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/**************************************************************
*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*
*************************************************************/
// MARKER(update_precomp.py): autogen include statement, do not remove
#include "precompiled_vcl.hxx"
#include <vcl/metric.hxx>
#include <outfont.hxx>
#include <impfont.hxx>
#include <vector>
#include <set>
// =======================================================================
CmapResult::CmapResult( bool bSymbolic,
const sal_UCS4* pRangeCodes, int nRangeCount,
const int* pStartGlyphs, const sal_uInt16* pExtraGlyphIds )
: mpRangeCodes( pRangeCodes)
, mpStartGlyphs( pStartGlyphs)
, mpGlyphIds( pExtraGlyphIds)
, mnRangeCount( nRangeCount)
, mbSymbolic( bSymbolic)
, mbRecoded( false)
{}
// =======================================================================
ImplFontCharMap::ImplFontCharMap( const CmapResult& rCR )
: mpRangeCodes( rCR.mpRangeCodes )
, mpStartGlyphs( rCR.mpStartGlyphs )
, mpGlyphIds( rCR.mpGlyphIds )
, mnRangeCount( rCR.mnRangeCount )
, mnCharCount( 0 )
, mnRefCount( 1 )
{
const sal_UCS4* pRangePtr = mpRangeCodes;
for( int i = mnRangeCount; --i >= 0; pRangePtr += 2 )
{
sal_UCS4 cFirst = pRangePtr[0];
sal_UCS4 cLast = pRangePtr[1];
mnCharCount += cLast - cFirst;
}
}
static ImplFontCharMap* pDefaultImplFontCharMap = NULL;
static const sal_UCS4 aDefaultUnicodeRanges[] = {0x0020,0xD800, 0xE000,0xFFF0};
static const sal_UCS4 aDefaultSymbolRanges[] = {0x0020,0x0100, 0xF020,0xF100};
// -----------------------------------------------------------------------
bool ImplFontCharMap::IsDefaultMap() const
{
const bool bIsDefault = (mpRangeCodes == aDefaultUnicodeRanges) || (mpRangeCodes == aDefaultSymbolRanges);
return bIsDefault;
}
// -----------------------------------------------------------------------
ImplFontCharMap::~ImplFontCharMap()
{
if( IsDefaultMap() )
return;
delete[] mpRangeCodes;
delete[] mpStartGlyphs;
delete[] mpGlyphIds;
}
// -----------------------------------------------------------------------
ImplFontCharMap* ImplFontCharMap::GetDefaultMap( bool bSymbols)
{
if( pDefaultImplFontCharMap )
pDefaultImplFontCharMap->AddReference();
else
{
const sal_UCS4* pRangeCodes = aDefaultUnicodeRanges;
int nCodesCount = sizeof(aDefaultUnicodeRanges) / sizeof(*pRangeCodes);
if( bSymbols )
{
pRangeCodes = aDefaultSymbolRanges;
nCodesCount = sizeof(aDefaultSymbolRanges) / sizeof(*pRangeCodes);
}
CmapResult aDefaultCR( bSymbols, pRangeCodes, nCodesCount/2 );
pDefaultImplFontCharMap = new ImplFontCharMap( aDefaultCR );
}
return pDefaultImplFontCharMap;
}
// -----------------------------------------------------------------------
void ImplFontCharMap::AddReference( void) const
{
++mnRefCount;
}
// -----------------------------------------------------------------------
void ImplFontCharMap::DeReference( void) const
{
if( --mnRefCount <= 0 )
if( this != pDefaultImplFontCharMap )
delete this;
}
// -----------------------------------------------------------------------
int ImplFontCharMap::GetCharCount() const
{
return mnCharCount;
}
// -----------------------------------------------------------------------
int ImplFontCharMap::ImplFindRangeIndex( sal_UCS4 cChar ) const
{
int nLower = 0;
int nMid = mnRangeCount;
int nUpper = 2 * mnRangeCount - 1;
while( nLower < nUpper )
{
if( cChar >= mpRangeCodes[ nMid ] )
nLower = nMid;
else
nUpper = nMid - 1;
nMid = (nLower + nUpper + 1) / 2;
}
return nMid;
}
