| /************************************************************** |
| * |
| * Licensed to the Apache Software Foundation (ASF) under one |
| * or more contributor license agreements. See the NOTICE file |
| * distributed with this work for additional information |
| * regarding copyright ownership. The ASF licenses this file |
| * to you under the Apache License, Version 2.0 (the |
| * "License"); you may not use this file except in compliance |
| * with the License. You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, |
| * software distributed under the License is distributed on an |
| * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY |
| * KIND, either express or implied. See the License for the |
| * specific language governing permissions and limitations |
| * under the License. |
| * |
| *************************************************************/ |
| |
| |
| |
| // MARKER(update_precomp.py): autogen include statement, do not remove |
| #include "precompiled_vcl.hxx" |
| |
| #include <stdlib.h> |
| #include <vos/macros.hxx> |
| #include <vcl/bmpacc.hxx> |
| #include <vcl/bitmap.hxx> |
| |
| // ----------- |
| // - Defines - |
| // ----------- |
| |
| #define S2(a,b) { register long t; if( ( t = b - a ) < 0 ) { a += t; b -= t; } } |
| #define MN3(a,b,c) S2(a,b); S2(a,c); |
| #define MX3(a,b,c) S2(b,c); S2(a,c); |
| #define MNMX3(a,b,c) MX3(a,b,c); S2(a,b); |
| #define MNMX4(a,b,c,d) S2(a,b); S2(c,d); S2(a,c); S2(b,d); |
| #define MNMX5(a,b,c,d,e) S2(a,b); S2(c,d); MN3(a,c,e); MX3(b,d,e); |
| #define MNMX6(a,b,c,d,e,f) S2(a,d); S2(b,e); S2(c,f); MN3(a,b,c); MX3(d,e,f); |
| |
| // ---------- |
| // - Bitmap - |
| // ---------- |
| |
| sal_Bool Bitmap::Filter( BmpFilter eFilter, const BmpFilterParam* pFilterParam, const Link* pProgress ) |
| { |
| sal_Bool bRet = sal_False; |
| |
| switch( eFilter ) |
| { |
| case( BMP_FILTER_SMOOTH ): |
| { |
| const long pSmoothMatrix[] = { 1, 2, 1, 2, 5, 2, 1, 2, 1 }; |
| bRet = ImplConvolute3( &pSmoothMatrix[ 0 ], 17, pFilterParam, pProgress ); |
| } |
| break; |
| |
| case( BMP_FILTER_SHARPEN ): |
| { |
| const long pSharpenMatrix[] = { -1, -1, -1, -1, 16, -1, -1, -1, -1 }; |
| bRet = ImplConvolute3( &pSharpenMatrix[ 0 ], 8, pFilterParam, pProgress ); |
| } |
| break; |
| |
| case( BMP_FILTER_REMOVENOISE ): |
| bRet = ImplMedianFilter( pFilterParam, pProgress ); |
| break; |
| |
| case( BMP_FILTER_SOBEL_GREY ): |
| bRet = ImplSobelGrey( pFilterParam, pProgress ); |
| break; |
| |
| case( BMP_FILTER_SOLARIZE ): |
| bRet = ImplSolarize( pFilterParam, pProgress ); |
| break; |
| |
| case( BMP_FILTER_SEPIA ): |
| bRet = ImplSepia( pFilterParam, pProgress ); |
| break; |
| |
| case( BMP_FILTER_MOSAIC ): |
| bRet = ImplMosaic( pFilterParam, pProgress ); |
| break; |
| |
| case( BMP_FILTER_EMBOSS_GREY ): |
| bRet = ImplEmbossGrey( pFilterParam, pProgress ); |
| break; |
| |
| case( BMP_FILTER_POPART ): |
| bRet = ImplPopArt( pFilterParam, pProgress ); |
| break; |
| |
| default: |
| DBG_ERROR( "Bitmap::Convert(): Unsupported filter" ); |
| break; |
| } |
| |
| return bRet; |
| } |
| |
| // ----------------------------------------------------------------------------- |
| |
| sal_Bool Bitmap::ImplConvolute3( const long* pMatrix, long nDivisor, |
| const BmpFilterParam* /*pFilterParam*/, const Link* /*pProgress*/ ) |
| { |
| BitmapReadAccess* pReadAcc = AcquireReadAccess(); |
| sal_Bool bRet = sal_False; |
| |
| if( pReadAcc ) |
| { |
| Bitmap aNewBmp( GetSizePixel(), 24 ); |
| BitmapWriteAccess* pWriteAcc = aNewBmp.AcquireWriteAccess(); |
| |
| if( pWriteAcc ) |
| { |
| const long nWidth = pWriteAcc->Width(), nWidth2 = nWidth + 2; |
| const long nHeight = pWriteAcc->Height(), nHeight2 = nHeight + 2; |
| long* pColm = new long[ nWidth2 ]; |
