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/**************************************************************
*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*
*************************************************************/
#ifndef _SV_OUTDEV_HXX
#define _SV_OUTDEV_HXX
#include <tools/gen.hxx>
#include <tools/string.hxx>
#include <vcl/sv.h>
#include <vcl/dllapi.h>
#include <tools/rc.hxx>
#include <tools/color.hxx>
#include <vcl/font.hxx>
#include <vcl/region.hxx>
#include <vcl/mapmod.hxx>
#include <vcl/wall.hxx>
#include <vcl/settings.hxx>
#include <vcl/salnativewidgets.hxx>
#include <tools/poly.hxx>
#include <basegfx/vector/b2enums.hxx>
#include <com/sun/star/uno/Reference.h>
#include <unotools/fontdefs.hxx>
#include <basegfx/polygon/b2dpolypolygon.hxx>
#include <com/sun/star/drawing/LineCap.hpp>
#include <vector>
struct ImplOutDevData;
class ImplFontEntry;
struct ImplObjStack;
struct ImplKernPairData;
struct SystemGraphicsData;
struct SystemFontData;
struct SystemTextLayoutData;
class ImplFontCache;
class ImplDevFontList;
class ImplGetDevFontList;
class ImplGetDevSizeList;
class ImplMultiTextLineInfo;
class SalGraphics;
class Gradient;
class Hatch;
class Bitmap;
class BitmapReadAccess;
class BitmapEx;
class Image;
class TextRectInfo;
class FontInfo;
class FontMetric;
class GDIMetaFile;
class List;
class GfxLink;
class Line;
class LineInfo;
class AlphaMask;
class FontCharMap;
class SalLayout;
class ImplLayoutArgs;
class ImplFontAttributes;
class VirtualDevice;
struct SalTwoRect;
namespace com {
namespace sun {
namespace star {
namespace rendering {
class XCanvas;
}}}}
namespace basegfx {
class B2DHomMatrix;
class B2DPolygon;
class B2DPolyPolygon;
}
namespace com {
namespace sun {
namespace star {
namespace awt {
class XGraphics;
} } } }
typedef std::vector< Rectangle > MetricVector;
namespace vcl
{
class PDFWriterImpl;
class ExtOutDevData;
class ITextLayout;
}
#define OUTDEV_BUFFER_SIZE 128
// ---------------------
// - OutputDevice-Data -
// ---------------------
struct ImplMapRes
{
long mnMapOfsX; // Offset in X Richtung
long mnMapOfsY; // Offset in Y Richtung
long mnMapScNumX; // Skal.-faktor Zaehler X Richtung
long mnMapScNumY; // Skal.-faktor Zaehler Y Richtung
long mnMapScDenomX; // Skal.-faktor Nenner X Richtung
long mnMapScDenomY; // Skal.-faktor Nenner Y Richtung
};
struct ImplThresholdRes
{
long mnThresLogToPixX; // Schwellenwerte fuer Berechnung
long mnThresLogToPixY; // mit BigInts
long mnThresPixToLogX; // ""
long mnThresPixToLogY; // ""
};
// ---------------
// - KerningPair -
// ---------------
struct KerningPair
{
sal_Unicode nChar1;
sal_Unicode nChar2;
