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/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef _DECAF_UTIL_PROPERTIES_H_
#define _DECAF_UTIL_PROPERTIES_H_
#include <map>
#include <vector>
#include <string>
#include <sstream>
#include <decaf/util/Config.h>
namespace decaf{
namespace util{
/**
* Java-like properties class for mapping string names to string values.
*/
class DECAF_API Properties{
private:
std::map< std::string, std::string > properties;
public:
virtual ~Properties(){}
/**
* Returns true if the properties object is empty
* @return true if empty
*/
virtual bool isEmpty() const {
return properties.empty();
}
/**
* Looks up the value for the given property.
* @param name The name of the property to be looked up.
* @return the value of the property with the given name, if it
* exists. If it does not exist, returns NULL.
*/
virtual const char* getProperty( const std::string& name ) const{
std::map< std::string, std::string >::const_iterator iter =
properties.find( name );
if( iter == properties.end() ){
return NULL;
}
return iter->second.c_str();
}
/**
* Looks up the value for the given property.
* @param name the name of the property to be looked up.
* @param defaultValue The value to be returned if the given
* property does not exist.
* @return The value of the property specified by <code>name</code>, if it
* exists, otherwise the <code>defaultValue</code>.
*/
virtual std::string getProperty( const std::string& name,
const std::string& defaultValue ) const {
std::map< std::string, std::string >::const_iterator iter =
properties.find( name );
if( iter == properties.end() ){
return defaultValue;
}
return iter->second;
}
/**
* Sets the value for a given property. If the property already
* exists, overwrites the value.
* @param name The name of the value to be written.
* @param value The value to be written.
*/
virtual void setProperty( const std::string& name,
const std::string& value ){
properties[name] = value;
//properties.insert( std::make_pair( name, value ) );
}
/**
* Check to see if the Property exists in the set
* @param name - property name to check for in this properties set.
* @return true if property exists, false otherwise.
*/
virtual bool hasProperty( const std::string& name ) const
{
if(properties.find(name) != properties.end())
{
return true;
}
return false;
}
/**
* Removes the property with the given name.
* @param name the name of the property to remove.
*/
virtual void remove( const std::string& name ){
properties.erase( name );
}
/**
* Method that serializes the contents of the property map to
* an arryay.
* @return list of pairs where the first is the name and the second
* is the value.
*/
virtual std::vector< std::pair< std::string, std::string > > toArray() const{
// Create a vector big enough to hold all the elements in the map.
std::vector< std::pair<std::string, std::string> > vec(
properties.begin(), properties.end() );
return vec;
}
/**
* Copies the contents of the given properties object to this one.
* @param source The source properties object.
*/
virtual void copy( const Properties* source ){
clear();
this->properties = source->properties;
}
/**
* Clones this object.
* @returns a replica of this object.
*/
virtual Properties* clone() const{
Properties* props = new Properties();
props->properties = properties;
return props;
}
/**
* Clears all properties from the map.
*/
virtual void clear(){
properties.clear();
}
/**
* Formats the contents of the Properties Object into a string
* that can be logged, etc.
* @returns string value of this object.
*/
virtual std::string toString() const {
std::ostringstream stream;
std::map< std::string, std::string >::const_iterator iter;
stream << "Begin Class activemq::util::Properties:" << std::endl;
for( iter = properties.begin(); iter != properties.end(); ++iter ){
stream << " properties[" << iter->first << "] = "
<< iter->second << std::endl;
}
stream << "End Class activemq::util::Properties:" << std::endl;
return stream.str();
}
};
}}
#endif /*_DECAF_UTIL_PROPERTIES_H_*/