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/**************************************************************
*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*
*************************************************************/
#ifndef _SV_SALBTYPE_HXX
#define _SV_SALBTYPE_HXX
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <osl/endian.h>
#include <tools/debug.hxx>
#include <vcl/salgtype.hxx>
#include <tools/color.hxx>
#include <tools/gen.hxx>
#include <vcl/sv.h>
#include <vcl/dllapi.h>
// ----------
// - Memory -
// ----------
typedef sal_uInt8* HPBYTE;
typedef HPBYTE Scanline;
typedef const sal_uInt8* ConstHPBYTE;
typedef ConstHPBYTE ConstScanline;
// ------------------
// - Bitmap formats -
// ------------------
#define BMP_FORMAT_BOTTOM_UP 0x00000000UL
#define BMP_FORMAT_TOP_DOWN 0x80000000UL
#define BMP_FORMAT_1BIT_MSB_PAL 0x00000001UL
#define BMP_FORMAT_1BIT_LSB_PAL 0x00000002UL
#define BMP_FORMAT_4BIT_MSN_PAL 0x00000004UL
#define BMP_FORMAT_4BIT_LSN_PAL 0x00000008UL
#define BMP_FORMAT_8BIT_PAL 0x00000010UL
#define BMP_FORMAT_8BIT_TC_MASK 0x00000020UL
// #define BMP_FORMAT_16BIT_TC_MASK 0x00000040UL
#define BMP_FORMAT_24BIT_TC_BGR 0x00000080UL
#define BMP_FORMAT_24BIT_TC_RGB 0x00000100UL
#define BMP_FORMAT_24BIT_TC_MASK 0x00000200UL
#define BMP_FORMAT_32BIT_TC_ABGR 0x00000400UL
#define BMP_FORMAT_32BIT_TC_ARGB 0x00000800UL
#define BMP_FORMAT_32BIT_TC_BGRA 0x00001000UL
#define BMP_FORMAT_32BIT_TC_RGBA 0x00002000UL
#define BMP_FORMAT_32BIT_TC_MASK 0x00004000UL
#define BMP_FORMAT_16BIT_TC_MSB_MASK 0x00008000UL
#define BMP_FORMAT_16BIT_TC_LSB_MASK 0x00010000UL
#define BMP_SCANLINE_ADJUSTMENT( Mac_nBmpFormat ) ( (Mac_nBmpFormat) & 0x80000000UL )
#define BMP_SCANLINE_FORMAT( Mac_nBmpFormat ) ( (Mac_nBmpFormat) & 0x7FFFFFFFUL )
// ------------------------------------------------------------------
#define MASK_TO_COLOR( d_nVal, d_RM, d_GM, d_BM, d_RS, d_GS, d_BS, d_Col ) \
sal_uLong _def_cR = (sal_uInt8) ( d_RS < 0L ? ( (d_nVal) & d_RM ) << -d_RS : ( (d_nVal) & d_RM ) >> d_RS ); \
sal_uLong _def_cG = (sal_uInt8) ( d_GS < 0L ? ( (d_nVal) & d_GM ) << -d_GS : ( (d_nVal) & d_GM ) >> d_GS ); \
sal_uLong _def_cB = (sal_uInt8) ( d_BS < 0L ? ( (d_nVal) & d_BM ) << -d_BS : ( (d_nVal) & d_BM ) >> d_BS ); \
d_Col = BitmapColor( (sal_uInt8) ( _def_cR | ( ( _def_cR & mnROr ) >> mnROrShift ) ), \
(sal_uInt8) ( _def_cG | ( ( _def_cG & mnGOr ) >> mnGOrShift ) ), \
(sal_uInt8) ( _def_cB | ( ( _def_cB & mnBOr ) >> mnBOrShift ) ) );
// ------------------------------------------------------------------
#define COLOR_TO_MASK( d_rCol, d_RM, d_GM, d_BM, d_RS, d_GS, d_BS ) \
( ( ( ( d_RS < 0L ) ? ( (sal_uInt32) (d_rCol).GetRed() >> -d_RS ) : \
( (sal_uInt32) (d_rCol).GetRed() << d_RS ) ) & d_RM ) | \
( ( ( d_GS < 0L ) ? ( (sal_uInt32) (d_rCol).GetGreen() >> -d_GS ) : \
( (sal_uInt32) (d_rCol).GetGreen() << d_GS ) ) & d_GM ) | \
( ( ( d_BS < 0L ) ? ( (sal_uInt32) (d_rCol).GetBlue() >> -d_BS ) : \
( (sal_uInt32) (d_rCol).GetBlue() << d_BS ) ) & d_BM ) )
// ---------------
// - BitmapColor -
// ---------------
class Color;
class VCL_DLLPUBLIC BitmapColor
{
private:
// !!! Achtung:
// !!! da auf die Member dieser Klasse via memcpy
// !!! zugegriffen wird, darf diese Klasse weder