long nKern;
};
// ----------------------
// - OutputDevice-Types -
// ----------------------
// Flags for Push()
#define PUSH_LINECOLOR ((sal_uInt16)0x0001)
#define PUSH_FILLCOLOR ((sal_uInt16)0x0002)
#define PUSH_FONT ((sal_uInt16)0x0004)
#define PUSH_TEXTCOLOR ((sal_uInt16)0x0008)
#define PUSH_MAPMODE ((sal_uInt16)0x0010)
#define PUSH_CLIPREGION ((sal_uInt16)0x0020)
#define PUSH_RASTEROP ((sal_uInt16)0x0040)
#define PUSH_TEXTFILLCOLOR ((sal_uInt16)0x0080)
#define PUSH_TEXTALIGN ((sal_uInt16)0x0100)
#define PUSH_REFPOINT ((sal_uInt16)0x0200)
#define PUSH_TEXTLINECOLOR ((sal_uInt16)0x0400)
#define PUSH_TEXTLAYOUTMODE ((sal_uInt16)0x0800)
#define PUSH_TEXTLANGUAGE ((sal_uInt16)0x1000)
#define PUSH_OVERLINECOLOR ((sal_uInt16)0x2000)
#define PUSH_ALLTEXT (PUSH_TEXTCOLOR | PUSH_TEXTFILLCOLOR | PUSH_TEXTLINECOLOR | PUSH_OVERLINECOLOR | PUSH_TEXTALIGN | PUSH_TEXTLAYOUTMODE | PUSH_TEXTLANGUAGE)
#define PUSH_ALLFONT (PUSH_ALLTEXT | PUSH_FONT)
#define PUSH_ALL ((sal_uInt16)0xFFFF)
// Flags for DrawText()
#define TEXT_DRAW_DISABLE ((sal_uInt16)0x0001)
#define TEXT_DRAW_MNEMONIC ((sal_uInt16)0x0002)
#define TEXT_DRAW_MONO ((sal_uInt16)0x0004)
#define TEXT_DRAW_CLIP ((sal_uInt16)0x0008)
#define TEXT_DRAW_LEFT ((sal_uInt16)0x0010)
#define TEXT_DRAW_CENTER ((sal_uInt16)0x0020)
#define TEXT_DRAW_RIGHT ((sal_uInt16)0x0040)
#define TEXT_DRAW_TOP ((sal_uInt16)0x0080)
#define TEXT_DRAW_VCENTER ((sal_uInt16)0x0100)
#define TEXT_DRAW_BOTTOM ((sal_uInt16)0x0200)
#define TEXT_DRAW_ENDELLIPSIS ((sal_uInt16)0x0400)
#define TEXT_DRAW_PATHELLIPSIS ((sal_uInt16)0x0800)
#define TEXT_DRAW_MULTILINE ((sal_uInt16)0x1000)
#define TEXT_DRAW_WORDBREAK ((sal_uInt16)0x2000)
#define TEXT_DRAW_NEWSELLIPSIS ((sal_uInt16)0x4000)
// in the long run we should make text style flags longer
// but at the moment we can get away with this 2 bit field for ellipsis style
#define TEXT_DRAW_CENTERELLIPSIS (TEXT_DRAW_ENDELLIPSIS | TEXT_DRAW_PATHELLIPSIS)
#define TEXT_DRAW_WORDBREAK_HYPHENATION (((sal_uInt16)0x8000) | TEXT_DRAW_WORDBREAK)
// Flags for CopyArea()
#define COPYAREA_WINDOWINVALIDATE ((sal_uInt16)0x0001)
// Flags for DrawImage()
#define IMAGE_DRAW_DISABLE ((sal_uInt16)0x0001)
#define IMAGE_DRAW_HIGHLIGHT ((sal_uInt16)0x0002)
#define IMAGE_DRAW_DEACTIVE ((sal_uInt16)0x0004)
#define IMAGE_DRAW_COLORTRANSFORM ((sal_uInt16)0x0008)
#define IMAGE_DRAW_SEMITRANSPARENT ((sal_uInt16)0x0010)
#define IMAGE_DRAW_MONOCHROME_BLACK ((sal_uInt16)0x0020)
#define IMAGE_DRAW_MONOCHROME_WHITE ((sal_uInt16)0x0040)
#define IMAGE_DRAW_3DLOOK 0
#define IMAGE_DRAW_BTNLOOK 0
// WaveLine
#define WAVE_FLAT 1
#define WAVE_SMALL 2
#define WAVE_NORMAL 3
