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/**************************************************************
*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
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*************************************************************/
// MARKER(update_precomp.py): autogen include statement, do not remove
#include "precompiled_vcl.hxx"
#include <tools/debug.hxx>
#include <vcl/settings.hxx>
#include <vcl/svapp.hxx>
#include <vcl/wrkwin.hxx>
#include <vcl/virdev.hxx>
#include <salinst.hxx>
#include <salgdi.hxx>
#include <salframe.hxx>
#include <salvd.hxx>
#include <outdev.h>
#include <svdata.hxx>
using namespace ::com::sun::star::uno;
// =======================================================================
void VirtualDevice::ImplInitVirDev( const OutputDevice* pOutDev,
long nDX, long nDY, sal_uInt16 nBitCount, const SystemGraphicsData *pData )
{
DBG_ASSERT( nBitCount <= 1,
"VirtualDevice::VirtualDevice(): Only 0 or 1 is for BitCount allowed" );
if ( nDX < 1 )
nDX = 1;
if ( nDY < 1 )
nDY = 1;
ImplSVData* pSVData = ImplGetSVData();
if ( !pOutDev )
pOutDev = ImplGetDefaultWindow();
if( !pOutDev )
return;
SalGraphics* pGraphics;
if ( !pOutDev->mpGraphics )
((OutputDevice*)pOutDev)->ImplGetGraphics();
pGraphics = pOutDev->mpGraphics;
if ( pGraphics )
mpVirDev = pSVData->mpDefInst->CreateVirtualDevice( pGraphics, nDX, nDY, nBitCount, pData );
else
mpVirDev = NULL;
if ( !mpVirDev )
{
// do not abort but throw an exception, may be the current thread terminates anyway (plugin-scenario)
throw ::com::sun::star::uno::RuntimeException(
OUString( RTL_CONSTASCII_USTRINGPARAM( "Could not create system bitmap!" ) ),
::com::sun::star::uno::Reference< ::com::sun::star::uno::XInterface >() );
//GetpApp()->Exception( EXC_SYSOBJNOTCREATED );
}
mnBitCount = ( nBitCount ? nBitCount : pOutDev->GetBitCount() );
mnOutWidth = nDX;
mnOutHeight = nDY;
mbScreenComp = sal_True;
mnAlphaDepth = -1;
// #i59315# init vdev size from system object, when passed a
// SystemGraphicsData. Otherwise, output size will always
// incorrectly stay at (1,1)
if( pData && mpVirDev )
mpVirDev->GetSize(mnOutWidth,mnOutHeight);
if( mnBitCount < 8 )
SetAntialiasing( ANTIALIASING_DISABLE_TEXT );
if ( pOutDev->GetOutDevType() == OUTDEV_PRINTER )
mbScreenComp = sal_False;
else if ( pOutDev->GetOutDevType() == OUTDEV_VIRDEV )
mbScreenComp = ((VirtualDevice*)pOutDev)->mbScreenComp;
meOutDevType = OUTDEV_VIRDEV;
mbDevOutput = sal_True;
mpFontList = pSVData->maGDIData.mpScreenFontList;
mpFontCache = pSVData->maGDIData.mpScreenFontCache;
mnDPIX = pOutDev->mnDPIX;
mnDPIY = pOutDev->mnDPIY;
maFont = pOutDev->maFont;
if( maTextColor != pOutDev->maTextColor )
{
maTextColor = pOutDev->maTextColor;
mbInitTextColor = true;
}
// Virtuelle Devices haben defaultmaessig einen weissen Hintergrund
SetBackground( Wallpaper( Color( COL_WHITE ) ) );
// #i59283# don't erase user-provided surface
if( !pData )
Erase();
// VirDev in Liste eintragen
mpNext = pSVData->maGDIData.mpFirstVirDev;
mpPrev = NULL;
if ( mpNext )
mpNext->mpPrev = this;
else
pSVData->maGDIData.mpLastVirDev = this;
pSVData->maGDIData.mpFirstVirDev = this;
}
// -----------------------------------------------------------------------
VirtualDevice::VirtualDevice( sal_uInt16 nBitCount )
: mpVirDev( NULL ),
meRefDevMode( REFDEV_NONE )
{
DBG_TRACE1( "VirtualDevice::VirtualDevice( %hu )", nBitCount );
ImplInitVirDev( Application::GetDefaultDevice(), 1, 1, nBitCount );
}
// -----------------------------------------------------------------------
VirtualDevice::VirtualDevice( const OutputDevice& rCompDev, sal_uInt16 nBitCount )