// -----------------------------------------------------------------------
bool ImplFontCharMap::HasChar( sal_UCS4 cChar ) const
{
bool bHasChar = false;
if( mpStartGlyphs == NULL ) { // only the char-ranges are known
const int nRange = ImplFindRangeIndex( cChar );
if( nRange==0 && cChar<mpRangeCodes[0] )
return false;
bHasChar = ((nRange & 1) == 0); // inside a range
} else { // glyph mapping is available
const int nGlyphIndex = GetGlyphIndex( cChar );
bHasChar = (nGlyphIndex != 0); // not the notdef-glyph
}
return bHasChar;
}
// -----------------------------------------------------------------------
int ImplFontCharMap::GetGlyphIndex( sal_UCS4 cChar ) const
{
// return -1 if the object doesn't know the glyph ids
if( !mpStartGlyphs )
return -1;
// return 0 if the unicode doesn't have a matching glyph
int nRange = ImplFindRangeIndex( cChar );
// check that we are inside any range
if( (nRange == 0) && (cChar < mpRangeCodes[0]) ) {
// symbol aliasing gives symbol fonts a second chance
const bool bSymbolic = (mpRangeCodes[0]>=0xF000) & (mpRangeCodes[1]<=0xF0FF);
if( !bSymbolic )
return 0;
// check for symbol aliasing (U+F0xx -> U+00xx)
nRange = ImplFindRangeIndex( cChar | 0xF000 );
}
// check that we are inside a range
if( (nRange & 1) != 0 )
return 0;
// get glyph index directly or indirectly
int nGlyphIndex = cChar - mpRangeCodes[ nRange ];
const int nStartIndex = mpStartGlyphs[ nRange/2 ];
if( nStartIndex >= 0 ) {
// the glyph index can be calculated
nGlyphIndex += nStartIndex;
} else {
// the glyphid array has the glyph index
nGlyphIndex = mpGlyphIds[ nGlyphIndex - nStartIndex];
}
return nGlyphIndex;
}
// -----------------------------------------------------------------------
// returns the number of chars supported by the font, which
// are inside the unicode range from cMin to cMax (inclusive)
int ImplFontCharMap::CountCharsInRange( sal_UCS4 cMin, sal_UCS4 cMax ) const
{
int nCount = 0;
// find and adjust range and char count for cMin
int nRangeMin = ImplFindRangeIndex( cMin );
if( nRangeMin & 1 )
++nRangeMin;
else if( cMin > mpRangeCodes[ nRangeMin ] )
nCount -= cMin - mpRangeCodes[ nRangeMin ];
// find and adjust range and char count for cMax
int nRangeMax = ImplFindRangeIndex( cMax );
if( nRangeMax & 1 )
--nRangeMax;
else
nCount -= mpRangeCodes[ nRangeMax+1 ] - cMax - 1;
// count chars in complete ranges between cMin and cMax
for( int i = nRangeMin; i <= nRangeMax; i+=2 )
nCount += mpRangeCodes[i+1] - mpRangeCodes[i];
return nCount;
}
// -----------------------------------------------------------------------
sal_UCS4 ImplFontCharMap::GetFirstChar() const
{
return mpRangeCodes[0];
}
// -----------------------------------------------------------------------
sal_UCS4 ImplFontCharMap::GetLastChar() const
{
return (mpRangeCodes[ 2*mnRangeCount-1 ] - 1);
}
// -----------------------------------------------------------------------
sal_UCS4 ImplFontCharMap::GetNextChar( sal_UCS4 cChar ) const
{
if( cChar < GetFirstChar() )
return GetFirstChar();
if( cChar >= GetLastChar() )
return GetLastChar();
int nRange = ImplFindRangeIndex( cChar + 1 );
if( nRange & 1 ) // outside of range?
return mpRangeCodes[ nRange + 1 ]; // => first in next range
return (cChar + 1);
}
// -----------------------------------------------------------------------
sal_UCS4 ImplFontCharMap::GetPrevChar( sal_UCS4 cChar ) const
{
if( cChar <= GetFirstChar() )
return GetFirstChar();
if( cChar > GetLastChar() )
return GetLastChar();
int nRange = ImplFindRangeIndex( cChar - 1 );
if( nRange & 1 ) // outside a range?
