: 16,
/**
* Variable: DEFAULT_VALID_COLOR
*
* Specifies the default valid color. Default is #0000FF.
*/
DEFAULT_VALID_COLOR: '#00FF00',
/**
* Variable: DEFAULT_INVALID_COLOR
*
* Specifies the default invalid color. Default is #FF0000.
*/
DEFAULT_INVALID_COLOR: '#FF0000',
/**
* Variable: OUTLINE_HIGHLIGHT_COLOR
*
* Specifies the default highlight color for shape outlines.
* Default is #0000FF. This is used in <mxEdgeHandler>.
*/
OUTLINE_HIGHLIGHT_COLOR: '#00FF00',
/**
* Variable: OUTLINE_HIGHLIGHT_COLOR
*
* Defines the strokewidth to be used for shape outlines.
* Default is 5. This is used in <mxEdgeHandler>.
*/
OUTLINE_HIGHLIGHT_STROKEWIDTH: 5,
/**
* Variable: HIGHLIGHT_STROKEWIDTH
*
* Defines the strokewidth to be used for the highlights.
* Default is 3.
*/
HIGHLIGHT_STROKEWIDTH: 3,
/**
* Variable: CONSTRAINT_HIGHLIGHT_SIZE
*
* Size of the constraint highlight (in px). Default is 2.
*/
HIGHLIGHT_SIZE: 2,
/**
* Variable: HIGHLIGHT_OPACITY
*
* Opacity (in %) used for the highlights (including outline).
* Default is 100.
*/
HIGHLIGHT_OPACITY: 100,
/**
* Variable: CURSOR_MOVABLE_VERTEX
*
* Defines the cursor for a movable vertex. Default is 'move'.
*/
CURSOR_MOVABLE_VERTEX: 'move',
/**
* Variable: CURSOR_MOVABLE_EDGE
*
* Defines the cursor for a movable edge. Default is 'move'.
*/
CURSOR_MOVABLE_EDGE: 'move',
/**
* Variable: CURSOR_LABEL_HANDLE
*
* Defines the cursor for a movable label. Default is 'default'.
*/
CURSOR_LABEL_HANDLE: 'default',
/**
* Variable: CURSOR_TERMINAL_HANDLE
*
* Defines the cursor for a terminal handle. Default is 'pointer'.
*/
CURSOR_TERMINAL_HANDLE: 'pointer',
/**
* Variable: CURSOR_BEND_HANDLE
*
* Defines the cursor for a movable bend. Default is 'crosshair'.
*/
CURSOR_BEND_HANDLE: 'crosshair',
/**
* Variable: CURSOR_VIRTUAL_BEND_HANDLE
*
* Defines the cursor for a movable bend. Default is 'crosshair'.
*/
CURSOR_VIRTUAL_BEND_HANDLE: 'crosshair',
/**
* Variable: CURSOR_CONNECT
*
* Defines the cursor for a connectable state. Default is 'pointer'.
*/
CURSOR_CONNECT: 'pointer',
/**
* Variable: HIGHLIGHT_COLOR
*
* Defines the color to be used for the cell highlighting.
* Use 'none' for no color. Default is #00FF00.
*/
HIGHLIGHT_COLOR: '#00FF00',
/**
* Variable: TARGET_HIGHLIGHT_COLOR
*
* Defines the color to be used for highlighting a target cell for a new
* or changed connection. Note that this may be either a source or
* target terminal in the graph. Use 'none' for no color.
* Default is #0000FF.
*/
CONNECT_TARGET_COLOR: '#0000FF',
/**
* Variable: INVALID_CONNECT_TARGET_COLOR
*
* Defines the color to be used for highlighting a invalid target cells
* for a new or changed connections. Note that this may be either a source
* or target terminal in the graph. Use 'none' for no color. Default is
* #FF0000.
*/
INVALID_CONNECT_TARGET_COLOR: '#FF0000',
/**
* Variable: DROP_TARGET_COLOR
*
* Defines the color to be used for the highlighting target parent cells
* (for drag and drop). Use 'none' for no color. Default is #0000FF.
*/
DROP_TARGET_COLOR: '#0000FF',
/**
* Variable: VALID_COLOR
*
* Defines the color to be used for the coloring valid connection
* previews. Use 'none' for no color. Default is #FF0000.
*/
VALID_COLOR: '#00FF00',
/**
* Variable: INVALID_COLOR
*
* Defines the color to be used for the coloring invalid connection
* previews. Use 'none' for no color. Default is #FF0000.
*/
INVALID_COLOR: '#FF0000',
/**
* Variable: EDGE_SELECTION_COLOR
*
* Defines the color to be used for the selection border of edges. Use
* 'none' for no color. Default is #00FF00.
*/
EDGE_SELECTION_COLOR: '#00FF00',
/**
* Variable: VERTEX_SELECTION_COLOR
*
* Defines the color to be used for the selection border of vertices. Use
* 'none' for no color. Default is #00FF00.
*/
VERTEX_SELECTION_COLOR: '#00FF00',
/**
* Variable: VERTEX_SELECTION_STROKEWIDTH
*
* Defines the strokewidth to be used for vertex selections.
* Default is 1.
*/
VERTEX_SELECTION_STROKEWIDTH: 1,
/**
* Variable: EDGE_SELECTION_STROKEWIDTH
*
* Defines the strokewidth to be used for edge selections.
* Default is 1.
*/
EDGE_SELECTION_STROKEWIDTH: 1,
/**
* Variable: SELECTION_DASHED
*
* Defines the dashed state to be used for the vertex selection
* border. Default is true.
*/
VERTEX_SELECTION_DASHED: true,
/**
* Variable: SELECTION_DASHED
*
* Defines the dashed state to be used for the edge selection
* border. Default is true.
*/
EDGE_SELECTION_DASHED: true,
/**
* Variable: GUIDE_COLOR
*
* Defines the color to be used for the guidelines in mxGraphHandler.
* Default is #FF0000.
*/
GUIDE_COLOR: '#FF0000',
/**
* Variable: GUIDE_STROKEWIDTH
*
* Defines the strokewidth to be used for the guidelines in mxGraphHandler.
* Default is 1.
*/
GUIDE_STROKEWIDTH: 1,
/**
* Variable: OUTLINE_COLOR
*
* Defines the color to be used for the outline rectangle
* border. Use 'none' for no color. Default is #0099FF.
*/
OUTLINE_COLOR: '#0099FF',
/**
* Variable: OUTLINE_STROKEWIDTH
*
* Defines the strokewidth to be used for the outline rectangle
* stroke width. Default is 3.
*/
OUTLINE_STROKEWIDTH: (mxClient.IS_IE) ? 2 : 3,
/**
* Variable: HANDLE_SIZE
*
* Defines the default size for handles. Default is 6.
*/
HANDLE_SIZE: 6,
/**
* Variable: LABEL_HANDLE_SIZE
*
* Defines the default size for label handles. Default is 4.
*/
LABEL_HANDLE_SIZE: 4,
/**
* Variable: HANDLE_FILLCOLOR
*
* Defines the color to be used for the handle fill color. Use 'none' for
* no color. Default is #00FF00 (green).
*/
HANDLE_FILLCOLOR: '#00FF00',
/**
* Variable: HANDLE_STROKECOLOR
*
* Defines the color to be used for the handle stroke color. Use 'none' for
* no color. Default is black.
*/
HANDLE_STROKECOLOR: 'black',
/**
* Variable: LABEL_HANDLE_FILLCOLOR
*
* Defines the color to be used for the label handle fill color. Use 'none'
* for no color. Default is yellow.
*/
LABEL_HANDLE_FILLCOLOR: 'yellow',
/**
* Variable: CONNECT_HANDLE_FILLCOLOR
*
* Defines the color to be used for the connect handle fill color. Use
* 'none' for no color. Default is #0000FF (blue).
*/
CONNECT_HANDLE_FILLCOLOR: '#0000FF',
/**
* Variable: LOCKED_HANDLE_FILLCOLOR
*
* Defines the color to be used for the locked handle fill color. Use
* 'none' for no color. Default is #FF0000 (red).