: mpVirDev( NULL ),
meRefDevMode( REFDEV_NONE )
{
DBG_TRACE1( "VirtualDevice::VirtualDevice( %hu )", nBitCount );
ImplInitVirDev( &rCompDev, 1, 1, nBitCount );
}
// -----------------------------------------------------------------------
VirtualDevice::VirtualDevice( const OutputDevice& rCompDev, sal_uInt16 nBitCount, sal_uInt16 nAlphaBitCount )
: mpVirDev( NULL ),
meRefDevMode( REFDEV_NONE )
{
DBG_TRACE1( "VirtualDevice::VirtualDevice( %hu )", nBitCount );
ImplInitVirDev( &rCompDev, 1, 1, nBitCount );
// #110958# Enable alpha channel
mnAlphaDepth = sal::static_int_cast<sal_Int8>(nAlphaBitCount);
}
// -----------------------------------------------------------------------
VirtualDevice::VirtualDevice( const SystemGraphicsData *pData, sal_uInt16 nBitCount )
: mpVirDev( NULL ),
meRefDevMode( REFDEV_NONE )
{
DBG_TRACE1( "VirtualDevice::VirtualDevice( %hu )", nBitCount );
ImplInitVirDev( Application::GetDefaultDevice(), 1, 1, nBitCount, pData );
}
// -----------------------------------------------------------------------
VirtualDevice::~VirtualDevice()
{
DBG_TRACE( "VirtualDevice::~VirtualDevice()" );
ImplSVData* pSVData = ImplGetSVData();
ImplReleaseGraphics();
if ( mpVirDev )
pSVData->mpDefInst->DestroyVirtualDevice( mpVirDev );
// remove this VirtualDevice from the double-linked global list
if( mpPrev )
mpPrev->mpNext = mpNext;
else
pSVData->maGDIData.mpFirstVirDev = mpNext;
if( mpNext )
mpNext->mpPrev = mpPrev;
else
pSVData->maGDIData.mpLastVirDev = mpPrev;
}
// -----------------------------------------------------------------------
sal_Bool VirtualDevice::ImplSetOutputSizePixel( const Size& rNewSize, sal_Bool bErase )
{
DBG_TRACE3( "VirtualDevice::ImplSetOutputSizePixel( %ld, %ld, %d )", rNewSize.Width(), rNewSize.Height(), (int)bErase );
if ( !mpVirDev )
return sal_False;
else if ( rNewSize == GetOutputSizePixel() )
{
if ( bErase )
Erase();
return sal_True;
}
sal_Bool bRet;
long nNewWidth = rNewSize.Width(), nNewHeight = rNewSize.Height();
if ( nNewWidth < 1 )
nNewWidth = 1;
if ( nNewHeight < 1 )
nNewHeight = 1;
if ( bErase )
{
bRet = mpVirDev->SetSize( nNewWidth, nNewHeight );
if ( bRet )
{
mnOutWidth = rNewSize.Width();
mnOutHeight = rNewSize.Height();
Erase();
}
}
else
{
SalVirtualDevice* pNewVirDev;
ImplSVData* pSVData = ImplGetSVData();
// we need a graphics
if ( !mpGraphics )
{
if ( !ImplGetGraphics() )
return sal_False;
}
pNewVirDev = pSVData->mpDefInst->CreateVirtualDevice( mpGraphics, nNewWidth, nNewHeight, mnBitCount );
if ( pNewVirDev )
{
SalGraphics* pGraphics = pNewVirDev->GetGraphics();
if ( pGraphics )
{
SalTwoRect aPosAry;
long nWidth;
long nHeight;
if ( mnOutWidth < nNewWidth )
nWidth = mnOutWidth;
else
nWidth = nNewWidth;
if ( mnOutHeight < nNewHeight )
nHeight = mnOutHeight;
else
nHeight = nNewHeight;
aPosAry.mnSrcX = 0;
aPosAry.mnSrcY = 0;
aPosAry.mnSrcWidth = nWidth;
aPosAry.mnSrcHeight = nHeight;
aPosAry.mnDestX = 0;
aPosAry.mnDestY = 0;
aPosAry.mnDestWidth = nWidth;
aPosAry.mnDestHeight = nHeight;
pGraphics->CopyBits( aPosAry, mpGraphics, this, this );
pNewVirDev->ReleaseGraphics( pGraphics );
ImplReleaseGraphics();
pSVData->mpDefInst->DestroyVirtualDevice( mpVirDev );
mpVirDev = pNewVirDev;
mnOutWidth = rNewSize.Width();
mnOutHeight = rNewSize.Height();
bRet = sal_True;
}
else
{
bRet = sal_False;
pSVData->mpDefInst->DestroyVirtualDevice( pNewVirDev );
}
}
else
bRet = sal_False;
}
return bRet;
}
// -----------------------------------------------------------------------
// #i32109#: Fill opaque areas correctly (without relying on
// fill/linecolor state)