// !!! in der Groesse noch der Reihenfolge der
// !!! Member veraendert werden (KA 02.09.97)
sal_uInt8 mcBlueOrIndex;
sal_uInt8 mcGreen;
sal_uInt8 mcRed;
sal_uInt8 mbIndex;
public:
inline BitmapColor();
inline BitmapColor( const BitmapColor& rBitmapColor );
inline BitmapColor( sal_uInt8 cRed, sal_uInt8 cGreen, sal_uInt8 cBlue );
inline BitmapColor( const Color& rColor );
explicit
inline BitmapColor( sal_uInt8 cIndex );
inline ~BitmapColor() {};
inline sal_Bool operator==( const BitmapColor& rBitmapColor ) const;
inline sal_Bool operator!=( const BitmapColor& rBitmapColor ) const;
inline BitmapColor& operator=( const BitmapColor& rBitmapColor );
inline sal_Bool IsIndex() const;
inline sal_uInt8 GetRed() const;
inline void SetRed( sal_uInt8 cRed );
inline sal_uInt8 GetGreen() const;
inline void SetGreen( sal_uInt8 cGreen );
inline sal_uInt8 GetBlue() const;
inline void SetBlue( sal_uInt8 cBlue );
inline sal_uInt8 GetIndex() const;
inline void SetIndex( sal_uInt8 cIndex );
#ifdef BINFILTER_COMPAT
operator sal_uInt8() const { return mcBlueOrIndex; }
#endif // BINFILTER_COMPAT
operator Color() const;
inline sal_uInt8 GetBlueOrIndex() const;
inline BitmapColor& Invert();
inline sal_uInt8 GetLuminance() const;
inline BitmapColor& IncreaseLuminance( sal_uInt8 cGreyInc );
inline BitmapColor& DecreaseLuminance( sal_uInt8 cGreyDec );
inline BitmapColor& Merge( const BitmapColor& rColor, sal_uInt8 cTransparency );
inline BitmapColor& Merge( sal_uInt8 cR, sal_uInt8 cG, sal_uInt8 cB, sal_uInt8 cTransparency );
inline sal_uLong GetColorError( const BitmapColor& rBitmapColor ) const;
};
// ---------------
// - BitmapPalette -
// ---------------
class Palette;
class VCL_DLLPUBLIC BitmapPalette
{
friend class SalBitmap;
friend class BitmapAccess;
private:
BitmapColor* mpBitmapColor;
sal_uInt16 mnCount;
//#if 0 // _SOLAR__PRIVATE
public:
SAL_DLLPRIVATE inline BitmapColor* ImplGetColorBuffer() const;
//#endif // __PRIVATE
public:
inline BitmapPalette();
inline BitmapPalette( const BitmapPalette& rBitmapPalette );
inline BitmapPalette( sal_uInt16 nCount );
inline ~BitmapPalette();
inline BitmapPalette& operator=( const BitmapPalette& rBitmapPalette );
inline sal_Bool operator==( const BitmapPalette& rBitmapPalette ) const;
inline sal_Bool operator!=( const BitmapPalette& rBitmapPalette ) const;
inline sal_Bool operator!();
inline sal_uInt16 GetEntryCount() const;
inline void SetEntryCount( sal_uInt16 nCount );
inline const BitmapColor& operator[]( sal_uInt16 nIndex ) const;
inline BitmapColor& operator[]( sal_uInt16 nIndex );
inline sal_uInt16 GetBestIndex( const BitmapColor& rCol ) const;
bool IsGreyPalette() const;
};
// ---------------
// - ColorMask -
// ---------------
class VCL_DLLPUBLIC ColorMask
{
sal_uLong mnRMask;
sal_uLong mnGMask;
sal_uLong mnBMask;
long mnRShift;
long mnGShift;
long mnBShift;
sal_uLong mnROrShift;
sal_uLong mnGOrShift;
sal_uLong mnBOrShift;
sal_uLong mnROr;
sal_uLong mnGOr;
sal_uLong mnBOr;
SAL_DLLPRIVATE inline long ImplCalcMaskShift( sal_uLong nMask, sal_uLong& rOr, sal_uLong& rOrShift ) const;
public:
inline ColorMask( sal_uLong nRedMask = 0UL, sal_uLong nGreenMask = 0UL, sal_uLong nBlueMask = 0UL );
inline ~ColorMask() {}
inline sal_uLong GetRedMask() const;