return (mpRangeCodes[ nRange ] - 1); // => last in prev range
return (cChar - 1);
}
// -----------------------------------------------------------------------
int ImplFontCharMap::GetIndexFromChar( sal_UCS4 cChar ) const
{
// TODO: improve linear walk?
int nCharIndex = 0;
const sal_UCS4* pRange = &mpRangeCodes[0];
for( int i = 0; i < mnRangeCount; ++i )
{
sal_UCS4 cFirst = *(pRange++);
sal_UCS4 cLast = *(pRange++);
if( cChar >= cLast )
nCharIndex += cLast - cFirst;
else if( cChar >= cFirst )
return nCharIndex + (cChar - cFirst);
else
break;
}
return -1;
}
// -----------------------------------------------------------------------
sal_UCS4 ImplFontCharMap::GetCharFromIndex( int nCharIndex ) const
{
// TODO: improve linear walk?
const sal_UCS4* pRange = &mpRangeCodes[0];
for( int i = 0; i < mnRangeCount; ++i )
{
sal_UCS4 cFirst = *(pRange++);
sal_UCS4 cLast = *(pRange++);
nCharIndex -= cLast - cFirst;
if( nCharIndex < 0 )
return (cLast + nCharIndex);
}
// we can only get here with an out-of-bounds charindex
return mpRangeCodes[0];
}
// =======================================================================
static unsigned GetUInt( const unsigned char* p ) { return((p[0]<<24)+(p[1]<<16)+(p[2]<<8)+p[3]);}
static unsigned Getsal_uInt16( const unsigned char* p ){ return((p[0]<<8) | p[1]);}
static int GetSShort( const unsigned char* p ){ return((static_cast<signed char>(p[0])<<8)|p[1]);}
// TODO: move CMAP parsing directly into the ImplFontCharMap class
bool ParseCMAP( const unsigned char* pCmap, int nLength, CmapResult& rResult )
{
rResult.mpRangeCodes = NULL;
rResult.mpStartGlyphs= NULL;
rResult.mpGlyphIds = NULL;
rResult.mnRangeCount = 0;
rResult.mbRecoded = false;
rResult.mbSymbolic = false;
// parse the table header and check for validity
if( !pCmap || (nLength < 24) )
return false;
if( Getsal_uInt16( pCmap ) != 0x0000 ) // simple check for CMAP corruption
return false;
int nSubTables = Getsal_uInt16( pCmap + 2 );
if( (nSubTables <= 0) || (nLength < (24 + 8*nSubTables)) )
return false;
// find the most interesting subtable in the CMAP
rtl_TextEncoding eRecodeFrom = RTL_TEXTENCODING_UNICODE;
int nOffset = 0;
int nFormat = -1;
int nBestVal = 0;
for( const unsigned char* p = pCmap + 4; --nSubTables >= 0; p += 8 )
{
int nPlatform = Getsal_uInt16( p );
int nEncoding = Getsal_uInt16( p+2 );
int nPlatformEncoding = (nPlatform << 8) + nEncoding;
int nValue;
rtl_TextEncoding eTmpEncoding = RTL_TEXTENCODING_UNICODE;
switch( nPlatformEncoding )
{
case 0x000: nValue = 20; break; // Unicode 1.0
case 0x001: nValue = 21; break; // Unicode 1.1
case 0x002: nValue = 22; break; // iso10646_1993
case 0x003: nValue = 23; break; // UCS-2
case 0x004: nValue = 24; break; // UCS-4
case 0x100: nValue = 22; break; // Mac Unicode<2.0
case 0x103: nValue = 23; break; // Mac Unicode>2.0
case 0x300: nValue = 5; rResult.mbSymbolic = true; break; // Win Symbol
case 0x301: nValue = 28; break; // Win UCS-2
case 0x30A: nValue = 29; break; // Win-UCS-4
case 0x302: nValue = 11; eTmpEncoding = RTL_TEXTENCODING_SHIFT_JIS; break;
case 0x303: nValue = 12; eTmpEncoding = RTL_TEXTENCODING_GB_18030; break;
