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/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef _DECAF_NET_SOCKET_H_
#define _DECAF_NET_SOCKET_H_
#include <decaf/net/SocketException.h>
#include <decaf/io/InputStream.h>
#include <decaf/io/OutputStream.h>
#include <decaf/io/Closeable.h>
#include <decaf/util/Config.h>
#include <apr_network_io.h>
namespace decaf{
namespace net{
class DECAF_API Socket : public decaf::io::Closeable
{
public:
/**
* Define the SocketHandle type.
*/
typedef apr_socket_t* SocketHandle;
/**
* Define the SocketAddress type
*/
typedef apr_sockaddr_t* SocketAddress;
/**
* Defines a constant for an invalid socket handle.
*/
static const int INVALID_SOCKET_HANDLE = 0;
public:
virtual ~Socket() {}
/**
* Connects to the specified destination. Closes this socket if
* connected to another destination.
* @param host The host of the server to connect to.
* @param port The port of the server to connect to.
* @throws IOException Thrown if a failure occurred in the connect.
*/
virtual void connect( const char* host, int port )
throw(SocketException) = 0;
/**
* Indicates whether or not this socket is connected to a destination.
* @returns true if connected
*/
virtual bool isConnected() const = 0;
/**
* Gets the InputStream for this socket.
* @return The InputStream for this socket. NULL if not connected.
*/
virtual io::InputStream* getInputStream() = 0;
/**
* Gets the OutputStream for this socket.
* @return the OutputStream for this socket. NULL if not connected.
*/
virtual io::OutputStream* getOutputStream() = 0;
/**
* Gets the linger time.
* @return The linger time in seconds.
* @throws SocketException if the operation fails.
*/
virtual int getSoLinger() const throw( SocketException ) = 0;
/**
* Sets the linger time.
* @param linger The linger time in seconds. If 0, linger is off.
* @throws SocketException if the operation fails.
*/
virtual void setSoLinger( int linger ) throw( SocketException ) = 0;
/**
* Gets the keep alive flag.
* @return True if keep alive is enabled.
* @throws SocketException if the operation fails.
*/
virtual bool getKeepAlive() const throw( SocketException ) = 0;
/**
* Enables/disables the keep alive flag.
* @param keepAlive If true, enables the flag.
* @throws SocketException if the operation fails.
*/
virtual void setKeepAlive( bool keepAlive ) throw( SocketException ) = 0;
/**
* Gets the receive buffer size.
* @return the receive buffer size in bytes.
* @throws SocketException if the operation fails.
*/
virtual int getReceiveBufferSize() const throw( SocketException ) = 0;
/**
* Sets the recieve buffer size.
* @param size Number of bytes to set the receive buffer to.
* @throws SocketException if the operation fails.
*/
virtual void setReceiveBufferSize( int size ) throw( SocketException ) = 0;
/**
* Gets the reuse address flag.
* @return True if the address can be reused.
* @throws SocketException if the operation fails.
*/
virtual bool getReuseAddress() const throw( SocketException ) = 0;
/**
* Sets the reuse address flag.
* @param reuse If true, sets the flag.
* @throws SocketException if the operation fails.
*/
virtual void setReuseAddress( bool reuse ) throw( SocketException ) = 0;
/**
* Gets the send buffer size.
* @return the size in bytes of the send buffer.
* @throws SocketException if the operation fails.
*/
virtual int getSendBufferSize() const throw( SocketException ) = 0;
/**
* Sets the send buffer size.
* @param size The number of bytes to set the send buffer to.
* @throws SocketException if the operation fails.
*/
virtual void setSendBufferSize( int size ) throw( SocketException ) = 0;
/**
* Gets the timeout for socket operations.
* @return The timeout in milliseconds for socket operations.
* @throws SocketException Thrown if unable to retrieve the information.
*/
virtual int getSoTimeout() const throw( SocketException ) = 0;
/**
* Sets the timeout for socket operations.
* @param timeout The timeout in milliseconds for socket operations.<p>
* @throws SocketException Thrown if unable to set the information.
*/
virtual void setSoTimeout( int timeout ) throw( SocketException ) = 0;
};
}}
#endif /*_DECAF_NET_SOCKET_H_*/