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#ifndef _XIMP3DSCENE_HXX
#define _XIMP3DSCENE_HXX
#include <xmloff/xmlictxt.hxx>
#include "sdxmlimp_impl.hxx"
#include <xmloff/nmspmap.hxx>
#include <com/sun/star/drawing/XShapes.hpp>
#include <tools/rtti.hxx>
#include <tools/color.hxx>
#include <ximpshap.hxx>
//////////////////////////////////////////////////////////////////////////////
// dr3d:3dscene context
class SdXML3DSceneShapeContext : public SdXMLShapeContext, public SdXML3DSceneAttributesHelper
{
// the shape group this group is working on
// this is the scene at the same time
com::sun::star::uno::Reference< com::sun::star::drawing::XShapes > mxChilds;
const SdXMLImport& GetSdImport() const { return (const SdXMLImport&)GetImport(); }
SdXMLImport& GetSdImport() { return (SdXMLImport&)GetImport(); }
protected:
void SetLocalShapesContext(com::sun::star::uno::Reference< com::sun::star::drawing::XShapes >& rNew)
{ mxChilds = rNew; }
public:
TYPEINFO();
SdXML3DSceneShapeContext(
SvXMLImport& rImport,
sal_uInt16 nPrfx,
const rtl::OUString& rLocalName,
const com::sun::star::uno::Reference< com::sun::star::xml::sax::XAttributeList>& xAttrList,
com::sun::star::uno::Reference< com::sun::star::drawing::XShapes >& rShapes,
sal_Bool bTemporaryShape);
virtual ~SdXML3DSceneShapeContext();
virtual void StartElement(const com::sun::star::uno::Reference< com::sun::star::xml::sax::XAttributeList>& xAttrList);
virtual void EndElement();
virtual SvXMLImportContext *CreateChildContext(
sal_uInt16 nPrefix, const rtl::OUString& rLocalName,
const com::sun::star::uno::Reference< com::sun::star::xml::sax::XAttributeList>& xAttrList );
const com::sun::star::uno::Reference< com::sun::star::drawing::XShapes >& GetLocalShapesContext() const
{ return mxShapes; }
com::sun::star::uno::Reference< com::sun::star::drawing::XShapes >& GetLocalShapesContext()
{ return mxShapes; }
};
#endif // _XIMPGROUP_HXX