case 0x304: nValue = 11; eTmpEncoding = RTL_TEXTENCODING_BIG5; break;
case 0x305: nValue = 11; eTmpEncoding = RTL_TEXTENCODING_MS_949; break;
case 0x306: nValue = 11; eTmpEncoding = RTL_TEXTENCODING_MS_1361; break;
default: nValue = 0; break;
}
if( nValue <= 0 ) // ignore unknown encodings
continue;
int nTmpOffset = GetUInt( p+4 );
int nTmpFormat = Getsal_uInt16( pCmap + nTmpOffset );
if( nTmpFormat == 12 ) // 32bit code -> glyph map format
nValue += 3;
else if( nTmpFormat != 4 ) // 16bit code -> glyph map format
continue; // ignore other formats
if( nBestVal < nValue )
{
nBestVal = nValue;
nOffset = nTmpOffset;
nFormat = nTmpFormat;
eRecodeFrom = eTmpEncoding;
}
}
// parse the best CMAP subtable
int nRangeCount = 0;
sal_UCS4* pCodePairs = NULL;
int* pStartGlyphs = NULL;
typedef std::vector<sal_uInt16> U16Vector;
U16Vector aGlyphIdArray;
aGlyphIdArray.reserve( 0x1000 );
aGlyphIdArray.push_back( 0 );
// format 4, the most common 16bit char mapping table
if( (nFormat == 4) && ((nOffset+16) < nLength) )
{
int nSegCountX2 = Getsal_uInt16( pCmap + nOffset + 6 );
nRangeCount = nSegCountX2/2 - 1;
pCodePairs = new sal_UCS4[ nRangeCount * 2 ];
pStartGlyphs = new int[ nRangeCount ];
const unsigned char* pLimitBase = pCmap + nOffset + 14;
const unsigned char* pBeginBase = pLimitBase + nSegCountX2 + 2;
const unsigned char* pDeltaBase = pBeginBase + nSegCountX2;
const unsigned char* pOffsetBase = pDeltaBase + nSegCountX2;
sal_UCS4* pCP = pCodePairs;
for( int i = 0; i < nRangeCount; ++i )
{
const sal_UCS4 cMinChar = Getsal_uInt16( pBeginBase + 2*i );
const sal_UCS4 cMaxChar = Getsal_uInt16( pLimitBase + 2*i );
const int nGlyphDelta = GetSShort( pDeltaBase + 2*i );
const int nRangeOffset = Getsal_uInt16( pOffsetBase + 2*i );
if( cMinChar > cMaxChar ) // no sane font should trigger this
break;
if( cMaxChar == 0xFFFF )
break;
*(pCP++) = cMinChar;
*(pCP++) = cMaxChar + 1;
if( !nRangeOffset ) {
// glyphid can be calculated directly
pStartGlyphs[i] = (cMinChar + nGlyphDelta) & 0xFFFF;
} else {
// update the glyphid-array with the glyphs in this range
pStartGlyphs[i] = -(int)aGlyphIdArray.size();
const unsigned char* pGlyphIdPtr = pOffsetBase + 2*i + nRangeOffset;
for( sal_UCS4 c = cMinChar; c <= cMaxChar; ++c, pGlyphIdPtr+=2 ) {
const int nGlyphIndex = Getsal_uInt16( pGlyphIdPtr ) + nGlyphDelta;
aGlyphIdArray.push_back( static_cast<sal_uInt16>(nGlyphIndex) );
}
}
}
nRangeCount = (pCP - pCodePairs) / 2;
}
// format 12, the most common 32bit char mapping table
else if( (nFormat == 12) && ((nOffset+16) < nLength) )
{
nRangeCount = GetUInt( pCmap + nOffset + 12 );
pCodePairs = new sal_UCS4[ nRangeCount * 2 ];
pStartGlyphs = new int[ nRangeCount ];
const unsigned char* pGroup = pCmap + nOffset + 16;
sal_UCS4* pCP = pCodePairs;
for( int i = 0; i < nRangeCount; ++i )
{
sal_UCS4 cMinChar = GetUInt( pGroup + 0 );
sal_UCS4 cMaxChar = GetUInt( pGroup + 4 );
int nGlyphId = GetUInt( pGroup + 8 );
pGroup += 12;
#if 0 // TODO: remove unicode baseplane clipping for UCS-4 support
if( cMinChar > 0xFFFF )
continue;
if( cMaxChar > 0xFFFF )
cMaxChar = 0xFFFF;
#else
if( cMinChar > cMaxChar ) // no sane font should trigger this
break;
#endif