| long* pRows = new long[ nHeight2 ]; |
| BitmapColor* pColRow1 = (BitmapColor*) new sal_uInt8[ sizeof( BitmapColor ) * nWidth2 ]; |
| BitmapColor* pColRow2 = (BitmapColor*) new sal_uInt8[ sizeof( BitmapColor ) * nWidth2 ]; |
| BitmapColor* pColRow3 = (BitmapColor*) new sal_uInt8[ sizeof( BitmapColor ) * nWidth2 ]; |
| BitmapColor* pRowTmp1 = pColRow1; |
| BitmapColor* pRowTmp2 = pColRow2; |
| BitmapColor* pRowTmp3 = pColRow3; |
| BitmapColor* pColor; |
| long nY, nX, i, nSumR, nSumG, nSumB, nMatrixVal, nTmp; |
| long (*pKoeff)[ 256 ] = new long[ 9 ][ 256 ]; |
| long* pTmp; |
| |
| // create LUT of products of matrix value and possible color component values |
| for( nY = 0; nY < 9; nY++ ) |
| for( nX = nTmp = 0, nMatrixVal = pMatrix[ nY ]; nX < 256; nX++, nTmp += nMatrixVal ) |
| pKoeff[ nY ][ nX ] = nTmp; |
| |
| // create column LUT |
| for( i = 0; i < nWidth2; i++ ) |
| pColm[ i ] = ( i > 0 ) ? ( i - 1 ) : 0; |
| |
| pColm[ nWidth + 1 ] = pColm[ nWidth ]; |
| |
| // create row LUT |
| for( i = 0; i < nHeight2; i++ ) |
| pRows[ i ] = ( i > 0 ) ? ( i - 1 ) : 0; |
| |
| pRows[ nHeight + 1 ] = pRows[ nHeight ]; |
| |
| // read first three rows of bitmap color |
| for( i = 0; i < nWidth2; i++ ) |
| { |
| pColRow1[ i ] = pReadAcc->GetColor( pRows[ 0 ], pColm[ i ] ); |
| pColRow2[ i ] = pReadAcc->GetColor( pRows[ 1 ], pColm[ i ] ); |
| pColRow3[ i ] = pReadAcc->GetColor( pRows[ 2 ], pColm[ i ] ); |
| } |
| |
| // do convolution |
| for( nY = 0; nY < nHeight; ) |
| { |
| for( nX = 0; nX < nWidth; nX++ ) |
| { |
| // first row |
| nSumR = ( pTmp = pKoeff[ 0 ] )[ ( pColor = pRowTmp1 + nX )->GetRed() ]; |
| nSumG = pTmp[ pColor->GetGreen() ]; |
| nSumB = pTmp[ pColor->GetBlue() ]; |
| |
| nSumR += ( pTmp = pKoeff[ 1 ] )[ ( ++pColor )->GetRed() ]; |
| nSumG += pTmp[ pColor->GetGreen() ]; |
| nSumB += pTmp[ pColor->GetBlue() ]; |
| |
| nSumR += ( pTmp = pKoeff[ 2 ] )[ ( ++pColor )->GetRed() ]; |
| nSumG += pTmp[ pColor->GetGreen() ]; |
| nSumB += pTmp[ pColor->GetBlue() ]; |
| |
| // second row |
| nSumR += ( pTmp = pKoeff[ 3 ] )[ ( pColor = pRowTmp2 + nX )->GetRed() ]; |
| nSumG += pTmp[ pColor->GetGreen() ]; |
| nSumB += pTmp[ pColor->GetBlue() ]; |
| |
| nSumR += ( pTmp = pKoeff[ 4 ] )[ ( ++pColor )->GetRed() ]; |
| nSumG += pTmp[ pColor->GetGreen() ]; |
| nSumB += pTmp[ pColor->GetBlue() ]; |
| |
| nSumR += ( pTmp = pKoeff[ 5 ] )[ ( ++pColor )->GetRed() ]; |
| nSumG += pTmp[ pColor->GetGreen() ]; |
| nSumB += pTmp[ pColor->GetBlue() ]; |
| |
| // third row |
| nSumR += ( pTmp = pKoeff[ 6 ] )[ ( pColor = pRowTmp3 + nX )->GetRed() ]; |
| nSumG += pTmp[ pColor->GetGreen() ]; |
| nSumB += pTmp[ pColor->GetBlue() ]; |
| |
| nSumR += ( pTmp = pKoeff[ 7 ] )[ ( ++pColor )->GetRed() ]; |
| nSumG += pTmp[ pColor->GetGreen() ]; |
| nSumB += pTmp[ pColor->GetBlue() ]; |
| |
| nSumR += ( pTmp = pKoeff[ 8 ] )[ ( ++pColor )->GetRed() ]; |
| nSumG += pTmp[ pColor->GetGreen() ]; |
| nSumB += pTmp[ pColor->GetBlue() ]; |
| |
| // calculate destination color |
| pWriteAcc->SetPixel( nY, nX, BitmapColor( (sal_uInt8) MinMax( nSumR / nDivisor, 0, 255 ), |
| (sal_uInt8) MinMax( nSumG / nDivisor, 0, 255 ), |
| (sal_uInt8) MinMax( nSumB / nDivisor, 0, 255 ) ) ); |
| } |
| |
| if( ++nY < nHeight ) |
| { |
| if( pRowTmp1 == pColRow1 ) |
| pRowTmp1 = pColRow2, pRowTmp2 = pColRow3, pRowTmp3 = pColRow1; |
| else if( pRowTmp1 == pColRow2 ) |
| pRowTmp1 = pColRow3, pRowTmp2 = pColRow1, pRowTmp3 = pColRow2; |
| else |
| pRowTmp1 = pColRow1, pRowTmp2 = pColRow2, pRowTmp3 = pColRow3; |
| |
| for( i = 0; i < nWidth2; i++ ) |
| pRowTmp3[ i ] = pReadAcc->GetColor( pRows[ nY + 2 ], pColm[ i ] ); |
| } |
| } |
| |
| delete[] pKoeff; |
| delete[] (sal_uInt8*) pColRow1; |
| delete[] (sal_uInt8*) pColRow2; |
| delete[] (sal_uInt8*) pColRow3; |
| delete[] pColm; |