// Grid
#define GRID_DOTS ((sal_uLong)0x00000001)
#define GRID_HORZLINES ((sal_uLong)0x00000002)
#define GRID_VERTLINES ((sal_uLong)0x00000004)
#define GRID_LINES (GRID_HORZLINES | GRID_VERTLINES)
// LayoutModes for Complex Text Layout
#define TEXT_LAYOUT_DEFAULT ((sal_uLong)0x00000000)
#define TEXT_LAYOUT_BIDI_LTR ((sal_uLong)0x00000000)
#define TEXT_LAYOUT_BIDI_RTL ((sal_uLong)0x00000001)
#define TEXT_LAYOUT_BIDI_STRONG ((sal_uLong)0x00000002)
#define TEXT_LAYOUT_TEXTORIGIN_LEFT ((sal_uLong)0x00000004)
#define TEXT_LAYOUT_TEXTORIGIN_RIGHT ((sal_uLong)0x00000008)
#define TEXT_LAYOUT_COMPLEX_DISABLED ((sal_uLong)0x00000100)
#define TEXT_LAYOUT_ENABLE_LIGATURES ((sal_uLong)0x00000200)
#define TEXT_LAYOUT_SUBSTITUTE_DIGITS ((sal_uLong)0x00000400)
// DrawModes
#define DRAWMODE_DEFAULT ((sal_uLong)0x00000000)
#define DRAWMODE_BLACKLINE ((sal_uLong)0x00000001)
#define DRAWMODE_BLACKFILL ((sal_uLong)0x00000002)
#define DRAWMODE_BLACKTEXT ((sal_uLong)0x00000004)
#define DRAWMODE_BLACKBITMAP ((sal_uLong)0x00000008)
#define DRAWMODE_BLACKGRADIENT ((sal_uLong)0x00000010)
#define DRAWMODE_GRAYLINE ((sal_uLong)0x00000020)
#define DRAWMODE_GRAYFILL ((sal_uLong)0x00000040)
#define DRAWMODE_GRAYTEXT ((sal_uLong)0x00000080)
#define DRAWMODE_GRAYBITMAP ((sal_uLong)0x00000100)
#define DRAWMODE_GRAYGRADIENT ((sal_uLong)0x00000200)
#define DRAWMODE_NOFILL ((sal_uLong)0x00000400)
#define DRAWMODE_NOBITMAP ((sal_uLong)0x00000800)
#define DRAWMODE_NOGRADIENT ((sal_uLong)0x00001000)
#define DRAWMODE_GHOSTEDLINE ((sal_uLong)0x00002000)
#define DRAWMODE_GHOSTEDFILL ((sal_uLong)0x00004000)
#define DRAWMODE_GHOSTEDTEXT ((sal_uLong)0x00008000)
#define DRAWMODE_GHOSTEDBITMAP ((sal_uLong)0x00010000)
#define DRAWMODE_GHOSTEDGRADIENT ((sal_uLong)0x00020000)
#define DRAWMODE_WHITELINE ((sal_uLong)0x00100000)
#define DRAWMODE_WHITEFILL ((sal_uLong)0x00200000)
#define DRAWMODE_WHITETEXT ((sal_uLong)0x00400000)
#define DRAWMODE_WHITEBITMAP ((sal_uLong)0x00800000)
#define DRAWMODE_WHITEGRADIENT ((sal_uLong)0x01000000)
#define DRAWMODE_SETTINGSLINE ((sal_uLong)0x02000000)
#define DRAWMODE_SETTINGSFILL ((sal_uLong)0x04000000)
#define DRAWMODE_SETTINGSTEXT ((sal_uLong)0x08000000)
#define DRAWMODE_SETTINGSGRADIENT ((sal_uLong)0x10000000)
#define DRAWMODE_NOTRANSPARENCY ((sal_uLong)0x80000000)
// Antialiasing
#define ANTIALIASING_DISABLE_TEXT ((sal_uInt16)0x0001)
#define ANTIALIASING_ENABLE_B2DDRAW ((sal_uInt16)0x0002)
#define ANTIALIASING_PIXELSNAPHAIRLINE ((sal_uInt16)0x0004)
// AddFontSubstitute
#define FONT_SUBSTITUTE_ALWAYS ((sal_uInt16)0x0001)
#define FONT_SUBSTITUTE_SCREENONLY ((sal_uInt16)0x0002)
