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/**************************************************************
*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*
*************************************************************/
// MARKER(update_precomp.py): autogen include statement, do not remove
#include "precompiled_vcl.hxx"
#include <string.h>
#include <tools/list.hxx>
#include <tools/debug.hxx>
#include <tools/rcid.h>
#include <vcl/event.hxx>
#include <vcl/wall.hxx>
#include <vcl/bitmap.hxx>
#include <vcl/decoview.hxx>
#include <vcl/symbol.hxx>
#include <vcl/image.hxx>
#include <vcl/help.hxx>
#include <vcl/splitwin.hxx>
#include <svdata.hxx>
#include <svids.hrc>
// =======================================================================
// Attention: Must not contain non-PODs because array is enlarged/copied
// with the use of memmove/memcpy.
struct ImplSplitItem
{
long mnSize;
long mnPixSize;
long mnLeft;
long mnTop;
long mnWidth;
long mnHeight;
long mnSplitPos;
long mnSplitSize;
long mnOldSplitPos;
long mnOldSplitSize;
long mnOldWidth;
long mnOldHeight;
ImplSplitSet* mpSet;
Window* mpWindow;
Window* mpOrgParent;
sal_uInt16 mnId;
SplitWindowItemBits mnBits;
sal_Bool mbFixed;
sal_Bool mbSubSize;
/// Minimal width or height of the item. -1 means no restriction.
long mnMinSize;
/// Maximal width or height of the item. -1 means no restriction.
long mnMaxSize;
};
struct ImplSplitSet
{
ImplSplitItem* mpItems;
Wallpaper* mpWallpaper;
Bitmap* mpBitmap;
long mnLastSize;
long mnSplitSize;
sal_uInt16 mnItems;
sal_uInt16 mnId;
sal_Bool mbCalcPix;
};
/** Check whether the given size is inside the valid range defined by
[rItem.mnMinSize,rItem.mnMaxSize]. When it is not inside it then return
the upper or lower bound, respectively. Otherwise return the given size
unmodified.
Note that either mnMinSize and/or mnMaxSize can be -1 in which case the
size has not lower or upper bound.
*/
namespace {
long ValidateSize (const long nSize, const ImplSplitItem& rItem)
{
if (rItem.mnMinSize>=0 && nSize<rItem.mnMinSize)
return rItem.mnMinSize;
else if (rItem.mnMaxSize>0 && nSize>rItem.mnMaxSize)
return rItem.mnMaxSize;
else
return nSize;
}
}
#define SPLITWIN_SPLITSIZE 3
#define SPLITWIN_SPLITSIZEEX 4
#define SPLITWIN_SPLITSIZEEXLN 6
#define SPLITWIN_SPLITSIZEAUTOHIDE 36
#define SPLITWIN_SPLITSIZEFADE 36
#define SPLIT_HORZ ((sal_uInt16)0x0001)
#define SPLIT_VERT ((sal_uInt16)0x0002)
#define SPLIT_WINDOW ((sal_uInt16)0x0004)
#define SPLIT_NOSPLIT ((sal_uInt16)0x8000)
// -----------------------------------------------------------------------
DECLARE_LIST( ImplSplitList, SplitWindow* )
// =======================================================================
static void ImplCalcBorder( WindowAlign eAlign, sal_Bool bNoAlign,
long& rLeft, long& rTop,
long& rRight, long& rBottom )
{
if ( bNoAlign )
{
rLeft = 2;
rTop = 2;
rRight = 2;
rBottom = 2;
}
else
{
if ( eAlign == WINDOWALIGN_TOP )
{
rLeft = 2;
rTop = 2;
rRight = 2;
rBottom = 0;
}
else if ( eAlign == WINDOWALIGN_LEFT )
{
rLeft = 2;
rTop = 2;
rRight = 0;
rBottom = 2;
}
else if ( eAlign == WINDOWALIGN_BOTTOM )
{
rLeft = 2;
rTop = 0;
rRight = 2;
rBottom = 2;
}
else
{
rLeft = 0;
rTop = 2;
rRight = 2;
rBottom = 2;
}
}
}
// -----------------------------------------------------------------------
void SplitWindow::ImplDrawBorder( SplitWindow* pWin )
{
const StyleSettings& rStyleSettings = pWin->GetSettings().GetStyleSettings();
long nDX = pWin->mnDX;
long nDY = pWin->mnDY;
if ( pWin->mbNoAlign )
{
DecorationView aDecoView( pWin );
Point aTmpPoint;
Rectangle aRect( aTmpPoint, Size( nDX, nDY ) );
aDecoView.DrawFrame( aRect, FRAME_DRAW_DOUBLEIN );
}
else
{/*
if ( pWin->meAlign == WINDOWALIGN_BOTTOM )
{
pWin->SetLineColor( rStyleSettings.GetShadowColor() );
pWin->DrawLine( Point( 0, nDY-2 ), Point( nDX-1, nDY-2 ) );
pWin->SetLineColor( rStyleSettings.GetLightColor() );
pWin->DrawLine( Point( 0, nDY-1 ), Point( nDX-1, nDY-1 ) );
}
else
{
pWin->SetLineColor( rStyleSettings.GetShadowColor() );
pWin->DrawLine( Point( 0, 0 ), Point( nDX-1, 0 ) );
pWin->SetLineColor( rStyleSettings.GetLightColor() );
pWin->DrawLine( Point( 0, 1 ), Point( nDX-1, 1 ) );
if ( (pWin->meAlign == WINDOWALIGN_LEFT) || (pWin->meAlign == WINDOWALIGN_RIGHT) )
{
if ( pWin->meAlign == WINDOWALIGN_LEFT )
{
pWin->SetLineColor( rStyleSettings.GetShadowColor() );
pWin->DrawLine( Point( 0, 0 ), Point( 0, nDY-1 ) );
pWin->DrawLine( Point( 0, nDY-2 ), Point( nDX-1, nDY-2 ) );
pWin->SetLineColor( rStyleSettings.GetLightColor() );
pWin->DrawLine( Point( 1, 1 ), Point( 1, nDY-3 ) );
pWin->DrawLine( Point( 0, nDY-1 ), Point( nDX-1, nDY-1 ) );
}
else
{
pWin->SetLineColor( rStyleSettings.GetShadowColor() );
pWin->DrawLine( Point( nDX-2, 0 ), Point( nDX-2, nDY-3 ) );
pWin->DrawLine( Point( 0, nDY-2 ), Point( nDX-2, nDY-2 ) );
pWin->SetLineColor( rStyleSettings.GetLightColor() );
pWin->DrawLine( Point( nDX-1, 0 ), Point( nDX-1, nDY-1 ) );
pWin->DrawLine( Point( 0, nDY-1 ), Point( nDX-1, nDY-1 ) );
}
}
}*/
if ( pWin->meAlign == WINDOWALIGN_BOTTOM )
{
pWin->SetLineColor( rStyleSettings.GetShadowColor() );
pWin->DrawLine( Point( 0, nDY-2 ), Point( nDX-1, nDY-2 ) );
pWin->DrawLine( Point( 0, 0 ), Point( 0, nDY-1 ) );
pWin->DrawLine( Point( nDX-2, 0 ), Point( nDX-2, nDY-3 ) );
pWin->SetLineColor( rStyleSettings.GetLightColor() );
pWin->DrawLine( Point( 0, nDY-1 ), Point( nDX-1, nDY-1 ) );
pWin->DrawLine( Point( 1, 1 ), Point( 1, nDY-3 ) );
pWin->DrawLine( Point( nDX-1, 0 ), Point( nDX-1, nDY-1 ) );
}
else if ( pWin->meAlign == WINDOWALIGN_TOP )
{
pWin->SetLineColor( rStyleSettings.GetShadowColor() );
pWin->DrawLine( Point( 0, 0 ), Point( nDX-1, 0 ) );
pWin->DrawLine( Point( 0, 0 ), Point( 0, nDY-1 ) );
pWin->DrawLine( Point( nDX-2, 0 ), Point( nDX-2, nDY-1 ) );
pWin->SetLineColor( rStyleSettings.GetLightColor() );
pWin->DrawLine( Point( 1, 1 ), Point( nDX-3, 1 ) );
pWin->DrawLine( Point( 1, 1 ), Point( 1, nDY-1 ) );
pWin->DrawLine( Point( nDX-1, 1 ), Point( nDX-1, nDY-1 ) );
}
else if ( pWin->meAlign == WINDOWALIGN_LEFT )
{
pWin->SetLineColor( rStyleSettings.GetShadowColor() );
pWin->DrawLine( Point( 0, 0 ), Point( nDX-1, 0 ) );
pWin->DrawLine( Point( 0, 0 ), Point( 0, nDY-1 ) );
pWin->DrawLine( Point( 0, nDY-2 ), Point( nDX-1, nDY-2 ) );
pWin->SetLineColor( rStyleSettings.GetLightColor() );
pWin->DrawLine( Point( 1, 1 ), Point( nDX-1, 1 ) );
pWin->DrawLine( Point( 1, 1 ), Point( 1, nDY-3 ) );
pWin->DrawLine( Point( 1, nDY-1 ), Point( nDX-1, nDY-1 ) );
}
else
{
pWin->SetLineColor( rStyleSettings.GetShadowColor() );
pWin->DrawLine( Point( 0, 0 ), Point( nDX-2, 0 ) );
pWin->DrawLine( Point( nDX-2, 0 ), Point( nDX-2, nDY-3 ) );
pWin->DrawLine( Point( 0, nDY-2 ), Point( nDX-2, nDY-2 ) );
pWin->SetLineColor( rStyleSettings.GetLightColor() );
pWin->DrawLine( Point( 0, 1 ), Point( nDX-3, 1 ) );
pWin->DrawLine( Point( nDX-1, 0 ), Point( nDX-1, nDY-1 ) );
pWin->DrawLine( Point( 0, nDY-1 ), Point( nDX-1, nDY-1 ) );
}
}
}
// -----------------------------------------------------------------------
void SplitWindow::ImplDrawBorderLine( SplitWindow* pWin )
{
if ( pWin->mbFadeOut || pWin->mbAutoHide )
{
const StyleSettings& rStyleSettings = pWin->GetSettings().GetStyleSettings();
long nDX = pWin->mnDX;
long nDY = pWin->mnDY;
if ( pWin->meAlign == WINDOWALIGN_LEFT )
{
pWin->SetLineColor( rStyleSettings.GetShadowColor() );
pWin->DrawLine( Point( nDX-SPLITWIN_SPLITSIZEEXLN-1, 0 ), Point( nDX-SPLITWIN_SPLITSIZEEXLN-1, nDY-3 ) );
pWin->SetLineColor( rStyleSettings.GetLightColor() );
pWin->DrawLine( Point( nDX-SPLITWIN_SPLITSIZEEXLN, 1 ), Point( nDX-SPLITWIN_SPLITSIZEEXLN, nDY-4 ) );
}
else if ( pWin->meAlign == WINDOWALIGN_RIGHT )
{
pWin->SetLineColor( rStyleSettings.GetShadowColor() );
pWin->DrawLine( Point( SPLITWIN_SPLITSIZEEXLN-1, 0 ), Point( SPLITWIN_SPLITSIZEEXLN-1, nDY-3 ) );
pWin->SetLineColor( rStyleSettings.GetLightColor() );
pWin->DrawLine( Point( SPLITWIN_SPLITSIZEEXLN, 1 ), Point( SPLITWIN_SPLITSIZEEXLN, nDY-4 ) );
}
else if ( pWin->meAlign == WINDOWALIGN_TOP )
{
pWin->SetLineColor( rStyleSettings.GetShadowColor() );
pWin->DrawLine( Point( 0, nDY-SPLITWIN_SPLITSIZEEXLN-1 ), Point( nDX-3, nDY-SPLITWIN_SPLITSIZEEXLN-1 ) );
pWin->SetLineColor( rStyleSettings.GetLightColor() );
pWin->DrawLine( Point( 1, nDY-SPLITWIN_SPLITSIZEEXLN ), Point( nDX-4, nDY-SPLITWIN_SPLITSIZEEXLN ) );
}
else if ( pWin->meAlign == WINDOWALIGN_BOTTOM )
{
pWin->SetLineColor( rStyleSettings.GetShadowColor() );
pWin->DrawLine( Point( 0, SPLITWIN_SPLITSIZEEXLN-1 ), Point( nDX-3, SPLITWIN_SPLITSIZEEXLN-1 ) );
pWin->SetLineColor( rStyleSettings.GetLightColor() );
pWin->DrawLine( Point( 1, SPLITWIN_SPLITSIZEEXLN ), Point( nDX-4, SPLITWIN_SPLITSIZEEXLN ) );
}
}
}
// -----------------------------------------------------------------------
static ImplSplitSet* ImplFindSet( ImplSplitSet* pSet, sal_uInt16 nId )
{
if ( pSet->mnId == nId )
return pSet;
sal_uInt16 i;
sal_uInt16 nItems = pSet->mnItems;
ImplSplitItem* pItems = pSet->mpItems;
for ( i = 0; i < nItems; i++ )
{
if ( pItems[i].mnId == nId )
return pItems[i].mpSet;
}
for ( i = 0; i < nItems; i++ )
{
if ( pItems[i].mpSet )
{
ImplSplitSet* pFindSet = ImplFindSet( pItems[i].mpSet, nId );
if ( pFindSet )
return pFindSet;
}
}
return NULL;
}
// -----------------------------------------------------------------------
static ImplSplitSet* ImplFindItem( ImplSplitSet* pSet, sal_uInt16 nId, sal_uInt16& rPos )
{
sal_uInt16 i;
sal_uInt16 nItems = pSet->mnItems;
ImplSplitItem* pItems = pSet->mpItems;
for ( i = 0; i < nItems; i++ )
{
if ( pItems[i].mnId == nId )
{
rPos = i;
return pSet;
}
}
for ( i = 0; i < nItems; i++ )
{
if ( pItems[i].mpSet )
{
ImplSplitSet* pFindSet = ImplFindItem( pItems[i].mpSet, nId, rPos );
if ( pFindSet )
return pFindSet;
}
}
return NULL;
}
// -----------------------------------------------------------------------
static sal_uInt16 ImplFindItem( ImplSplitSet* pSet, Window* pWindow )
{
sal_uInt16 i;
sal_uInt16 nItems = pSet->mnItems;
ImplSplitItem* pItems = pSet->mpItems;
for ( i = 0; i < nItems; i++ )
{
if ( pItems[i].mpWindow == pWindow )
return pItems[i].mnId;
else
{
if ( pItems[i].mpSet )
{
sal_uInt16 nId = ImplFindItem( pItems[i].mpSet, pWindow );
if ( nId )
return nId;
}
}
}
return 0;
}
// -----------------------------------------------------------------------
static sal_uInt16 ImplFindItem( ImplSplitSet* pSet, const Point& rPos,
sal_Bool bRows, sal_Bool bDown = sal_True )
{
sal_uInt16 i;
sal_uInt16 nItems = pSet->mnItems;
ImplSplitItem* pItems = pSet->mpItems;
for ( i = 0; i < nItems; i++ )
{
if ( pItems[i].mnWidth && pItems[i].mnHeight )
{
// Wegen ICC auftrennen
Point aPoint( pItems[i].mnLeft, pItems[i].mnTop );
Size aSize( pItems[i].mnWidth, pItems[i].mnHeight );
Rectangle aRect( aPoint, aSize );
if ( bRows )
{
if ( bDown )
aRect.Bottom() += pSet->mnSplitSize;
else
aRect.Top() -= pSet->mnSplitSize;