| delete[] pRows; |
| |
| aNewBmp.ReleaseAccess( pWriteAcc ); |
| |
| bRet = sal_True; |
| } |
| |
| ReleaseAccess( pReadAcc ); |
| |
| if( bRet ) |
| { |
| const MapMode aMap( maPrefMapMode ); |
| const Size aSize( maPrefSize ); |
| |
| *this = aNewBmp; |
| |
| maPrefMapMode = aMap; |
| maPrefSize = aSize; |
| } |
| } |
| |
| return bRet; |
| } |
| |
| // ----------------------------------------------------------------------------- |
| |
| sal_Bool Bitmap::ImplMedianFilter( const BmpFilterParam* /*pFilterParam*/, const Link* /*pProgress*/ ) |
| { |
| BitmapReadAccess* pReadAcc = AcquireReadAccess(); |
| sal_Bool bRet = sal_False; |
| |
| if( pReadAcc ) |
| { |
| Bitmap aNewBmp( GetSizePixel(), 24 ); |
| BitmapWriteAccess* pWriteAcc = aNewBmp.AcquireWriteAccess(); |
| |
| if( pWriteAcc ) |
| { |
| const long nWidth = pWriteAcc->Width(), nWidth2 = nWidth + 2; |
| const long nHeight = pWriteAcc->Height(), nHeight2 = nHeight + 2; |
| long* pColm = new long[ nWidth2 ]; |
| long* pRows = new long[ nHeight2 ]; |
| BitmapColor* pColRow1 = (BitmapColor*) new sal_uInt8[ sizeof( BitmapColor ) * nWidth2 ]; |
| BitmapColor* pColRow2 = (BitmapColor*) new sal_uInt8[ sizeof( BitmapColor ) * nWidth2 ]; |
| BitmapColor* pColRow3 = (BitmapColor*) new sal_uInt8[ sizeof( BitmapColor ) * nWidth2 ]; |
| BitmapColor* pRowTmp1 = pColRow1; |
| BitmapColor* pRowTmp2 = pColRow2; |
| BitmapColor* pRowTmp3 = pColRow3; |
| BitmapColor* pColor; |
| long nY, nX, i; |
| long nR1, nR2, nR3, nR4, nR5, nR6, nR7, nR8, nR9; |
| long nG1, nG2, nG3, nG4, nG5, nG6, nG7, nG8, nG9; |
| long nB1, nB2, nB3, nB4, nB5, nB6, nB7, nB8, nB9; |
| |
| // create column LUT |
| for( i = 0; i < nWidth2; i++ ) |
| pColm[ i ] = ( i > 0 ) ? ( i - 1 ) : 0; |
| |
| pColm[ nWidth + 1 ] = pColm[ nWidth ]; |
| |
| // create row LUT |
| for( i = 0; i < nHeight2; i++ ) |
| pRows[ i ] = ( i > 0 ) ? ( i - 1 ) : 0; |
| |
| pRows[ nHeight + 1 ] = pRows[ nHeight ]; |
| |
| // read first three rows of bitmap color |
| if (nHeight2 > 2) |
| { |
| for( i = 0; i < nWidth2; i++ ) |
| { |
| pColRow1[ i ] = pReadAcc->GetColor( pRows[ 0 ], pColm[ i ] ); |
| pColRow2[ i ] = pReadAcc->GetColor( pRows[ 1 ], pColm[ i ] ); |
| pColRow3[ i ] = pReadAcc->GetColor( pRows[ 2 ], pColm[ i ] ); |
| } |
| } |
| |
| // do median filtering |
| for( nY = 0; nY < nHeight; ) |
| { |
| for( nX = 0; nX < nWidth; nX++ ) |
| { |
| nR1 = ( pColor = pRowTmp1 + nX )->GetRed(), nG1 = pColor->GetGreen(), nB1 = pColor->GetBlue(); |
| nR2 = ( ++pColor )->GetRed(), nG2 = pColor->GetGreen(), nB2 = pColor->GetBlue(); |
| nR3 = ( ++pColor )->GetRed(), nG3 = pColor->GetGreen(), nB3 = pColor->GetBlue(); |
| |
| nR4 = ( pColor = pRowTmp2 + nX )->GetRed(), nG4 = pColor->GetGreen(), nB4 = pColor->GetBlue(); |
| nR5 = ( ++pColor )->GetRed(), nG5 = pColor->GetGreen(), nB5 = pColor->GetBlue(); |
| nR6 = ( ++pColor )->GetRed(), nG6 = pColor->GetGreen(), nB6 = pColor->GetBlue(); |
| |
| nR7 = ( pColor = pRowTmp3 + nX )->GetRed(), nG7 = pColor->GetGreen(), nB7 = pColor->GetBlue(); |
| nR8 = ( ++pColor )->GetRed(), nG8 = pColor->GetGreen(), nB8 = pColor->GetBlue(); |
| nR9 = ( ++pColor )->GetRed(), nG9 = pColor->GetGreen(), nB9 = pColor->GetBlue(); |
| |
| MNMX6( nR1, nR2, nR3, nR4, nR5, nR6 ); |
| MNMX5( nR7, nR2, nR3, nR4, nR5 ); |
| MNMX4( nR8, nR2, nR3, nR4 ); |
| MNMX3( nR9, nR2, nR3 ); |
| |
| MNMX6( nG1, nG2, nG3, nG4, nG5, nG6 ); |
| MNMX5( nG7, nG2, nG3, nG4, nG5 ); |
| MNMX4( nG8, nG2, nG3, nG4 ); |
| MNMX3( nG9, nG2, nG3 ); |
| |
| MNMX6( nB1, nB2, nB3, nB4, nB5, nB6 ); |
| MNMX5( nB7, nB2, nB3, nB4, nB5 ); |
| MNMX4( nB8, nB2, nB3, nB4 ); |
| MNMX3( nB9, nB2, nB3 ); |
| |
| // set destination color |
| pWriteAcc->SetPixel( nY, nX, BitmapColor( (sal_uInt8) nR2, (sal_uInt8) nG2, (sal_uInt8) nB2 ) ); |