*(pCP++) = cMinChar;
*(pCP++) = cMaxChar + 1;
pStartGlyphs[i] = nGlyphId;
}
nRangeCount = (pCP - pCodePairs) / 2;
}
// check if any subtable resulted in something usable
if( nRangeCount <= 0 )
{
delete[] pCodePairs;
delete[] pStartGlyphs;
// even when no CMAP is available we know it for symbol fonts
if( rResult.mbSymbolic )
{
pCodePairs = new sal_UCS4[4];
pCodePairs[0] = 0x0020; // aliased symbols
pCodePairs[1] = 0x0100;
pCodePairs[2] = 0xF020; // original symbols
pCodePairs[3] = 0xF100;
rResult.mpRangeCodes = pCodePairs;
rResult.mnRangeCount = 2;
return true;
}
return false;
}
// recode the code ranges to their unicode encoded ranges if needed
rtl_TextToUnicodeConverter aConverter = NULL;
rtl_UnicodeToTextContext aCvtContext = NULL;
rResult.mbRecoded = ( eRecodeFrom != RTL_TEXTENCODING_UNICODE );
if( rResult.mbRecoded )
{
aConverter = rtl_createTextToUnicodeConverter( eRecodeFrom );
aCvtContext = rtl_createTextToUnicodeContext( aConverter );
}
if( aConverter && aCvtContext )
{
// determine the set of supported unicodes from encoded ranges
typedef std::set<sal_UCS4> Ucs4Set;
Ucs4Set aSupportedUnicodes;
static const int NINSIZE = 64;
static const int NOUTSIZE = 64;
sal_Char cCharsInp[ NINSIZE ];
sal_Unicode cCharsOut[ NOUTSIZE ];
sal_UCS4* pCP = pCodePairs;
for( int i = 0; i < nRangeCount; ++i )
{
sal_UCS4 cMin = *(pCP++);
sal_UCS4 cEnd = *(pCP++);
while( cMin < cEnd )
{
int j = 0;
for(; (cMin < cEnd) && (j < NINSIZE); ++cMin )
{
if( cMin >= 0x0100 )
cCharsInp[ j++ ] = static_cast<sal_Char>(cMin >> 8);
if( (cMin >= 0x0100) || (cMin < 0x00A0) )
cCharsInp[ j++ ] = static_cast<sal_Char>(cMin);
}
sal_uInt32 nCvtInfo;
sal_Size nSrcCvtBytes;
int nOutLen = rtl_convertTextToUnicode(
aConverter, aCvtContext,
cCharsInp, j, cCharsOut, NOUTSIZE,
RTL_TEXTTOUNICODE_FLAGS_INVALID_IGNORE
| RTL_TEXTTOUNICODE_FLAGS_UNDEFINED_IGNORE,
&nCvtInfo, &nSrcCvtBytes );
for( j = 0; j < nOutLen; ++j )
aSupportedUnicodes.insert( cCharsOut[j] );
}
}
rtl_destroyTextToUnicodeConverter( aCvtContext );
rtl_destroyTextToUnicodeConverter( aConverter );
// convert the set of supported unicodes to ranges
typedef std::vector<sal_UCS4> Ucs4Vector;
Ucs4Vector aSupportedRanges;
Ucs4Set::const_iterator itChar = aSupportedUnicodes.begin();
for(; itChar != aSupportedUnicodes.end(); ++itChar )
{
if( aSupportedRanges.empty()
|| (aSupportedRanges.back() != *itChar) )
{
// add new range beginning with current unicode
aSupportedRanges.push_back( *itChar );
aSupportedRanges.push_back( 0 );
}
// extend existing range to include current unicode
aSupportedRanges.back() = *itChar + 1;
}
// glyph mapping for non-unicode fonts not implemented
delete[] pStartGlyphs;
pStartGlyphs = NULL;
aGlyphIdArray.clear();
// make a pCodePairs array using the vector from above
delete[] pCodePairs;
nRangeCount = aSupportedRanges.size() / 2;
if( nRangeCount <= 0 )
return false;
pCodePairs = new sal_UCS4[ nRangeCount * 2 ];
Ucs4Vector::const_iterator itInt = aSupportedRanges.begin();
for( pCP = pCodePairs; itInt != aSupportedRanges.end(); ++itInt )
*(pCP++) = *itInt;
}
// prepare the glyphid-array if needed
// TODO: merge ranges if they are close enough?