*/
LOCKED_HANDLE_FILLCOLOR: '#FF0000',
/**
* Variable: OUTLINE_HANDLE_FILLCOLOR
*
* Defines the color to be used for the outline sizer fill color. Use
* 'none' for no color. Default is #00FFFF.
*/
OUTLINE_HANDLE_FILLCOLOR: '#00FFFF',
/**
* Variable: OUTLINE_HANDLE_STROKECOLOR
*
* Defines the color to be used for the outline sizer stroke color. Use
* 'none' for no color. Default is #0033FF.
*/
OUTLINE_HANDLE_STROKECOLOR: '#0033FF',
/**
* Variable: DEFAULT_FONTFAMILY
*
* Defines the default family for all fonts. Default is Arial,Helvetica.
*/
DEFAULT_FONTFAMILY: 'Arial,Helvetica',
/**
* Variable: DEFAULT_FONTSIZE
*
* Defines the default size (in px). Default is 11.
*/
DEFAULT_FONTSIZE: 11,
/**
* Variable: DEFAULT_TEXT_DIRECTION
*
* Defines the default value for the <STYLE_TEXT_DIRECTION> if no value is
* defined for it in the style. Default value is an empty string which means
* the default system setting is used and no direction is set.
*/
DEFAULT_TEXT_DIRECTION: '',
/**
* Variable: LINE_HEIGHT
*
* Defines the default line height for text labels. Default is 1.2.
*/
LINE_HEIGHT: 1.2,
/**
* Variable: WORD_WRAP
*
* Defines the CSS value for the word-wrap property. Default is "normal".
* Change this to "break-word" to allow long words to be able to be broken
* and wrap onto the next line.
*/
WORD_WRAP: 'normal',
/**
* Variable: ABSOLUTE_LINE_HEIGHT
*
* Specifies if absolute line heights should be used (px) in CSS. Default
* is false. Set this to true for backwards compatibility.
*/
ABSOLUTE_LINE_HEIGHT: false,
/**
* Variable: DEFAULT_FONTSTYLE
*
* Defines the default style for all fonts. Default is 0. This can be set
* to any combination of font styles as follows.
*
* (code)
* mxConstants.DEFAULT_FONTSTYLE = mxConstants.FONT_BOLD | mxConstants.FONT_ITALIC;
* (end)
*/
DEFAULT_FONTSTYLE: 0,
/**
* Variable: DEFAULT_STARTSIZE
*
* Defines the default start size for swimlanes. Default is 40.
*/
DEFAULT_STARTSIZE: 40,
/**
* Variable: DEFAULT_MARKERSIZE
*
* Defines the default size for all markers. Default is 6.
*/
DEFAULT_MARKERSIZE: 6,
/**
* Variable: DEFAULT_IMAGESIZE
*
* Defines the default width and height for images used in the
* label shape. Default is 24.
*/
DEFAULT_IMAGESIZE: 24,
/**
* Variable: ENTITY_SEGMENT
*
* Defines the length of the horizontal segment of an Entity Relation.
* This can be overridden using <mxConstants.STYLE_SEGMENT> style.
* Default is 30.
*/
ENTITY_SEGMENT: 30,
/**
* Variable: RECTANGLE_ROUNDING_FACTOR
*
* Defines the rounding factor for rounded rectangles in percent between
* 0 and 1. Values should be smaller than 0.5. Default is 0.15.
*/
RECTANGLE_ROUNDING_FACTOR: 0.15,
/**
* Variable: LINE_ARCSIZE
*
* Defines the size of the arcs for rounded edges. Default is 20.
*/
LINE_ARCSIZE: 20,
/**
* Variable: ARROW_SPACING
*
* Defines the spacing between the arrow shape and its terminals. Default is 0.
*/
ARROW_SPACING: 0,
/**
* Variable: ARROW_WIDTH
*
* Defines the width of the arrow shape. Default is 30.
*/
ARROW_WIDTH: 30,
/**
* Variable: ARROW_SIZE
*
* Defines the size of the arrowhead in the arrow shape. Default is 30.
*/
ARROW_SIZE: 30,
/**
* Variable: PAGE_FORMAT_A4_PORTRAIT
*
* Defines the rectangle for the A4 portrait page format. The dimensions
* of this page format are 826x1169 pixels.
*/
PAGE_FORMAT_A4_PORTRAIT: new mxRectangle(0, 0, 827, 1169),
/**
* Variable: PAGE_FORMAT_A4_PORTRAIT
*
* Defines the rectangle for the A4 portrait page format. The dimensions
* of this page format are 826x1169 pixels.
*/
PAGE_FORMAT_A4_LANDSCAPE: new mxRectangle(0, 0, 1169, 827),
/**
* Variable: PAGE_FORMAT_LETTER_PORTRAIT
*
* Defines the rectangle for the Letter portrait page format. The
* dimensions of this page format are 850x1100 pixels.
*/
PAGE_FORMAT_LETTER_PORTRAIT: new mxRectangle(0, 0, 850, 1100),
/**
* Variable: PAGE_FORMAT_LETTER_PORTRAIT
*
* Defines the rectangle for the Letter portrait page format. The dimensions
* of this page format are 850x1100 pixels.
*/
PAGE_FORMAT_LETTER_LANDSCAPE: new mxRectangle(0, 0, 1100, 850),
/**
* Variable: NONE
*
* Defines the value for none. Default is "none".
*/
NONE: 'none',
/**
* Variable: STYLE_PERIMETER
*
* Defines the key for the perimeter style. This is a function that defines
* the perimeter around a particular shape. Possible values are the
* functions defined in <mxPerimeter>. Alternatively, the constants in this
* class that start with "PERIMETER_" may be used to access
* perimeter styles in <mxStyleRegistry>. Value is "perimeter".
*/
STYLE_PERIMETER: 'perimeter',
/**
* Variable: STYLE_SOURCE_PORT
*
* Defines the ID of the cell that should be used for computing the
* perimeter point of the source for an edge. This allows for graphically
* connecting to a cell while keeping the actual terminal of the edge.
* Value is "sourcePort".
*/
STYLE_SOURCE_PORT: 'sourcePort',
/**
* Variable: STYLE_TARGET_PORT
*
* Defines the ID of the cell that should be used for computing the
* perimeter point of the target for an edge. This allows for graphically
* connecting to a cell while keeping the actual terminal of the edge.
* Value is "targetPort".
*/
STYLE_TARGET_PORT: 'targetPort',
/**
* Variable: STYLE_PORT_CONSTRAINT
*
* Defines the direction(s) that edges are allowed to connect to cells in.
* Possible values are "DIRECTION_NORTH, DIRECTION_SOUTH,
* DIRECTION_EAST" and "DIRECTION_WEST". Value is
* "portConstraint".
*/
STYLE_PORT_CONSTRAINT: 'portConstraint',
/**
* Variable: STYLE_PORT_CONSTRAINT_ROTATION
*
* Define whether port constraint directions are rotated with vertex
* rotation. 0 (default) causes port constraints to remain absolute,
* relative to the graph, 1 causes the constraints to rotate with
* the vertex. Value is "portConstraintRotation".
*/
STYLE_PORT_CONSTRAINT_ROTATION: 'portConstraintRotation',
/**
* Variable: STYLE_SOURCE_PORT_CONSTRAINT
*
* Defines the direction(s) that edges are allowed to connect to sources in.
* Possible values are "DIRECTION_NORTH, DIRECTION_SOUTH, DIRECTION_EAST"
* and "DIRECTION_WEST". Value is "sourcePortConstraint".
*/
STYLE_SOURCE_PORT_CONSTRAINT: 'sourcePortConstraint',
/**
* Variable: STYLE_TARGET_PORT_CONSTRAINT
*
* Defines the direction(s) that edges are allowed to connect to targets in.
* Possible values are "DIRECTION_NORTH, DIRECTION_SOUTH, DIRECTION_EAST"
* and "DIRECTION_WEST". Value is "targetPortConstraint".
*/
STYLE_TARGET_PORT_CONSTRAINT: 'targetPortConstraint',
/**
* Variable: STYLE_OPACITY
*
* Defines the key for the opacity style. The type of the value is
* numeric and the possible range is 0-100. Value is "opacity".