}
else
{
if ( bDown )
aRect.Right() += pSet->mnSplitSize;
else
aRect.Left() -= pSet->mnSplitSize;
}
if ( aRect.IsInside( rPos ) )
{
if ( pItems[i].mpSet && pItems[i].mpSet->mpItems )
{
return ImplFindItem( pItems[i].mpSet, rPos,
((pItems[i].mnBits & SWIB_COLSET) == 0) );
}
else
return pItems[i].mnId;
}
}
}
return 0;
}
// -----------------------------------------------------------------------
static void ImplDeleteSet( ImplSplitSet* pSet )
{
sal_uInt16 i;
sal_uInt16 nItems = pSet->mnItems;
ImplSplitItem* pItems = pSet->mpItems;
for ( i = 0; i < nItems; i++ )
{
if ( pItems[i].mpSet )
ImplDeleteSet( pItems[i].mpSet );
}
if ( pSet->mpWallpaper )
delete pSet->mpWallpaper;
if ( pSet->mpBitmap )
delete pSet->mpBitmap;
delete [] pItems;
delete pSet;
}
// -----------------------------------------------------------------------
static void ImplSetSplitSize( ImplSplitSet* pSet, long nNewSize )
{
pSet->mnSplitSize = nNewSize;
for ( sal_uInt16 i = 0; i < pSet->mnItems; i++ )
{
if ( pSet->mpItems[i].mpSet )
ImplSetSplitSize( pSet->mpItems[i].mpSet, nNewSize );
}
}
// -----------------------------------------------------------------------
static void ImplCalcSet( ImplSplitSet* pSet,
long nSetLeft, long nSetTop,
long nSetWidth, long nSetHeight,
sal_Bool bRows, sal_Bool bDown = sal_True )
{
if ( !pSet->mpItems )
return;
sal_uInt16 i;
sal_uInt16 j;
sal_uInt16 nMins;
sal_uInt16 nCalcItems;
sal_uInt16 nItems = pSet->mnItems;
sal_uInt16 nVisItems;
sal_uInt16 nAbsItems;
long nCalcSize;
long nSizeDelta;
long nCurSize;
long nSizeWinSize;
long nNewSizeWinSize;
long nTemp;
long nTempErr;
long nErrorSum;
long nCurSizeDelta;
long nPos;
long nMaxPos;
long* pSize;
ImplSplitItem* pItems = pSet->mpItems;
sal_Bool bEmpty;
// Anzahl sichtbarer Items ermitteln
nVisItems = 0;
for ( i = 0; i < nItems; i++ )
{
if ( !(pItems[i].mnBits & SWIB_INVISIBLE) )
nVisItems++;
}
// Groessen berechnen
if ( bRows )
nCalcSize = nSetHeight;
else
nCalcSize = nSetWidth;
nCalcSize -= (nVisItems-1)*pSet->mnSplitSize;
nCurSize = 0;
if ( pSet->mbCalcPix || (pSet->mnLastSize != nCalcSize) )
{
long nPercentFactor = 10;
long nRelCount = 0;
long nPercent = 0;
long nRelPercent = 0;
long nAbsSize = 0;
for ( i = 0; i < nItems; i++ )
{
if ( !(pItems[i].mnBits & SWIB_INVISIBLE) )
{
if ( pItems[i].mnBits & SWIB_RELATIVESIZE )
nRelCount += pItems[i].mnSize;
else if ( pItems[i].mnBits & SWIB_PERCENTSIZE )
nPercent += pItems[i].mnSize;
else
nAbsSize += pItems[i].mnSize;
}
}
// Relative-Werte auf prozentual mappen (Percent bei uns 10tel Prozent)
nPercent *= nPercentFactor;
if ( nRelCount )
{
long nRelPercentBase = 1000;
while ( (nRelCount > nRelPercentBase) && (nPercentFactor < 100000) )
{
nRelPercentBase *= 10;
nPercentFactor *= 10;
}
if ( nPercent < nRelPercentBase )
{
nRelPercent = (nRelPercentBase-nPercent)/nRelCount;
nPercent += nRelPercent*nRelCount;
}
else
nRelPercent = 0;
}
if ( !nPercent )
nPercent = 1;
nSizeDelta = nCalcSize-nAbsSize;
for ( i = 0; i < nItems; i++ )
{
if ( pItems[i].mnBits & SWIB_INVISIBLE )
pItems[i].mnPixSize = 0;
else if ( pItems[i].mnBits & SWIB_RELATIVESIZE )
{
if ( nSizeDelta <= 0 )
pItems[i].mnPixSize = 0;
else
pItems[i].mnPixSize = (nSizeDelta*pItems[i].mnSize*nRelPercent)/nPercent;
}
else if ( pItems[i].mnBits & SWIB_PERCENTSIZE )
{
if ( nSizeDelta <= 0 )
pItems[i].mnPixSize = 0;
else
pItems[i].mnPixSize = (nSizeDelta*pItems[i].mnSize*nPercentFactor)/nPercent;
}
else
pItems[i].mnPixSize = pItems[i].mnSize;
nCurSize += pItems[i].mnPixSize;
}
pSet->mbCalcPix = sal_False;
pSet->mnLastSize = nCalcSize;
// Fenster einpassen
nSizeDelta = nCalcSize-nCurSize;
if ( nSizeDelta )
{
nAbsItems = 0;
nSizeWinSize = 0;
nNewSizeWinSize = 0;
// Zuerst die absoluten Items relativ resizen
for ( i = 0; i < nItems; i++ )
{
if ( !(pItems[i].mnBits & SWIB_INVISIBLE) )
{
if ( !(pItems[i].mnBits & (SWIB_RELATIVESIZE | SWIB_PERCENTSIZE)) )
{
nAbsItems++;
nSizeWinSize += pItems[i].mnPixSize;
}
}
}
// Rundungsfehler werden hier nicht ausgelichen
if ( (nAbsItems < (sal_uInt16)(Abs( nSizeDelta ))) && nSizeWinSize )
{
for ( i = 0; i < nItems; i++ )
{
if ( !(pItems[i].mnBits & SWIB_INVISIBLE) )
{
if ( !(pItems[i].mnBits & (SWIB_RELATIVESIZE | SWIB_PERCENTSIZE)) )
{
pItems[i].mnPixSize += (nSizeDelta*pItems[i].mnPixSize)/nSizeWinSize;
nNewSizeWinSize += pItems[i].mnPixSize;
}
}
}
nSizeDelta -= nNewSizeWinSize-nSizeWinSize;
}
// Jetzt die Rundunsfehler ausgleichen
j = 0;
nMins = 0;
while ( nSizeDelta && (nItems != nMins) )
{
// Feststellen, welche Items berechnet werden duerfen
nCalcItems = 0;
while ( !nCalcItems )
{
for ( i = 0; i < nItems; i++ )
{
pItems[i].mbSubSize = sal_False;
if ( j >= 2 )
pItems[i].mbSubSize = sal_True;
else
{
if ( !(pItems[i].mnBits & SWIB_INVISIBLE) )
{
if ( (nSizeDelta > 0) || pItems[i].mnPixSize )
{
if ( j >= 1 )
pItems[i].mbSubSize = sal_True;
else
{
if ( (j == 0) && (pItems[i].mnBits & (SWIB_RELATIVESIZE | SWIB_PERCENTSIZE)) )
pItems[i].mbSubSize = sal_True;
}
}
}
}
if ( pItems[i].mbSubSize )
nCalcItems++;
}
j++;
}
// Groessen von den einzelnen Items abziehen
nErrorSum = nSizeDelta % nCalcItems;
nCurSizeDelta = nSizeDelta / nCalcItems;
nMins = 0;
for ( i = 0; i < nItems; i++ )
{
if ( pItems[i].mnBits & SWIB_INVISIBLE )
nMins++;
else if ( pItems[i].mbSubSize )
{
pSize = &(pItems[i].mnPixSize);
if ( nErrorSum )
{
if ( nErrorSum < 0 )
nTempErr = -1;
else
nTempErr = 1;
}
else
nTempErr = 0;
if ( (*pSize+nCurSizeDelta+nTempErr) <= 0 )
{
nTemp = *pSize;
if ( nTemp )
{
*pSize -= nTemp;
nSizeDelta += nTemp;
}
nMins++;
}
else
{
*pSize += nCurSizeDelta;
nSizeDelta -= nCurSizeDelta;
if ( nTempErr && (*pSize || (nTempErr > 0)) )
{
*pSize += nTempErr;
nSizeDelta -= nTempErr;
nErrorSum -= nTempErr;
}
}
}
}
}
}
}
else
{
for ( i = 0; i < nItems; i++ )
{
if ( !(pItems[i].mnBits & SWIB_INVISIBLE) )
nCurSize += pItems[i].mnPixSize;
}
}
// Maximale Groesse berechnen
if ( bRows )
{
nPos = nSetTop;
if ( !bDown )
nMaxPos = nSetTop-nSetHeight;
else
nMaxPos = nSetTop+nSetHeight;
}
else
{
nPos = nSetLeft;
if ( !bDown )
nMaxPos = nSetLeft-nSetWidth;
else
nMaxPos = nSetLeft+nSetWidth;
}
// Fenster anordnen und Werte anpassen
for ( i = 0; i < nItems; i++ )
{
pItems[i].mnOldSplitPos = pItems[i].mnSplitPos;
pItems[i].mnOldSplitSize = pItems[i].mnSplitSize;
pItems[i].mnOldWidth = pItems[i].mnWidth;
pItems[i].mnOldHeight = pItems[i].mnHeight;
if ( pItems[i].mnBits & SWIB_INVISIBLE )
bEmpty = sal_True;
else
{
bEmpty = sal_False;
if ( bDown )
{
if ( nPos+pItems[i].mnPixSize > nMaxPos )
bEmpty = sal_True;
}
else
{
nPos -= pItems[i].mnPixSize;
if ( nPos < nMaxPos )
bEmpty = sal_True;
}
}
if ( bEmpty )
{
pItems[i].mnWidth = 0;
pItems[i].mnHeight = 0;
pItems[i].mnSplitSize = 0;
}
else
{
if ( bRows )
{
pItems[i].mnLeft = nSetLeft;
pItems[i].mnTop = nPos;
pItems[i].mnWidth = nSetWidth;
pItems[i].mnHeight = pItems[i].mnPixSize;
}
else
{
pItems[i].mnLeft = nPos;
pItems[i].mnTop = nSetTop;
pItems[i].mnWidth = pItems[i].mnPixSize;
pItems[i].mnHeight = nSetHeight;
}
if ( i > nItems-1 )
pItems[i].mnSplitSize = 0;
else
{
pItems[i].mnSplitSize = pSet->mnSplitSize;
if ( bDown )
{
pItems[i].mnSplitPos = nPos+pItems[i].mnPixSize;
if ( pItems[i].mnSplitPos+pItems[i].mnSplitSize > nMaxPos )
pItems[i].mnSplitSize = nMaxPos-pItems[i].mnSplitPos;
}
else
{
pItems[i].mnSplitPos = nPos-pSet->mnSplitSize;
if ( pItems[i].mnSplitPos < nMaxPos )
pItems[i].mnSplitSize = pItems[i].mnSplitPos+pSet->mnSplitSize-nMaxPos;
}
}
}
if ( !(pItems[i].mnBits & SWIB_INVISIBLE) )
{
if ( !bDown )
nPos -= pSet->mnSplitSize;
else
nPos += pItems[i].mnPixSize+pSet->mnSplitSize;
}
}
// Sub-Set's berechnen
for ( i = 0; i < nItems; i++ )
{
if ( pItems[i].mpSet && pItems[i].mnWidth && pItems[i].mnHeight )
{
ImplCalcSet( pItems[i].mpSet,
pItems[i].mnLeft, pItems[i].mnTop,
pItems[i].mnWidth, pItems[i].mnHeight,
((pItems[i].mnBits & SWIB_COLSET) == 0) );
}
}
// Fixed setzen
for ( i = 0; i < nItems; i++ )
{
pItems[i].mbFixed = sal_False;
if ( pItems[i].mnBits & SWIB_FIXED )
pItems[i].mbFixed = sal_True;
else
{
// Wenn Child-Set vorhanden, ist dieses Item auch Fixed, wenn
// ein Child fixed ist
if ( pItems[i].mpSet )
{
for ( j = 0; j < pItems[i].mpSet->mnItems; j++ )
{
if ( pItems[i].mpSet->mpItems[j].mbFixed )
{
pItems[i].mbFixed = sal_True;
break;
}
}
}
}
}
}
// -----------------------------------------------------------------------
void SplitWindow::ImplCalcSet2( SplitWindow* pWindow, ImplSplitSet* pSet, sal_Bool bHide,
sal_Bool bRows, sal_Bool /*bDown*/ )
{
sal_uInt16 i;
sal_uInt16 nItems = pSet->mnItems;
ImplSplitItem* pItems = pSet->mpItems;
if ( pWindow->IsReallyVisible() && pWindow->IsUpdateMode() && pWindow->mbInvalidate )
{
for ( i = 0; i < nItems; i++ )
{
if ( pItems[i].mnSplitSize )
{
// Evt. alles invalidieren oder nur einen kleinen Teil
if ( (pItems[i].mnOldSplitPos != pItems[i].mnSplitPos) ||
(pItems[i].mnOldSplitSize != pItems[i].mnSplitSize) ||
(pItems[i].mnOldWidth != pItems[i].mnWidth) ||
(pItems[i].mnOldHeight != pItems[i].mnHeight) )
{
Rectangle aRect;
// Old Rect invalidieren
if ( bRows )
{
aRect.Left() = pItems[i].mnLeft;
aRect.Right() = pItems[i].mnLeft+pItems[i].mnOldWidth-1;
aRect.Top() = pItems[i].mnOldSplitPos;
aRect.Bottom() = aRect.Top() + pItems[i].mnOldSplitSize;
}
else
{
aRect.Top() = pItems[i].mnTop;
aRect.Bottom() = pItems[i].mnTop+pItems[i].mnOldHeight-1;
aRect.Left() = pItems[i].mnOldSplitPos;
aRect.Right() = aRect.Left() + pItems[i].mnOldSplitSize;
}
pWindow->Invalidate( aRect );
// New Rect invalidieren
if ( bRows )
{
aRect.Left() = pItems[i].mnLeft;
aRect.Right() = pItems[i].mnLeft+pItems[i].mnWidth-1;
aRect.Top() = pItems[i].mnSplitPos;
aRect.Bottom() = aRect.Top() + pItems[i].mnSplitSize;
}
else
{
aRect.Top() = pItems[i].mnTop;
aRect.Bottom() = pItems[i].mnTop+pItems[i].mnHeight-1;
aRect.Left() = pItems[i].mnSplitPos;
aRect.Right() = aRect.Left() + pItems[i].mnSplitSize;
}
pWindow->Invalidate( aRect );
// Leere Sets komplett invalidieren, da diese Flaechen
// nicht von Fenstern ueberladen werden
if ( pItems[i].mpSet && !pItems[i].mpSet->mpItems )
{
aRect.Left() = pItems[i].mnLeft;
aRect.Top() = pItems[i].mnTop;
aRect.Right() = pItems[i].mnLeft+pItems[i].mnWidth-1;
aRect.Bottom() = pItems[i].mnTop+pItems[i].mnHeight-1;
pWindow->Invalidate( aRect );
}
}
}
}
}
// Fenster positionieren
for ( i = 0; i < nItems; i++ )
{
if ( pItems[i].mpSet )
{
sal_Bool bTempHide = bHide;
if ( !pItems[i].mnWidth || !pItems[i].mnHeight )
bTempHide = sal_True;
ImplCalcSet2( pWindow, pItems[i].mpSet, bTempHide,
((pItems[i].mnBits & SWIB_COLSET) == 0) );
}
else
{
if ( pItems[i].mnWidth && pItems[i].mnHeight && !bHide )
{
Point aPos( pItems[i].mnLeft, pItems[i].mnTop );
Size aSize( pItems[i].mnWidth, pItems[i].mnHeight );
pItems[i].mpWindow->SetPosSizePixel( aPos, aSize );
}
else
pItems[i].mpWindow->Hide();
}
}
// Fenster anzeigen und Flag zuruecksetzen
for ( i = 0; i < nItems; i++ )
{