#define DEFAULTFONT_FLAGS_ONLYONE ((sal_uLong)0x00000001)
enum OutDevType { OUTDEV_DONTKNOW, OUTDEV_WINDOW, OUTDEV_PRINTER, OUTDEV_VIRDEV };
enum OutDevViewType { OUTDEV_VIEWTYPE_DONTKNOW, OUTDEV_VIEWTYPE_PRINTPREVIEW, OUTDEV_VIEWTYPE_SLIDESHOW };
// ----------------
// - OutputDevice -
// ----------------
class VirtualDevice;
class Printer;
const char* ImplDbgCheckOutputDevice( const void* pObj );
class VCL_DLLPUBLIC OutputDevice : public Resource
{
friend class Application;
friend class Bitmap;
friend class ImplImageBmp;
friend class ImplQPrinter;
friend class Printer;
friend class SalGraphicsLayout;
friend class System;
friend class VirtualDevice;
friend class Window;
friend class WorkWindow;
friend class vcl::PDFWriterImpl;
friend const char* ImplDbgCheckOutputDevice( const void* pObj );
friend void ImplHandleResize( Window* pWindow, long nNewWidth, long nNewHeight );
private:
mutable SalGraphics* mpGraphics;
mutable OutputDevice* mpPrevGraphics;
mutable OutputDevice* mpNextGraphics;
GDIMetaFile* mpMetaFile;
mutable ImplFontEntry* mpFontEntry;
mutable ImplFontCache* mpFontCache;
mutable ImplDevFontList* mpFontList;
mutable ImplGetDevFontList* mpGetDevFontList;
mutable ImplGetDevSizeList* mpGetDevSizeList;
ImplObjStack* mpObjStack;
ImplOutDevData* mpOutDevData;
List* mpUnoGraphicsList;
vcl::PDFWriterImpl* mpPDFWriter;
vcl::ExtOutDevData* mpExtOutDevData;
// TEMP TEMP TEMP
VirtualDevice* mpAlphaVDev;
/// Additional output pixel offset, applied in LogicToPixel (used by SetPixelOffset/GetPixelOffset)
long mnOutOffOrigX;
/// Additional output offset in _logical_ coordinates, applied in PixelToLogic (used by SetPixelOffset/GetPixelOffset)
long mnOutOffLogicX;
/// Additional output pixel offset, applied in LogicToPixel (used by SetPixelOffset/GetPixelOffset)
long mnOutOffOrigY;
/// Additional output offset in _logical_ coordinates, applied in PixelToLogic (used by SetPixelOffset/GetPixelOffset)
long mnOutOffLogicY;
/// Output offset for device output in pixel (pseudo window offset within window system's frames)
long mnOutOffX;
/// Output offset for device output in pixel (pseudo window offset within window system's frames)
long mnOutOffY;
long mnOutWidth;
long mnOutHeight;
sal_Int32 mnDPIX;
sal_Int32 mnDPIY;
/// font specific text alignment offsets in pixel units
mutable long mnTextOffX;
mutable long mnTextOffY;
mutable long mnEmphasisAscent;
mutable long mnEmphasisDescent;
sal_uLong mnDrawMode;
sal_uLong mnTextLayoutMode;
ImplMapRes maMapRes;
ImplThresholdRes maThresRes;
OutDevType meOutDevType;
OutDevViewType meOutDevViewType;
Region maRegion; // contains the clip region, see SetClipRegion(...)