*/
STYLE_OPACITY: 'opacity',
/**
* Variable: STYLE_FILL_OPACITY
*
* Defines the key for the fill opacity style. The type of the value is
* numeric and the possible range is 0-100. Value is "fillOpacity".
*/
STYLE_FILL_OPACITY: 'fillOpacity',
/**
* Variable: STYLE_STROKE_OPACITY
*
* Defines the key for the stroke opacity style. The type of the value is
* numeric and the possible range is 0-100. Value is "strokeOpacity".
*/
STYLE_STROKE_OPACITY: 'strokeOpacity',
/**
* Variable: STYLE_TEXT_OPACITY
*
* Defines the key for the text opacity style. The type of the value is
* numeric and the possible range is 0-100. Value is "textOpacity".
*/
STYLE_TEXT_OPACITY: 'textOpacity',
/**
* Variable: STYLE_TEXT_DIRECTION
*
* Defines the key for the text direction style. Possible values are
* "TEXT_DIRECTION_DEFAULT, TEXT_DIRECTION_AUTO, TEXT_DIRECTION_LTR"
* and "TEXT_DIRECTION_RTL". Value is "textDirection".
* The default value for the style is defined in <DEFAULT_TEXT_DIRECTION>.
* It is used is no value is defined for this key in a given style. This is
* an experimental style that is currently ignored in the backends.
*/
STYLE_TEXT_DIRECTION: 'textDirection',
/**
* Variable: STYLE_OVERFLOW
*
* Defines the key for the overflow style. Possible values are 'visible',
* 'hidden', 'fill' and 'width'. The default value is 'visible'. This value
* specifies how overlapping vertex labels are handled. A value of
* 'visible' will show the complete label. A value of 'hidden' will clip
* the label so that it does not overlap the vertex bounds. A value of
* 'fill' will use the vertex bounds and a value of 'width' will use the
* the vertex width for the label. See <mxGraph.isLabelClipped>. Note that
* the vertical alignment is ignored for overflow fill and for horizontal
* alignment, left should be used to avoid pixel offsets in Internet Explorer
* 11 and earlier or if foreignObjects are disabled. Value is "overflow".
*/
STYLE_OVERFLOW: 'overflow',
/**
* Variable: STYLE_ORTHOGONAL
*
* Defines if the connection points on either end of the edge should be
* computed so that the edge is vertical or horizontal if possible and
* if the point is not at a fixed location. Default is false. This is
* used in <mxGraph.isOrthogonal>, which also returns true if the edgeStyle
* of the edge is an elbow or entity. Value is "orthogonal".
*/
STYLE_ORTHOGONAL: 'orthogonal',
/**
* Variable: STYLE_EXIT_X
*
* Defines the key for the horizontal relative coordinate connection point
* of an edge with its source terminal. Value is "exitX".
*/
STYLE_EXIT_X: 'exitX',
/**
* Variable: STYLE_EXIT_Y
*
* Defines the key for the vertical relative coordinate connection point
* of an edge with its source terminal. Value is "exitY".
*/
STYLE_EXIT_Y: 'exitY',
/**
* Variable: STYLE_EXIT_PERIMETER
*
* Defines if the perimeter should be used to find the exact entry point
* along the perimeter of the source. Possible values are 0 (false) and
* 1 (true). Default is 1 (true). Value is "exitPerimeter".
*/
STYLE_EXIT_PERIMETER: 'exitPerimeter',
/**
* Variable: STYLE_ENTRY_X
*
* Defines the key for the horizontal relative coordinate connection point
* of an edge with its target terminal. Value is "entryX".
*/
STYLE_ENTRY_X: 'entryX',
/**
* Variable: STYLE_ENTRY_Y
*
* Defines the key for the vertical relative coordinate connection point
* of an edge with its target terminal. Value is "entryY".
*/
STYLE_ENTRY_Y: 'entryY',
/**
* Variable: STYLE_ENTRY_PERIMETER
*
* Defines if the perimeter should be used to find the exact entry point
* along the perimeter of the target. Possible values are 0 (false) and
* 1 (true). Default is 1 (true). Value is "entryPerimeter".
*/
STYLE_ENTRY_PERIMETER: 'entryPerimeter',
/**
* Variable: STYLE_WHITE_SPACE
*
* Defines the key for the white-space style. Possible values are 'nowrap'
* and 'wrap'. The default value is 'nowrap'. This value specifies how
* white-space inside a HTML vertex label should be handled. A value of
* 'nowrap' means the text will never wrap to the next line until a
* linefeed is encountered. A value of 'wrap' means text will wrap when
* necessary. This style is only used for HTML labels.
* See <mxGraph.isWrapping>. Value is "whiteSpace".
*/
STYLE_WHITE_SPACE: 'whiteSpace',
/**
* Variable: STYLE_ROTATION
*
* Defines the key for the rotation style. The type of the value is
* numeric and the possible range is 0-360. Value is "rotation".
*/
STYLE_ROTATION: 'rotation',
/**
* Variable: STYLE_FILLCOLOR
*
* Defines the key for the fill color. Possible values are all HTML color
* names or HEX codes, as well as special keywords such as 'swimlane,
* 'inherit' or 'indicated' to use the color code of a related cell or the
* indicator shape. Value is "fillColor".
*/
STYLE_FILLCOLOR: 'fillColor',
/**
* Variable: STYLE_POINTER_EVENTS
*
* Specifies if pointer events should be fired on transparent backgrounds.
* This style is currently only supported in <mxRectangleShape>. Default
* is true. Value is "pointerEvents". This is typically set to
* false in groups where the transparent part should allow any underlying
* cells to be clickable.
*/
STYLE_POINTER_EVENTS: 'pointerEvents',
/**
* Variable: STYLE_SWIMLANE_FILLCOLOR
*
* Defines the key for the fill color of the swimlane background. Possible
* values are all HTML color names or HEX codes. Default is no background.
* Value is "swimlaneFillColor".
*/
STYLE_SWIMLANE_FILLCOLOR: 'swimlaneFillColor',
/**
* Variable: STYLE_MARGIN
*
* Defines the key for the margin between the ellipses in the double ellipse shape.
* Possible values are all positive numbers. Value is "margin".
*/
STYLE_MARGIN: 'margin',
/**
* Variable: STYLE_GRADIENTCOLOR
*
* Defines the key for the gradient color. Possible values are all HTML color
* names or HEX codes, as well as special keywords such as 'swimlane,
* 'inherit' or 'indicated' to use the color code of a related cell or the
* indicator shape. This is ignored if no fill color is defined. Value is
* "gradientColor".
*/
STYLE_GRADIENTCOLOR: 'gradientColor',
/**
* Variable: STYLE_GRADIENT_DIRECTION
*
* Defines the key for the gradient direction. Possible values are
* <DIRECTION_EAST>, <DIRECTION_WEST>, <DIRECTION_NORTH> and
* <DIRECTION_SOUTH>. Default is <DIRECTION_SOUTH>. Generally, and by
* default in mxGraph, gradient painting is done from the value of
* <STYLE_FILLCOLOR> to the value of <STYLE_GRADIENTCOLOR>. Taking the
* example of <DIRECTION_NORTH>, this means <STYLE_FILLCOLOR> color at the
* bottom of paint pattern and <STYLE_GRADIENTCOLOR> at top, with a
* gradient in-between. Value is "gradientDirection".
*/
STYLE_GRADIENT_DIRECTION: 'gradientDirection',
/**
* Variable: STYLE_STROKECOLOR
*
* Defines the key for the strokeColor style. Possible values are all HTML
* color names or HEX codes, as well as special keywords such as 'swimlane,
* 'inherit', 'indicated' to use the color code of a related cell or the
* indicator shape or 'none' for no color. Value is "strokeColor".
*/
STYLE_STROKECOLOR: 'strokeColor',
/**
* Variable: STYLE_SEPARATORCOLOR
*
* Defines the key for the separatorColor style. Possible values are all
* HTML color names or HEX codes. This style is only used for
* <SHAPE_SWIMLANE> shapes. Value is "separatorColor".