if ( pItems[i].mpWindow && pItems[i].mnWidth && pItems[i].mnHeight && !bHide )
pItems[i].mpWindow->Show();
}
}
// -----------------------------------------------------------------------
static void ImplCalcLogSize( ImplSplitItem* pItems, sal_uInt16 nItems )
{
// Original-Groessen updaten
sal_uInt16 i;
long nRelSize = 0;
long nPerSize = 0;
for ( i = 0; i < nItems; i++ )
{
if ( pItems[i].mnBits & SWIB_RELATIVESIZE )
nRelSize += pItems[i].mnPixSize;
else if ( pItems[i].mnBits & SWIB_PERCENTSIZE )
nPerSize += pItems[i].mnPixSize;
}
nPerSize += nRelSize;
for ( i = 0; i < nItems; i++ )
{
if ( pItems[i].mnBits & SWIB_RELATIVESIZE )
{
if ( nRelSize )
pItems[i].mnSize = (pItems[i].mnPixSize+(nRelSize/2))/nRelSize;
else
pItems[i].mnSize = 1;
}
else if ( pItems[i].mnBits & SWIB_PERCENTSIZE )
{
if ( nPerSize )
pItems[i].mnSize = (pItems[i].mnPixSize*100)/nPerSize;
else
pItems[i].mnSize = 1;
}
else
pItems[i].mnSize = pItems[i].mnPixSize;
}
}
// -----------------------------------------------------------------------
void SplitWindow::ImplDrawBack( SplitWindow* pWindow, const Rectangle& rRect,
const Wallpaper* pWall, const Bitmap* pBitmap )
{
if ( pBitmap )
{
Point aPos = rRect.TopLeft();
Size aBmpSize = pBitmap->GetSizePixel();
pWindow->Push( PUSH_CLIPREGION );
pWindow->IntersectClipRegion( rRect );
do
{
aPos.X() = rRect.Left();
do
{
pWindow->DrawBitmap( aPos, *pBitmap );
aPos.X() += aBmpSize.Width();
}
while ( aPos.X() < rRect.Right() );
aPos.Y() += aBmpSize.Height();
}
while ( aPos.Y() < rRect.Bottom() );
pWindow->Pop();
}
else
pWindow->DrawWallpaper( rRect, *pWall );
}
// -----------------------------------------------------------------------
void SplitWindow::ImplDrawBack( SplitWindow* pWindow, ImplSplitSet* pSet )
{
sal_uInt16 i;
sal_uInt16 nItems = pSet->mnItems;
ImplSplitItem* pItems = pSet->mpItems;
// Beim Mainset auch den Hintergrund zeichnen
if ( pSet->mnId == 0 )
{
if ( pSet->mpBitmap )
{
Rectangle aRect( pWindow->mnLeftBorder,
pWindow->mnTopBorder,
pWindow->mnDX-pWindow->mnRightBorder-1,
pWindow->mnDY-pWindow->mnBottomBorder-1 );
ImplDrawBack( pWindow, aRect, pSet->mpWallpaper, pSet->mpBitmap );
}
}
for ( i = 0; i < nItems; i++ )
{
pSet = pItems[i].mpSet;
if ( pSet )
{
if ( pSet->mpBitmap || pSet->mpWallpaper )
{
// Wegen ICC auftrennen
Point aPoint( pItems[i].mnLeft, pItems[i].mnTop );
Size aSize( pItems[i].mnWidth, pItems[i].mnHeight );
Rectangle aRect( aPoint, aSize );
ImplDrawBack( pWindow, aRect, pSet->mpWallpaper, pSet->mpBitmap );
}
}
}
for ( i = 0; i < nItems; i++ )
{
if ( pItems[i].mpSet )
ImplDrawBack( pWindow, pItems[i].mpSet );
}
}
// -----------------------------------------------------------------------
static void ImplDrawSplit( SplitWindow* pWindow, ImplSplitSet* pSet,
sal_Bool bRows, sal_Bool bDown = sal_True )
{
if ( !pSet->mpItems )
return;
sal_uInt16 i;
sal_uInt16 nItems = pSet->mnItems;
long nPos;
long nTop;
long nBottom;
ImplSplitItem* pItems = pSet->mpItems;
const StyleSettings& rStyleSettings = pWindow->GetSettings().GetStyleSettings();
sal_Bool bFlat = (pWindow->GetStyle() & WB_FLATSPLITDRAW) == WB_FLATSPLITDRAW;
for ( i = 0; i < nItems-1; i++ )
{
if ( pItems[i].mnSplitSize )
{
nPos = pItems[i].mnSplitPos;
long nItemSplitSize = pItems[i].mnSplitSize;
long nSplitSize = pSet->mnSplitSize;
if ( bRows )
{
nTop = pItems[i].mnLeft;
nBottom = pItems[i].mnLeft+pItems[i].mnWidth-1;
if ( bFlat ) nPos--;
if ( bDown || (nItemSplitSize >= nSplitSize) )
{
pWindow->SetLineColor( rStyleSettings.GetLightColor() );
pWindow->DrawLine( Point( nTop, nPos+1 ), Point( nBottom, nPos+1 ) );
}
nPos += nSplitSize-2;
if ( bFlat ) nPos+=2;
if ( (!bDown && (nItemSplitSize >= 2)) ||
(bDown && (nItemSplitSize >= nSplitSize-1)) )
{
pWindow->SetLineColor( rStyleSettings.GetShadowColor() );
pWindow->DrawLine( Point( nTop, nPos ), Point( nBottom, nPos ) );
}
if ( !bFlat )
{
nPos++;
if ( !bDown || (nItemSplitSize >= nSplitSize) )
{
pWindow->SetLineColor( rStyleSettings.GetDarkShadowColor() );
pWindow->DrawLine( Point( nTop, nPos ), Point( nBottom, nPos ) );
}
}
}
else
{
nTop = pItems[i].mnTop;
nBottom = pItems[i].mnTop+pSet->mpItems[i].mnHeight-1;
if ( bFlat ) nPos--;
if ( bDown || (nItemSplitSize >= nSplitSize) )
{
pWindow->SetLineColor( rStyleSettings.GetLightColor() );
pWindow->DrawLine( Point( nPos+1, nTop ), Point( nPos+1, nBottom ) );
}
nPos += pSet->mnSplitSize-2;
if ( bFlat ) nPos+=2;
if ( (!bDown && (nItemSplitSize >= 2)) ||
(bDown && (nItemSplitSize >= nSplitSize-1)) )
{
pWindow->SetLineColor( rStyleSettings.GetShadowColor() );
pWindow->DrawLine( Point( nPos, nTop ), Point( nPos, nBottom ) );
}
if( !bFlat )
{
nPos++;
if ( !bDown || (nItemSplitSize >= nSplitSize) )
{
pWindow->SetLineColor( rStyleSettings.GetDarkShadowColor() );
pWindow->DrawLine( Point( nPos, nTop ), Point( nPos, nBottom ) );
}
}
}
}
}
for ( i = 0; i < nItems; i++ )
{
if ( pItems[i].mpSet && pItems[i].mnWidth && pItems[i].mnHeight )
ImplDrawSplit( pWindow, pItems[i].mpSet, ((pItems[i].mnBits & SWIB_COLSET) == 0) );
}
}
// -----------------------------------------------------------------------
sal_uInt16 SplitWindow::ImplTestSplit( ImplSplitSet* pSet, const Point& rPos,
long& rMouseOff, ImplSplitSet** ppFoundSet, sal_uInt16& rFoundPos,
sal_Bool bRows, sal_Bool /*bDown*/ )
{
if ( !pSet->mpItems )
return 0;
sal_uInt16 i;
sal_uInt16 nSplitTest;
sal_uInt16 nItems = pSet->mnItems;
long nMPos1;
long nMPos2;
long nPos;
long nTop;
long nBottom;
ImplSplitItem* pItems = pSet->mpItems;
if ( bRows )
{
nMPos1 = rPos.X();
nMPos2 = rPos.Y();
}
else
{
nMPos1 = rPos.Y();
nMPos2 = rPos.X();
}
for ( i = 0; i < nItems-1; i++ )
{
if ( pItems[i].mnSplitSize )
{
if ( bRows )
{
nTop = pItems[i].mnLeft;
nBottom = pItems[i].mnLeft+pItems[i].mnWidth-1;
}
else
{
nTop = pItems[i].mnTop;
nBottom = pItems[i].mnTop+pItems[i].mnHeight-1;
}
nPos = pItems[i].mnSplitPos;
if ( (nMPos1 >= nTop) && (nMPos1 <= nBottom) &&
(nMPos2 >= nPos) && (nMPos2 <= nPos+pItems[i].mnSplitSize) )
{
if ( !pItems[i].mbFixed && !pItems[i+1].mbFixed )
{
rMouseOff = nMPos2-nPos;
*ppFoundSet = pSet;
rFoundPos = i;
if ( bRows )
return SPLIT_VERT;
else
return SPLIT_HORZ;
}
else
return SPLIT_NOSPLIT;
}
}
}
for ( i = 0; i < nItems; i++ )
{
if ( pItems[i].mpSet )
{
nSplitTest = ImplTestSplit( pItems[i].mpSet, rPos,
rMouseOff, ppFoundSet, rFoundPos,
((pItems[i].mnBits & SWIB_COLSET) == 0) );
if ( nSplitTest )
return nSplitTest;
}
}
return 0;
}
// -----------------------------------------------------------------------
sal_uInt16 SplitWindow::ImplTestSplit( SplitWindow* pWindow, const Point& rPos,
long& rMouseOff, ImplSplitSet** ppFoundSet, sal_uInt16& rFoundPos )
{
// Resizeable SplitWindow muss anders behandelt werden
if ( pWindow->mnWinStyle & WB_SIZEABLE )
{
long nTPos;
long nPos;
long nBorder;
if ( pWindow->mbHorz )
{
if ( pWindow->mbBottomRight )
{
nBorder = pWindow->mnBottomBorder;
nPos = 0;
}
else
{
nBorder = pWindow->mnTopBorder;
nPos = pWindow->mnDY-nBorder;
}
nTPos = rPos.Y();
}
else
{
if ( pWindow->mbBottomRight )
{
nBorder = pWindow->mnRightBorder;
nPos = 0;
}
else
{
nBorder = pWindow->mnLeftBorder;
nPos = pWindow->mnDX-nBorder;
}
nTPos = rPos.X();
}
long nSplitSize = pWindow->mpMainSet->mnSplitSize-2;
if ( pWindow->mbAutoHide || pWindow->mbFadeOut )
nSplitSize += SPLITWIN_SPLITSIZEEXLN;
if ( !pWindow->mbBottomRight )
nPos -= nSplitSize;
if ( (nTPos >= nPos) && (nTPos <= nPos+nSplitSize+nBorder) )
{
rMouseOff = nTPos-nPos;
*ppFoundSet = pWindow->mpMainSet;
if ( pWindow->mpMainSet->mpItems )
rFoundPos = pWindow->mpMainSet->mnItems-1;
else
rFoundPos = 0;
if ( pWindow->mbHorz )
return SPLIT_VERT | SPLIT_WINDOW;
else
return SPLIT_HORZ | SPLIT_WINDOW;
}
}
return ImplTestSplit( pWindow->mpMainSet, rPos, rMouseOff, ppFoundSet, rFoundPos,
pWindow->mbHorz, !pWindow->mbBottomRight );
}
// -----------------------------------------------------------------------
void SplitWindow::ImplDrawSplitTracking( SplitWindow* pThis, const Point& rPos )
{
Rectangle aRect;
if ( pThis->mnSplitTest & SPLIT_HORZ )
{
aRect.Top() = pThis->maDragRect.Top();
aRect.Bottom() = pThis->maDragRect.Bottom();
aRect.Left() = rPos.X();
aRect.Right() = aRect.Left()+pThis->mpSplitSet->mnSplitSize-1;
if ( !(pThis->mnWinStyle & WB_NOSPLITDRAW) )
aRect.Right()--;
if ( (pThis->mnSplitTest & SPLIT_WINDOW) &&
(pThis->mbAutoHide || pThis->mbFadeOut) )
{
aRect.Left() += SPLITWIN_SPLITSIZEEXLN;
aRect.Right() += SPLITWIN_SPLITSIZEEXLN;
}
}
else
{
aRect.Left() = pThis->maDragRect.Left();
aRect.Right() = pThis->maDragRect.Right();
aRect.Top() = rPos.Y();
aRect.Bottom() = aRect.Top()+pThis->mpSplitSet->mnSplitSize-1;
if ( !(pThis->mnWinStyle & WB_NOSPLITDRAW) )
aRect.Bottom()--;
if ( (pThis->mnSplitTest & SPLIT_WINDOW) &&
(pThis->mbAutoHide || pThis->mbFadeOut) )
{
aRect.Top() += SPLITWIN_SPLITSIZEEXLN;
aRect.Bottom() += SPLITWIN_SPLITSIZEEXLN;
}
}
pThis->ShowTracking( aRect, SHOWTRACK_SPLIT );
}
// -----------------------------------------------------------------------
void SplitWindow::ImplInit( Window* pParent, WinBits nStyle )
{
ImplSplitSet* pNewSet = new ImplSplitSet;
pNewSet->mpItems = NULL;
pNewSet->mpWallpaper = NULL;
pNewSet->mpBitmap = NULL;
pNewSet->mnLastSize = 0;
pNewSet->mnItems = 0;
pNewSet->mnId = 0;
pNewSet->mnSplitSize = SPLITWIN_SPLITSIZE;
pNewSet->mbCalcPix = sal_True;
mpMainSet = pNewSet;
mpBaseSet = pNewSet;
mpSplitSet = NULL;
mpLastSizes = NULL;
mnDX = 0;
mnDY = 0;
mnLeftBorder = 0;
mnTopBorder = 0;
mnRightBorder = 0;
mnBottomBorder = 0;
mnMaxSize = 0;
mnMouseOff = 0;
meAlign = WINDOWALIGN_TOP;
mnWinStyle = nStyle;
mnSplitTest = 0;
mnSplitPos = 0;
mnMouseModifier = 0;
mnMStartPos = 0;
mnMSplitPos = 0;
mbDragFull = sal_False;
mbHorz = sal_True;
mbBottomRight = sal_False;
mbCalc = sal_False;
mbRecalc = sal_True;
mbInvalidate = sal_True;
mbAutoHide = sal_False;
mbFadeIn = sal_False;
mbFadeOut = sal_False;
mbAutoHideIn = sal_False;
mbAutoHideDown = sal_False;
mbFadeInDown = sal_False;
mbFadeOutDown = sal_False;
mbAutoHidePressed = sal_False;
mbFadeInPressed = sal_False;
mbFadeOutPressed = sal_False;
mbFadeNoButtonMode = sal_False;
mbNoAlign = sal_False;
if ( nStyle & WB_NOSPLITDRAW )
{
pNewSet->mnSplitSize -= 2;
mbInvalidate = sal_False;
}
if ( nStyle & WB_BORDER )
{
ImplCalcBorder( meAlign, mbNoAlign, mnLeftBorder, mnTopBorder,
mnRightBorder, mnBottomBorder );
}
else
{
mnLeftBorder = 0;
mnTopBorder = 0;
mnRightBorder = 0;
mnBottomBorder = 0;
}
DockingWindow::ImplInit( pParent, (nStyle | WB_CLIPCHILDREN) & ~(WB_BORDER | WB_SIZEABLE) );
ImplInitSettings();
}
// -----------------------------------------------------------------------
void SplitWindow::ImplInitSettings()
{
// Wenn fuer das MainSet eine Bitmap gesetzt wird, dann
// brauchen wir nicht mehr den Hintergrund loeschen
// Wenn MainSet Wallpaper hat, dann ist das der Hintergrund, ansonsten
// sind es die Standard-Farben
if ( mpMainSet->mpBitmap )
SetBackground();
else if ( mpMainSet->mpWallpaper )
