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/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef _DECAF_LANG_FLOAT_H_
#define _DECAF_LANG_FLOAT_H_
#include <decaf/util/Config.h>
#include <decaf/lang/Number.h>
#include <decaf/lang/String.h>
#include <decaf/lang/Comparable.h>
#include <decaf/lang/exceptions/NumberFormatException.h>
#include <string>
namespace decaf {
namespace lang {
class DECAF_API Float : public Number,
public Comparable<Float>,
public Comparable<float> {
private:
float value;
public:
/** The size in bits of the primitive int type */
static const int SIZE;
/** The maximum value that the primitive type can hold */
static const float MAX_VALUE;
/** The minimum value that the primitive type can hold */
static const float MIN_VALUE;
/** Constant for the Not a Number Value */
static const float NaN;
/** Constant for Positive Infinity */
static const float POSITIVE_INFINITY;
/** Constant for Negative Infinity */
static const float NEGATIVE_INFINITY;
public:
/**
* @param value - the primitive type to wrap
*/
Float(float value);
/**
* @param value - the primitive type to wrap
*/
Float(double value);
/**
* @param value - the string to convert to a primitive type to wrap
*/
Float(const String& value);
virtual ~Float() {}
/**
* Compares this Float instance with another.
* @param f - the Float instance to be compared
* @return zero if this object represents the same integer value as the
* argument; a positive value if this object represents a value greater
* than the passed in value, and -1 if this object represents a value
* less than the passed in value.
*/
virtual int compareTo(const Float& f) const;
/**
* @param f - the Float object to compare against.
* @return true if the two Float Objects have the same value.
*/
bool equals(const Float& f) const {
return this->value == f.value;
}
/**
* Compares equality between this object and the one passed.
* @param f - the value to be compared to this one.
* @return true if this object is equal to the one passed.
*/
virtual bool operator==(const Float& f) const {
return this->value == f.value;
}
/**
* Compares this object to another and returns true if this object
* is considered to be less than the one passed. This
* @param f - the value to be compared to this one.
* @return true if this object is equal to the one passed.
*/
virtual bool operator<(const Float& f) const {
return this->value < f.value;
}
/**
* Compares this Float instance with another.
* @param f - the Float instance to be compared
* @return zero if this object represents the same integer value as the
* argument; a positive value if this object represents a value greater
* than the passed in value, and -1 if this object represents a value
* less than the passed in value.
*/
virtual int compareTo(const float& f) const;
/**
* @param f - the Float object to compare against.
* @return true if the two Float Objects have the same value.
*/
bool equals(const float& f) const {
return this->value == f;
}
/**
* Compares equality between this object and the one passed.
* @param f - the value to be compared to this one.
* @return true if this object is equal to the one passed.
*/
virtual bool operator==(const float& f) const {
return this->value == f;
}
/**
* Compares this object to another and returns true if this object
* is considered to be less than the one passed. This
* @param f - the value to be compared to this one.
* @return true if this object is equal to the one passed.
*/
virtual bool operator<(const float& f) const {
return this->value < f;
}
/**
* @return this Float Object as a String Representation
*/
std::string toString() const;
/**
* Answers the double value which the receiver represents
* @return double the value of the receiver.
*/
virtual double doubleValue() const {
return (double) this->value;
}
/**
* Answers the float value which the receiver represents
* @return float the value of the receiver.
*/
virtual float floatValue() const {
return this->value;
}
/**
* Answers the byte value which the receiver represents
* @return byte the value of the receiver.
*/
virtual unsigned char byteValue() const {
return (unsigned char) this->value;
}
/**
* Answers the short value which the receiver represents
* @return short the value of the receiver.
*/
virtual short shortValue() const {
return (short) this->value;
}
/**
* Answers the int value which the receiver represents
* @return int the value of the receiver.
*/
virtual int intValue() const {
return (int) this->value;
}
/**
* Answers the long value which the receiver represents
* @return long the value of the receiver.