inline sal_uLong GetGreenMask() const;
inline sal_uLong GetBlueMask() const;
inline void GetColorFor8Bit( BitmapColor& rColor, ConstHPBYTE pPixel ) const;
inline void SetColorFor8Bit( const BitmapColor& rColor, HPBYTE pPixel ) const;
inline void GetColorFor16BitMSB( BitmapColor& rColor, ConstHPBYTE pPixel ) const;
inline void SetColorFor16BitMSB( const BitmapColor& rColor, HPBYTE pPixel ) const;
inline void GetColorFor16BitLSB( BitmapColor& rColor, ConstHPBYTE pPixel ) const;
inline void SetColorFor16BitLSB( const BitmapColor& rColor, HPBYTE pPixel ) const;
inline void GetColorFor24Bit( BitmapColor& rColor, ConstHPBYTE pPixel ) const;
inline void SetColorFor24Bit( const BitmapColor& rColor, HPBYTE pPixel ) const;
inline void GetColorFor32Bit( BitmapColor& rColor, ConstHPBYTE pPixel ) const;
inline void GetColorAndAlphaFor32Bit( BitmapColor& rColor, sal_uInt8& rAlpha, ConstHPBYTE pPixel ) const;
inline void SetColorFor32Bit( const BitmapColor& rColor, HPBYTE pPixel ) const;
};
// ---------------
// - BitmapBuffer -
// ---------------
struct VCL_DLLPUBLIC BitmapBuffer
{
sal_uLong mnFormat;
long mnWidth;
long mnHeight;
long mnScanlineSize;
sal_uInt16 mnBitCount;
ColorMask maColorMask;
BitmapPalette maPalette;
sal_uInt8* mpBits;
BitmapBuffer(){}
~BitmapBuffer() {}
};
// ---------------------
// - StretchAndConvert -
// ---------------------
VCL_DLLPUBLIC BitmapBuffer* StretchAndConvert(
const BitmapBuffer& rSrcBuffer, const SalTwoRect& rTwoRect,
sal_uLong nDstBitmapFormat, const BitmapPalette* pDstPal = NULL, const ColorMask* pDstMask = NULL );
// ------------------------------------------------------------------
inline BitmapColor::BitmapColor() :
mcBlueOrIndex ( 0 ),
mcGreen ( 0 ),
mcRed ( 0 ),
mbIndex ( sal_False )
{
}
// ------------------------------------------------------------------
inline BitmapColor::BitmapColor( sal_uInt8 cRed, sal_uInt8 cGreen, sal_uInt8 cBlue ) :
mcBlueOrIndex ( cBlue ),
mcGreen ( cGreen ),
mcRed ( cRed ),
mbIndex ( sal_False )
{
}
// ------------------------------------------------------------------
inline BitmapColor::BitmapColor( const BitmapColor& rBitmapColor ) :
mcBlueOrIndex ( rBitmapColor.mcBlueOrIndex ),
mcGreen ( rBitmapColor.mcGreen ),
mcRed ( rBitmapColor.mcRed ),
mbIndex ( rBitmapColor.mbIndex )
{
}
// ------------------------------------------------------------------
inline BitmapColor::BitmapColor( const Color& rColor ) :
mcBlueOrIndex ( rColor.GetBlue() ),
mcGreen ( rColor.GetGreen() ),
mcRed ( rColor.GetRed() ),
mbIndex ( 0 )
{
}
// ------------------------------------------------------------------
inline BitmapColor::BitmapColor( sal_uInt8 cIndex ) :
mcBlueOrIndex ( cIndex ),
mcGreen ( 0 ),
mcRed ( 0 ),
mbIndex ( sal_True )
{
}
// ------------------------------------------------------------------
inline sal_Bool BitmapColor::operator==( const BitmapColor& rBitmapColor ) const
{
return( ( mcBlueOrIndex == rBitmapColor.mcBlueOrIndex ) &&
( mbIndex ? rBitmapColor.mbIndex :
( mcGreen == rBitmapColor.mcGreen && mcRed == rBitmapColor.mcRed ) ) );
}
// ------------------------------------------------------------------
inline sal_Bool BitmapColor::operator!=( const BitmapColor& rBitmapColor ) const
{
return !( *this == rBitmapColor );
}