sal_uInt16* pGlyphIds = NULL;
if( !aGlyphIdArray.empty())
{
pGlyphIds = new sal_uInt16[ aGlyphIdArray.size() ];
sal_uInt16* pOut = pGlyphIds;
U16Vector::const_iterator it = aGlyphIdArray.begin();
while( it != aGlyphIdArray.end() )
*(pOut++) = *(it++);
}
// update the result struct
rResult.mpRangeCodes = pCodePairs;
rResult.mpStartGlyphs = pStartGlyphs;
rResult.mnRangeCount = nRangeCount;
rResult.mpGlyphIds = pGlyphIds;
return true;
}
// =======================================================================
FontCharMap::FontCharMap()
: mpImpl( ImplFontCharMap::GetDefaultMap() )
{}
// -----------------------------------------------------------------------
FontCharMap::~FontCharMap()
{
mpImpl->DeReference();
mpImpl = NULL;
}
// -----------------------------------------------------------------------
int FontCharMap::GetCharCount() const
{
return mpImpl->GetCharCount();
}
// -----------------------------------------------------------------------
int FontCharMap::CountCharsInRange( sal_UCS4 cMin, sal_UCS4 cMax ) const
{
return mpImpl->CountCharsInRange( cMin, cMax );
}
// -----------------------------------------------------------------------
void FontCharMap::Reset( const ImplFontCharMap* pNewMap )
{
if( pNewMap == NULL )
{
mpImpl->DeReference();
mpImpl = ImplFontCharMap::GetDefaultMap();
}
else if( pNewMap != mpImpl )
{
mpImpl->DeReference();
mpImpl = pNewMap;
mpImpl->AddReference();
}
}
// -----------------------------------------------------------------------
bool FontCharMap::IsDefaultMap() const
{
return mpImpl->IsDefaultMap();
}
// -----------------------------------------------------------------------
bool FontCharMap::HasChar( sal_UCS4 cChar ) const
{
return mpImpl->HasChar( cChar );
}
// -----------------------------------------------------------------------
sal_UCS4 FontCharMap::GetFirstChar() const
{
return mpImpl->GetFirstChar();
}
// -----------------------------------------------------------------------
sal_UCS4 FontCharMap::GetLastChar() const
{
return mpImpl->GetLastChar();
}
// -----------------------------------------------------------------------
sal_UCS4 FontCharMap::GetNextChar( sal_UCS4 cChar ) const
{
return mpImpl->GetNextChar( cChar );
}
// -----------------------------------------------------------------------
sal_UCS4 FontCharMap::GetPrevChar( sal_UCS4 cChar ) const
{
return mpImpl->GetPrevChar( cChar );
}
// -----------------------------------------------------------------------
int FontCharMap::GetIndexFromChar( sal_UCS4 cChar ) const
{
return mpImpl->GetIndexFromChar( cChar );
}
// -----------------------------------------------------------------------
sal_UCS4 FontCharMap::GetCharFromIndex( int nIndex ) const
{
return mpImpl->GetCharFromIndex( nIndex );
}
// =======================================================================
// on some systems we have to get the font attributes from the name table
// since neither head's macStyle nor OS/2's panose are easily available
// during font enumeration. macStyle bits would be not sufficient anyway
// and SFNT fonts on Mac usually do not contain an OS/2 table.