*/
STYLE_SEPARATORCOLOR: 'separatorColor',
/**
* Variable: STYLE_STROKEWIDTH
*
* Defines the key for the strokeWidth style. The type of the value is
* numeric and the possible range is any non-negative value larger or equal
* to 1. The value defines the stroke width in pixels. Note: To hide a
* stroke use strokeColor none. Value is "strokeWidth".
*/
STYLE_STROKEWIDTH: 'strokeWidth',
/**
* Variable: STYLE_ALIGN
*
* Defines the key for the align style. Possible values are <ALIGN_LEFT>,
* <ALIGN_CENTER> and <ALIGN_RIGHT>. This value defines how the lines of
* the label are horizontally aligned. <ALIGN_LEFT> mean label text lines
* are aligned to left of the label bounds, <ALIGN_RIGHT> to the right of
* the label bounds and <ALIGN_CENTER> means the center of the text lines
* are aligned in the center of the label bounds. Note this value doesn't
* affect the positioning of the overall label bounds relative to the
* vertex, to move the label bounds horizontally, use
* <STYLE_LABEL_POSITION>. Value is "align".
*/
STYLE_ALIGN: 'align',
/**
* Variable: STYLE_VERTICAL_ALIGN
*
* Defines the key for the verticalAlign style. Possible values are
* <ALIGN_TOP>, <ALIGN_MIDDLE> and <ALIGN_BOTTOM>. This value defines how
* the lines of the label are vertically aligned. <ALIGN_TOP> means the
* topmost label text line is aligned against the top of the label bounds,
* <ALIGN_BOTTOM> means the bottom-most label text line is aligned against
* the bottom of the label bounds and <ALIGN_MIDDLE> means there is equal
* spacing between the topmost text label line and the top of the label
* bounds and the bottom-most text label line and the bottom of the label
* bounds. Note this value doesn't affect the positioning of the overall
* label bounds relative to the vertex, to move the label bounds
* vertically, use <STYLE_VERTICAL_LABEL_POSITION>. Value is "verticalAlign".
*/
STYLE_VERTICAL_ALIGN: 'verticalAlign',
/**
* Variable: STYLE_LABEL_WIDTH
*
* Defines the key for the width of the label if the label position is not
* center. Value is "labelWidth".
*/
STYLE_LABEL_WIDTH: 'labelWidth',
/**
* Variable: STYLE_LABEL_POSITION
*
* Defines the key for the horizontal label position of vertices. Possible
* values are <ALIGN_LEFT>, <ALIGN_CENTER> and <ALIGN_RIGHT>. Default is
* <ALIGN_CENTER>. The label align defines the position of the label
* relative to the cell. <ALIGN_LEFT> means the entire label bounds is
* placed completely just to the left of the vertex, <ALIGN_RIGHT> means
* adjust to the right and <ALIGN_CENTER> means the label bounds are
* vertically aligned with the bounds of the vertex. Note this value
* doesn't affect the positioning of label within the label bounds, to move
* the label horizontally within the label bounds, use <STYLE_ALIGN>.
* Value is "labelPosition".
*/
STYLE_LABEL_POSITION: 'labelPosition',
/**
* Variable: STYLE_VERTICAL_LABEL_POSITION
*
* Defines the key for the vertical label position of vertices. Possible
* values are <ALIGN_TOP>, <ALIGN_BOTTOM> and <ALIGN_MIDDLE>. Default is
* <ALIGN_MIDDLE>. The label align defines the position of the label
* relative to the cell. <ALIGN_TOP> means the entire label bounds is
* placed completely just on the top of the vertex, <ALIGN_BOTTOM> means
* adjust on the bottom and <ALIGN_MIDDLE> means the label bounds are
* horizontally aligned with the bounds of the vertex. Note this value
* doesn't affect the positioning of label within the label bounds, to move
* the label vertically within the label bounds, use
* <STYLE_VERTICAL_ALIGN>. Value is "verticalLabelPosition".
*/
STYLE_VERTICAL_LABEL_POSITION: 'verticalLabelPosition',
/**
* Variable: STYLE_IMAGE_ASPECT
*
* Defines the key for the image aspect style. Possible values are 0 (do
* not preserve aspect) or 1 (keep aspect). This is only used in
* <mxImageShape>. Default is 1. Value is "imageAspect".
*/
STYLE_IMAGE_ASPECT: 'imageAspect',
/**
* Variable: STYLE_IMAGE_ALIGN
*
* Defines the key for the align style. Possible values are <ALIGN_LEFT>,
* <ALIGN_CENTER> and <ALIGN_RIGHT>. The value defines how any image in the
* vertex label is aligned horizontally within the label bounds of a
* <SHAPE_LABEL> shape. Value is "imageAlign".
*/
STYLE_IMAGE_ALIGN: 'imageAlign',
/**
* Variable: STYLE_IMAGE_VERTICAL_ALIGN
*
* Defines the key for the verticalAlign style. Possible values are
* <ALIGN_TOP>, <ALIGN_MIDDLE> and <ALIGN_BOTTOM>. The value defines how
* any image in the vertex label is aligned vertically within the label
* bounds of a <SHAPE_LABEL> shape. Value is "imageVerticalAlign".
*/
STYLE_IMAGE_VERTICAL_ALIGN: 'imageVerticalAlign',
/**
* Variable: STYLE_GLASS
*
* Defines the key for the glass style. Possible values are 0 (disabled) and
* 1(enabled). The default value is 0. This is used in <mxLabel>. Value is
* "glass".
*/
STYLE_GLASS: 'glass',
/**
* Variable: STYLE_IMAGE
*
* Defines the key for the image style. Possible values are any image URL,
* the type of the value is String. This is the path to the image that is
* to be displayed within the label of a vertex. Data URLs should use the
* following format: data:image/png,xyz where xyz is the base64 encoded
* data (without the "base64"-prefix). Note that Data URLs are only
* supported in modern browsers. Value is "image".
*/
STYLE_IMAGE: 'image',
/**
* Variable: STYLE_IMAGE_WIDTH
*
* Defines the key for the imageWidth style. The type of this value is
* int, the value is the image width in pixels and must be greater than 0.
* Value is "imageWidth".
*/
STYLE_IMAGE_WIDTH: 'imageWidth',
/**
* Variable: STYLE_IMAGE_HEIGHT
*
* Defines the key for the imageHeight style. The type of this value is
* int, the value is the image height in pixels and must be greater than 0.
* Value is "imageHeight".
*/
STYLE_IMAGE_HEIGHT: 'imageHeight',
/**
* Variable: STYLE_IMAGE_BACKGROUND
*
* Defines the key for the image background color. This style is only used
* in <mxImageShape>. Possible values are all HTML color names or HEX
* codes. Value is "imageBackground".
*/
STYLE_IMAGE_BACKGROUND: 'imageBackground',
/**
* Variable: STYLE_IMAGE_BORDER
*
* Defines the key for the image border color. This style is only used in
* <mxImageShape>. Possible values are all HTML color names or HEX codes.
* Value is "imageBorder".
*/
STYLE_IMAGE_BORDER: 'imageBorder',
/**
* Variable: STYLE_FLIPH
*
* Defines the key for the horizontal image flip. This style is only used
* in <mxImageShape>. Possible values are 0 and 1. Default is 0. Value is
* "flipH".
*/
STYLE_FLIPH: 'flipH',
/**
* Variable: STYLE_FLIPV
*
* Defines the key for the vertical flip. Possible values are 0 and 1.
* Default is 0. Value is "flipV".
*/
STYLE_FLIPV: 'flipV',
/**
* Variable: STYLE_NOLABEL
*
* Defines the key for the noLabel style. If this is true then no label is
* visible for a given cell. Possible values are true or false (1 or 0).
* Default is false. Value is "noLabel".
*/
STYLE_NOLABEL: 'noLabel',
/**
* Variable: STYLE_NOEDGESTYLE
*
* Defines the key for the noEdgeStyle style. If this is true then no edge
* style is applied for a given edge. Possible values are true or false
* (1 or 0). Default is false. Value is "noEdgeStyle".
*/
STYLE_NOEDGESTYLE: 'noEdgeStyle',
/**
* Variable: STYLE_LABEL_BACKGROUNDCOLOR
*
* Defines the key for the label background color. Possible values are all
* HTML color names or HEX codes. Value is "labelBackgroundColor".