SetBackground( *mpMainSet->mpWallpaper );
else
{
const StyleSettings& rStyleSettings = GetSettings().GetStyleSettings();
Color aColor;
if ( IsControlBackground() )
aColor = GetControlBackground();
else if ( Window::GetStyle() & WB_3DLOOK )
aColor = rStyleSettings.GetFaceColor();
else
aColor = rStyleSettings.GetWindowColor();
SetBackground( aColor );
}
}
// =======================================================================
SplitWindow::SplitWindow( Window* pParent, WinBits nStyle ) :
DockingWindow( WINDOW_SPLITWINDOW )
{
ImplInit( pParent, nStyle );
}
// -----------------------------------------------------------------------
SplitWindow::SplitWindow( Window* pParent, const ResId& rResId ) :
DockingWindow( WINDOW_SPLITWINDOW )
{
rResId.SetRT( RSC_SPLITWINDOW );
WinBits nStyle = ImplInitRes( rResId );
ImplInit( pParent, nStyle );
ImplLoadRes( rResId );
if ( !(nStyle & WB_HIDE) )
Show();
}
// -----------------------------------------------------------------------
SplitWindow::~SplitWindow()
{
// Sets loeschen
ImplDeleteSet( mpMainSet );
}
// -----------------------------------------------------------------------
void SplitWindow::ImplSetWindowSize( long nDelta )
{
if ( !nDelta )
return;
Size aSize = GetSizePixel();
if ( meAlign == WINDOWALIGN_TOP )
{
aSize.Height() += nDelta;
SetSizePixel( aSize );
}
else if ( meAlign == WINDOWALIGN_BOTTOM )
{
maDragRect.Top() += nDelta;
Point aPos = GetPosPixel();
aPos.Y() -= nDelta;
aSize.Height() += nDelta;
SetPosSizePixel( aPos, aSize );
}
else if ( meAlign == WINDOWALIGN_LEFT )
{
aSize.Width() += nDelta;
SetSizePixel( aSize );
}
else // meAlign == WINDOWALIGN_RIGHT
{
maDragRect.Left() += nDelta;
Point aPos = GetPosPixel();
aPos.X() -= nDelta;
aSize.Width() += nDelta;
SetPosSizePixel( aPos, aSize );
}
SplitResize();
}
// -----------------------------------------------------------------------
Size SplitWindow::CalcLayoutSizePixel( const Size& aNewSize )
{
Size aSize( aNewSize );
long nSplitSize = mpMainSet->mnSplitSize-2;
if ( mbAutoHide || mbFadeOut )
nSplitSize += SPLITWIN_SPLITSIZEEXLN;
// Wenn Fenster sizeable ist, wird die groesse automatisch nach
// dem MainSet festgelegt, wenn kein relatives Fenster enthalten
// ist
if ( mnWinStyle & WB_SIZEABLE )
{
long nCurSize;
long nCalcSize = 0;
sal_uInt16 i;
for ( i = 0; i < mpMainSet->mnItems; i++ )
{
if ( mpMainSet->mpItems[i].mnBits & (SWIB_RELATIVESIZE | SWIB_PERCENTSIZE) )
break;
else
nCalcSize += mpMainSet->mpItems[i].mnSize;
}
if ( i == mpMainSet->mnItems )
{
long nDelta = 0;
Point aPos = GetPosPixel();
if ( mbHorz )
nCurSize = aNewSize.Height()-mnTopBorder-mnBottomBorder;
else
nCurSize = aNewSize.Width()-mnLeftBorder-mnRightBorder;
nCurSize -= nSplitSize;
nCurSize -= (mpMainSet->mnItems-1)*mpMainSet->mnSplitSize;
nDelta = nCalcSize-nCurSize;
if ( !nDelta )
return aSize;
if ( meAlign == WINDOWALIGN_TOP )
{
aSize.Height() += nDelta;
}
else if ( meAlign == WINDOWALIGN_BOTTOM )
{
aPos.Y() -= nDelta;
aSize.Height() += nDelta;
}
else if ( meAlign == WINDOWALIGN_LEFT )
{
aSize.Width() += nDelta;
}
else // meAlign == WINDOWALIGN_RIGHT
{
aPos.X() -= nDelta;
aSize.Width() += nDelta;
}
}
}
return aSize;
}
// -----------------------------------------------------------------------
void SplitWindow::ImplCalcLayout()
{
if ( !mbCalc || !mbRecalc || !mpMainSet->mpItems )
return;
long nSplitSize = mpMainSet->mnSplitSize-2;
if ( mbAutoHide || mbFadeOut )
nSplitSize += SPLITWIN_SPLITSIZEEXLN;
// Wenn Fenster sizeable ist, wird die groesse automatisch nach
// dem MainSet festgelegt, wenn kein relatives Fenster enthalten
// ist
if ( mnWinStyle & WB_SIZEABLE )
{
long nCurSize;
long nCalcSize = 0;
sal_uInt16 i;
for ( i = 0; i < mpMainSet->mnItems; i++ )
{
if ( mpMainSet->mpItems[i].mnBits & (SWIB_RELATIVESIZE | SWIB_PERCENTSIZE) )
break;
else
nCalcSize += mpMainSet->mpItems[i].mnSize;
}
if ( i == mpMainSet->mnItems )
{
if ( mbHorz )
nCurSize = mnDY-mnTopBorder-mnBottomBorder;
else
nCurSize = mnDX-mnLeftBorder-mnRightBorder;
nCurSize -= nSplitSize;
nCurSize -= (mpMainSet->mnItems-1)*mpMainSet->mnSplitSize;
mbRecalc = sal_False;
ImplSetWindowSize( nCalcSize-nCurSize );
mbRecalc = sal_True;
}
}
if ( (mnDX <= 0) || (mnDY <= 0) )
return;
// Groessen/Position vorberechnen
long nL;
long nT;
long nW;
long nH;
if ( mbHorz )
{
if ( mbBottomRight )
nT = mnDY-mnBottomBorder;
else
nT = mnTopBorder;
nL = mnLeftBorder;
}
else
{
if ( mbBottomRight )
nL = mnDX-mnRightBorder;
else
nL = mnLeftBorder;
nT = mnTopBorder;
}
nW = mnDX-mnLeftBorder-mnRightBorder;
nH = mnDY-mnTopBorder-mnBottomBorder;
if ( mnWinStyle & WB_SIZEABLE )
{
if ( mbHorz )
nH -= nSplitSize;
else
nW -= nSplitSize;
}
// Sets rekursiv berechnen
ImplCalcSet( mpMainSet, nL, nT, nW, nH, mbHorz, !mbBottomRight );
ImplCalcSet2( this, mpMainSet, sal_False, mbHorz, !mbBottomRight );
mbCalc = sal_False;
}
// -----------------------------------------------------------------------
void SplitWindow::ImplUpdate()
{
mbCalc = sal_True;
if ( IsReallyShown() && IsUpdateMode() && mbRecalc )
{
if ( mpMainSet->mpItems )
ImplCalcLayout();
else
Invalidate();
}
}
// -----------------------------------------------------------------------
void SplitWindow::ImplUpdateSet( ImplSplitSet* pSet )
{
if ( IsReallyShown() && IsUpdateMode() && mbRecalc )
{
// Wenn wir noch berechnen muessen, dann alles invalidieren.
if ( mbCalc )
{
// Wenn nicht NOSPLITDRAW gesetzt ist, koennen wir uns das
// invalidieren sparen, da bei ImplCalcSet2() die freien flaechen
// sowieso invalidiert werden
if ( !mpMainSet->mpItems || (mnWinStyle & WB_NOSPLITDRAW) )
pSet = mpMainSet;
else
return;
}
Rectangle aRect;
if ( pSet == mpMainSet )
{
aRect.Left() = mnLeftBorder;
aRect.Top() = mnTopBorder;
aRect.Right() = mnDX-mnRightBorder-1;
aRect.Bottom() = mnDY-mnBottomBorder-1;
}
else
{
ImplSplitItem* pItem;
sal_uInt16 nPos;
pSet = ImplFindItem( mpMainSet, pSet->mnId, nPos );
pItem = &(pSet->mpItems[nPos]);
aRect.Left() = pItem->mnLeft;
aRect.Top() = pItem->mnTop;
aRect.Right() = aRect.Left()+pItem->mnWidth;
aRect.Bottom() = aRect.Top()+pItem->mnHeight;
}
Invalidate( aRect );
}
}
// -----------------------------------------------------------------------
void SplitWindow::ImplSplitMousePos( Point& rMousePos )
{
if ( mnSplitTest & SPLIT_HORZ )
{
rMousePos.X() -= mnMouseOff;
if ( rMousePos.X() < maDragRect.Left() )
rMousePos.X() = maDragRect.Left();
else if ( rMousePos.X()+mpSplitSet->mnSplitSize+1 > maDragRect.Right() )
rMousePos.X() = maDragRect.Right()-mpSplitSet->mnSplitSize+1;
// Wegen FullDrag in Screen-Koordinaaten merken
mnMSplitPos = OutputToScreenPixel( rMousePos ).X();
}
else
{
rMousePos.Y() -= mnMouseOff;
if ( rMousePos.Y() < maDragRect.Top() )
rMousePos.Y() = maDragRect.Top();
else if ( rMousePos.Y()+mpSplitSet->mnSplitSize+1 > maDragRect.Bottom() )
rMousePos.Y() = maDragRect.Bottom()-mpSplitSet->mnSplitSize+1;
mnMSplitPos = OutputToScreenPixel( rMousePos ).Y();
}
}
// -----------------------------------------------------------------------
void SplitWindow::ImplGetButtonRect( Rectangle& rRect, long nEx, sal_Bool bTest ) const
{
long nSplitSize = mpMainSet->mnSplitSize-2;
if ( mbAutoHide || mbFadeOut || mbFadeIn )
nSplitSize += SPLITWIN_SPLITSIZEEX;
long nButtonSize = 0;
if ( mbFadeIn )
nButtonSize += SPLITWIN_SPLITSIZEFADE+1;
if ( mbFadeOut )
nButtonSize += SPLITWIN_SPLITSIZEFADE+1;
if ( mbAutoHide )
nButtonSize += SPLITWIN_SPLITSIZEAUTOHIDE+1;
long nCenterEx = 0;
if ( mbHorz )
nCenterEx += ((mnDX-mnLeftBorder-mnRightBorder)-nButtonSize)/2;
else
nCenterEx += ((mnDY-mnTopBorder-mnBottomBorder)-nButtonSize)/2;
if ( nCenterEx > 0 )
nEx += nCenterEx;
if ( meAlign == WINDOWALIGN_TOP )
{
rRect.Left() = mnLeftBorder+nEx;
rRect.Top() = mnDY-mnBottomBorder-nSplitSize;
rRect.Right() = rRect.Left()+SPLITWIN_SPLITSIZEAUTOHIDE;
rRect.Bottom() = mnDY-mnBottomBorder-1;
if ( bTest )
{
rRect.Top() -= mnTopBorder;
rRect.Bottom() += mnBottomBorder;
}
}
else if ( meAlign == WINDOWALIGN_BOTTOM )
{
rRect.Left() = mnLeftBorder+nEx;
rRect.Top() = mnTopBorder;
rRect.Right() = rRect.Left()+SPLITWIN_SPLITSIZEAUTOHIDE;
rRect.Bottom() = mnTopBorder+nSplitSize-1;
if ( bTest )
{
rRect.Top() -= mnTopBorder;
rRect.Bottom() += mnBottomBorder;
}
}
else if ( meAlign == WINDOWALIGN_LEFT )
{
rRect.Left() = mnDX-mnRightBorder-nSplitSize;
rRect.Top() = mnTopBorder+nEx;
rRect.Right() = mnDX-mnRightBorder-1;
rRect.Bottom() = rRect.Top()+SPLITWIN_SPLITSIZEAUTOHIDE;
if ( bTest )
{
rRect.Left() -= mnLeftBorder;
rRect.Right() += mnRightBorder;
}
}
else if ( meAlign == WINDOWALIGN_RIGHT )
{
rRect.Left() = mnLeftBorder;
rRect.Top() = mnTopBorder+nEx;
rRect.Right() = mnLeftBorder+nSplitSize-1;
rRect.Bottom() = rRect.Top()+SPLITWIN_SPLITSIZEAUTOHIDE;
if ( bTest )
{
rRect.Left() -= mnLeftBorder;
rRect.Right() += mnRightBorder;
}
}
}
// -----------------------------------------------------------------------
void SplitWindow::ImplGetAutoHideRect( Rectangle& rRect, sal_Bool bTest ) const
{
Rectangle aRect;
if ( mbAutoHide )
{
long nEx = 0;
if ( mbFadeIn || mbFadeOut )
nEx = SPLITWIN_SPLITSIZEFADE+1;
ImplGetButtonRect( aRect, nEx, bTest && mbFadeIn );
}
rRect = aRect;
}
// -----------------------------------------------------------------------
void SplitWindow::ImplGetFadeInRect( Rectangle& rRect, sal_Bool bTest ) const
{
Rectangle aRect;
if ( mbFadeIn )
ImplGetButtonRect( aRect, 0, bTest );
rRect = aRect;
}
// -----------------------------------------------------------------------
void SplitWindow::ImplGetFadeOutRect( Rectangle& rRect, sal_Bool ) const
{
Rectangle aRect;
if ( mbFadeOut )
ImplGetButtonRect( aRect, 0, sal_False );
rRect = aRect;
}
// -----------------------------------------------------------------------
void SplitWindow::ImplDrawButtonRect( const Rectangle& rRect, long nSize )
{
const StyleSettings& rStyleSettings = GetSettings().GetStyleSettings();
if ( mbHorz )
{
long nLeft = rRect.Left();
long nRight = rRect.Right();
long nCenter = rRect.Center().Y();
long nEx1 = nLeft+((rRect.GetWidth()-nSize)/2)-2;
long nEx2 = nEx1+nSize+3;
SetLineColor( rStyleSettings.GetLightColor() );
DrawLine( Point( rRect.Left(), rRect.Top() ), Point( rRect.Left(), rRect.Bottom() ) );
DrawLine( Point( rRect.Left(), rRect.Top() ), Point( rRect.Right(), rRect.Top() ) );
SetLineColor( rStyleSettings.GetShadowColor() );
DrawLine( Point( rRect.Right(), rRect.Top() ), Point( rRect.Right(), rRect.Bottom() ) );
DrawLine( Point( rRect.Left(), rRect.Bottom() ), Point( rRect.Right(), rRect.Bottom() ) );
long i = nLeft+2;
while ( i < nRight-3 )
{
if ( (i < nEx1) || (i > nEx2 ) )
{
DrawPixel( Point( i, nCenter-2 ), rStyleSettings.GetLightColor() );
DrawPixel( Point( i+1, nCenter-2+1 ), rStyleSettings.GetShadowColor() );
}
i++;
if ( (i < nEx1) || ((i > nEx2 ) && (i < nRight-3)) )
{
DrawPixel( Point( i, nCenter+2 ), rStyleSettings.GetLightColor() );
DrawPixel( Point( i+1, nCenter+2+1 ), rStyleSettings.GetShadowColor() );