// ------------------------------------------------------------------
inline BitmapColor& BitmapColor::operator=( const BitmapColor& rBitmapColor )
{
mcBlueOrIndex = rBitmapColor.mcBlueOrIndex;
mcGreen = rBitmapColor.mcGreen;
mcRed = rBitmapColor.mcRed;
mbIndex = rBitmapColor.mbIndex;
return *this;
}
// ------------------------------------------------------------------
inline sal_Bool BitmapColor::IsIndex() const
{
return mbIndex;
}
// ------------------------------------------------------------------
inline sal_uInt8 BitmapColor::GetRed() const
{
DBG_ASSERT( !mbIndex, "Pixel represents index into colortable!" );
return mcRed;
}
// ------------------------------------------------------------------
inline void BitmapColor::SetRed( sal_uInt8 cRed )
{
DBG_ASSERT( !mbIndex, "Pixel represents index into colortable!" );
mcRed = cRed;
}
// ------------------------------------------------------------------
inline sal_uInt8 BitmapColor::GetGreen() const
{
DBG_ASSERT( !mbIndex, "Pixel represents index into colortable!" );
return mcGreen;
}
// ------------------------------------------------------------------
inline void BitmapColor::SetGreen( sal_uInt8 cGreen )
{
DBG_ASSERT( !mbIndex, "Pixel represents index into colortable!" );
mcGreen = cGreen;
}
// ------------------------------------------------------------------
inline sal_uInt8 BitmapColor::GetBlue() const
{
DBG_ASSERT( !mbIndex, "Pixel represents index into colortable!" );
return mcBlueOrIndex;
}
// ------------------------------------------------------------------
inline void BitmapColor::SetBlue( sal_uInt8 cBlue )
{
DBG_ASSERT( !mbIndex, "Pixel represents index into colortable!" );
mcBlueOrIndex = cBlue;
}
// ------------------------------------------------------------------
inline sal_uInt8 BitmapColor::GetIndex() const
{
DBG_ASSERT( mbIndex, "Pixel represents color values!" );
return mcBlueOrIndex;
}
// ------------------------------------------------------------------
inline void BitmapColor::SetIndex( sal_uInt8 cIndex )
{
DBG_ASSERT( mbIndex, "Pixel represents color values!" );
mcBlueOrIndex = cIndex;
}
// ------------------------------------------------------------------
inline BitmapColor::operator Color() const
{
DBG_ASSERT( !mbIndex, "Pixel represents index into colortable!" );
return Color( mcRed, mcGreen, mcBlueOrIndex );
}
// ------------------------------------------------------------------
inline sal_uInt8 BitmapColor::GetBlueOrIndex() const
{
// #i47518# Yield a value regardless of mbIndex
return mcBlueOrIndex;
}
// ------------------------------------------------------------------
inline BitmapColor& BitmapColor::Invert()
{
DBG_ASSERT( !mbIndex, "Pixel represents index into colortable!" );
mcBlueOrIndex = ~mcBlueOrIndex, mcGreen = ~mcGreen, mcRed = ~mcRed;
return *this;
}
// ------------------------------------------------------------------
inline sal_uInt8 BitmapColor::GetLuminance() const
{
DBG_ASSERT( !mbIndex, "Pixel represents index into colortable!" );
return( (sal_uInt8) ( ( mcBlueOrIndex * 28UL + mcGreen * 151UL + mcRed * 77UL ) >> 8UL ) );
}
// ------------------------------------------------------------------
inline BitmapColor& BitmapColor::IncreaseLuminance( sal_uInt8 cGreyInc )
{
DBG_ASSERT( !mbIndex, "Pixel represents index into colortable!" );