*/
STYLE_LABEL_BACKGROUNDCOLOR: 'labelBackgroundColor',
/**
* Variable: STYLE_LABEL_BORDERCOLOR
*
* Defines the key for the label border color. Possible values are all
* HTML color names or HEX codes. Value is "labelBorderColor".
*/
STYLE_LABEL_BORDERCOLOR: 'labelBorderColor',
/**
* Variable: STYLE_LABEL_PADDING
*
* Defines the key for the label padding, ie. the space between the label
* border and the label. Value is "labelPadding".
*/
STYLE_LABEL_PADDING: 'labelPadding',
/**
* Variable: STYLE_INDICATOR_SHAPE
*
* Defines the key for the indicator shape used within an <mxLabel>.
* Possible values are all SHAPE_* constants or the names of any new
* shapes. The indicatorShape has precedence over the indicatorImage.
* Value is "indicatorShape".
*/
STYLE_INDICATOR_SHAPE: 'indicatorShape',
/**
* Variable: STYLE_INDICATOR_IMAGE
*
* Defines the key for the indicator image used within an <mxLabel>.
* Possible values are all image URLs. The indicatorShape has
* precedence over the indicatorImage. Value is "indicatorImage".
*/
STYLE_INDICATOR_IMAGE: 'indicatorImage',
/**
* Variable: STYLE_INDICATOR_COLOR
*
* Defines the key for the indicatorColor style. Possible values are all
* HTML color names or HEX codes, as well as the special 'swimlane' keyword
* to refer to the color of the parent swimlane if one exists. Value is
* "indicatorColor".
*/
STYLE_INDICATOR_COLOR: 'indicatorColor',
/**
* Variable: STYLE_INDICATOR_STROKECOLOR
*
* Defines the key for the indicator stroke color in <mxLabel>.
* Possible values are all color codes. Value is "indicatorStrokeColor".
*/
STYLE_INDICATOR_STROKECOLOR: 'indicatorStrokeColor',
/**
* Variable: STYLE_INDICATOR_GRADIENTCOLOR
*
* Defines the key for the indicatorGradientColor style. Possible values
* are all HTML color names or HEX codes. This style is only supported in
* <SHAPE_LABEL> shapes. Value is "indicatorGradientColor".
*/
STYLE_INDICATOR_GRADIENTCOLOR: 'indicatorGradientColor',
/**
* Variable: STYLE_INDICATOR_SPACING
*
* The defines the key for the spacing between the label and the
* indicator in <mxLabel>. Possible values are in pixels. Value is
* "indicatorSpacing".
*/
STYLE_INDICATOR_SPACING: 'indicatorSpacing',
/**
* Variable: STYLE_INDICATOR_WIDTH
*
* Defines the key for the indicator width. Possible values start at 0 (in
* pixels). Value is "indicatorWidth".
*/
STYLE_INDICATOR_WIDTH: 'indicatorWidth',
/**
* Variable: STYLE_INDICATOR_HEIGHT
*
* Defines the key for the indicator height. Possible values start at 0 (in
* pixels). Value is "indicatorHeight".
*/
STYLE_INDICATOR_HEIGHT: 'indicatorHeight',
/**
* Variable: STYLE_INDICATOR_DIRECTION
*
* Defines the key for the indicatorDirection style. The direction style is
* used to specify the direction of certain shapes (eg. <mxTriangle>).
* Possible values are <DIRECTION_EAST> (default), <DIRECTION_WEST>,
* <DIRECTION_NORTH> and <DIRECTION_SOUTH>. Value is "indicatorDirection".
*/
STYLE_INDICATOR_DIRECTION: 'indicatorDirection',
/**
* Variable: STYLE_SHADOW
*
* Defines the key for the shadow style. The type of the value is Boolean.
* Value is "shadow".
*/
STYLE_SHADOW: 'shadow',
/**
* Variable: STYLE_SEGMENT
*
* Defines the key for the segment style. The type of this value is float
* and the value represents the size of the horizontal segment of the
* entity relation style. Default is ENTITY_SEGMENT. Value is "segment".
*/
STYLE_SEGMENT: 'segment',
/**
* Variable: STYLE_ENDARROW
*
* Defines the key for the end arrow marker. Possible values are all
* constants with an ARROW-prefix. This is only used in <mxConnector>.
* Value is "endArrow".
*
* Example:
* (code)
* style[mxConstants.STYLE_ENDARROW] = mxConstants.ARROW_CLASSIC;
* (end)
*/
STYLE_ENDARROW: 'endArrow',
/**
* Variable: STYLE_STARTARROW
*
* Defines the key for the start arrow marker. Possible values are all
* constants with an ARROW-prefix. This is only used in <mxConnector>.
* See <STYLE_ENDARROW>. Value is "startArrow".
*/
STYLE_STARTARROW: 'startArrow',
/**
* Variable: STYLE_ENDSIZE
*
* Defines the key for the endSize style. The type of this value is numeric
* and the value represents the size of the end marker in pixels. Value is
* "endSize".
*/
STYLE_ENDSIZE: 'endSize',
/**
* Variable: STYLE_STARTSIZE
*
* Defines the key for the startSize style. The type of this value is
* numeric and the value represents the size of the start marker or the
* size of the swimlane title region depending on the shape it is used for.
* Value is "startSize".
*/
STYLE_STARTSIZE: 'startSize',
/**
* Variable: STYLE_SWIMLANE_LINE
*
* Defines the key for the swimlaneLine style. This style specifies whether
* the line between the title regio of a swimlane should be visible. Use 0
* for hidden or 1 (default) for visible. Value is "swimlaneLine".
*/
STYLE_SWIMLANE_LINE: 'swimlaneLine',
/**
* Variable: STYLE_ENDFILL
*
* Defines the key for the endFill style. Use 0 for no fill or 1 (default)
* for fill. (This style is only exported via <mxImageExport>.) Value is
* "endFill".
*/
STYLE_ENDFILL: 'endFill',
/**
* Variable: STYLE_STARTFILL
*
* Defines the key for the startFill style. Use 0 for no fill or 1 (default)
* for fill. (This style is only exported via <mxImageExport>.) Value is
* "startFill".
*/
STYLE_STARTFILL: 'startFill',
/**
* Variable: STYLE_DASHED
*
* Defines the key for the dashed style. Use 0 (default) for non-dashed or 1
* for dashed. Value is "dashed".
*/
STYLE_DASHED: 'dashed',
/**
* Defines the key for the dashed pattern style in SVG and image exports.
* The type of this value is a space separated list of numbers that specify
* a custom-defined dash pattern. Dash styles are defined in terms of the
* length of the dash (the drawn part of the stroke) and the length of the
* space between the dashes. The lengths are relative to the line width: a
* length of "1" is equal to the line width. VML ignores this style and
* uses dashStyle instead as defined in the VML specification. This style
* is only used in the <mxConnector> shape. Value is "dashPattern".
*/
STYLE_DASH_PATTERN: 'dashPattern',
/**
* Variable: STYLE_FIX_DASH
*
* Defines the key for the fixDash style. Use 0 (default) for dash patterns
* that depend on the linewidth and 1 for dash patterns that ignore the
* line width. Value is "fixDash".
*/
STYLE_FIX_DASH: 'fixDash',
/**
* Variable: STYLE_ROUNDED
*
* Defines the key for the rounded style. The type of this value is
* Boolean. For edges this determines whether or not joins between edges
* segments are smoothed to a rounded finish. For vertices that have the
* rectangle shape, this determines whether or not the rectangle is
* rounded. Use 0 (default) for non-rounded or 1 for rounded. Value is
* "rounded".
*/
STYLE_ROUNDED: 'rounded',
/**
* Variable: STYLE_CURVED
*
* Defines the key for the curved style. The type of this value is
* Boolean. It is only applicable for connector shapes. Use 0 (default)
* for non-curved or 1 for curved. Value is "curved".
*/
STYLE_CURVED: 'curved',
/**
* Variable: STYLE_ARCSIZE
*
* Defines the rounding factor for a rounded rectangle in percent (without
* the percent sign). Possible values are between 0 and 100. If this value
* is not specified then RECTANGLE_ROUNDING_FACTOR * 100 is used. For
* edges, this defines the absolute size of rounded corners in pixels. If
* this values is not specified then LINE_ARCSIZE is used.
