tag | 426f5b90c546495803ce9e8f0bc351bf53fb6842 | |
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tagger | AlexStocks <alexstocks@foxmail.com> | Fri Nov 19 10:21:05 2021 +0800 |
object | 16374d23ddab3f4878915f5860719b2a03dd08a0 |
Opt: split large packet to n*16KB packet
commit | 16374d23ddab3f4878915f5860719b2a03dd08a0 | [log] [tgz] |
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author | Xin.Zh <dragoncharlie@foxmail.com> | Thu Nov 18 23:37:02 2021 +0800 |
committer | GitHub <noreply@github.com> | Thu Nov 18 23:37:02 2021 +0800 |
tree | 3908e58067118b40c4b81cce99358a328da1e1d6 | |
parent | 54a2fadd513868cf9d6f0acb12ed517d50473c8d [diff] | |
parent | c8ee29cf27c2d07f5bdb672ebd6a0a6325a7d898 [diff] |
Merge pull request #84 from takewofly/feature/upgrade_gost Opt: upgrade gost for timer panic
a netty like asynchronous network I/O library
Getty is a asynchronous network I/O library in golang. Getty works on tcp/udp/websocket network protocol and supplies a uniform interface.
In getty there are two goroutines in one connection(session), one reads tcp stream/udp packet/websocket package, the other handles logic process and writes response into network write buffer. If your logic process may take a long time, you should start a new logic process goroutine by yourself in codec.go:(Codec)OnMessage.
You can also handle heartbeat logic in codec.go:(Codec):OnCron. If you use tcp/udp, you should send hearbeat package by yourself, and then invoke session.go:(Session)UpdateActive to update its active time. Please check whether the tcp session has been timeout or not in codec.go:(Codec)OnCron by session.go:(Session)GetActive.
Whatever if you use websocket, you do not need to care about hearbeat request/response because Getty do this task in session.go:(Session)handleLoop by sending/received websocket ping/pong frames. You just need to check whether the websocket session has been timeout or not in codec.go:(Codec)OnCron by session.go:(Session)GetActive.
Apache License 2.0