mcBlueOrIndex = (sal_uInt8) MinMax( (long) mcBlueOrIndex + cGreyInc, 0L, 255L );
mcGreen = (sal_uInt8) MinMax( (long) mcGreen + cGreyInc, 0L, 255L );
mcRed = (sal_uInt8) MinMax( (long) mcRed + cGreyInc, 0L, 255L );
return *this;
}
// ------------------------------------------------------------------
inline BitmapColor& BitmapColor::DecreaseLuminance( sal_uInt8 cGreyDec )
{
DBG_ASSERT( !mbIndex, "Pixel represents index into colortable!" );
mcBlueOrIndex = (sal_uInt8) MinMax( (long) mcBlueOrIndex - cGreyDec, 0L, 255L );
mcGreen = (sal_uInt8) MinMax( (long) mcGreen - cGreyDec, 0L, 255L );
mcRed = (sal_uInt8) MinMax( (long) mcRed - cGreyDec, 0L, 255L );
return *this;
}
// ------------------------------------------------------------------
inline BitmapColor& BitmapColor::Merge( const BitmapColor& rBitmapColor, sal_uInt8 cTransparency )
{
DBG_ASSERT( !mbIndex, "Pixel represents index into colortable!" );
DBG_ASSERT( !rBitmapColor.mbIndex, "Pixel represents index into colortable!" );
mcBlueOrIndex = COLOR_CHANNEL_MERGE( mcBlueOrIndex, rBitmapColor.mcBlueOrIndex, cTransparency );
mcGreen = COLOR_CHANNEL_MERGE( mcGreen, rBitmapColor.mcGreen, cTransparency );
mcRed = COLOR_CHANNEL_MERGE( mcRed, rBitmapColor.mcRed, cTransparency );
return *this;
}
// ------------------------------------------------------------------
inline BitmapColor& BitmapColor::Merge( sal_uInt8 cR, sal_uInt8 cG, sal_uInt8 cB, sal_uInt8 cTransparency )
{
DBG_ASSERT( !mbIndex, "Pixel represents index into colortable!" );
mcBlueOrIndex = COLOR_CHANNEL_MERGE( mcBlueOrIndex, cB, cTransparency );
mcGreen = COLOR_CHANNEL_MERGE( mcGreen, cG, cTransparency );
mcRed = COLOR_CHANNEL_MERGE( mcRed, cR, cTransparency );
return *this;
}
// ------------------------------------------------------------------
inline sal_uLong BitmapColor::GetColorError( const BitmapColor& rBitmapColor ) const
{
DBG_ASSERT( !mbIndex, "Pixel represents index into colortable!" );
DBG_ASSERT( !rBitmapColor.mbIndex, "Pixel represents index into colortable!" );
return( (sal_uLong) ( labs( mcBlueOrIndex - rBitmapColor.mcBlueOrIndex ) +
labs( mcGreen - rBitmapColor.mcGreen ) +
labs( mcRed - rBitmapColor.mcRed ) ) );
}
// ------------------------------------------------------------------
inline BitmapPalette::BitmapPalette() :
mpBitmapColor ( NULL ),
mnCount ( 0 )
{
}
// ------------------------------------------------------------------
inline BitmapPalette::BitmapPalette( const BitmapPalette& rBitmapPalette ) :
mnCount( rBitmapPalette.mnCount )
{
if( mnCount )
{
const sal_uLong nSize = mnCount * sizeof( BitmapColor );
mpBitmapColor = (BitmapColor*) new sal_uInt8[ nSize ];
memcpy( mpBitmapColor, rBitmapPalette.mpBitmapColor, nSize );
}
else
mpBitmapColor = NULL;
}
// ------------------------------------------------------------------
inline BitmapPalette::BitmapPalette( sal_uInt16 nCount ) :
mnCount( nCount )
{
if( mnCount )
{
const sal_uLong nSize = mnCount * sizeof( BitmapColor );
mpBitmapColor = (BitmapColor*) new sal_uInt8[ nSize ];
memset( mpBitmapColor, 0, nSize );
}
else
mpBitmapColor = NULL;
}
// ------------------------------------------------------------------
inline BitmapPalette::~BitmapPalette()
{
delete[] (sal_uInt8*) mpBitmapColor;