* (This style is only exported via <mxImageExport>.) Value is "arcSize".
*/
STYLE_ARCSIZE: 'arcSize',
/**
* Variable: STYLE_ABSOLUTE_ARCSIZE
*
* Defines the key for the absolute arc size style. This specifies if
* arcSize for rectangles is abolute or relative. Possible values are 1
* and 0 (default). Value is "absoluteArcSize".
*/
STYLE_ABSOLUTE_ARCSIZE: 'absoluteArcSize',
/**
* Variable: STYLE_SOURCE_PERIMETER_SPACING
*
* Defines the key for the source perimeter spacing. The type of this value
* is numeric. This is the distance between the source connection point of
* an edge and the perimeter of the source vertex in pixels. This style
* only applies to edges. Value is "sourcePerimeterSpacing".
*/
STYLE_SOURCE_PERIMETER_SPACING: 'sourcePerimeterSpacing',
/**
* Variable: STYLE_TARGET_PERIMETER_SPACING
*
* Defines the key for the target perimeter spacing. The type of this value
* is numeric. This is the distance between the target connection point of
* an edge and the perimeter of the target vertex in pixels. This style
* only applies to edges. Value is "targetPerimeterSpacing".
*/
STYLE_TARGET_PERIMETER_SPACING: 'targetPerimeterSpacing',
/**
* Variable: STYLE_PERIMETER_SPACING
*
* Defines the key for the perimeter spacing. This is the distance between
* the connection point and the perimeter in pixels. When used in a vertex
* style, this applies to all incoming edges to floating ports (edges that
* terminate on the perimeter of the vertex). When used in an edge style,
* this spacing applies to the source and target separately, if they
* terminate in floating ports (on the perimeter of the vertex). Value is
* "perimeterSpacing".
*/
STYLE_PERIMETER_SPACING: 'perimeterSpacing',
/**
* Variable: STYLE_SPACING
*
* Defines the key for the spacing. The value represents the spacing, in
* pixels, added to each side of a label in a vertex (style applies to
* vertices only). Value is "spacing".
*/
STYLE_SPACING: 'spacing',
/**
* Variable: STYLE_SPACING_TOP
*
* Defines the key for the spacingTop style. The value represents the
* spacing, in pixels, added to the top side of a label in a vertex (style
* applies to vertices only). Value is "spacingTop".
*/
STYLE_SPACING_TOP: 'spacingTop',
/**
* Variable: STYLE_SPACING_LEFT
*
* Defines the key for the spacingLeft style. The value represents the
* spacing, in pixels, added to the left side of a label in a vertex (style
* applies to vertices only). Value is "spacingLeft".
*/
STYLE_SPACING_LEFT: 'spacingLeft',
/**
* Variable: STYLE_SPACING_BOTTOM
*
* Defines the key for the spacingBottom style The value represents the
* spacing, in pixels, added to the bottom side of a label in a vertex
* (style applies to vertices only). Value is "spacingBottom".
*/
STYLE_SPACING_BOTTOM: 'spacingBottom',
/**
* Variable: STYLE_SPACING_RIGHT
*
* Defines the key for the spacingRight style The value represents the
* spacing, in pixels, added to the right side of a label in a vertex (style
* applies to vertices only). Value is "spacingRight".
*/
STYLE_SPACING_RIGHT: 'spacingRight',
/**
* Variable: STYLE_HORIZONTAL
*
* Defines the key for the horizontal style. Possible values are
* true or false. This value only applies to vertices. If the <STYLE_SHAPE>
* is "SHAPE_SWIMLANE" a value of false indicates that the
* swimlane should be drawn vertically, true indicates to draw it
* horizontally. If the shape style does not indicate that this vertex is a
* swimlane, this value affects only whether the label is drawn
* horizontally or vertically. Value is "horizontal".
*/
STYLE_HORIZONTAL: 'horizontal',
/**
* Variable: STYLE_DIRECTION
*
* Defines the key for the direction style. The direction style is used
* to specify the direction of certain shapes (eg. <mxTriangle>).
* Possible values are <DIRECTION_EAST> (default), <DIRECTION_WEST>,
* <DIRECTION_NORTH> and <DIRECTION_SOUTH>. Value is "direction".
*/
STYLE_DIRECTION: 'direction',
/**
* Variable: STYLE_ELBOW
*
* Defines the key for the elbow style. Possible values are
* <ELBOW_HORIZONTAL> and <ELBOW_VERTICAL>. Default is <ELBOW_HORIZONTAL>.
* This defines how the three segment orthogonal edge style leaves its
* terminal vertices. The vertical style leaves the terminal vertices at
* the top and bottom sides. Value is "elbow".
*/
STYLE_ELBOW: 'elbow',
/**
* Variable: STYLE_FONTCOLOR
*
* Defines the key for the fontColor style. Possible values are all HTML
* color names or HEX codes. Value is "fontColor".
*/
STYLE_FONTCOLOR: 'fontColor',
/**
* Variable: STYLE_FONTFAMILY
*
* Defines the key for the fontFamily style. Possible values are names such
* as Arial; Dialog; Verdana; Times New Roman. The value is of type String.
* Value is fontFamily.
*/
STYLE_FONTFAMILY: 'fontFamily',
/**
* Variable: STYLE_FONTSIZE
*
* Defines the key for the fontSize style (in px). The type of the value
* is int. Value is "fontSize".
*/
STYLE_FONTSIZE: 'fontSize',
/**
* Variable: STYLE_FONTSTYLE
*
* Defines the key for the fontStyle style. Values may be any logical AND
* (sum) of <FONT_BOLD>, <FONT_ITALIC> and <FONT_UNDERLINE>.
* The type of the value is int. Value is "fontStyle".
*/
STYLE_FONTSTYLE: 'fontStyle',
/**
* Variable: STYLE_ASPECT
*
* Defines the key for the aspect style. Possible values are empty or fixed.
* If fixed is used then the aspect ratio of the cell will be maintained
* when resizing. Default is empty. Value is "aspect".
*/
STYLE_ASPECT: 'aspect',
/**
* Variable: STYLE_AUTOSIZE
*
* Defines the key for the autosize style. This specifies if a cell should be
* resized automatically if the value has changed. Possible values are 0 or 1.
* Default is 0. See <mxGraph.isAutoSizeCell>. This is normally combined with
* <STYLE_RESIZABLE> to disable manual sizing. Value is "autosize".
*/
STYLE_AUTOSIZE: 'autosize',
/**
* Variable: STYLE_FOLDABLE
*
* Defines the key for the foldable style. This specifies if a cell is foldable
* using a folding icon. Possible values are 0 or 1. Default is 1. See
* <mxGraph.isCellFoldable>. Value is "foldable".
*/
STYLE_FOLDABLE: 'foldable',
/**
* Variable: STYLE_EDITABLE
*
* Defines the key for the editable style. This specifies if the value of
* a cell can be edited using the in-place editor. Possible values are 0 or
* 1. Default is 1. See <mxGraph.isCellEditable>. Value is "editable".
*/
STYLE_EDITABLE: 'editable',
/**
* Variable: STYLE_BENDABLE
*
* Defines the key for the bendable style. This specifies if the control
* points of an edge can be moved. Possible values are 0 or 1. Default is
* 1. See <mxGraph.isCellBendable>. Value is "bendable".
*/
STYLE_BENDABLE: 'bendable',
/**
* Variable: STYLE_MOVABLE
*
* Defines the key for the movable style. This specifies if a cell can
* be moved. Possible values are 0 or 1. Default is 1. See
* <mxGraph.isCellMovable>. Value is "movable".
*/
STYLE_MOVABLE: 'movable',
/**
* Variable: STYLE_RESIZABLE
*
* Defines the key for the resizable style. This specifies if a cell can
* be resized. Possible values are 0 or 1. Default is 1. See
* <mxGraph.isCellResizable>. Value is "resizable".