Color maLineColor;
Color maFillColor;
Font maFont;
Color maTextColor;
Color maTextLineColor;
Color maOverlineColor;
TextAlign meTextAlign;
RasterOp meRasterOp;
Wallpaper maBackground;
AllSettings maSettings;
MapMode maMapMode;
Point maRefPoint;
sal_uInt16 mnAntialiasing;
LanguageType meTextLanguage;
/// bitfield
mutable bool mbMap : 1;
mutable bool mbMapIsDefault : 1;
mutable bool mbClipRegion : 1;
mutable bool mbBackground : 1;
mutable bool mbOutput : 1;
mutable bool mbDevOutput : 1;
mutable bool mbOutputClipped : 1;
mutable bool mbLineColor : 1;
mutable bool mbFillColor : 1;
mutable bool mbInitLineColor : 1;
mutable bool mbInitFillColor : 1;
mutable bool mbInitFont : 1;
mutable bool mbInitTextColor : 1;
mutable bool mbInitClipRegion : 1;
mutable bool mbClipRegionSet : 1;
mutable bool mbKerning : 1;
mutable bool mbNewFont : 1;
mutable bool mbTextLines : 1;
mutable bool mbTextSpecial : 1;
mutable bool mbRefPoint : 1;
mutable bool mbEnableRTL : 1;
public:
SAL_DLLPRIVATE sal_Int32 ImplGetDPIX() const { return mnDPIX; }
SAL_DLLPRIVATE sal_Int32 ImplGetDPIY() const { return mnDPIY; }
SAL_DLLPRIVATE int ImplGetGraphics() const;
SAL_DLLPRIVATE void ImplReleaseGraphics( sal_Bool bRelease = sal_True );
SAL_DLLPRIVATE sal_Bool ImplHasMirroredGraphics();
SAL_DLLPRIVATE void ImplReMirror( Point &rPoint ) const;
SAL_DLLPRIVATE void ImplReMirror( Rectangle &rRect ) const;
SAL_DLLPRIVATE void ImplReMirror( Region &rRegion ) const;
SAL_DLLPRIVATE void ImplInitOutDevData();
SAL_DLLPRIVATE void ImplDeInitOutDevData();
SAL_DLLPRIVATE void ImplInitLineColor();
SAL_DLLPRIVATE void ImplInitFillColor();
SAL_DLLPRIVATE bool ImplNewFont() const;
SAL_DLLPRIVATE void ImplInitFont() const;
SAL_DLLPRIVATE void ImplInitTextColor();
SAL_DLLPRIVATE void ImplInitClipRegion();
SAL_DLLPRIVATE bool ImplSelectClipRegion( const Region&, SalGraphics* pGraphics = NULL );
SAL_DLLPRIVATE void ImplSetClipRegion( const Region* pRegion );
SAL_DLLPRIVATE SalLayout* ImplLayout( const String&, xub_StrLen nIndex,
xub_StrLen nLen, const Point& rLogicPos = Point(0,0),
long nLogicWidth=0, const sal_Int32* pLogicDXArray=NULL,
bool bFilter = false ) const;
SAL_DLLPRIVATE ImplLayoutArgs ImplPrepareLayoutArgs( String&,
xub_StrLen nIndex, xub_StrLen nLen,
long nPixelWidth,
const sal_Int32* pPixelDXArray ) const;
SAL_DLLPRIVATE SalLayout* ImplGlyphFallbackLayout( SalLayout*, ImplLayoutArgs& ) const;
SAL_DLLPRIVATE long ImplGetTextWidth( const SalLayout& ) const;
static
SAL_DLLPRIVATE XubString ImplGetEllipsisString( const OutputDevice& rTargetDevice, const XubString& rStr,
long nMaxWidth, sal_uInt16 nStyle, const ::vcl::ITextLayout& _rLayout );
static
SAL_DLLPRIVATE void ImplDrawText( OutputDevice& rTargetDevice, const Rectangle& rRect,
const String& rOrigStr, sal_uInt16 nStyle,
MetricVector* pVector, String* pDisplayText, ::vcl::ITextLayout& _rLayout );
SAL_DLLPRIVATE void ImplDrawTextBackground( const SalLayout& );