}
// ------------------------------------------------------------------
inline BitmapPalette& BitmapPalette::operator=( const BitmapPalette& rBitmapPalette )
{
delete[] (sal_uInt8*) mpBitmapColor;
mnCount = rBitmapPalette.mnCount;
if( mnCount )
{
const sal_uLong nSize = mnCount * sizeof( BitmapColor );
mpBitmapColor = (BitmapColor*) new sal_uInt8[ nSize ];
memcpy( mpBitmapColor, rBitmapPalette.mpBitmapColor, nSize );
}
else
mpBitmapColor = NULL;
return *this;
}
// ------------------------------------------------------------------
inline sal_Bool BitmapPalette::operator==( const BitmapPalette& rBitmapPalette ) const
{
sal_Bool bRet = sal_False;
if( rBitmapPalette.mnCount == mnCount )
{
bRet = sal_True;
for( sal_uInt16 i = 0; i < mnCount; i++ )
{
if( mpBitmapColor[ i ] != rBitmapPalette.mpBitmapColor[ i ] )
{
bRet = sal_False;
break;
}
}
}
return bRet;
}
// ------------------------------------------------------------------
inline sal_Bool BitmapPalette::operator!=( const BitmapPalette& rBitmapPalette ) const
{
return !( *this == rBitmapPalette );
}
// ------------------------------------------------------------------
inline sal_Bool BitmapPalette::operator!()
{
return( !mnCount || !mpBitmapColor );
}
// ------------------------------------------------------------------
inline sal_uInt16 BitmapPalette::GetEntryCount() const
{
return mnCount;
}
// ------------------------------------------------------------------
inline void BitmapPalette::SetEntryCount( sal_uInt16 nCount )
{
if( !nCount )
{
delete[] (sal_uInt8*) mpBitmapColor;
mpBitmapColor = NULL;
mnCount = 0;
}
else if( nCount != mnCount )
{
const sal_uLong nNewSize = nCount * sizeof( BitmapColor );
const sal_uLong nMinSize = Min( mnCount, nCount ) * sizeof( BitmapColor );
sal_uInt8* pNewColor = new sal_uInt8[ nNewSize ];
if ( nMinSize && mpBitmapColor )
memcpy( pNewColor, mpBitmapColor, nMinSize );
delete[] (sal_uInt8*) mpBitmapColor;
memset( pNewColor + nMinSize, 0, nNewSize - nMinSize );
mpBitmapColor = (BitmapColor*) pNewColor;
mnCount = nCount;
}
}
// ------------------------------------------------------------------
inline const BitmapColor& BitmapPalette::operator[]( sal_uInt16 nIndex ) const
{
DBG_ASSERT( nIndex < mnCount, "Palette index is out of range!" );
return mpBitmapColor[ nIndex ];
}
// ------------------------------------------------------------------
inline BitmapColor& BitmapPalette::operator[]( sal_uInt16 nIndex )
{
DBG_ASSERT( nIndex < mnCount, "Palette index is out of range!" );
return mpBitmapColor[ nIndex ];
}
// ------------------------------------------------------------------
//#if 0 // _SOLAR__PRIVATE
inline BitmapColor* BitmapPalette::ImplGetColorBuffer() const
{
DBG_ASSERT( mpBitmapColor, "No color buffer available!" );
return mpBitmapColor;
}
//#endif
// ------------------------------------------------------------------
inline sal_uInt16 BitmapPalette::GetBestIndex( const BitmapColor& rCol ) const
{
sal_uInt16 nRetIndex = 0;
if( mpBitmapColor && mnCount )
{
sal_Bool bFound = sal_False;
for( long j = 0L; ( j < mnCount ) && !bFound; j++ )
if( rCol == mpBitmapColor[ j ] )
nRetIndex = ( (sal_uInt16) j ), bFound = sal_True;
if( !bFound )
{