*/
STYLE_RESIZABLE: 'resizable',
/**
* Variable: STYLE_RESIZE_WIDTH
*
* Defines the key for the resizeWidth style. This specifies if a cell's
* width is resized if the parent is resized. If this is 1 then the width
* will be resized even if the cell's geometry is relative. If this is 0
* then the cell's width will not be resized. Default is not defined. Value
* is "resizeWidth".
*/
STYLE_RESIZE_WIDTH: 'resizeWidth',
/**
* Variable: STYLE_RESIZE_WIDTH
*
* Defines the key for the resizeHeight style. This specifies if a cell's
* height if resize if the parent is resized. If this is 1 then the height
* will be resized even if the cell's geometry is relative. If this is 0
* then the cell's height will not be resized. Default is not defined. Value
* is "resizeHeight".
*/
STYLE_RESIZE_HEIGHT: 'resizeHeight',
/**
* Variable: STYLE_ROTATABLE
*
* Defines the key for the rotatable style. This specifies if a cell can
* be rotated. Possible values are 0 or 1. Default is 1. See
* <mxGraph.isCellRotatable>. Value is "rotatable".
*/
STYLE_ROTATABLE: 'rotatable',
/**
* Variable: STYLE_CLONEABLE
*
* Defines the key for the cloneable style. This specifies if a cell can
* be cloned. Possible values are 0 or 1. Default is 1. See
* <mxGraph.isCellCloneable>. Value is "cloneable".
*/
STYLE_CLONEABLE: 'cloneable',
/**
* Variable: STYLE_DELETABLE
*
* Defines the key for the deletable style. This specifies if a cell can be
* deleted. Possible values are 0 or 1. Default is 1. See
* <mxGraph.isCellDeletable>. Value is "deletable".
*/
STYLE_DELETABLE: 'deletable',
/**
* Variable: STYLE_SHAPE
*
* Defines the key for the shape. Possible values are all constants with
* a SHAPE-prefix or any newly defined shape names. Value is "shape".
*/
STYLE_SHAPE: 'shape',
/**
* Variable: STYLE_EDGE
*
* Defines the key for the edge style. Possible values are the functions
* defined in <mxEdgeStyle>. Value is "edgeStyle".
*/
STYLE_EDGE: 'edgeStyle',
/**
* Variable: STYLE_JETTY_SIZE
*
* Defines the key for the jetty size in <mxEdgeStyle.OrthConnector>.
* Default is 10. Possible values are all numeric values or "auto".
* Value is "jettySize".
*/
STYLE_JETTY_SIZE: 'jettySize',
/**
* Variable: STYLE_SOURCE_JETTY_SIZE
*
* Defines the key for the jetty size in <mxEdgeStyle.OrthConnector>.
* Default is 10. Possible values are numeric values or "auto". This has
* precedence over <STYLE_JETTY_SIZE>. Value is "sourceJettySize".
*/
STYLE_SOURCE_JETTY_SIZE: 'sourceJettySize',
/**
* Variable: targetJettySize
*
* Defines the key for the jetty size in <mxEdgeStyle.OrthConnector>.
* Default is 10. Possible values are numeric values or "auto". This has
* precedence over <STYLE_JETTY_SIZE>. Value is "targetJettySize".
*/
STYLE_TARGET_JETTY_SIZE: 'targetJettySize',
/**
* Variable: STYLE_LOOP
*
* Defines the key for the loop style. Possible values are the functions
* defined in <mxEdgeStyle>. Value is "loopStyle".
*/
STYLE_LOOP: 'loopStyle',
/**
* Variable: STYLE_ORTHOGONAL_LOOP
*
* Defines the key for the orthogonal loop style. Possible values are 0 and
* 1. Default is 0. Value is "orthogonalLoop". Use this style to specify
* if loops should be routed using an orthogonal router. Currently, this
* uses <mxEdgeStyle.OrthConnector> but will be replaced with a dedicated
* orthogonal loop router in later releases.
*/
STYLE_ORTHOGONAL_LOOP: 'orthogonalLoop',
/**
* Variable: STYLE_ROUTING_CENTER_X
*
* Defines the key for the horizontal routing center. Possible values are
* between -0.5 and 0.5. This is the relative offset from the center used
* for connecting edges. The type of this value is numeric. Value is
* "routingCenterX".
*/
STYLE_ROUTING_CENTER_X: 'routingCenterX',
/**
* Variable: STYLE_ROUTING_CENTER_Y
*
* Defines the key for the vertical routing center. Possible values are
* between -0.5 and 0.5. This is the relative offset from the center used
* for connecting edges. The type of this value is numeric. Value is
* "routingCenterY".
*/
STYLE_ROUTING_CENTER_Y: 'routingCenterY',
/**
* Variable: FONT_BOLD
*
* Constant for bold fonts. Default is 1.
*/
FONT_BOLD: 1,
/**
* Variable: FONT_ITALIC
*
* Constant for italic fonts. Default is 2.
*/
FONT_ITALIC: 2,
/**
* Variable: FONT_UNDERLINE
*
* Constant for underlined fonts. Default is 4.
*/
FONT_UNDERLINE: 4,
/**
* Variable: SHAPE_RECTANGLE
*
* Name under which <mxRectangleShape> is registered in <mxCellRenderer>.
* Default is rectangle.
*/
SHAPE_RECTANGLE: 'rectangle',
/**
* Variable: SHAPE_ELLIPSE
*
* Name under which <mxEllipse> is registered in <mxCellRenderer>.
* Default is ellipse.
*/
SHAPE_ELLIPSE: 'ellipse',
/**
* Variable: SHAPE_DOUBLE_ELLIPSE
*
* Name under which <mxDoubleEllipse> is registered in <mxCellRenderer>.
* Default is doubleEllipse.
*/
SHAPE_DOUBLE_ELLIPSE: 'doubleEllipse',
/**
* Variable: SHAPE_RHOMBUS
*
* Name under which <mxRhombus> is registered in <mxCellRenderer>.
* Default is rhombus.
*/
SHAPE_RHOMBUS: 'rhombus',
/**
* Variable: SHAPE_LINE
*
* Name under which <mxLine> is registered in <mxCellRenderer>.
* Default is line.
*/
SHAPE_LINE: 'line',
/**
* Variable: SHAPE_IMAGE
*
* Name under which <mxImageShape> is registered in <mxCellRenderer>.
* Default is image.
*/
SHAPE_IMAGE: 'image',
/**
* Variable: SHAPE_ARROW
*
* Name under which <mxArrow> is registered in <mxCellRenderer>.
* Default is arrow.
*/
SHAPE_ARROW: 'arrow',
/**
* Variable: SHAPE_ARROW_CONNECTOR
*
* Name under which <mxArrowConnector> is registered in <mxCellRenderer>.
* Default is arrowConnector.
*/
SHAPE_ARROW_CONNECTOR: 'arrowConnector',
/**
* Variable: SHAPE_LABEL
*
* Name under which <mxLabel> is registered in <mxCellRenderer>.
* Default is label.
*/
SHAPE_LABEL: 'label',
/**
* Variable: SHAPE_CYLINDER
*
* Name under which <mxCylinder> is registered in <mxCellRenderer>.
* Default is cylinder.
*/
SHAPE_CYLINDER: 'cylinder',
/**
* Variable: SHAPE_SWIMLANE
*
* Name under which <mxSwimlane> is registered in <mxCellRenderer>.
* Default is swimlane.
*/
SHAPE_SWIMLANE: 'swimlane',
/**
* Variable: SHAPE_CONNECTOR
*
* Name under which <mxConnector> is registered in <mxCellRenderer>.
* Default is connector.
*/
SHAPE_CONNECTOR: 'connector',
/**
* Variable: SHAPE_ACTOR
*
* Name under which <mxActor> is registered in <mxCellRenderer>.
* Default is actor.
*/
SHAPE_ACTOR: 'actor',
/**
* Variable: SHAPE_CLOUD
*
* Name under which <mxCloud> is registered in <mxCellRenderer>.
* Default is cloud.
*/
SHAPE_CLOUD: 'cloud',
/**
* Variable: SHAPE_TRIANGLE
*
* Name under which <mxTriangle> is registered in <mxCellRenderer>.
* Default is triangle.
