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/**************************************************************
*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
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*************************************************************/
#ifndef _SV_SPIN_HXX
#define _SV_SPIN_HXX
#include <vcl/sv.h>
#include <vcl/dllapi.h>
#include <vcl/ctrl.hxx>
#include <vcl/timer.hxx>
// --------------
// - SpinButton -
// --------------
class VCL_DLLPUBLIC SpinButton : public Control
{
private:
AutoTimer maRepeatTimer;
Rectangle maUpperRect;
Rectangle maLowerRect;
Rectangle maFocusRect;
sal_Bool mbRepeat : 1;
sal_Bool mbUpperIn : 1;
sal_Bool mbLowerIn : 1;
sal_Bool mbInitialUp : 1;
sal_Bool mbInitialDown : 1;
sal_Bool mbHorz : 1;
sal_Bool mbUpperIsFocused : 1;
Link maUpHdlLink;
Link maDownHdlLink;
long mnMinRange;
long mnMaxRange;
long mnValue;
long mnValueStep;
SAL_DLLPRIVATE Rectangle* ImplFindPartRect( const Point& rPt );
using Window::ImplInit;
SAL_DLLPRIVATE void ImplInit( Window* pParent, WinBits nStyle );
DECL_DLLPRIVATE_LINK( ImplTimeout, Timer* );
public:
explicit SpinButton( Window* pParent, WinBits nStyle = 0 );
explicit SpinButton( Window* pParent, const ResId& );
virtual ~SpinButton();
virtual void Up();
virtual void Down();
virtual void Resize();
virtual void Paint( const Rectangle& rRect );
virtual void Draw( OutputDevice* pDev, const Point& rPos, const Size& rSize, sal_uLong nFlags );
virtual void MouseButtonDown( const MouseEvent& rMEvt );
virtual void MouseButtonUp( const MouseEvent& rMEvt );
virtual void MouseMove( const MouseEvent& rMEvt );
virtual void KeyInput( const KeyEvent& rKEvt );
virtual void StateChanged( StateChangedType nStateChange );
virtual void GetFocus();
virtual void LoseFocus();
void SetRangeMin( long nNewRange );
long GetRangeMin() const { return mnMinRange; }
void SetRangeMax( long nNewRange );
long GetRangeMax() const { return mnMaxRange; }
void SetRange( const Range& rRange );
Range GetRange() const { return Range( GetRangeMin(), GetRangeMax() ); }
void SetValue( long nValue );
long GetValue() const { return mnValue; }
void SetValueStep( long nNewStep ) { mnValueStep = nNewStep; }
long GetValueStep() const { return mnValueStep; }
virtual long PreNotify( NotifyEvent& rNEvt );
void SetUpHdl( const Link& rLink ) { maUpHdlLink = rLink; }
const Link& GetUpHdl() const { return maUpHdlLink; }
void SetDownHdl( const Link& rLink ) { maDownHdlLink = rLink; }
const Link& GetDownHdl() const { return maDownHdlLink; }
private:
// moves the focus to the upper or lower rect. Return sal_True if the focus rect actually changed.
SAL_DLLPRIVATE sal_Bool ImplMoveFocus( sal_Bool _bUpper );
SAL_DLLPRIVATE void ImplCalcFocusRect( sal_Bool _bUpper );
SAL_DLLPRIVATE inline sal_Bool ImplIsUpperEnabled( ) const
{
return mnValue + mnValueStep <= mnMaxRange;
}
SAL_DLLPRIVATE inline sal_Bool ImplIsLowerEnabled( ) const
{
return mnValue >= mnMinRange + mnValueStep;
}
};
#endif // _SV_SPIN_HXX