}
i += 2;
}
}
else
{
long nTop = rRect.Top();
long nBottom = rRect.Bottom();
long nCenter = rRect.Center().X();
long nEx1 = nTop+((rRect.GetHeight()-nSize)/2)-2;
long nEx2 = nEx1+nSize+3;
SetLineColor( rStyleSettings.GetLightColor() );
DrawLine( Point( rRect.Left(), rRect.Top() ), Point( rRect.Right(), rRect.Top() ) );
DrawLine( Point( rRect.Left(), rRect.Top() ), Point( rRect.Left(), rRect.Bottom() ) );
SetLineColor( rStyleSettings.GetShadowColor() );
DrawLine( Point( rRect.Right(), rRect.Top() ), Point( rRect.Right(), rRect.Bottom() ) );
DrawLine( Point( rRect.Left(), rRect.Bottom() ), Point( rRect.Right(), rRect.Bottom() ) );
long i = nTop+2;
while ( i < nBottom-3 )
{
if ( (i < nEx1) || (i > nEx2 ) )
{
DrawPixel( Point( nCenter-2, i ), rStyleSettings.GetLightColor() );
DrawPixel( Point( nCenter-2+1, i+1 ), rStyleSettings.GetShadowColor() );
}
i++;
if ( (i < nEx1) || ((i > nEx2 ) && (i < nBottom-3)) )
{
DrawPixel( Point( nCenter+2, i ), rStyleSettings.GetLightColor() );
DrawPixel( Point( nCenter+2+1, i+1 ), rStyleSettings.GetShadowColor() );
}
i += 2;
}
}
}
// -----------------------------------------------------------------------
void SplitWindow::ImplDrawAutoHide( sal_Bool bInPaint )
{
if ( mbAutoHide )
{
Rectangle aTempRect;
ImplGetAutoHideRect( aTempRect );
if ( !bInPaint )
Erase( aTempRect );
// ImageListe laden, wenn noch nicht vorhanden
ImplSVData* pSVData = ImplGetSVData();
ImageList* pImageList;
if ( mbHorz )
{
if ( !pSVData->maCtrlData.mpSplitHPinImgList )
{
ResMgr* pResMgr = ImplGetResMgr();
if( pResMgr )
{
Color aNonAlphaMask( 0x00, 0x00, 0xFF );
pSVData->maCtrlData.mpSplitHPinImgList = new ImageList(4);
pSVData->maCtrlData.mpSplitHPinImgList->InsertFromHorizontalBitmap
( ResId( SV_RESID_BITMAP_SPLITHPIN, *pResMgr ), 4, &aNonAlphaMask );
}
}
pImageList = pSVData->maCtrlData.mpSplitHPinImgList;
}
else
{
if ( !pSVData->maCtrlData.mpSplitVPinImgList )
{
ResMgr* pResMgr = ImplGetResMgr();
pSVData->maCtrlData.mpSplitVPinImgList = new ImageList(4);
if( pResMgr )
{
Color aNonAlphaMask( 0x00, 0x00, 0xFF );
pSVData->maCtrlData.mpSplitVPinImgList->InsertFromHorizontalBitmap
( ResId( SV_RESID_BITMAP_SPLITVPIN, *pResMgr ), 4, &aNonAlphaMask );
}
}
pImageList = pSVData->maCtrlData.mpSplitVPinImgList;
}
// Image ermitteln und zurueckgeben
sal_uInt16 nId;
if ( mbAutoHidePressed )
{
if ( mbAutoHideIn )
nId = 3;
else
nId = 4;
}
else
{
if ( mbAutoHideIn )
nId = 1;
else
nId = 2;
}
Image aImage = pImageList->GetImage( nId );
Size aImageSize = aImage.GetSizePixel();
Point aPos( aTempRect.Left()+((aTempRect.GetWidth()-aImageSize.Width())/2),
aTempRect.Top()+((aTempRect.GetHeight()-aImageSize.Height())/2) );
long nSize;
if ( mbHorz )
nSize = aImageSize.Width();
else
nSize = aImageSize.Height();
ImplDrawButtonRect( aTempRect, nSize );
DrawImage( aPos, aImage );
}
}
// -----------------------------------------------------------------------
void SplitWindow::ImplDrawFadeArrow( const Point& rPt, sal_Bool bHorz, sal_Bool bLeft )
{
const StyleSettings& rStyleSettings = GetSettings().GetStyleSettings();
int x( rPt.X() );
int y( rPt.Y() );
Color aCol;
if( !bHorz )
{
int dx = 1;
if( bLeft )
{
x ++;
dx = -1;
}
x++; y++;
aCol = Color( COL_WHITE );
DrawPixel( Point(x, y), aCol );
DrawPixel( Point(x, y+1), aCol );
DrawPixel( Point(x, y+2), aCol );
DrawPixel( Point(x+dx, y+1), aCol );
x--; y--;
aCol = rStyleSettings.GetDarkShadowColor();
DrawPixel( Point(x, y), rStyleSettings.GetDarkShadowColor() );
DrawPixel( Point(x, y+1), rStyleSettings.GetDarkShadowColor() );
DrawPixel( Point(x, y+2), rStyleSettings.GetDarkShadowColor() );
DrawPixel( Point(x+dx, y+1), rStyleSettings.GetDarkShadowColor() );
}
else
{
int dy = 1;
if( bLeft )
{
y ++;
dy = -1;
}
x++; y++;
aCol = Color( COL_WHITE );
DrawPixel( Point(x, y), aCol );
DrawPixel( Point(x+1, y), aCol );
DrawPixel( Point(x+2, y), aCol );
DrawPixel( Point(x+1, y+dy), aCol );
x--; y--;
aCol = rStyleSettings.GetDarkShadowColor();
DrawPixel( Point(x, y), aCol );
DrawPixel( Point(x+1, y), aCol );
DrawPixel( Point(x+2, y), aCol );
DrawPixel( Point(x+1, y+dy), aCol );
}
}
void SplitWindow::ImplDrawGrip( const Rectangle& rRect, sal_Bool bHorz, sal_Bool bLeft )
{
const StyleSettings& rStyleSettings = GetSettings().GetStyleSettings();
if( rRect.IsInside( GetPointerPosPixel() ) )
{
DrawWallpaper( rRect, Wallpaper( Color( COL_WHITE ) ) );
DrawSelectionBackground( rRect, 2, sal_False, sal_False, sal_False );
}
if( bHorz )
{
int width = (int) (0.5 * rRect.getWidth() + 0.5);
int i = rRect.nLeft + (rRect.getWidth() - width) / 2;
width += i;
const int y = rRect.nTop + 1;
ImplDrawFadeArrow( Point( i-8, y), bHorz, bLeft );
while( i <= width )
{
DrawPixel( Point(i, y), rStyleSettings.GetDarkShadowColor() );
DrawPixel( Point(i+1, y), rStyleSettings.GetShadowColor() );
DrawPixel( Point(i, y+1), rStyleSettings.GetShadowColor() );
DrawPixel( Point(i+1, y+1), rStyleSettings.GetFaceColor() );
DrawPixel( Point(i+2, y+1), Color(COL_WHITE) );
DrawPixel( Point(i+1, y+2), Color(COL_WHITE) );
DrawPixel( Point(i+2, y+2), Color(COL_WHITE) );
i+=4;
}
ImplDrawFadeArrow( Point( i+3, y), bHorz, bLeft );
}
else
{
int height = (int) (0.5 * rRect.getHeight() + 0.5);
int i = rRect.nTop + (rRect.getHeight() - height) / 2;
height += i;
const int x = rRect.nLeft + 1;
ImplDrawFadeArrow( Point( x, i-8), bHorz, bLeft );
while( i <= height )
{
DrawPixel( Point(x, i), rStyleSettings.GetDarkShadowColor() );
DrawPixel( Point(x+1, i), rStyleSettings.GetShadowColor() );
DrawPixel( Point(x, i+1), rStyleSettings.GetShadowColor() );
DrawPixel( Point(x+1, i+1), rStyleSettings.GetFaceColor() );
DrawPixel( Point(x+2, i+1), Color(COL_WHITE) );
DrawPixel( Point(x+1, i+2), Color(COL_WHITE) );
DrawPixel( Point(x+2, i+2), Color(COL_WHITE) );
i+=4;
}
ImplDrawFadeArrow( Point( x, i+3), bHorz, bLeft );
}
}
void SplitWindow::ImplDrawFadeIn( sal_Bool bInPaint )
{
if ( mbFadeIn )
{
Rectangle aTempRect;
Image aImage;
ImplGetFadeInRect( aTempRect );
sal_Bool bLeft;
if ( meAlign == WINDOWALIGN_TOP )
bLeft = sal_False;
else if ( meAlign == WINDOWALIGN_BOTTOM )
bLeft = sal_True;
else if ( meAlign == WINDOWALIGN_LEFT )
bLeft = sal_False;
else if ( meAlign == WINDOWALIGN_RIGHT )
bLeft = sal_True;
else
bLeft = sal_True;
if ( !bInPaint )
Erase( aTempRect );
ImplDrawGrip( aTempRect, (meAlign == WINDOWALIGN_TOP) || (meAlign == WINDOWALIGN_BOTTOM), bLeft );
}
}
// -----------------------------------------------------------------------
void SplitWindow::ImplDrawFadeOut( sal_Bool bInPaint )
{
if ( mbFadeOut )
{
Rectangle aTempRect;
Image aImage;
ImplGetFadeOutRect( aTempRect );
sal_Bool bLeft;
if ( meAlign == WINDOWALIGN_TOP )
bLeft = sal_True;
else if ( meAlign == WINDOWALIGN_BOTTOM )
bLeft = sal_False;
else if ( meAlign == WINDOWALIGN_LEFT )
bLeft = sal_True;
else if ( meAlign == WINDOWALIGN_RIGHT )
bLeft = sal_False;
else
bLeft = sal_True;
if ( !bInPaint )
Erase( aTempRect );
ImplDrawGrip( aTempRect, (meAlign == WINDOWALIGN_TOP) || (meAlign == WINDOWALIGN_BOTTOM), bLeft );
}
}
// -----------------------------------------------------------------------
void SplitWindow::ImplStartSplit( const MouseEvent& rMEvt )
{
Point aMousePosPixel = rMEvt.GetPosPixel();
mnSplitTest = ImplTestSplit( this, aMousePosPixel, mnMouseOff, &mpSplitSet, mnSplitPos );
if ( mnSplitTest && !(mnSplitTest & SPLIT_NOSPLIT) )
{
ImplSplitItem* pSplitItem;
long nCurMaxSize;
sal_uInt16 nTemp;
sal_Bool bDown;
sal_Bool bPropSmaller;
mnMouseModifier = rMEvt.GetModifier();
if ( !(mnMouseModifier & KEY_SHIFT) || (mnSplitPos+1 >= mpSplitSet->mnItems) )
bPropSmaller = sal_False;
else
bPropSmaller = sal_True;
// Hier kann noch die maximale Groesse gesetzt werden
StartSplit();
if ( mnMaxSize )
nCurMaxSize = mnMaxSize;
else
{
Size aSize = GetParent()->GetOutputSizePixel();
if ( mbHorz )
nCurMaxSize = aSize.Height();
else
nCurMaxSize = aSize.Width();
}
if ( mpSplitSet->mpItems )
{
bDown = sal_True;
if ( (mpSplitSet == mpMainSet) && mbBottomRight )
bDown = sal_False;
pSplitItem = &(mpSplitSet->mpItems[mnSplitPos]);
maDragRect.Left() = pSplitItem->mnLeft;
maDragRect.Top() = pSplitItem->mnTop;
maDragRect.Right() = pSplitItem->mnLeft+pSplitItem->mnWidth-1;
maDragRect.Bottom() = pSplitItem->mnTop+pSplitItem->mnHeight-1;
if ( mnSplitTest & SPLIT_HORZ )
{
if ( bDown )
maDragRect.Right() += mpSplitSet->mnSplitSize;
else
maDragRect.Left() -= mpSplitSet->mnSplitSize;
}
else
{
if ( bDown )
maDragRect.Bottom() += mpSplitSet->mnSplitSize;
else
maDragRect.Top() -= mpSplitSet->mnSplitSize;
}
if ( mnSplitPos )
{
nTemp = mnSplitPos;
while ( nTemp )
{
pSplitItem = &(mpSplitSet->mpItems[nTemp-1]);
if ( pSplitItem->mbFixed )
break;
else
{
if ( mnSplitTest & SPLIT_HORZ )
{
if ( bDown )
maDragRect.Left() -= pSplitItem->mnPixSize;
else
maDragRect.Right() += pSplitItem->mnPixSize;
}
else
{
if ( bDown )
maDragRect.Top() -= pSplitItem->mnPixSize;
else
maDragRect.Bottom() += pSplitItem->mnPixSize;
}
}
nTemp--;
}
}
if ( (mpSplitSet == mpMainSet) && (mnWinStyle & WB_SIZEABLE) && !bPropSmaller )
{
if ( bDown )
{
if ( mbHorz )
maDragRect.Bottom() += nCurMaxSize-mnDY-mnTopBorder;
else
maDragRect.Right() += nCurMaxSize-mnDX-mnLeftBorder;
}
else
{
if ( mbHorz )
maDragRect.Top() -= nCurMaxSize-mnDY-mnBottomBorder;
else
maDragRect.Left() -= nCurMaxSize-mnDX-mnRightBorder;
}
}
else
{
nTemp = mnSplitPos+1;
while ( nTemp < mpSplitSet->mnItems )
{
pSplitItem = &(mpSplitSet->mpItems[nTemp]);
if ( pSplitItem->mbFixed )
break;
else
{
if ( mnSplitTest & SPLIT_HORZ )
{
if ( bDown )
maDragRect.Right() += pSplitItem->mnPixSize;
else
maDragRect.Left() -= pSplitItem->mnPixSize;
}
else
{
if ( bDown )
maDragRect.Bottom() += pSplitItem->mnPixSize;
else
maDragRect.Top() -= pSplitItem->mnPixSize;
}
}
nTemp++;
}
}
}
else
{
maDragRect.Left() = mnLeftBorder;
maDragRect.Top() = mnTopBorder;
maDragRect.Right() = mnDX-mnRightBorder-1;
maDragRect.Bottom() = mnDY-mnBottomBorder-1;
if ( mbHorz )
{
if ( mbBottomRight )
maDragRect.Top() -= nCurMaxSize-mnDY-mnBottomBorder;
else
maDragRect.Bottom() += nCurMaxSize-mnDY-mnTopBorder;
}
else
{
if ( mbBottomRight )
maDragRect.Left() -= nCurMaxSize-mnDX-mnRightBorder;
else
maDragRect.Right() += nCurMaxSize-mnDX-mnLeftBorder;
}
}
StartTracking();
mbDragFull = (GetSettings().GetStyleSettings().GetDragFullOptions() & DRAGFULL_OPTION_SPLIT) != 0;
ImplSplitMousePos( aMousePosPixel );
if ( !mbDragFull )
ImplDrawSplitTracking( this, aMousePosPixel );
else
{
ImplSplitItem* pItems = mpSplitSet->mpItems;
sal_uInt16 nItems = mpSplitSet->mnItems;
mpLastSizes = new long[nItems*2];
for ( sal_uInt16 i = 0; i < nItems; i++ )
{
mpLastSizes[i*2] = pItems[i].mnSize;
mpLastSizes[i*2+1] = pItems[i].mnPixSize;
}
}
mnMStartPos = mnMSplitPos;
PointerStyle eStyle = POINTER_ARROW;
if ( mnSplitTest & SPLIT_HORZ )
eStyle = POINTER_HSPLIT;
else if ( mnSplitTest & SPLIT_VERT )
eStyle = POINTER_VSPLIT;
Pointer aPtr( eStyle );