| } |
| |
| if( ++nY < nHeight ) |
| { |
| if( pRowTmp1 == pColRow1 ) |
| pRowTmp1 = pColRow2, pRowTmp2 = pColRow3, pRowTmp3 = pColRow1; |
| else if( pRowTmp1 == pColRow2 ) |
| pRowTmp1 = pColRow3, pRowTmp2 = pColRow1, pRowTmp3 = pColRow2; |
| else |
| pRowTmp1 = pColRow1, pRowTmp2 = pColRow2, pRowTmp3 = pColRow3; |
| |
| for( i = 0; i < nWidth2; i++ ) |
| pRowTmp3[ i ] = pReadAcc->GetColor( pRows[ nY + 2 ], pColm[ i ] ); |
| } |
| } |
| |
| delete[] (sal_uInt8*) pColRow1; |
| delete[] (sal_uInt8*) pColRow2; |
| delete[] (sal_uInt8*) pColRow3; |
| delete[] pColm; |
| delete[] pRows; |
| |
| aNewBmp.ReleaseAccess( pWriteAcc ); |
| |
| bRet = sal_True; |
| } |
| |
| ReleaseAccess( pReadAcc ); |
| |
| if( bRet ) |
| { |
| const MapMode aMap( maPrefMapMode ); |
| const Size aSize( maPrefSize ); |
| |
| *this = aNewBmp; |
| |
| maPrefMapMode = aMap; |
| maPrefSize = aSize; |
| } |
| } |
| |
| return bRet; |
| } |
| |
| // ----------------------------------------------------------------------------- |
| |
| sal_Bool Bitmap::ImplSobelGrey( const BmpFilterParam* /*pFilterParam*/, const Link* /*pProgress*/ ) |
| { |
| sal_Bool bRet = ImplMakeGreyscales( 256 ); |
| |
| if( bRet ) |
| { |
| bRet = sal_False; |
| |
| BitmapReadAccess* pReadAcc = AcquireReadAccess(); |
| |
| if( pReadAcc ) |
| { |
| Bitmap aNewBmp( GetSizePixel(), 8, &pReadAcc->GetPalette() ); |
| BitmapWriteAccess* pWriteAcc = aNewBmp.AcquireWriteAccess(); |
| |
| if( pWriteAcc ) |
| { |
| BitmapColor aGrey( (sal_uInt8) 0 ); |
| const long nWidth = pWriteAcc->Width(); |
| const long nHeight = pWriteAcc->Height(); |
| const long nMask111 = -1, nMask121 = 0, nMask131 = 1; |
| const long nMask211 = -2, nMask221 = 0, nMask231 = 2; |
| const long nMask311 = -1, nMask321 = 0, nMask331 = 1; |
| const long nMask112 = 1, nMask122 = 2, nMask132 = 1; |
| const long nMask212 = 0, nMask222 = 0, nMask232 = 0; |
| const long nMask312 = -1, nMask322 = -2, nMask332 = -1; |
| long nGrey11, nGrey12, nGrey13; |
| long nGrey21, nGrey22, nGrey23; |
| long nGrey31, nGrey32, nGrey33; |
| long* pHMap = new long[ nWidth + 2 ]; |
| long* pVMap = new long[ nHeight + 2 ]; |
| long nX, nY, nSum1, nSum2; |
| |
| // fill mapping tables |
| pHMap[ 0 ] = 0; |
| for( nX = 1; nX <= nWidth; nX++ ) |
| pHMap[ nX ] = nX - 1; |
| pHMap[ nWidth + 1 ] = nWidth - 1; |
| |
| pVMap[ 0 ] = 0; |
| for( nY = 1; nY <= nHeight; nY++ ) |
| pVMap[ nY ] = nY - 1; |
| pVMap[ nHeight + 1 ] = nHeight - 1; |
| |
| for( nY = 0; nY < nHeight ; nY++ ) |
| { |
| nGrey11 = pReadAcc->GetPixel( pVMap[ nY ], pHMap[ 0 ] ).GetIndex(); |
| nGrey12 = pReadAcc->GetPixel( pVMap[ nY ], pHMap[ 1 ] ).GetIndex(); |
| nGrey13 = pReadAcc->GetPixel( pVMap[ nY ], pHMap[ 2 ] ).GetIndex(); |
| nGrey21 = pReadAcc->GetPixel( pVMap[ nY + 1 ], pHMap[ 0 ] ).GetIndex(); |
| nGrey22 = pReadAcc->GetPixel( pVMap[ nY + 1 ], pHMap[ 1 ] ).GetIndex(); |
| nGrey23 = pReadAcc->GetPixel( pVMap[ nY + 1 ], pHMap[ 2 ] ).GetIndex(); |
| nGrey31 = pReadAcc->GetPixel( pVMap[ nY + 2 ], pHMap[ 0 ] ).GetIndex(); |
| nGrey32 = pReadAcc->GetPixel( pVMap[ nY + 2 ], pHMap[ 1 ] ).GetIndex(); |
| nGrey33 = pReadAcc->GetPixel( pVMap[ nY + 2 ], pHMap[ 2 ] ).GetIndex(); |
| |
| for( nX = 0; nX < nWidth; nX++ ) |
| { |
| nSum1 = nSum2 = 0; |
| |
| nSum1 += nMask111 * nGrey11; |
| nSum2 += nMask112 * nGrey11; |
| |
| nSum1 += nMask121 * nGrey12; |
| nSum2 += nMask122 * nGrey12; |
| |
| nSum1 += nMask131 * nGrey13; |
| nSum2 += nMask132 * nGrey13; |
| |
| nSum1 += nMask211 * nGrey21; |
| nSum2 += nMask212 * nGrey21; |
| |
| nSum1 += nMask221 * nGrey22; |
| nSum2 += nMask222 * nGrey22; |
| |
| nSum1 += nMask231 * nGrey23; |
| nSum2 += nMask232 * nGrey23; |
| |
| nSum1 += nMask311 * nGrey31; |
| nSum2 += nMask312 * nGrey31; |
| |
| nSum1 += nMask321 * nGrey32; |