void UpdateAttributesFromPSName( const String& rPSName, ImplDevFontAttributes& rDFA )
{
ByteString aPSName( rPSName, RTL_TEXTENCODING_UTF8 );
aPSName.ToLowerAscii();
// TODO: use a multi-string ignore-case matcher once it becomes available
if( (aPSName.Search("regular") != STRING_NOTFOUND)
|| (aPSName.Search("normal") != STRING_NOTFOUND)
|| (aPSName.Search("roman") != STRING_NOTFOUND)
|| (aPSName.Search("medium") != STRING_NOTFOUND)
|| (aPSName.Search("plain") != STRING_NOTFOUND)
|| (aPSName.Search("standard") != STRING_NOTFOUND)
|| (aPSName.Search("std") != STRING_NOTFOUND) )
{
rDFA.meWidthType = WIDTH_NORMAL;
rDFA.meWeight = WEIGHT_NORMAL;
rDFA.meItalic = ITALIC_NONE;
}
// heuristics for font weight
if (aPSName.Search("extrablack") != STRING_NOTFOUND)
rDFA.meWeight = WEIGHT_BLACK;
else if (aPSName.Search("black") != STRING_NOTFOUND)
rDFA.meWeight = WEIGHT_BLACK;
#if 1
else if (aPSName.Search("book") != STRING_NOTFOUND)
rDFA.meWeight = WEIGHT_NORMAL;
#endif
else if( (aPSName.Search("semibold") != STRING_NOTFOUND)
|| (aPSName.Search("smbd") != STRING_NOTFOUND))
rDFA.meWeight = WEIGHT_SEMIBOLD;
else if( aPSName.Search("ultrabold") != STRING_NOTFOUND)
rDFA.meWeight = WEIGHT_ULTRABOLD;
else if( aPSName.Search("extrabold") != STRING_NOTFOUND)
rDFA.meWeight = WEIGHT_BLACK;
else if( (aPSName.Search("bold") != STRING_NOTFOUND)
|| (aPSName.Search("-bd") != STRING_NOTFOUND))
rDFA.meWeight = WEIGHT_BOLD;
else if( aPSName.Search("extralight") != STRING_NOTFOUND)
rDFA.meWeight = WEIGHT_ULTRALIGHT;
else if( aPSName.Search("ultralight") != STRING_NOTFOUND)
rDFA.meWeight = WEIGHT_ULTRALIGHT;
else if( aPSName.Search("light") != STRING_NOTFOUND)
rDFA.meWeight = WEIGHT_LIGHT;
else if( aPSName.Search("thin") != STRING_NOTFOUND)
rDFA.meWeight = WEIGHT_THIN;
else if( aPSName.Search("-w3") != STRING_NOTFOUND)
rDFA.meWeight = WEIGHT_LIGHT;
else if( aPSName.Search("-w4") != STRING_NOTFOUND)
rDFA.meWeight = WEIGHT_SEMILIGHT;
else if( aPSName.Search("-w5") != STRING_NOTFOUND)
rDFA.meWeight = WEIGHT_NORMAL;
else if( aPSName.Search("-w6") != STRING_NOTFOUND)
rDFA.meWeight = WEIGHT_SEMIBOLD;
else if( aPSName.Search("-w7") != STRING_NOTFOUND)
rDFA.meWeight = WEIGHT_BOLD;
else if( aPSName.Search("-w8") != STRING_NOTFOUND)
rDFA.meWeight = WEIGHT_ULTRABOLD;
else if( aPSName.Search("-w9") != STRING_NOTFOUND)
rDFA.meWeight = WEIGHT_BLACK;
// heuristics for font slant
if( (aPSName.Search("italic") != STRING_NOTFOUND)
|| (aPSName.Search(" ital") != STRING_NOTFOUND)
|| (aPSName.Search("cursive") != STRING_NOTFOUND)
|| (aPSName.Search("-it") != STRING_NOTFOUND)
|| (aPSName.Search("lightit") != STRING_NOTFOUND)
|| (aPSName.Search("mediumit") != STRING_NOTFOUND)
|| (aPSName.Search("boldit") != STRING_NOTFOUND)
|| (aPSName.Search("cnit") != STRING_NOTFOUND)
|| (aPSName.Search("bdcn") != STRING_NOTFOUND)
|| (aPSName.Search("bdit") != STRING_NOTFOUND)
|| (aPSName.Search("condit") != STRING_NOTFOUND)