*/
virtual long long longValue() const {
return (long long) this->value;
}
/**
* @return true if the float is equal to positive infinity.
*/
bool isInfinite() const;
/**
* @return true if the float is equal to NaN.
*/
bool isNaN() const;
public:
// Statics
/**
* Compares the two specified double values. The sign of the integer value
* returned is the same as that of the integer that would be returned by the
* call: Float( f1 ).compareTo( Float( f2) )
* @param f1 - the first double to compare
* @param f2 - the second double to compare
* @return the value 0 if d1 is numerically equal to f2; a value less than
* 0 if f1 is numerically less than f2; and a value greater than 0 if f1 is
* numerically greater than f2.
*/
static int compare(float f1, float f2);
/**
* Returns a representation of the specified floating-point value according
* to the IEEE 754 floating-point "single format" bit layout.
*
* Bit 31 (the bit that is selected by the mask 0x80000000) represents the
* sign of the floating-point number. Bits 30-23 (the bits that are selected
* by the mask 0x7f800000) represent the exponent. Bits 22-0 (the bits that
* are selected by the mask 0x007fffff) represent the significand (sometimes
* called the mantissa) of the floating-point number.
*
* If the argument is positive infinity, the result is 0x7f800000.
* If the argument is negative infinity, the result is 0xff800000.
* If the argument is NaN, the result is 0x7fc00000.
*
* In all cases, the result is an integer that, when given to the
* intBitsToFloat(int) method, will produce a floating-point value the
* same as the argument to floatToIntBits (except all NaN values are
* collapsed to a single "canonical" NaN value).
* @param value - the float to convert to int bits
* @return the int that holds the float's value
*/
static int floatToIntBits(float value);
/**
* Returns a representation of the specified floating-point value according
* to the IEEE 754 floating-point "single format" bit layout, preserving
* Not-a-Number (NaN) values.
*
* Bit 31 (the bit that is selected by the mask 0x80000000) represents the
* sign of the floating-point number. Bits 30-23 (the bits that are selected
* by the mask 0x7f800000) represent the exponent. Bits 22-0 (the bits that
* are selected by the mask 0x007fffff) represent the significand (sometimes
* called the mantissa) of the floating-point number.
*
* If the argument is positive infinity, the result is 0x7f800000.
* If the argument is negative infinity, the result is 0xff800000.
* If the argument is NaN, the result is the integer representing the
* actual NaN value. Unlike the floatToIntBits method, intToRawIntBits
* does not collapse all the bit patterns encoding a NaN to a single
* "canonical" NaN value.
*
* In all cases, the result is an integer that, when given to the
* intBitsToFloat(int) method, will produce a floating-point value the same
* as the argument to floatToRawIntBits.
* @param value
* The float to convert to a raw int.
* @return the raw int value of the float
*/
static int floatToRawIntBits(float value);
/**
* Returns the float value corresponding to a given bit representation. The
* argument is considered to be a representation of a floating-point value
* according to the IEEE 754 floating-point "single format" bit layout.
*
* If the argument is 0x7f800000, the result is positive infinity.
* If the argument is 0xff800000, the result is negative infinity.
* If the argument is any value in the range 0x7f800001 through 0x7fffffff
* or in the range 0xff800001 through 0xffffffff, the result is a NaN. No
* IEEE 754 floating-point operation provided by C++ can distinguish
* between two NaN values of the same type with different bit patterns.
* Distinct values of NaN are only distinguishable by use of the
* Float::floatToRawIntBits method.
*
* @param bits - the bits of the float encoded as a float
* @return a new float created from the int bits.
*/
static float intBitsToFloat(int bits);
/**
* @param value - The float to check.
* @return true if the float is equal to infinity.
*/
static bool isInfinite(float value);
/**
* Checks and returns whether the given float is equal to NaN.
*
* @param value
* The float to check.
*
* @return true if the float is equal to NaN.
*/
static bool isNaN(float value);
/**
* Returns a new float initialized to the value represented by the
* specified string, as performed by the valueOf method of class Float.
*
* @param value
* The string to parse.