| nSum2 += nMask322 * nGrey32; |
| |
| nSum1 += nMask331 * nGrey33; |
| nSum2 += nMask332 * nGrey33; |
| |
| nSum1 = (long) sqrt( (double)( nSum1 * nSum1 + nSum2 * nSum2 ) ); |
| aGrey.SetIndex( ~(sal_uInt8) VOS_BOUND( nSum1, 0, 255 ) ); |
| pWriteAcc->SetPixel( nY, nX, aGrey ); |
| |
| if( nX < ( nWidth - 1 ) ) |
| { |
| const long nNextX = pHMap[ nX + 3 ]; |
| |
| nGrey11 = nGrey12; nGrey12 = nGrey13; nGrey13 = pReadAcc->GetPixel( pVMap[ nY ], nNextX ).GetIndex(); |
| nGrey21 = nGrey22; nGrey22 = nGrey23; nGrey23 = pReadAcc->GetPixel( pVMap[ nY + 1 ], nNextX ).GetIndex(); |
| nGrey31 = nGrey32; nGrey32 = nGrey33; nGrey33 = pReadAcc->GetPixel( pVMap[ nY + 2 ], nNextX ).GetIndex(); |
| } |
| } |
| } |
| |
| delete[] pHMap; |
| delete[] pVMap; |
| aNewBmp.ReleaseAccess( pWriteAcc ); |
| bRet = sal_True; |
| } |
| |
| ReleaseAccess( pReadAcc ); |
| |
| if( bRet ) |
| { |
| const MapMode aMap( maPrefMapMode ); |
| const Size aSize( maPrefSize ); |
| |
| *this = aNewBmp; |
| |
| maPrefMapMode = aMap; |
| maPrefSize = aSize; |
| } |
| } |
| } |
| |
| return bRet; |
| } |
| |
| // ----------------------------------------------------------------------------- |
| |
| sal_Bool Bitmap::ImplEmbossGrey( const BmpFilterParam* pFilterParam, const Link* /*pProgress*/ ) |
| { |
| sal_Bool bRet = ImplMakeGreyscales( 256 ); |
| |
| if( bRet ) |
| { |
| bRet = sal_False; |
| |
| BitmapReadAccess* pReadAcc = AcquireReadAccess(); |
| |
| if( pReadAcc ) |
| { |
| Bitmap aNewBmp( GetSizePixel(), 8, &pReadAcc->GetPalette() ); |
| BitmapWriteAccess* pWriteAcc = aNewBmp.AcquireWriteAccess(); |
| |
| if( pWriteAcc ) |
| { |
| BitmapColor aGrey( (sal_uInt8) 0 ); |
| const long nWidth = pWriteAcc->Width(); |
| const long nHeight = pWriteAcc->Height(); |
| long nGrey11, nGrey12, nGrey13; |
| long nGrey21, nGrey22, nGrey23; |
| long nGrey31, nGrey32, nGrey33; |
| double fAzim = ( ( pFilterParam && pFilterParam->meFilter == BMP_FILTER_EMBOSS_GREY ) ? |
| ( pFilterParam->maEmbossAngles.mnAzimuthAngle100 * 0.01 ) : 0.0 ) * F_PI180; |
| double fElev = ( ( pFilterParam && pFilterParam->meFilter == BMP_FILTER_EMBOSS_GREY ) ? |
| ( pFilterParam->maEmbossAngles.mnElevationAngle100 * 0.01 ) : 90.0 ) * F_PI180; |
| long* pHMap = new long[ nWidth + 2 ]; |
| long* pVMap = new long[ nHeight + 2 ]; |
| long nX, nY, nNx, nNy, nDotL; |
| const long nLx = FRound( cos( fAzim ) * cos( fElev ) * 255.0 ); |
| const long nLy = FRound( sin( fAzim ) * cos( fElev ) * 255.0 ); |
| const long nLz = FRound( sin( fElev ) * 255.0 ); |
| const long nZ2 = ( ( 6 * 255 ) / 4 ) * ( ( 6 * 255 ) / 4 ); |
| const long nNzLz = ( ( 6 * 255 ) / 4 ) * nLz; |
| const sal_uInt8 cLz = (sal_uInt8) VOS_BOUND( nLz, 0, 255 ); |
| |
| // fill mapping tables |
| pHMap[ 0 ] = 0; |
| for( nX = 1; nX <= nWidth; nX++ ) |
| pHMap[ nX ] = nX - 1; |
| pHMap[ nWidth + 1 ] = nWidth - 1; |
| |
| pVMap[ 0 ] = 0; |
| for( nY = 1; nY <= nHeight; nY++ ) |
| pVMap[ nY ] = nY - 1; |
| pVMap[ nHeight + 1 ] = nHeight - 1; |
| |
| for( nY = 0; nY < nHeight ; nY++ ) |
| { |
| nGrey11 = pReadAcc->GetPixel( pVMap[ nY ], pHMap[ 0 ] ).GetIndex(); |
| nGrey12 = pReadAcc->GetPixel( pVMap[ nY ], pHMap[ 1 ] ).GetIndex(); |
| nGrey13 = pReadAcc->GetPixel( pVMap[ nY ], pHMap[ 2 ] ).GetIndex(); |
| nGrey21 = pReadAcc->GetPixel( pVMap[ nY + 1 ], pHMap[ 0 ] ).GetIndex(); |
| nGrey22 = pReadAcc->GetPixel( pVMap[ nY + 1 ], pHMap[ 1 ] ).GetIndex(); |
| nGrey23 = pReadAcc->GetPixel( pVMap[ nY + 1 ], pHMap[ 2 ] ).GetIndex(); |
| nGrey31 = pReadAcc->GetPixel( pVMap[ nY + 2 ], pHMap[ 0 ] ).GetIndex(); |
| nGrey32 = pReadAcc->GetPixel( pVMap[ nY + 2 ], pHMap[ 1 ] ).GetIndex(); |
| nGrey33 = pReadAcc->GetPixel( pVMap[ nY + 2 ], pHMap[ 2 ] ).GetIndex(); |
| |
| for( nX = 0; nX < nWidth; nX++ ) |
| { |
