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/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef _ACTIVEMQ_STATE_CONNECTIONSTATE_H_
#define _ACTIVEMQ_STATE_CONNECTIONSTATE_H_
#include <activemq/util/Config.h>
#include <activemq/commands/ConnectionInfo.h>
#include <activemq/commands/DestinationInfo.h>
#include <activemq/commands/SessionInfo.h>
#include <activemq/commands/ConsumerId.h>
#include <activemq/commands/ProducerId.h>
#include <activemq/commands/TransactionId.h>
#include <activemq/commands/LocalTransactionId.h>
#include <activemq/state/ConsumerState.h>
#include <activemq/state/ProducerState.h>
#include <activemq/state/SessionState.h>
#include <activemq/state/TransactionState.h>
#include <decaf/util/StlMap.h>
#include <decaf/util/concurrent/atomic/AtomicBoolean.h>
#include <decaf/util/concurrent/ConcurrentStlMap.h>
#include <decaf/util/LinkedList.h>
#include <decaf/lang/Pointer.h>
#include <string>
namespace activemq {
namespace state {
using decaf::lang::Pointer;
using namespace decaf::util;
using namespace activemq::commands;
class AMQCPP_API ConnectionState {
private:
Pointer< ConnectionInfo > info;
ConcurrentStlMap< Pointer<LocalTransactionId>,
Pointer<TransactionState>,
LocalTransactionId::COMPARATOR > transactions;
ConcurrentStlMap< Pointer<SessionId>,
Pointer<SessionState>,
SessionId::COMPARATOR > sessions;
LinkedList< Pointer<DestinationInfo> > tempDestinations;
decaf::util::concurrent::atomic::AtomicBoolean disposed;
bool connectionInterruptProcessingComplete;
StlMap< Pointer<ConsumerId>,
Pointer<ConsumerInfo>,
ConsumerId::COMPARATOR > recoveringPullConsumers;
public:
ConnectionState(Pointer<ConnectionInfo> info);
virtual ~ConnectionState();
std::string toString() const;
const Pointer<commands::ConnectionInfo> getInfo() const {
return this->info;
}
void checkShutdown() const;
void shutdown();
void reset(Pointer<ConnectionInfo> info);
void addTempDestination(Pointer<DestinationInfo> info) {
checkShutdown();
tempDestinations.add(info);
}
void removeTempDestination(Pointer<ActiveMQDestination> destination);
void addTransactionState(Pointer<TransactionId> id) {
checkShutdown();
transactions.put(id.dynamicCast<LocalTransactionId>(), Pointer<TransactionState>(new TransactionState(id)));
}
const Pointer<TransactionState>& getTransactionState(Pointer<TransactionId> id) const {
return transactions.get(id.dynamicCast<LocalTransactionId>());
}
const decaf::util::Collection<Pointer<TransactionState> >& getTransactionStates() const {
return transactions.values();
}
Pointer<TransactionState> removeTransactionState(Pointer<TransactionId> id) {
return transactions.remove(id.dynamicCast<LocalTransactionId>());
}
void addSession(Pointer<SessionInfo> info) {
checkShutdown();
sessions.put(info->getSessionId(), Pointer<SessionState>(new SessionState(info)));
}
Pointer<SessionState> removeSession(Pointer<SessionId> id) {
return sessions.remove(id);
}
const Pointer<SessionState> getSessionState(Pointer<SessionId> id) const {
return sessions.get(id);
}
const LinkedList<Pointer<DestinationInfo> >& getTempDesinations() const {
return tempDestinations;
}
const decaf::util::Collection<Pointer<SessionState> >& getSessionStates() const {
return sessions.values();
}
StlMap<Pointer<ConsumerId>, Pointer<ConsumerInfo>, ConsumerId::COMPARATOR>& getRecoveringPullConsumers() {
return recoveringPullConsumers;
}
void setConnectionInterruptProcessingComplete(bool connectionInterruptProcessingComplete) {
this->connectionInterruptProcessingComplete = connectionInterruptProcessingComplete;
}
bool isConnectionInterruptProcessingComplete() {
return this->connectionInterruptProcessingComplete;
}
};
}}
#endif /*_ACTIVEMQ_STATE_CONNECTIONSTATE_H_*/