long nActErr, nLastErr = rCol.GetColorError( mpBitmapColor[ nRetIndex = mnCount - 1 ] );
for( long i = nRetIndex - 1; i >= 0L; i-- )
if ( ( nActErr = rCol.GetColorError( mpBitmapColor[ i ] ) ) < nLastErr )
nLastErr = nActErr, nRetIndex = (sal_uInt16) i;
}
}
return nRetIndex;
}
// ------------------------------------------------------------------
inline ColorMask::ColorMask( sal_uLong nRedMask, sal_uLong nGreenMask, sal_uLong nBlueMask ) :
mnRMask( nRedMask ),
mnGMask( nGreenMask ),
mnBMask( nBlueMask ),
mnROrShift( 0L ),
mnGOrShift( 0L ),
mnBOrShift( 0L ),
mnROr( 0L ),
mnGOr( 0L ),
mnBOr( 0L )
{
mnRShift = ( mnRMask ? ImplCalcMaskShift( mnRMask, mnROr, mnROrShift ) : 0L );
mnGShift = ( mnGMask ? ImplCalcMaskShift( mnGMask, mnGOr, mnGOrShift ) : 0L );
mnBShift = ( mnBMask ? ImplCalcMaskShift( mnBMask, mnBOr, mnBOrShift ) : 0L );
}
// ------------------------------------------------------------------
inline long ColorMask::ImplCalcMaskShift( sal_uLong nMask, sal_uLong& rOr, sal_uLong& rOrShift ) const
{
long nShift;
long nRet;
sal_uLong nLen = 0UL;
// bei welchen Bits faengt die Maske an
for( nShift = 31L; ( nShift >= 0L ) && !( nMask & ( 1 << (sal_uLong) nShift ) ); nShift-- )
{}
nRet = nShift;
// XXX Anzahl der gesetzten Bits ermitteln => nach rechts bis Null laufen
while( ( nShift >= 0L ) && ( nMask & ( 1 << (sal_uLong) nShift ) ) )
{
nShift--;
nLen++;
}
rOrShift = 8L - nLen;
rOr = (sal_uInt8) ( ( 0xffUL >> nLen ) << rOrShift );
return( nRet -= 7 );
}
// ------------------------------------------------------------------
inline sal_uLong ColorMask::GetRedMask() const
{
return mnRMask;
}
// ------------------------------------------------------------------
inline sal_uLong ColorMask::GetGreenMask() const
{
return mnGMask;
}
// ------------------------------------------------------------------
inline sal_uLong ColorMask::GetBlueMask() const
{
return mnBMask;
}
// ------------------------------------------------------------------
inline void ColorMask::GetColorFor8Bit( BitmapColor& rColor, ConstHPBYTE pPixel ) const
{
const sal_uInt32 nVal = *pPixel;
MASK_TO_COLOR( nVal, mnRMask, mnGMask, mnBMask, mnRShift, mnGShift, mnBShift, rColor );
}
// ------------------------------------------------------------------
inline void ColorMask::SetColorFor8Bit( const BitmapColor& rColor, HPBYTE pPixel ) const
{
*pPixel = (sal_uInt8) COLOR_TO_MASK( rColor, mnRMask, mnGMask, mnBMask, mnRShift, mnGShift, mnBShift );
}
// ------------------------------------------------------------------
inline void ColorMask::GetColorFor16BitMSB( BitmapColor& rColor, ConstHPBYTE pPixel ) const
{
#ifdef OSL_BIGENDIAN
const sal_uInt32 nVal = *(sal_uInt16*) pPixel;
#else
const sal_uInt32 nVal = pPixel[ 1 ] | ( (sal_uInt32) pPixel[ 0 ] << 8UL );
#endif
MASK_TO_COLOR( nVal, mnRMask, mnGMask, mnBMask, mnRShift, mnGShift, mnBShift, rColor );
}
// ------------------------------------------------------------------
inline void ColorMask::SetColorFor16BitMSB( const BitmapColor& rColor, HPBYTE pPixel ) const
{
const sal_uInt16 nVal = (sal_uInt16)COLOR_TO_MASK( rColor, mnRMask, mnGMask, mnBMask, mnRShift, mnGShift, mnBShift );
#ifdef OSL_BIGENDIAN
*(sal_uInt16*) pPixel = nVal;
#else
pPixel[ 0 ] = (sal_uInt8)(nVal >> 8U);
pPixel[ 1 ] = (sal_uInt8) nVal;
#endif
}