SetPointer( aPtr );
}
}
// -----------------------------------------------------------------------
void SplitWindow::StartSplit()
{
maStartSplitHdl.Call( this );
}
// -----------------------------------------------------------------------
void SplitWindow::Split()
{
maSplitHdl.Call( this );
}
// -----------------------------------------------------------------------
void SplitWindow::SplitResize()
{
maSplitResizeHdl.Call( this );
}
// -----------------------------------------------------------------------
void SplitWindow::AutoHide()
{
maAutoHideHdl.Call( this );
}
// -----------------------------------------------------------------------
void SplitWindow::FadeIn()
{
maFadeInHdl.Call( this );
}
// -----------------------------------------------------------------------
void SplitWindow::FadeOut()
{
maFadeOutHdl.Call( this );
}
// -----------------------------------------------------------------------
void SplitWindow::MouseButtonDown( const MouseEvent& rMEvt )
{
if ( !rMEvt.IsLeft() || rMEvt.IsMod2() )
{
DockingWindow::MouseButtonDown( rMEvt );
return;
}
Point aMousePosPixel = rMEvt.GetPosPixel();
Rectangle aTestRect;
mbFadeNoButtonMode = sal_False;
ImplGetAutoHideRect( aTestRect, sal_True );
if ( aTestRect.IsInside( aMousePosPixel ) )
{
mbAutoHideDown = sal_True;
mbAutoHidePressed = sal_True;
ImplDrawAutoHide( sal_False );
}
else
{
ImplGetFadeOutRect( aTestRect, sal_True );
if ( aTestRect.IsInside( aMousePosPixel ) )
{
mbFadeOutDown = sal_True;
mbFadeOutPressed = sal_True;
ImplDrawFadeOut( sal_False );
}
else
{
ImplGetFadeInRect( aTestRect, sal_True );
if ( aTestRect.IsInside( aMousePosPixel ) )
{
mbFadeInDown = sal_True;
mbFadeInPressed = sal_True;
ImplDrawFadeIn( sal_False );
}
else if ( !aTestRect.IsEmpty() && !(mnWinStyle & WB_SIZEABLE) )
{
mbFadeNoButtonMode = sal_True;
FadeIn();
return;
}
}
}
if ( mbAutoHideDown || mbFadeInDown || mbFadeOutDown )
StartTracking();
else
ImplStartSplit( rMEvt );
}
// -----------------------------------------------------------------------
void SplitWindow::MouseMove( const MouseEvent& rMEvt )
{
if ( !IsTracking() )
{
Point aPos = rMEvt.GetPosPixel();
long nTemp;
ImplSplitSet* pTempSplitSet;
sal_uInt16 nTempSplitPos;
sal_uInt16 nSplitTest = ImplTestSplit( this, aPos, nTemp, &pTempSplitSet, nTempSplitPos );
PointerStyle eStyle = POINTER_ARROW;
Rectangle aAutoHideRect;
Rectangle aFadeInRect;
Rectangle aFadeOutRect;
ImplGetAutoHideRect( aAutoHideRect );
ImplGetFadeInRect( aFadeInRect );
ImplGetFadeOutRect( aFadeOutRect );
if ( !aAutoHideRect.IsInside( aPos ) &&
!aFadeInRect.IsInside( aPos ) &&
!aFadeOutRect.IsInside( aPos ) )
{
if ( nSplitTest && !(nSplitTest & SPLIT_NOSPLIT) )
{
if ( nSplitTest & SPLIT_HORZ )
eStyle = POINTER_HSPLIT;
else if ( nSplitTest & SPLIT_VERT )
eStyle = POINTER_VSPLIT;
}
}
Pointer aPtr( eStyle );
SetPointer( aPtr );
}
}
// -----------------------------------------------------------------------
void SplitWindow::Tracking( const TrackingEvent& rTEvt )
{
Point aMousePosPixel = rTEvt.GetMouseEvent().GetPosPixel();
if ( mbAutoHideDown )
{
if ( rTEvt.IsTrackingEnded() )
{
mbAutoHideDown = sal_False;
if ( mbAutoHidePressed )
{
mbAutoHidePressed = sal_False;
if ( !rTEvt.IsTrackingCanceled() )
{
mbAutoHideIn = !mbAutoHideIn;
ImplDrawAutoHide( sal_False );
AutoHide();
}
else
ImplDrawAutoHide( sal_False );
}
}
else
{
Rectangle aTestRect;
ImplGetAutoHideRect( aTestRect, sal_True );
sal_Bool bNewPressed = aTestRect.IsInside( aMousePosPixel );
if ( bNewPressed != mbAutoHidePressed )
{
mbAutoHidePressed = bNewPressed;
ImplDrawAutoHide( sal_False );
}
}
}
else if ( mbFadeInDown )
{
if ( rTEvt.IsTrackingEnded() )
{
mbFadeInDown = sal_False;
if ( mbFadeInPressed )
{
mbFadeInPressed = sal_False;
ImplDrawFadeIn( sal_False );
if ( !rTEvt.IsTrackingCanceled() )
FadeIn();
}
}
else
{
Rectangle aTestRect;
ImplGetFadeInRect( aTestRect, sal_True );
sal_Bool bNewPressed = aTestRect.IsInside( aMousePosPixel );
if ( bNewPressed != mbFadeInPressed )
{
mbFadeInPressed = bNewPressed;
ImplDrawFadeIn( sal_False );
}
}
}
else if ( mbFadeOutDown )
{
if ( rTEvt.IsTrackingEnded() )
{
mbFadeOutDown = sal_False;
if ( mbFadeOutPressed )
{
mbFadeOutPressed = sal_False;
ImplDrawFadeOut( sal_False );
if ( !rTEvt.IsTrackingCanceled() )
FadeOut();
}
}
else
{
Rectangle aTestRect;
ImplGetFadeOutRect( aTestRect, sal_True );
sal_Bool bNewPressed = aTestRect.IsInside( aMousePosPixel );
if ( bNewPressed == sal_False )
{
mbFadeOutPressed = bNewPressed;
ImplDrawFadeOut( sal_False );
// We need a mouseevent with a position inside the button for the
// ImplStartSplit function!
MouseEvent aOrgMEvt = rTEvt.GetMouseEvent();
MouseEvent aNewMEvt = MouseEvent( aTestRect.Center(), aOrgMEvt.GetClicks(),
aOrgMEvt.GetMode(), aOrgMEvt.GetButtons(),
aOrgMEvt.GetModifier() );
ImplStartSplit( aNewMEvt );
mbFadeOutDown = sal_False;
}
}
}
else
{
ImplSplitMousePos( aMousePosPixel );
sal_Bool bSplit = sal_True;
if ( mbDragFull )
{
if ( rTEvt.IsTrackingEnded() )
{
if ( rTEvt.IsTrackingCanceled() )
{
ImplSplitItem* pItems = mpSplitSet->mpItems;
sal_uInt16 nItems = mpSplitSet->mnItems;
for ( sal_uInt16 i = 0; i < nItems; i++ )
{
pItems[i].mnSize = mpLastSizes[i*2];
pItems[i].mnPixSize = mpLastSizes[i*2+1];
}
ImplUpdate();
Split();
}
bSplit = sal_False;
}
}
else
{
if ( rTEvt.IsTrackingEnded() )
{
HideTracking();
bSplit = !rTEvt.IsTrackingCanceled();
}
else
{
ImplDrawSplitTracking( this, aMousePosPixel );
bSplit = sal_False;
}
}
if ( bSplit )
{
sal_Bool bPropSmaller = (mnMouseModifier & KEY_SHIFT) ? sal_True : sal_False;
sal_Bool bPropGreater = (mnMouseModifier & KEY_MOD1) ? sal_True : sal_False;
long nDelta = mnMSplitPos-mnMStartPos;
if ( (mnSplitTest & SPLIT_WINDOW) && !mpMainSet->mpItems )
{
if ( (mpSplitSet == mpMainSet) && mbBottomRight )
nDelta *= -1;
ImplSetWindowSize( nDelta );
}
else
{
long nNewSize = mpSplitSet->mpItems[mnSplitPos].mnPixSize;
if ( (mpSplitSet == mpMainSet) && mbBottomRight )
nNewSize -= nDelta;
else
nNewSize += nDelta;
SplitItem( mpSplitSet->mpItems[mnSplitPos].mnId, nNewSize,
bPropSmaller, bPropGreater );
}
Split();
if ( mbDragFull )
{
Update();
mnMStartPos = mnMSplitPos;
}
}
if ( rTEvt.IsTrackingEnded() )
{
if ( mpLastSizes )
delete mpLastSizes;
mpLastSizes = NULL;
mpSplitSet = NULL;
mnMouseOff = 0;
mnMStartPos = 0;
mnMSplitPos = 0;
mnMouseModifier = 0;
mnSplitTest = 0;
mnSplitPos = 0;
}
}
}
// -----------------------------------------------------------------------
long SplitWindow::PreNotify( NotifyEvent& rNEvt )
{
const MouseEvent* pMouseEvt = NULL;
if( (rNEvt.GetType() == EVENT_MOUSEMOVE) && (pMouseEvt = rNEvt.GetMouseEvent()) != NULL )
{
if( !pMouseEvt->GetButtons() && !pMouseEvt->IsSynthetic() && !pMouseEvt->IsModifierChanged() )
{
// trigger redraw if mouse over state has changed
Rectangle aFadeInRect;
Rectangle aFadeOutRect;
ImplGetFadeInRect( aFadeInRect );
ImplGetFadeOutRect( aFadeOutRect );
if ( aFadeInRect.IsInside( GetPointerPosPixel() ) != aFadeInRect.IsInside( GetLastPointerPosPixel() ) )
Invalidate( aFadeInRect );
if ( aFadeOutRect.IsInside( GetPointerPosPixel() ) != aFadeOutRect.IsInside( GetLastPointerPosPixel() ) )
Invalidate( aFadeOutRect );
if( pMouseEvt->IsLeaveWindow() || pMouseEvt->IsEnterWindow() )
{
Invalidate( aFadeInRect );
Invalidate( aFadeOutRect );
}
}
}
return Window::PreNotify( rNEvt );
}
// -----------------------------------------------------------------------
void SplitWindow::Paint( const Rectangle& )
{
if ( mnWinStyle & WB_BORDER )
ImplDrawBorder( this );
ImplDrawBorderLine( this );
ImplDrawFadeOut( sal_True );
ImplDrawFadeIn( sal_True );
ImplDrawAutoHide( sal_True );
// FrameSet-Hintergruende zeichnen
ImplDrawBack( this, mpMainSet );
// Splitter zeichnen
if ( !(mnWinStyle & WB_NOSPLITDRAW) )
ImplDrawSplit( this, mpMainSet, mbHorz, !mbBottomRight );
}
// -----------------------------------------------------------------------
void SplitWindow::Move()
{
DockingWindow::Move();
}
// -----------------------------------------------------------------------
void SplitWindow::Resize()
{
Size aSize = GetOutputSizePixel();
mnDX = aSize.Width();
mnDY = aSize.Height();
ImplUpdate();
Invalidate();
}
// -----------------------------------------------------------------------
void SplitWindow::RequestHelp( const HelpEvent& rHEvt )
{
// no keyboard help for splitwin
if ( rHEvt.GetMode() & (HELPMODE_BALLOON | HELPMODE_QUICK) && !rHEvt.KeyboardActivated() )
{
Point aMousePosPixel = ScreenToOutputPixel( rHEvt.GetMousePosPixel() );
Rectangle aHelpRect;
sal_uInt16 nHelpResId = 0;
ImplGetAutoHideRect( aHelpRect, sal_True );
if ( aHelpRect.IsInside( aMousePosPixel ) )
{
if ( mbAutoHideIn )
nHelpResId = SV_HELPTEXT_SPLITFIXED;
else
nHelpResId = SV_HELPTEXT_SPLITFLOATING;
}
else
{
ImplGetFadeInRect( aHelpRect, sal_True );
if ( aHelpRect.IsInside( aMousePosPixel ) )
nHelpResId = SV_HELPTEXT_FADEIN;
else
{
ImplGetFadeOutRect( aHelpRect, sal_True );
if ( aHelpRect.IsInside( aMousePosPixel ) )
nHelpResId = SV_HELPTEXT_FADEOUT;
}
}
// Rechteck ermitteln
if ( nHelpResId )
{
Point aPt = OutputToScreenPixel( aHelpRect.TopLeft() );
aHelpRect.Left() = aPt.X();
aHelpRect.Top() = aPt.Y();
aPt = OutputToScreenPixel( aHelpRect.BottomRight() );
aHelpRect.Right() = aPt.X();
aHelpRect.Bottom() = aPt.Y();
// Text ermitteln und anzeigen
XubString aStr;
ResMgr* pResMgr = ImplGetResMgr();
if( pResMgr )
aStr = XubString( ResId( nHelpResId, *pResMgr ) );
if ( rHEvt.GetMode() & HELPMODE_BALLOON )
Help::ShowBalloon( this, aHelpRect.Center(), aHelpRect, aStr );
else
Help::ShowQuickHelp( this, aHelpRect, aStr );
return;
}
}
DockingWindow::RequestHelp( rHEvt );
}
// -----------------------------------------------------------------------
void SplitWindow::StateChanged( StateChangedType nType )
{
if ( nType == STATE_CHANGE_INITSHOW )
{
if ( IsUpdateMode() )
ImplCalcLayout();
}
else if ( nType == STATE_CHANGE_UPDATEMODE )
{
if ( IsUpdateMode() && IsReallyShown() )
ImplCalcLayout();
}
else if ( nType == STATE_CHANGE_CONTROLBACKGROUND )
{
ImplInitSettings();
Invalidate();
}
DockingWindow::StateChanged( nType );
}
// -----------------------------------------------------------------------
void SplitWindow::DataChanged( const DataChangedEvent& rDCEvt )
{
if ( (rDCEvt.GetType() == DATACHANGED_SETTINGS) &&
(rDCEvt.GetFlags() & SETTINGS_STYLE) )
{
ImplInitSettings();
Invalidate();
}
else
DockingWindow::DataChanged( rDCEvt );
}
// -----------------------------------------------------------------------
void SplitWindow::InsertItem( sal_uInt16 nId, Window* pWindow, long nSize,
sal_uInt16 nPos, sal_uInt16 nSetId,
SplitWindowItemBits nBits )
{
#ifdef DBG_UTIL
sal_uInt16 nDbgDummy;
DBG_ASSERT( ImplFindSet( mpMainSet, nSetId ), "SplitWindow::InsertItem() - Set not exists" );
DBG_ASSERT( !ImplFindItem( mpMainSet, nId, nDbgDummy ), "SplitWindow::InsertItem() - Id already exists" );
#endif
// Size has to be at least 1.