*/
SHAPE_TRIANGLE: 'triangle',
/**
* Variable: SHAPE_HEXAGON
*
* Name under which <mxHexagon> is registered in <mxCellRenderer>.
* Default is hexagon.
*/
SHAPE_HEXAGON: 'hexagon',
/**
* Variable: ARROW_CLASSIC
*
* Constant for classic arrow markers.
*/
ARROW_CLASSIC: 'classic',
/**
* Variable: ARROW_CLASSIC_THIN
*
* Constant for thin classic arrow markers.
*/
ARROW_CLASSIC_THIN: 'classicThin',
/**
* Variable: ARROW_BLOCK
*
* Constant for block arrow markers.
*/
ARROW_BLOCK: 'block',
/**
* Variable: ARROW_BLOCK_THIN
*
* Constant for thin block arrow markers.
*/
ARROW_BLOCK_THIN: 'blockThin',
/**
* Variable: ARROW_OPEN
*
* Constant for open arrow markers.
*/
ARROW_OPEN: 'open',
/**
* Variable: ARROW_OPEN_THIN
*
* Constant for thin open arrow markers.
*/
ARROW_OPEN_THIN: 'openThin',
/**
* Variable: ARROW_OVAL
*
* Constant for oval arrow markers.
*/
ARROW_OVAL: 'oval',
/**
* Variable: ARROW_DIAMOND
*
* Constant for diamond arrow markers.
*/
ARROW_DIAMOND: 'diamond',
/**
* Variable: ARROW_DIAMOND_THIN
*
* Constant for thin diamond arrow markers.
*/
ARROW_DIAMOND_THIN: 'diamondThin',
/**
* Variable: ALIGN_LEFT
*
* Constant for left horizontal alignment. Default is left.
*/
ALIGN_LEFT: 'left',
/**
* Variable: ALIGN_CENTER
*
* Constant for center horizontal alignment. Default is center.
*/
ALIGN_CENTER: 'center',
/**
* Variable: ALIGN_RIGHT
*
* Constant for right horizontal alignment. Default is right.
*/
ALIGN_RIGHT: 'right',
/**
* Variable: ALIGN_TOP
*
* Constant for top vertical alignment. Default is top.
*/
ALIGN_TOP: 'top',
/**
* Variable: ALIGN_MIDDLE
*
* Constant for middle vertical alignment. Default is middle.
*/
ALIGN_MIDDLE: 'middle',
/**
* Variable: ALIGN_BOTTOM
*
* Constant for bottom vertical alignment. Default is bottom.
*/
ALIGN_BOTTOM: 'bottom',
/**
* Variable: DIRECTION_NORTH
*
* Constant for direction north. Default is north.
*/
DIRECTION_NORTH: 'north',
/**
* Variable: DIRECTION_SOUTH
*
* Constant for direction south. Default is south.
*/
DIRECTION_SOUTH: 'south',
/**
* Variable: DIRECTION_EAST
*
* Constant for direction east. Default is east.
*/
DIRECTION_EAST: 'east',
/**
* Variable: DIRECTION_WEST
*
* Constant for direction west. Default is west.
*/
DIRECTION_WEST: 'west',
/**
* Variable: TEXT_DIRECTION_DEFAULT
*
* Constant for text direction default. Default is an empty string. Use
* this value to use the default text direction of the operating system.
*/
TEXT_DIRECTION_DEFAULT: '',
/**
* Variable: TEXT_DIRECTION_AUTO
*
* Constant for text direction automatic. Default is auto. Use this value
* to find the direction for a given text with <mxText.getAutoDirection>.
*/
TEXT_DIRECTION_AUTO: 'auto',
/**
* Variable: TEXT_DIRECTION_LTR
*
* Constant for text direction left to right. Default is ltr. Use this
* value for left to right text direction.
*/
TEXT_DIRECTION_LTR: 'ltr',
/**
* Variable: TEXT_DIRECTION_RTL
*
* Constant for text direction right to left. Default is rtl. Use this
* value for right to left text direction.
*/
TEXT_DIRECTION_RTL: 'rtl',
/**
* Variable: DIRECTION_MASK_NONE
*
* Constant for no direction.
*/
DIRECTION_MASK_NONE: 0,
/**
* Variable: DIRECTION_MASK_WEST
*
* Bitwise mask for west direction.
*/
DIRECTION_MASK_WEST: 1,
/**
* Variable: DIRECTION_MASK_NORTH
*
* Bitwise mask for north direction.
*/
DIRECTION_MASK_NORTH: 2,
/**
* Variable: DIRECTION_MASK_SOUTH
*
* Bitwise mask for south direction.
*/
DIRECTION_MASK_SOUTH: 4,
/**
* Variable: DIRECTION_MASK_EAST
*
* Bitwise mask for east direction.
*/
DIRECTION_MASK_EAST: 8,
/**
* Variable: DIRECTION_MASK_ALL
*
* Bitwise mask for all directions.
*/
DIRECTION_MASK_ALL: 15,
/**
* Variable: ELBOW_VERTICAL
*
* Constant for elbow vertical. Default is horizontal.
*/
ELBOW_VERTICAL: 'vertical',
/**
* Variable: ELBOW_HORIZONTAL
*
* Constant for elbow horizontal. Default is horizontal.
*/
ELBOW_HORIZONTAL: 'horizontal',
/**
* Variable: EDGESTYLE_ELBOW
*
* Name of the elbow edge style. Can be used as a string value
* for the STYLE_EDGE style.
*/
EDGESTYLE_ELBOW: 'elbowEdgeStyle',
/**
* Variable: EDGESTYLE_ENTITY_RELATION
*
* Name of the entity relation edge style. Can be used as a string value
* for the STYLE_EDGE style.
*/
EDGESTYLE_ENTITY_RELATION: 'entityRelationEdgeStyle',
/**
* Variable: EDGESTYLE_LOOP
*
* Name of the loop edge style. Can be used as a string value
* for the STYLE_EDGE style.
*/
EDGESTYLE_LOOP: 'loopEdgeStyle',
/**
* Variable: EDGESTYLE_SIDETOSIDE
*
* Name of the side to side edge style. Can be used as a string value
* for the STYLE_EDGE style.
*/
EDGESTYLE_SIDETOSIDE: 'sideToSideEdgeStyle',
/**
* Variable: EDGESTYLE_TOPTOBOTTOM
*
* Name of the top to bottom edge style. Can be used as a string value
* for the STYLE_EDGE style.
*/
EDGESTYLE_TOPTOBOTTOM: 'topToBottomEdgeStyle',
/**
* Variable: EDGESTYLE_ORTHOGONAL
*
* Name of the generic orthogonal edge style. Can be used as a string value
* for the STYLE_EDGE style.
*/
EDGESTYLE_ORTHOGONAL: 'orthogonalEdgeStyle',
/**
* Variable: EDGESTYLE_SEGMENT
*
* Name of the generic segment edge style. Can be used as a string value
* for the STYLE_EDGE style.
*/
EDGESTYLE_SEGMENT: 'segmentEdgeStyle',
/**
* Variable: PERIMETER_ELLIPSE
*
* Name of the ellipse perimeter. Can be used as a string value
* for the STYLE_PERIMETER style.
*/
PERIMETER_ELLIPSE: 'ellipsePerimeter',
/**
* Variable: PERIMETER_RECTANGLE
*
* Name of the rectangle perimeter. Can be used as a string value
* for the STYLE_PERIMETER style.
*/
PERIMETER_RECTANGLE: 'rectanglePerimeter',
/**
* Variable: PERIMETER_RHOMBUS
*
* Name of the rhombus perimeter. Can be used as a string value
* for the STYLE_PERIMETER style.
*/
PERIMETER_RHOMBUS: 'rhombusPerimeter',
/**
* Variable: PERIMETER_HEXAGON
*
* Name of the hexagon perimeter. Can be used as a string value
* for the STYLE_PERIMETER style.
*/
PERIMETER_HEXAGON: 'hexagonPerimeter',
/**
* Variable: PERIMETER_TRIANGLE
*
* Name of the triangle perimeter. Can be used as a string value
* for the STYLE_PERIMETER style.
*/
PERIMETER_TRIANGLE: 'trianglePerimeter'
};