| nNx = nGrey11 + nGrey21 + nGrey31 - nGrey13 - nGrey23 - nGrey33; |
| nNy = nGrey31 + nGrey32 + nGrey33 - nGrey11 - nGrey12 - nGrey13; |
| |
| if( !nNx && !nNy ) |
| aGrey.SetIndex( cLz ); |
| else if( ( nDotL = nNx * nLx + nNy * nLy +nNzLz ) < 0 ) |
| aGrey.SetIndex( 0 ); |
| else |
| { |
| const double fGrey = nDotL / sqrt( (double)(nNx * nNx + nNy * nNy + nZ2) ); |
| aGrey.SetIndex( (sal_uInt8) VOS_BOUND( fGrey, 0, 255 ) ); |
| } |
| |
| pWriteAcc->SetPixel( nY, nX, aGrey ); |
| |
| if( nX < ( nWidth - 1 ) ) |
| { |
| const long nNextX = pHMap[ nX + 3 ]; |
| |
| nGrey11 = nGrey12; nGrey12 = nGrey13; nGrey13 = pReadAcc->GetPixel( pVMap[ nY ], nNextX ).GetIndex(); |
| nGrey21 = nGrey22; nGrey22 = nGrey23; nGrey23 = pReadAcc->GetPixel( pVMap[ nY + 1 ], nNextX ).GetIndex(); |
| nGrey31 = nGrey32; nGrey32 = nGrey33; nGrey33 = pReadAcc->GetPixel( pVMap[ nY + 2 ], nNextX ).GetIndex(); |
| } |
| } |
| } |
| |
| delete[] pHMap; |
| delete[] pVMap; |
| aNewBmp.ReleaseAccess( pWriteAcc ); |
| bRet = sal_True; |
| } |
| |
| ReleaseAccess( pReadAcc ); |
| |
| if( bRet ) |
| { |
| const MapMode aMap( maPrefMapMode ); |
| const Size aSize( maPrefSize ); |
| |
| *this = aNewBmp; |
| |
| maPrefMapMode = aMap; |
| maPrefSize = aSize; |
| } |
| } |
| } |
| |
| return bRet; |
| } |
| |
| // ----------------------------------------------------------------------------- |
| |
| sal_Bool Bitmap::ImplSolarize( const BmpFilterParam* pFilterParam, const Link* /*pProgress*/ ) |
| { |
| sal_Bool bRet = sal_False; |
| BitmapWriteAccess* pWriteAcc = AcquireWriteAccess(); |
| |
| if( pWriteAcc ) |
| { |
| const sal_uInt8 cThreshold = ( pFilterParam && pFilterParam->meFilter == BMP_FILTER_SOLARIZE ) ? |
| pFilterParam->mcSolarGreyThreshold : 128; |
| |
| if( pWriteAcc->HasPalette() ) |
| { |
| const BitmapPalette& rPal = pWriteAcc->GetPalette(); |
| |
| for( sal_uInt16 i = 0, nCount = rPal.GetEntryCount(); i < nCount; i++ ) |
| { |
| if( rPal[ i ].GetLuminance() >= cThreshold ) |
| { |
| BitmapColor aCol( rPal[ i ] ); |
| pWriteAcc->SetPaletteColor( i, aCol.Invert() ); |
| } |
| } |
| } |
| else |
| { |
| BitmapColor aCol; |
| const long nWidth = pWriteAcc->Width(); |
| const long nHeight = pWriteAcc->Height(); |
| |
| for( long nY = 0; nY < nHeight ; nY++ ) |
| { |
| for( long nX = 0; nX < nWidth; nX++ ) |
| { |
| aCol = pWriteAcc->GetPixel( nY, nX ); |
| |
| if( aCol.GetLuminance() >= cThreshold ) |
| pWriteAcc->SetPixel( nY, nX, aCol.Invert() ); |
| } |
| } |
| } |
| |
| ReleaseAccess( pWriteAcc ); |
| bRet = sal_True; |
| } |
| |
| return bRet; |
| } |
| |
| // ----------------------------------------------------------------------------- |
| |
| sal_Bool Bitmap::ImplSepia( const BmpFilterParam* pFilterParam, const Link* /*pProgress*/ ) |
| { |
| BitmapReadAccess* pReadAcc = AcquireReadAccess(); |
| sal_Bool bRet = sal_False; |
| |
| if( pReadAcc ) |
| { |
| long nSepiaPercent = ( pFilterParam && pFilterParam->meFilter == BMP_FILTER_SEPIA ) ? |
| pFilterParam->mcSolarGreyThreshold : 10; |
| const long nSepia = 10000 - 100 * VOS_BOUND( nSepiaPercent, 0, 100 ); |
| BitmapPalette aSepiaPal( 256 ); |
| |
| DBG_ASSERT( nSepiaPercent <= 100, "Bitmap::ImplSepia(): sepia value out of range; defaulting to 100%" ); |
| |
| for( sal_uInt16 i = 0; i < 256; i++ ) |
| { |
| BitmapColor& rCol = aSepiaPal[ i ]; |
| const sal_uInt8 cSepiaValue = (sal_uInt8) ( ( nSepia * i ) / 10000 ); |
| |
| rCol.SetRed( (sal_uInt8) i ); |
| rCol.SetGreen( cSepiaValue ); |
| rCol.SetBlue( cSepiaValue ); |
| } |
| |
| Bitmap aNewBmp( GetSizePixel(), 8, &aSepiaPal ); |
| BitmapWriteAccess* pWriteAcc = aNewBmp.AcquireWriteAccess(); |
| |
| if( pWriteAcc ) |
| { |
| BitmapColor aCol( (sal_uInt8) 0 ); |
| const long nWidth = pWriteAcc->Width(); |
| const long nHeight = pWriteAcc->Height(); |