void VirtualDevice::ImplFillOpaqueRectangle( const Rectangle& rRect )
{
// Set line and fill color to black (->opaque),
// fill rect with that (linecolor, too, because of
// those pesky missing pixel problems)
Push( PUSH_LINECOLOR | PUSH_FILLCOLOR );
SetLineColor( COL_BLACK );
SetFillColor( COL_BLACK );
DrawRect( rRect );
Pop();
}
// -----------------------------------------------------------------------
sal_Bool VirtualDevice::SetOutputSizePixel( const Size& rNewSize, sal_Bool bErase )
{
if( ImplSetOutputSizePixel(rNewSize, bErase) )
{
if( mnAlphaDepth != -1 )
{
// #110958# Setup alpha bitmap
if(mpAlphaVDev && mpAlphaVDev->GetOutputSizePixel() != rNewSize)
{
delete mpAlphaVDev;
mpAlphaVDev = 0L;
}
if( !mpAlphaVDev )
{
mpAlphaVDev = new VirtualDevice( *this, mnAlphaDepth );
mpAlphaVDev->ImplSetOutputSizePixel(rNewSize, bErase);
}
// TODO: copy full outdev state to new one, here. Also needed in outdev2.cxx:DrawOutDev
if( GetLineColor() != Color( COL_TRANSPARENT ) )
mpAlphaVDev->SetLineColor( COL_BLACK );
if( GetFillColor() != Color( COL_TRANSPARENT ) )
mpAlphaVDev->SetFillColor( COL_BLACK );
mpAlphaVDev->SetMapMode( GetMapMode() );
}
return sal_True;
}
return sal_False;
}
// -----------------------------------------------------------------------
void VirtualDevice::SetReferenceDevice( RefDevMode i_eRefDevMode )
{
sal_Int32 nDPIX = 600, nDPIY = 600;
switch( i_eRefDevMode )
{
case REFDEV_NONE:
default:
DBG_ASSERT( sal_False, "VDev::SetRefDev illegal argument!" );
break;
case REFDEV_MODE06:
nDPIX = nDPIY = 600;
break;
case REFDEV_MODE48:
nDPIX = nDPIY = 4800;
break;
case REFDEV_MODE_MSO1:
nDPIX = nDPIY = 6*1440;
break;
case REFDEV_MODE_PDF1:
nDPIX = nDPIY = 720;
break;
}
ImplSetReferenceDevice( i_eRefDevMode, nDPIX, nDPIY );
}
void VirtualDevice::SetReferenceDevice( sal_Int32 i_nDPIX, sal_Int32 i_nDPIY )
{
ImplSetReferenceDevice( REFDEV_CUSTOM, i_nDPIX, i_nDPIY );
}
void VirtualDevice::ImplSetReferenceDevice( RefDevMode i_eRefDevMode, sal_Int32 i_nDPIX, sal_Int32 i_nDPIY )
{
mnDPIX = i_nDPIX;
mnDPIY = i_nDPIY;
EnableOutput( sal_False ); // prevent output on reference device
mbScreenComp = sal_False;
// invalidate currently selected fonts
mbInitFont = sal_True;
mbNewFont = sal_True;
// avoid adjusting font lists when already in refdev mode
sal_uInt8 nOldRefDevMode = meRefDevMode;
sal_uInt8 nOldCompatFlag = (sal_uInt8)meRefDevMode & REFDEV_FORCE_ZERO_EXTLEAD;
meRefDevMode = (sal_uInt8)(i_eRefDevMode | nOldCompatFlag);
if( (nOldRefDevMode ^ nOldCompatFlag) != REFDEV_NONE )
return;
// the reference device should have only scalable fonts
// => clean up the original font lists before getting new ones
if ( mpFontEntry )
{
mpFontCache->Release( mpFontEntry );
mpFontEntry = NULL;
}
if ( mpGetDevFontList )
{
delete mpGetDevFontList;
mpGetDevFontList = NULL;
}
if ( mpGetDevSizeList )
{
delete mpGetDevSizeList;
mpGetDevSizeList = NULL;
}
// preserve global font lists
ImplSVData* pSVData = ImplGetSVData();
if( mpFontList && (mpFontList != pSVData->maGDIData.mpScreenFontList) )
delete mpFontList;
if( mpFontCache && (mpFontCache != pSVData->maGDIData.mpScreenFontCache) )
delete mpFontCache;
// get font list with scalable fonts only
ImplGetGraphics();
mpFontList = pSVData->maGDIData.mpScreenFontList->Clone( true, false );
// prepare to use new font lists
mpFontCache = new ImplFontCache( false );
}
// -----------------------------------------------------------------------
void VirtualDevice::Compat_ZeroExtleadBug()
{
meRefDevMode = (sal_uInt8)meRefDevMode | REFDEV_FORCE_ZERO_EXTLEAD;
}
// -----------------------------------------------------------------------