|| (aPSName.Search("bookit") != STRING_NOTFOUND)
|| (aPSName.Search("blackit") != STRING_NOTFOUND) )
rDFA.meItalic = ITALIC_NORMAL;
if( (aPSName.Search("oblique") != STRING_NOTFOUND)
|| (aPSName.Search("inclined") != STRING_NOTFOUND)
|| (aPSName.Search("slanted") != STRING_NOTFOUND) )
rDFA.meItalic = ITALIC_OBLIQUE;
// heuristics for font width
if( (aPSName.Search("condensed") != STRING_NOTFOUND)
|| (aPSName.Search("-cond") != STRING_NOTFOUND)
|| (aPSName.Search("boldcond") != STRING_NOTFOUND)
|| (aPSName.Search("boldcn") != STRING_NOTFOUND)
|| (aPSName.Search("cnit") != STRING_NOTFOUND) )
rDFA.meWidthType = WIDTH_CONDENSED;
else if (aPSName.Search("narrow") != STRING_NOTFOUND)
rDFA.meWidthType = WIDTH_SEMI_CONDENSED;
else if (aPSName.Search("expanded") != STRING_NOTFOUND)
rDFA.meWidthType = WIDTH_EXPANDED;
else if (aPSName.Search("wide") != STRING_NOTFOUND)
rDFA.meWidthType = WIDTH_EXPANDED;
// heuristics for font pitch
if( (aPSName.Search("mono") != STRING_NOTFOUND)
|| (aPSName.Search("courier") != STRING_NOTFOUND)
|| (aPSName.Search("monaco") != STRING_NOTFOUND)
|| (aPSName.Search("typewriter") != STRING_NOTFOUND) )
rDFA.mePitch = PITCH_FIXED;
// heuristics for font family type
if( (aPSName.Search("script") != STRING_NOTFOUND)
|| (aPSName.Search("chancery") != STRING_NOTFOUND)
|| (aPSName.Search("zapfino") != STRING_NOTFOUND))
rDFA.meFamily = FAMILY_SCRIPT;
else if( (aPSName.Search("comic") != STRING_NOTFOUND)
|| (aPSName.Search("outline") != STRING_NOTFOUND)
|| (aPSName.Search("pinpoint") != STRING_NOTFOUND) )
rDFA.meFamily = FAMILY_DECORATIVE;
else if( (aPSName.Search("sans") != STRING_NOTFOUND)
|| (aPSName.Search("arial") != STRING_NOTFOUND) )
rDFA.meFamily = FAMILY_SWISS;
else if( (aPSName.Search("roman") != STRING_NOTFOUND)
|| (aPSName.Search("times") != STRING_NOTFOUND) )
rDFA.meFamily = FAMILY_ROMAN;
// heuristics for codepoint semantic
if( (aPSName.Search("symbol") != STRING_NOTFOUND)
|| (aPSName.Search("dings") != STRING_NOTFOUND)
|| (aPSName.Search("dingbats") != STRING_NOTFOUND)
|| (aPSName.Search("braille") != STRING_NOTFOUND)
|| (aPSName.Search("ornaments") != STRING_NOTFOUND)
|| (aPSName.Search("embellishments") != STRING_NOTFOUND) )
rDFA.mbSymbolFlag = true;
// #i100020# special heuristic for names with single-char styles
// NOTE: we are checking name that hasn't been lower-cased
if( rPSName.Len() > 3 )
{
int i = rPSName.Len();
sal_Unicode c = rPSName.GetChar( --i );
if( c == 'C' ) { // "capitals"
rDFA.meFamily = FAMILY_DECORATIVE;
c = rPSName.GetChar( --i );
}
if( c == 'O' ) { // CFF-based OpenType
c = rPSName.GetChar( --i );
}
if( c == 'I' ) { // "italic"
rDFA.meItalic = ITALIC_NORMAL;
c = rPSName.GetChar( --i );
}
if( c == 'B' ) // "bold"
rDFA.meWeight = WEIGHT_BOLD;
if( c == 'C' ) // "capitals"
rDFA.meFamily = FAMILY_DECORATIVE;
// TODO: check that all single-char styles have been resolved?
}
}
// =======================================================================