| |
| if( pReadAcc->HasPalette() ) |
| { |
| for( long nY = 0; nY < nHeight ; nY++ ) |
| { |
| const sal_uInt16 nPalCount = pReadAcc->GetPaletteEntryCount(); |
| sal_uInt8* pIndexMap = new sal_uInt8[ nPalCount ]; |
| |
| for( sal_uInt16 i = 0; i < nPalCount; i++ ) |
| pIndexMap[ i ] = pReadAcc->GetPaletteColor( i ).GetLuminance(); |
| |
| for( long nX = 0; nX < nWidth; nX++ ) |
| { |
| aCol.SetIndex( pIndexMap[ pReadAcc->GetPixel( nY, nX ).GetIndex() ] ); |
| pWriteAcc->SetPixel( nY, nX, aCol ); |
| } |
| |
| delete[] pIndexMap; |
| } |
| } |
| else |
| { |
| for( long nY = 0; nY < nHeight ; nY++ ) |
| { |
| for( long nX = 0; nX < nWidth; nX++ ) |
| { |
| aCol.SetIndex( pReadAcc->GetPixel( nY, nX ).GetLuminance() ); |
| pWriteAcc->SetPixel( nY, nX, aCol ); |
| } |
| } |
| } |
| |
| aNewBmp.ReleaseAccess( pWriteAcc ); |
| bRet = sal_True; |
| } |
| |
| ReleaseAccess( pReadAcc ); |
| |
| if( bRet ) |
| { |
| const MapMode aMap( maPrefMapMode ); |
| const Size aSize( maPrefSize ); |
| |
| *this = aNewBmp; |
| |
| maPrefMapMode = aMap; |
| maPrefSize = aSize; |
| } |
| } |
| |
| return bRet; |
| } |
| |
| // ----------------------------------------------------------------------------- |
| |
| sal_Bool Bitmap::ImplMosaic( const BmpFilterParam* pFilterParam, const Link* /*pProgress*/ ) |
| { |
| sal_uLong nTileWidth = ( pFilterParam && pFilterParam->meFilter == BMP_FILTER_MOSAIC ) ? |
| pFilterParam->maMosaicTileSize.mnTileWidth : 4; |
| sal_uLong nTileHeight = ( pFilterParam && pFilterParam->meFilter == BMP_FILTER_MOSAIC ) ? |
| pFilterParam->maMosaicTileSize.mnTileHeight : 4; |
| sal_Bool bRet = sal_False; |
| |
| if( !nTileWidth ) |
| nTileWidth = 1; |
| |
| if( !nTileHeight ) |
| nTileHeight = 1; |
| |
| if( nTileWidth > 1 || nTileHeight > 1 ) |
| { |
| Bitmap* pNewBmp; |
| BitmapReadAccess* pReadAcc; |
| BitmapWriteAccess* pWriteAcc; |
| |
| if( GetBitCount() > 8 ) |
| { |
| pNewBmp = NULL; |
| pReadAcc = pWriteAcc = AcquireWriteAccess(); |
| } |
| else |
| { |
| pNewBmp = new Bitmap( GetSizePixel(), 24 ); |
| pReadAcc = AcquireReadAccess(); |
| pWriteAcc = pNewBmp->AcquireWriteAccess(); |
| } |
| |
| if( pReadAcc && pWriteAcc ) |
| { |
| BitmapColor aCol; |
| long nWidth = pReadAcc->Width(); |
| long nHeight = pReadAcc->Height(); |
| long nX, nY, nX1, nX2, nY1, nY2, nSumR, nSumG, nSumB; |
| double fArea_1; |
| |
| nY1 = 0; nY2 = nTileHeight - 1; |
| |
| if( nY2 >= nHeight ) |
| nY2 = nHeight - 1; |
| |
| do |
| { |
| nX1 = 0; nX2 = nTileWidth - 1; |
| |
| if( nX2 >= nWidth ) |
| nX2 = nWidth - 1; |
| |
| fArea_1 = 1.0 / ( ( nX2 - nX1 + 1 ) * ( nY2 - nY1 + 1 ) ); |
| |
| if( !pNewBmp ) |
| { |
| do |
| { |
| for( nY = nY1, nSumR = nSumG = nSumB = 0; nY <= nY2; nY++ ) |
| { |
| for( nX = nX1; nX <= nX2; nX++ ) |
| { |
| aCol = pReadAcc->GetPixel( nY, nX ); |
| nSumR += aCol.GetRed(); |
| nSumG += aCol.GetGreen(); |
| nSumB += aCol.GetBlue(); |
| } |
| } |
| |
| aCol.SetRed( (sal_uInt8) ( nSumR * fArea_1 ) ); |
| aCol.SetGreen( (sal_uInt8) ( nSumG * fArea_1 ) ); |
| aCol.SetBlue( (sal_uInt8) ( nSumB * fArea_1 ) ); |
| |
| for( nY = nY1; nY <= nY2; nY++ ) |
| for( nX = nX1; nX <= nX2; nX++ ) |
| pWriteAcc->SetPixel( nY, nX, aCol ); |
| |
| nX1 += nTileWidth; nX2 += nTileWidth; |
| |
| if( nX2 >= nWidth ) |
| { |
| nX2 = nWidth - 1; |
| fArea_1 = 1.0 / ( ( nX2 - nX1 + 1 ) * ( nY2 - nY1 + 1 ) ); |
| } |
| } |
| while( nX1 < nWidth ); |
| } |
| else |
| { |
| do |
| { |
| for( nY = nY1, nSumR = nSumG = nSumB = 0; nY <= nY2; nY++ ) |
| { |
| for( nX = nX1; nX <= nX2; nX++ ) |
| { |
| const BitmapColor& rCol = pReadAcc->GetPaletteColor( pReadAcc->GetPixelIndex( nY, nX ) ); |
| nSumR += rCol.GetRed(); |
| nSumG += rCol.GetGreen(); |
| nSumB += rCol.GetBlue(); |
| } |
| } |
| |