if ( nSize < 1 )
nSize = 1;
ImplSplitSet* pSet = ImplFindSet( mpMainSet, nSetId );
ImplSplitSet* pNewSet;
ImplSplitItem* pItem;
// Make room for the new item.
if ( nPos > pSet->mnItems )
nPos = pSet->mnItems;
ImplSplitItem* pNewItems = new ImplSplitItem[pSet->mnItems+1];
if ( nPos )
memcpy( pNewItems, pSet->mpItems, sizeof( ImplSplitItem )*nPos );
if ( nPos < pSet->mnItems )
memcpy( pNewItems+nPos+1, pSet->mpItems+nPos, sizeof( ImplSplitItem )*(pSet->mnItems-nPos) );
delete[] pSet->mpItems;
pSet->mpItems = pNewItems;
pSet->mnItems++;
pSet->mbCalcPix = sal_True;
// Create and initialize item.
pItem = &(pSet->mpItems[nPos]);
memset( pItem, 0, sizeof( ImplSplitItem ) );
pItem->mnSize = nSize;
pItem->mnId = nId;
pItem->mnBits = nBits;
pItem->mnMinSize=-1;
pItem->mnMaxSize=-1;
if ( pWindow )
{
pItem->mpWindow = pWindow;
pItem->mpOrgParent = pWindow->GetParent();
// Attach window to SplitWindow.
pWindow->Hide();
pWindow->SetParent( this );
}
else
{
pNewSet = new ImplSplitSet;
pNewSet->mpItems = NULL;
pNewSet->mpWallpaper = NULL;
pNewSet->mpBitmap = NULL;
pNewSet->mnLastSize = 0;
pNewSet->mnItems = 0;
pNewSet->mnId = nId;
pNewSet->mnSplitSize = pSet->mnSplitSize;
pNewSet->mbCalcPix = sal_True;
pItem->mpSet = pNewSet;
}
ImplUpdate();
}
// -----------------------------------------------------------------------
void SplitWindow::InsertItem( sal_uInt16 nId, long nSize,
sal_uInt16 nPos, sal_uInt16 nSetId,
SplitWindowItemBits nBits )
{
InsertItem( nId, NULL, nSize, nPos, nSetId, nBits );
}
// -----------------------------------------------------------------------
void SplitWindow::MoveItem( sal_uInt16 nId, sal_uInt16 nNewPos, sal_uInt16 nNewSetId )
{
#ifdef DBG_UTIL
sal_uInt16 nDbgDummy;
DBG_ASSERT( ImplFindItem( mpMainSet, nId, nDbgDummy ), "SplitWindow::MoveItem() - Id not found" );
DBG_ASSERT( ImplFindSet( mpMainSet, nNewSetId ), "SplitWindow::MoveItem() - Set not exists" );
#endif
sal_uInt16 nPos;
ImplSplitSet* pNewSet = ImplFindSet( mpMainSet, nNewSetId );
ImplSplitSet* pSet = ImplFindItem( mpMainSet, nId, nPos );
ImplSplitItem aTempItem;
if ( pNewSet == pSet )
{
if ( nNewPos >= pNewSet->mnItems )
nNewPos = pNewSet->mnItems-1;
if ( nPos != nNewPos )
{
memcpy( &aTempItem, &(pSet->mpItems[nPos]), sizeof( aTempItem ) );
if ( nPos < nNewPos )
{
memmove( pSet->mpItems+nPos, pSet->mpItems+nPos+1,
(nNewPos-nPos)*sizeof( ImplSplitItem ) );
}
else
{
memmove( pSet->mpItems+nNewPos+1, pSet->mpItems+nNewPos,
(nPos-nNewPos)*sizeof( ImplSplitItem ) );
}
memcpy( &(pSet->mpItems[nNewPos]), &aTempItem, sizeof( aTempItem ) );
ImplUpdate();
}
}
else
{
if ( nNewPos >= pNewSet->mnItems )
nNewPos = pNewSet->mnItems;
memcpy( &aTempItem, &(pSet->mpItems[nPos]), sizeof( aTempItem ) );
pSet->mnItems--;
pSet->mbCalcPix = sal_True;
if ( pSet->mnItems )
{
memmove( pSet->mpItems+nPos, pSet->mpItems+nPos+1,
(pSet->mnItems-nPos)*sizeof( ImplSplitItem ) );
}
else
{
delete[] pSet->mpItems;
pSet->mpItems = NULL;
}
ImplSplitItem* pNewItems = new ImplSplitItem[pNewSet->mnItems+1];
if ( nNewPos )
memcpy( pNewItems, pNewSet->mpItems, sizeof( ImplSplitItem )*nNewPos );
if ( nNewPos < pNewSet->mnItems )
{
memcpy( pNewItems+nNewPos+1, pNewSet->mpItems+nNewPos,
sizeof( ImplSplitItem )*(pNewSet->mnItems-nNewPos) );
}
delete[] pNewSet->mpItems;
pNewSet->mpItems = pNewItems;
pNewSet->mnItems++;
pNewSet->mbCalcPix = sal_True;
memcpy( &(pNewSet->mpItems[nNewPos]), &aTempItem, sizeof( aTempItem ) );
ImplUpdate();
}
}
// -----------------------------------------------------------------------
void SplitWindow::RemoveItem( sal_uInt16 nId, sal_Bool bHide )
{
#ifdef DBG_UTIL
sal_uInt16 nDbgDummy;
DBG_ASSERT( ImplFindItem( mpMainSet, nId, nDbgDummy ), "SplitWindow::RemoveItem() - Id not found" );
#endif
// Set suchen
sal_uInt16 nPos;
ImplSplitSet* pSet = ImplFindItem( mpMainSet, nId, nPos );
ImplSplitItem* pItem = &(pSet->mpItems[nPos]);
Window* pWindow = pItem->mpWindow;
Window* pOrgParent = pItem->mpOrgParent;
// Evt. Set loeschen
if ( !pWindow )
ImplDeleteSet( pItem->mpSet );
// Item entfernen
pSet->mnItems--;
pSet->mbCalcPix = sal_True;
if ( pSet->mnItems )
{
memmove( pSet->mpItems+nPos, pSet->mpItems+nPos+1,
(pSet->mnItems-nPos)*sizeof( ImplSplitItem ) );
}
else
{
delete[] pSet->mpItems;
pSet->mpItems = NULL;
}
ImplUpdate();
// Window erst hier loeschen, um weniger Paints zu haben
if ( pWindow )
{
// Fenster wieder herstellen
if ( bHide || (pOrgParent != this) )
{
pWindow->Hide();
pWindow->SetParent( pOrgParent );
}
}
}
// -----------------------------------------------------------------------
void SplitWindow::Clear()
{
// Alle Sets loeschen
ImplDeleteSet( mpMainSet );
// Main-Set wieder anlegen
mpMainSet = new ImplSplitSet;
mpMainSet->mpItems = NULL;
mpMainSet->mpWallpaper = NULL;
mpMainSet->mpBitmap = NULL;
mpMainSet->mnLastSize = 0;
mpMainSet->mnItems = 0;
mpMainSet->mnId = 0;
mpMainSet->mnSplitSize = SPLITWIN_SPLITSIZE;
mpMainSet->mbCalcPix = sal_True;
if ( mnWinStyle & WB_NOSPLITDRAW )
mpMainSet->mnSplitSize -= 2;
mpBaseSet = mpMainSet;
// Und neu invalidieren
ImplUpdate();
}
// -----------------------------------------------------------------------
void SplitWindow::SetBaseSet( sal_uInt16 nSetId )
{
mpBaseSet = ImplFindSet( mpMainSet, nSetId );
}
// -----------------------------------------------------------------------
sal_uInt16 SplitWindow::GetBaseSet() const
{
return mpBaseSet->mnId;
}
// -----------------------------------------------------------------------
void SplitWindow::SetSplitSize( sal_uInt16 nSetId, long nSplitSize,
sal_Bool bWithChilds )
{
ImplSplitSet* pSet = ImplFindSet( mpMainSet, nSetId );
if ( pSet )
{
if ( bWithChilds )
ImplSetSplitSize( pSet, nSplitSize );
else
pSet->mnSplitSize = nSplitSize;
}
ImplUpdate();
}
// -----------------------------------------------------------------------
long SplitWindow::GetSplitSize( sal_uInt16 nSetId ) const
{
ImplSplitSet* pSet = ImplFindSet( mpMainSet, nSetId );
if ( pSet )
return pSet->mnSplitSize;
else
return 0;
}
// -----------------------------------------------------------------------
void SplitWindow::SetItemBackground( sal_uInt16 nSetId )
{
Wallpaper aWall;
SetItemBackground( nSetId, aWall );
}
// -----------------------------------------------------------------------
void SplitWindow::SetItemBackground( sal_uInt16 nSetId, const Wallpaper& rWallpaper )
{
ImplSplitSet* pSet = ImplFindSet( mpMainSet, nSetId );
if ( pSet )
{
sal_Bool bUpdate = sal_True;
if ( rWallpaper.GetStyle() == WALLPAPER_NULL )
{
if ( pSet->mpWallpaper )
{
delete pSet->mpWallpaper;
pSet->mpWallpaper = NULL;
}
else
bUpdate = sal_False;
}
else
{
// Ab jetzt muss immer invalidiert werden
mbInvalidate = sal_True;
if ( !pSet->mpWallpaper )
pSet->mpWallpaper = new Wallpaper( rWallpaper );
else
*(pSet->mpWallpaper) = rWallpaper;
}
// Beim MainSet koennen wir den Background umsetzen
if ( pSet == mpMainSet )
ImplInitSettings();
if ( bUpdate )
ImplUpdateSet( pSet );
}
}
// -----------------------------------------------------------------------
Wallpaper SplitWindow::GetItemBackground( sal_uInt16 nSetId ) const
{
ImplSplitSet* pSet = ImplFindSet( mpMainSet, nSetId );
if ( pSet && pSet->mpWallpaper )
return *(pSet->mpWallpaper);
else
{
Wallpaper aWall;
return aWall;
}
}
// -----------------------------------------------------------------------
sal_Bool SplitWindow::IsItemBackground( sal_uInt16 nSetId ) const
{
ImplSplitSet* pSet = ImplFindSet( mpMainSet, nSetId );
if ( pSet && pSet->mpWallpaper )
return sal_True;
else
return sal_False;
}
// -----------------------------------------------------------------------
void SplitWindow::SetItemBitmap( sal_uInt16 nSetId, const Bitmap& rBitmap )
{
ImplSplitSet* pSet = ImplFindSet( mpMainSet, nSetId );
if ( pSet )
{
sal_Bool bUpdate = sal_True;
if ( !rBitmap )
{
if ( pSet->mpBitmap )
{
delete pSet->mpBitmap;
pSet->mpBitmap = NULL;
}
else
bUpdate = sal_False;
}
else
{
// Ab jetzt muss immer invalidiert werden
mbInvalidate = sal_True;
if ( !pSet->mpBitmap )
pSet->mpBitmap = new Bitmap( rBitmap );
else
*(pSet->mpBitmap) = rBitmap;
}
// Beim MainSet koennen wir den Background umsetzen
if ( pSet == mpMainSet )
ImplInitSettings();
if ( bUpdate )
ImplUpdateSet( pSet );
}
}
// -----------------------------------------------------------------------
Bitmap SplitWindow::GetItemBitmap( sal_uInt16 nSetId ) const
{
ImplSplitSet* pSet = ImplFindSet( mpMainSet, nSetId );
if ( pSet && pSet->mpBitmap )
return *(pSet->mpBitmap);
else
{
Bitmap aBitmap;
return aBitmap;
}
}
// -----------------------------------------------------------------------
void SplitWindow::SplitItem( sal_uInt16 nId, long nNewSize,
sal_Bool bPropSmall, sal_Bool bPropGreat )
{
sal_uInt16 nItems;
sal_uInt16 nPos;
sal_uInt16 nMin;
sal_uInt16 nMax;
sal_uInt16 i;
sal_uInt16 n;
long nDelta;
long nTempDelta;
ImplSplitSet* pSet = ImplFindItem( mpBaseSet, nId, nPos );
ImplSplitItem* pItems;
if ( !pSet )
return;
nItems = pSet->mnItems;
pItems = pSet->mpItems;
// When there is an explicit minimum or maximum size then move nNewSize
// into that range (when it is not yet already in it.)