// ------------------------------------------------------------------
inline void ColorMask::GetColorFor16BitLSB( BitmapColor& rColor, ConstHPBYTE pPixel ) const
{
#ifdef OSL_BIGENDIAN
const sal_uInt32 nVal = pPixel[ 0 ] | ( (sal_uInt32) pPixel[ 1 ] << 8UL );
#else
const sal_uInt32 nVal = *(sal_uInt16*) pPixel;
#endif
MASK_TO_COLOR( nVal, mnRMask, mnGMask, mnBMask, mnRShift, mnGShift, mnBShift, rColor );
}
// ------------------------------------------------------------------
inline void ColorMask::SetColorFor16BitLSB( const BitmapColor& rColor, HPBYTE pPixel ) const
{
const sal_uInt16 nVal = (sal_uInt16)COLOR_TO_MASK( rColor, mnRMask, mnGMask, mnBMask, mnRShift, mnGShift, mnBShift );
#ifdef OSL_BIGENDIAN
pPixel[ 0 ] = (sal_uInt8) nVal;
pPixel[ 1 ] = (sal_uInt8)(nVal >> 8U);
#else
*(sal_uInt16*) pPixel = nVal;
#endif
}
// ------------------------------------------------------------------
inline void ColorMask::GetColorFor24Bit( BitmapColor& rColor, ConstHPBYTE pPixel ) const
{
const sal_uInt32 nVal = pPixel[ 0 ] | ( (sal_uInt32) pPixel[ 1 ] << 8UL ) | ( (sal_uInt32) pPixel[ 2 ] << 16UL );
MASK_TO_COLOR( nVal, mnRMask, mnGMask, mnBMask, mnRShift, mnGShift, mnBShift, rColor );
}
// ------------------------------------------------------------------
inline void ColorMask::SetColorFor24Bit( const BitmapColor& rColor, HPBYTE pPixel ) const
{
const sal_uInt32 nVal = COLOR_TO_MASK( rColor, mnRMask, mnGMask, mnBMask, mnRShift, mnGShift, mnBShift );
pPixel[ 0 ] = (sal_uInt8) nVal; pPixel[ 1 ] = (sal_uInt8) ( nVal >> 8UL ); pPixel[ 2 ] = (sal_uInt8) ( nVal >> 16UL );
}
// ------------------------------------------------------------------
inline void ColorMask::GetColorFor32Bit( BitmapColor& rColor, ConstHPBYTE pPixel ) const
{
#ifdef OSL_BIGENDIAN
const sal_uInt32 nVal = (sal_uInt32) pPixel[ 0 ] | ( (sal_uInt32) pPixel[ 1 ] << 8UL ) |
( (sal_uInt32) pPixel[ 2 ] << 16UL ) | ( (sal_uInt32) pPixel[ 3 ] << 24UL );
#else
const sal_uInt32 nVal = *(sal_uInt32*) pPixel;
#endif
MASK_TO_COLOR( nVal, mnRMask, mnGMask, mnBMask, mnRShift, mnGShift, mnBShift, rColor );
}
// ------------------------------------------------------------------
inline void ColorMask::GetColorAndAlphaFor32Bit( BitmapColor& rColor, sal_uInt8& rAlpha, ConstHPBYTE pPixel ) const
{
#ifdef OSL_BIGENDIAN
const sal_uInt32 nVal = (sal_uInt32) pPixel[ 0 ] | ( (sal_uInt32) pPixel[ 1 ] << 8UL ) |
( (sal_uInt32) pPixel[ 2 ] << 16UL ) | ( (sal_uInt32) pPixel[ 3 ] << 24UL );
#else
const sal_uInt32 nVal = *(sal_uInt32*) pPixel;
#endif
rAlpha = (sal_uInt8)(nVal >> 24);
MASK_TO_COLOR( nVal, mnRMask, mnGMask, mnBMask, mnRShift, mnGShift, mnBShift, rColor );
}
// ------------------------------------------------------------------
inline void ColorMask::SetColorFor32Bit( const BitmapColor& rColor, HPBYTE pPixel ) const
{
#ifdef OSL_BIGENDIAN
const sal_uInt32 nVal = COLOR_TO_MASK( rColor, mnRMask, mnGMask, mnBMask, mnRShift, mnGShift, mnBShift );
pPixel[ 0 ] = (sal_uInt8) nVal; pPixel[ 1 ] = (sal_uInt8) ( nVal >> 8UL );
pPixel[ 2 ] = (sal_uInt8) ( nVal >> 16UL ); pPixel[ 3 ] = (sal_uInt8) ( nVal >> 24UL );
#else
*(sal_uInt32*) pPixel = COLOR_TO_MASK( rColor, mnRMask, mnGMask, mnBMask, mnRShift, mnGShift, mnBShift );
#endif
}
#endif // _SV_SALBTYPE_HXX