| aCol.SetRed( (sal_uInt8) ( nSumR * fArea_1 ) ); |
| aCol.SetGreen( (sal_uInt8) ( nSumG * fArea_1 ) ); |
| aCol.SetBlue( (sal_uInt8) ( nSumB * fArea_1 ) ); |
| |
| for( nY = nY1; nY <= nY2; nY++ ) |
| for( nX = nX1; nX <= nX2; nX++ ) |
| pWriteAcc->SetPixel( nY, nX, aCol ); |
| |
| nX1 += nTileWidth; nX2 += nTileWidth; |
| |
| if( nX2 >= nWidth ) |
| { |
| nX2 = nWidth - 1; |
| fArea_1 = 1.0 / ( ( nX2 - nX1 + 1 ) * ( nY2 - nY1 + 1 ) ); |
| } |
| } |
| while( nX1 < nWidth ); |
| } |
| |
| nY1 += nTileHeight; nY2 += nTileHeight; |
| |
| if( nY2 >= nHeight ) |
| nY2 = nHeight - 1; |
| } |
| while( nY1 < nHeight ); |
| |
| bRet = sal_True; |
| } |
| |
| ReleaseAccess( pReadAcc ); |
| |
| if( pNewBmp ) |
| { |
| pNewBmp->ReleaseAccess( pWriteAcc ); |
| |
| if( bRet ) |
| { |
| const MapMode aMap( maPrefMapMode ); |
| const Size aSize( maPrefSize ); |
| |
| *this = *pNewBmp; |
| |
| maPrefMapMode = aMap; |
| maPrefSize = aSize; |
| } |
| |
| delete pNewBmp; |
| } |
| } |
| else |
| bRet = sal_True; |
| |
| return bRet; |
| } |
| |
| // ----------------------------------------------------------------------------- |
| |
| struct PopArtEntry |
| { |
| sal_uInt32 mnIndex; |
| sal_uInt32 mnCount; |
| }; |
| |
| // ------------------------------------------------------------------------ |
| |
| extern "C" int __LOADONCALLAPI ImplPopArtCmpFnc( const void* p1, const void* p2 ) |
| { |
| int nRet; |
| |
| if( ( (PopArtEntry*) p1 )->mnCount < ( (PopArtEntry*) p2 )->mnCount ) |
| nRet = 1; |
| else if( ( (PopArtEntry*) p1 )->mnCount == ( (PopArtEntry*) p2 )->mnCount ) |
| nRet = 0; |
| else |
| nRet = -1; |
| |
| return nRet; |
| } |
| |
| // ------------------------------------------------------------------------ |
| |
| sal_Bool Bitmap::ImplPopArt( const BmpFilterParam* /*pFilterParam*/, const Link* /*pProgress*/ ) |
| { |
| sal_Bool bRet = ( GetBitCount() > 8 ) ? Convert( BMP_CONVERSION_8BIT_COLORS ) : sal_True; |
| |
| if( bRet ) |
| { |
| bRet = sal_False; |
| |
| BitmapWriteAccess* pWriteAcc = AcquireWriteAccess(); |
| |
| if( pWriteAcc ) |
| { |
| const long nWidth = pWriteAcc->Width(); |
| const long nHeight = pWriteAcc->Height(); |
| const sal_uLong nEntryCount = 1 << pWriteAcc->GetBitCount(); |
| sal_uLong n; |
| PopArtEntry* pPopArtTable = new PopArtEntry[ nEntryCount ]; |
| |
| for( n = 0; n < nEntryCount; n++ ) |
| { |
| PopArtEntry& rEntry = pPopArtTable[ n ]; |
| rEntry.mnIndex = (sal_uInt16) n; |
| rEntry.mnCount = 0; |
| } |
| |
| // get pixel count for each palette entry |
| for( long nY = 0; nY < nHeight ; nY++ ) |
| for( long nX = 0; nX < nWidth; nX++ ) |
| pPopArtTable[ pWriteAcc->GetPixel( nY, nX ).GetIndex() ].mnCount++; |
| |
| // sort table |
| qsort( pPopArtTable, nEntryCount, sizeof( PopArtEntry ), ImplPopArtCmpFnc ); |
| |
| // get last used entry |
| sal_uLong nFirstEntry; |
| sal_uLong nLastEntry = 0; |
| |
| for( n = 0; n < nEntryCount; n++ ) |
| if( pPopArtTable[ n ].mnCount ) |
| nLastEntry = n; |
| |
| // rotate palette (one entry) |
| const BitmapColor aFirstCol( pWriteAcc->GetPaletteColor( sal::static_int_cast<sal_uInt16>(pPopArtTable[ 0 ].mnIndex) ) ); |
| for( nFirstEntry = 0; nFirstEntry < nLastEntry; nFirstEntry++ ) |
| { |
| pWriteAcc->SetPaletteColor( sal::static_int_cast<sal_uInt16>(pPopArtTable[ nFirstEntry ].mnIndex), |
| pWriteAcc->GetPaletteColor( sal::static_int_cast<sal_uInt16>(pPopArtTable[ nFirstEntry + 1 ].mnIndex) ) ); |
| } |
| pWriteAcc->SetPaletteColor( sal::static_int_cast<sal_uInt16>(pPopArtTable[ nLastEntry ].mnIndex), aFirstCol ); |
| |
| // cleanup |
| delete[] pPopArtTable; |
| ReleaseAccess( pWriteAcc ); |
| bRet = sal_True; |
| } |
| } |
| |
| return bRet; |
| } |
| |
| // ----------------------------------------------------------------------------- |
| // eof |