nNewSize = ValidateSize(nNewSize, pItems[nPos]);
if ( mbCalc )
{
pItems[nPos].mnSize = nNewSize;
return;
}
nDelta = nNewSize-pItems[nPos].mnPixSize;
if ( !nDelta )
return;
// Bereich berechnen, der beim Splitten betroffen sein kann
nMin = 0;
nMax = nItems;
for ( i = 0; i < nItems; i++ )
{
if ( pItems[i].mbFixed )
{
if ( i < nPos )
nMin = i+1;
else
nMax = i;
}
}
// Wenn das Fenster sizeable ist, wird das TopSet anders behandelt
sal_Bool bSmall = sal_True;
sal_Bool bGreat = sal_True;
if ( (pSet == mpMainSet) && (mnWinStyle & WB_SIZEABLE) )
{
if ( nPos < pSet->mnItems-1 )
{
if ( !((bPropSmall && bPropGreat) ||
((nDelta > 0) && bPropSmall) ||
((nDelta < 0) && bPropGreat)) )
{
if ( nDelta < 0 )
bGreat = sal_False;
else
bSmall = sal_False;
}
}
else
{
if ( nDelta < 0 )
bGreat = sal_False;
else
bSmall = sal_False;
}
}
else if ( nPos >= nMax )
{
bSmall = sal_False;
bGreat = sal_False;
}
else if ( nPos && (nPos >= pSet->mnItems-1) )
{
nPos--;
nDelta *= -1;
sal_Bool bTemp = bPropSmall;
bPropSmall = bPropGreat;
bPropGreat = bTemp;
}
// Jetzt die Fenster splitten
if ( nDelta < 0 )
{
if ( bGreat )
{
if ( bPropGreat )
{
nTempDelta = nDelta;
do
{
n = nPos+1;
do
{
if ( nTempDelta )
{
pItems[n].mnPixSize++;
nTempDelta++;
}
n++;
}
while ( n < nMax );
}
while ( nTempDelta );
}
else
pItems[nPos+1].mnPixSize -= nDelta;
}
if ( bSmall )
{
if ( bPropSmall )
{
do
{
n = nPos+1;
do
{
if ( nDelta && pItems[n-1].mnPixSize )
{
pItems[n-1].mnPixSize--;
nDelta++;
}
n--;
}
while ( n > nMin );
}
while ( nDelta );
}
else
{
n = nPos+1;
do
{
if ( pItems[n-1].mnPixSize+nDelta < 0 )
{
nDelta += pItems[n-1].mnPixSize;
pItems[n-1].mnPixSize = 0;
}
else
{
pItems[n-1].mnPixSize += nDelta;
break;
}
n--;
}
while ( n > nMin );
}
}
}
else
{
if ( bGreat )
{
if ( bPropGreat )
{
nTempDelta = nDelta;
do
{
n = nPos+1;
do
{
if ( nTempDelta )
{
pItems[n-1].mnPixSize++;
nTempDelta--;
}
n--;
}
while ( n > nMin );
}
while ( nTempDelta );
}
else
pItems[nPos].mnPixSize += nDelta;
}
if ( bSmall )
{
if ( bPropSmall )
{
do
{
n = nPos+1;
do
{
if ( nDelta && pItems[n].mnPixSize )
{
pItems[n].mnPixSize--;
nDelta--;
}
n++;
}
while ( n < nMax );
}
while ( nDelta );
}
else
{
n = nPos+1;
do
{
if ( pItems[n].mnPixSize-nDelta < 0 )
{
nDelta -= pItems[n].mnPixSize;
pItems[n].mnPixSize = 0;
}
else
{
pItems[n].mnPixSize -= nDelta;
break;
}
n++;
}
while ( n < nMax );
}
}
}
// Original-Groessen updaten
ImplCalcLogSize( pItems, nItems );
ImplUpdate();
}
// -----------------------------------------------------------------------
void SplitWindow::SetItemSize( sal_uInt16 nId, long nNewSize )
{
sal_uInt16 nPos;
ImplSplitSet* pSet = ImplFindItem( mpBaseSet, nId, nPos );
ImplSplitItem* pItem;
if ( !pSet )
return;
// Testen, ob sich Groesse aendert
pItem = &(pSet->mpItems[nPos]);
if ( pItem->mnSize != nNewSize )
{
// Neue Groesse setzen und neu durchrechnen
pItem->mnSize = nNewSize;
pSet->mbCalcPix = sal_True;
ImplUpdate();
}
}
// -----------------------------------------------------------------------
long SplitWindow::GetItemSize( sal_uInt16 nId ) const
{
sal_uInt16 nPos;
ImplSplitSet* pSet = ImplFindItem( mpBaseSet, nId, nPos );
if ( pSet )
return pSet->mpItems[nPos].mnSize;
else
return 0;
}
// -----------------------------------------------------------------------
long SplitWindow::GetItemSize( sal_uInt16 nId, SplitWindowItemBits nBits ) const
{
sal_uInt16 nPos;
ImplSplitSet* pSet = ImplFindItem( mpBaseSet, nId, nPos );
if ( pSet )
{
if ( nBits == pSet->mpItems[nPos].mnBits )
return pSet->mpItems[nPos].mnSize;
else
{
((SplitWindow*)this)->ImplCalcLayout();
long nRelSize = 0;
long nPerSize = 0;
ImplSplitItem* pItems;
sal_uInt16 nItems;
SplitWindowItemBits nTempBits;
sal_uInt16 i;
nItems = pSet->mnItems;
pItems = pSet->mpItems;
for ( i = 0; i < nItems; i++ )
{
if ( i == nPos )
nTempBits = nBits;
else
nTempBits = pItems[i].mnBits;
if ( nTempBits & SWIB_RELATIVESIZE )
nRelSize += pItems[i].mnPixSize;
else if ( nTempBits & SWIB_PERCENTSIZE )
nPerSize += pItems[i].mnPixSize;
}
nPerSize += nRelSize;
if ( nBits & SWIB_RELATIVESIZE )
{
if ( nRelSize )
return (pItems[nPos].mnPixSize+(nRelSize/2))/nRelSize;
else
return 1;
}
else if ( nBits & SWIB_PERCENTSIZE )
{
if ( nPerSize )
return (pItems[nPos].mnPixSize*100)/nPerSize;
else
return 1;
}
else
return pItems[nPos].mnPixSize;
}
}
else
return 0;
}
void SplitWindow::SetItemSizeRange (sal_uInt16 nId, const Range aRange)
{
sal_uInt16 nPos;
ImplSplitSet* pSet = ImplFindItem(mpBaseSet, nId, nPos);
if (pSet != NULL)
{
pSet->mpItems[nPos].mnMinSize = aRange.Min();
pSet->mpItems[nPos].mnMaxSize = aRange.Max();
}
}
Range SplitWindow::GetItemSizeRange (sal_uInt16 nId) const
{
sal_uInt16 nPos;
ImplSplitSet* pSet = ImplFindItem(mpBaseSet, nId, nPos);
if (pSet != NULL)
return Range (pSet->mpItems[nPos].mnMinSize, pSet->mpItems[nPos].mnMaxSize);
else
return Range(-1,-1);
}
// -----------------------------------------------------------------------
void SplitWindow::SetItemBits( sal_uInt16 nId, SplitWindowItemBits nNewBits )
{
sal_uInt16 nPos;
ImplSplitSet* pSet = ImplFindItem( mpBaseSet, nId, nPos );
ImplSplitItem* pItem;
if ( !pSet )
return;
pItem = &(pSet->mpItems[nPos]);
if ( pItem->mpWindow )
nNewBits &= ~SWIB_COLSET;
if ( pItem->mnBits != nNewBits )
{
// Neue Bits setzen und neu durchrechnen
pItem->mnBits = nNewBits;
pSet->mbCalcPix = sal_True;
ImplUpdate();
}
}
// -----------------------------------------------------------------------
SplitWindowItemBits SplitWindow::GetItemBits( sal_uInt16 nId ) const
{
sal_uInt16 nPos;
ImplSplitSet* pSet = ImplFindItem( mpBaseSet, nId, nPos );
if ( pSet )
return pSet->mpItems[nPos].mnBits;
else
return 0;
}
// -----------------------------------------------------------------------
Window* SplitWindow::GetItemWindow( sal_uInt16 nId ) const
{
sal_uInt16 nPos;
ImplSplitSet* pSet = ImplFindItem( mpBaseSet, nId, nPos );
if ( pSet )
return pSet->mpItems[nPos].mpWindow;
else
return NULL;
}
// -----------------------------------------------------------------------
sal_uInt16 SplitWindow::GetSet( sal_uInt16 nId ) const
{
sal_uInt16 nPos;
ImplSplitSet* pSet = ImplFindItem( mpBaseSet, nId, nPos );
if ( pSet )
return pSet->mnId;
else
return 0;
}
// -----------------------------------------------------------------------
sal_Bool SplitWindow::GetSet( sal_uInt16 nId, sal_uInt16& rSetId, sal_uInt16& rPos ) const
{
ImplSplitSet* pSet = ImplFindItem( mpBaseSet, nId, rPos );
if ( pSet )
{
rSetId = pSet->mnId;
return sal_True;
}
else
return sal_False;
}
// -----------------------------------------------------------------------
sal_Bool SplitWindow::IsItemValid( sal_uInt16 nId ) const
{
sal_uInt16 nPos;
ImplSplitSet* pSet = ImplFindItem( mpBaseSet, nId, nPos );
if ( pSet )
return sal_True;
else
return sal_False;
}
// -----------------------------------------------------------------------
sal_uInt16 SplitWindow::GetItemId( Window* pWindow ) const
{
return ImplFindItem( mpBaseSet, pWindow );
}
// -----------------------------------------------------------------------
sal_uInt16 SplitWindow::GetItemId( const Point& rPos ) const
{
return ImplFindItem( mpBaseSet, rPos, mbHorz, !mbBottomRight );
}
// -----------------------------------------------------------------------
sal_uInt16 SplitWindow::GetItemPos( sal_uInt16 nId, sal_uInt16 nSetId ) const
{
ImplSplitSet* pSet = ImplFindSet( mpBaseSet, nSetId );
sal_uInt16 nPos = SPLITWINDOW_ITEM_NOTFOUND;
if ( pSet )
{
for ( sal_uInt16 i = 0; i < pSet->mnItems; i++ )
{
if ( pSet->mpItems[i].mnId == nId )
{
nPos = i;
break;
}
}
}
return nPos;
}
// -----------------------------------------------------------------------
sal_uInt16 SplitWindow::GetItemId( sal_uInt16 nPos, sal_uInt16 nSetId ) const
{
ImplSplitSet* pSet = ImplFindSet( mpBaseSet, nSetId );
if ( pSet && (nPos < pSet->mnItems) )
return pSet->mpItems[nPos].mnId;
else
return 0;
}
// -----------------------------------------------------------------------
sal_uInt16 SplitWindow::GetItemCount( sal_uInt16 nSetId ) const
{
ImplSplitSet* pSet = ImplFindSet( mpBaseSet, nSetId );
if ( pSet )
return pSet->mnItems;
else
return 0;
}
// -----------------------------------------------------------------------
void SplitWindow::ImplNewAlign()
{
if ( mbNoAlign )
{
mbHorz = sal_False;
mbBottomRight = sal_False;
}
else if ( meAlign == WINDOWALIGN_TOP )
{
mbHorz = sal_True;
mbBottomRight = sal_False;
}
else if ( meAlign == WINDOWALIGN_BOTTOM )
{
mbHorz = sal_True;
mbBottomRight = sal_True;
}
else if ( meAlign == WINDOWALIGN_LEFT )
{
mbHorz = sal_False;
mbBottomRight = sal_False;
}
else if ( meAlign == WINDOWALIGN_RIGHT )
{
mbHorz = sal_False;
mbBottomRight = sal_True;
}
if ( mnWinStyle & WB_BORDER )
{
ImplCalcBorder( meAlign, mbNoAlign, mnLeftBorder, mnTopBorder,
mnRightBorder, mnBottomBorder );
}
if ( IsReallyVisible() && IsUpdateMode() )
Invalidate();
ImplUpdate();
}
// -----------------------------------------------------------------------
void SplitWindow::SetNoAlign( sal_Bool bNoAlign )
{
bNoAlign = bNoAlign != 0;
if ( mbNoAlign != bNoAlign )
{
mbNoAlign = bNoAlign;
ImplNewAlign();
}
}
// -----------------------------------------------------------------------
void SplitWindow::SetAlign( WindowAlign eNewAlign )
{
if ( meAlign != eNewAlign )
{
meAlign = eNewAlign;
ImplNewAlign();
}
}
// -----------------------------------------------------------------------
Size SplitWindow::CalcWindowSizePixel( const Size& rSize, WindowAlign eAlign,
WinBits nWinStyle, sal_Bool bExtra )
{
long nLeft;
long nTop;
long nRight;
long nBottom;
Size aSize = rSize;
ImplCalcBorder( eAlign, sal_False, nLeft, nTop, nRight, nBottom );
aSize.Width() += nLeft+nRight;
aSize.Height() += nTop+nBottom;
if ( nWinStyle & WB_SIZEABLE )
{
if ( (eAlign == WINDOWALIGN_TOP) || (eAlign == WINDOWALIGN_BOTTOM) )
{
aSize.Height() += SPLITWIN_SPLITSIZE-2;
if ( bExtra )
aSize.Height() += SPLITWIN_SPLITSIZEEXLN;
}
else
{
aSize.Width() += SPLITWIN_SPLITSIZE-2;
if ( bExtra )
aSize.Width() += SPLITWIN_SPLITSIZEEXLN;
}
}
return aSize;
}
// -----------------------------------------------------------------------
void SplitWindow::ShowAutoHideButton( sal_Bool bShow )
{
mbAutoHide = bShow;
ImplUpdate();
}
// -----------------------------------------------------------------------
void SplitWindow::ShowFadeInHideButton( sal_Bool bShow )
{
mbFadeIn = bShow;
ImplUpdate();
}
// -----------------------------------------------------------------------
void SplitWindow::ShowFadeOutButton( sal_Bool bShow )
{
mbFadeOut = bShow;
ImplUpdate();
}
// -----------------------------------------------------------------------
void SplitWindow::SetAutoHideState( sal_Bool bAutoHide )
{
mbAutoHideIn = bAutoHide;
if ( IsReallyVisible() )
{
Rectangle aRect;
ImplGetAutoHideRect( aRect );
Invalidate( aRect );
}
}
// -----------------------------------------------------------------------
long SplitWindow::GetFadeInSize() const
{
long n = 0;
if ( mbHorz )
n = mnTopBorder+mnBottomBorder;
else
n = mnLeftBorder+mnRightBorder;
return n+SPLITWIN_SPLITSIZE+SPLITWIN_SPLITSIZEEX-2;
}
// -----------------------------------------------------------------------
Rectangle SplitWindow::GetAutoHideRect() const
{
Rectangle aRect;
ImplGetAutoHideRect( aRect, sal_True );
return aRect;
}
// -----------------------------------------------------------------------
Rectangle SplitWindow::GetFadeInRect() const
{
Rectangle aRect;
ImplGetFadeInRect( aRect, sal_True );
return aRect;
}
// -----------------------------------------------------------------------
Rectangle SplitWindow::GetFadeOutRect() const
{
Rectangle aRect;
ImplGetFadeOutRect( aRect, sal_True );
return aRect;
}