*
* @return a float parsed from the string
*
* @throw NumberFormatException if an error occurs parsing the String.
*/
static float parseFloat(const String& value);
/**
* Returns a hexadecimal string representation of the float argument. All
* characters mentioned below are ASCII characters.
*
* * If the argument is NaN, the result is the string "NaN".
* * Otherwise, the result is a string that represents the sign and magnitude
* (absolute value) of the argument. If the sign is negative, the first
* character of the result is '-'; if the sign is positive, no sign
* character appears in the result. As for the magnitude m:
* o If m is infinity, it is represented by the string "Infinity"; thus,
* positive infinity produces the result "Infinity" and negative
* infinity produces the result "-Infinity".
* o If m is zero, it is represented by the string "0x0.0p0"; thus,
* negative zero produces the result "-0x0.0p0" and positive zero
* produces the result "0x0.0p0".
* o If m is a float value with a normalized representation, substrings
* are used to represent the significand and exponent fields. The
* significand is represented by the characters "0x1." followed by a
* lowercase hexadecimal representation of the rest of the
* significand as a fraction. Trailing zeros in the hexadecimal
* representation are removed unless all the digits are zero, in which
* case a single zero is used. Next, the exponent is represented by
* "p" followed by a decimal string of the unbiased exponent as if
* produced by a call to Integer.toString on the exponent value.
* o If m is a float value with a subnormal representation, the
* significand is represented by the characters "0x0." followed by a
* hexadecimal representation of the rest of the significand as a
* fraction. Trailing zeros in the hexadecimal representation are
* removed. Next, the exponent is represented by "p-126". Note that
* there must be at least one nonzero digit in a subnormal significand.
*
* @param value - The float to convert to a string
* @return the Hex formatted float string.
*/
static std::string toHexString(float value);
/**
* Returns a string representation of the float argument. All characters
* mentioned below are ASCII characters.
*
* If the argument is NaN, the result is the string "NaN".
* Otherwise, the result is a string that represents the sign and magnitude
* (absolute value) of the argument. If the sign is negative, the first
* character of the result is '-'; if the sign is positive, no
* sign character appears in the result. As for the magnitude m:
* o If m is infinity, it is represented by the characters "Infinity"; thus,
* positive infinity produces the result "Infinity" and negative infinity
* produces the result "-Infinity".
* o If m is zero, it is represented by the characters "0.0"; thus, negative
* zero produces the result "-0.0" and positive zero produces the result
* "0.0".
* o If m is greater than or equal to 10-3 but less than 107, then it is
* represented as the integer part of m, in decimal form with no leading
* zeroes, followed by '.', followed by one or more decimal digits
* representing the fractional part of m.
* o If m is less than 10-3 or greater than or equal to 107, then it is
* represented in so-called "computerized scientific notation." Let n be
* the unique integer such that 10n <= m < 10n+1; then let a be the
* mathematically exact quotient of m and 10n so that 1 <= a < 10.
* The magnitude is then represented as the integer part of a, as a
* single decimal digit, followed by '.', followed by decimal digits
* representing the fractional part of a, followed by the letter 'E',
* followed by a representation of n as a decimal integer, as produced
* by the method Integer.toString(int).
*
* @param value
* The float to convert to a string
*
* @return the formatted float string.
*/
static std::string toString(float value);
/**
* Returns a Float instance representing the specified float value.
* @param value - float to wrap
* @return new Float instance wrapping the primitive value
*/
static Float valueOf(float value);
/**
* Returns a Float instance that wraps a primitive float which is parsed
* from the string value passed.
*
* @param value - the string to parse
* @return a new Float instance wrapping the float parsed from value
* @throws NumberFormatException on error.
*/
static Float valueOf(const String& value);
private:
static const unsigned int SINGLE_EXPONENT_MASK;
static const unsigned int SINGLE_MANTISSA_MASK;
static const unsigned int SINGLE_NAN_BITS;
};
}}
#endif /*_DECAF_LANG_FLOAT_H_*/