SAL_DLLPRIVATE void ImplDrawTextLines( SalLayout&, FontStrikeout eStrikeout, FontUnderline eUnderline, FontUnderline eOverline, sal_Bool bWordLine, sal_Bool bUnderlineAbove );
SAL_DLLPRIVATE bool ImplDrawRotateText( SalLayout& );
SAL_DLLPRIVATE void ImplDrawTextDirect( SalLayout&, sal_Bool bTextLines );
SAL_DLLPRIVATE void ImplDrawSpecialText( SalLayout& );
SAL_DLLPRIVATE void ImplDrawText( SalLayout& );
SAL_DLLPRIVATE Rectangle ImplGetTextBoundRect( const SalLayout& );
SAL_DLLPRIVATE void ImplDrawEmphasisMarks( SalLayout& );
SAL_DLLPRIVATE void ImplDrawTextRect( long nBaseX, long nBaseY, long nX, long nY, long nWidth, long nHeight );
SAL_DLLPRIVATE void ImplInitTextLineSize();
SAL_DLLPRIVATE void ImplInitAboveTextLineSize();
SAL_DLLPRIVATE void ImplDrawWaveLine( long nBaseX, long nBaseY, long nStartX, long nStartY, long nWidth, long nHeight, long nLineWidth, short nOrientation, const Color& rColor );
SAL_DLLPRIVATE void ImplDrawWaveTextLine( long nBaseX, long nBaseY, long nX, long nY, long nWidth, FontUnderline eTextLine, Color aColor, sal_Bool bIsAbove );
SAL_DLLPRIVATE void ImplDrawStraightTextLine( long nBaseX, long nBaseY, long nX, long nY, long nWidth, FontUnderline eTextLine, Color aColor, sal_Bool bIsAbove );
SAL_DLLPRIVATE void ImplDrawStrikeoutLine( long nBaseX, long nBaseY, long nX, long nY, long nWidth, FontStrikeout eStrikeout, Color aColor );
SAL_DLLPRIVATE void ImplDrawStrikeoutChar( long nBaseX, long nBaseY, long nX, long nY, long nWidth, FontStrikeout eStrikeout, Color aColor );
SAL_DLLPRIVATE void ImplDrawTextLine( long nBaseX, long nX, long nY, long nWidth, FontStrikeout eStrikeout, FontUnderline eUnderline, FontUnderline eOverline, sal_Bool bUnderlineAbove );
SAL_DLLPRIVATE void ImplDrawMnemonicLine( long nX, long nY, long nWidth );
SAL_DLLPRIVATE void ImplGetEmphasisMark( PolyPolygon& rPolyPoly, sal_Bool& rPolyLine, Rectangle& rRect1, Rectangle& rRect2, long& rYOff, long& rWidth, FontEmphasisMark eEmphasis, long nHeight, short nOrient );
SAL_DLLPRIVATE void ImplDrawEmphasisMark( long nBaseX, long nX, long nY, const PolyPolygon& rPolyPoly, sal_Bool bPolyLine, const Rectangle& rRect1, const Rectangle& rRect2 );
static
SAL_DLLPRIVATE long ImplGetTextLines( ImplMultiTextLineInfo& rLineInfo, long nWidth, const XubString& rStr, sal_uInt16 nStyle, const ::vcl::ITextLayout& _rLayout );
SAL_DLLPRIVATE void ImplInitFontList() const;
SAL_DLLPRIVATE void ImplUpdateFontData( bool bNewFontLists );
SAL_DLLPRIVATE static void ImplUpdateAllFontData( bool bNewFontLists );
SAL_DLLPRIVATE long ImplLogicXToDevicePixel( long nX ) const;
SAL_DLLPRIVATE long ImplLogicYToDevicePixel( long nY ) const;
SAL_DLLPRIVATE long ImplLogicWidthToDevicePixel( long nWidth ) const;
SAL_DLLPRIVATE long ImplLogicHeightToDevicePixel( long nHeight ) const;
SAL_DLLPRIVATE long ImplDevicePixelToLogicWidth( long nWidth ) const;
SAL_DLLPRIVATE long ImplDevicePixelToLogicHeight( long nHeight ) const;
SAL_DLLPRIVATE float ImplFloatLogicWidthToDevicePixel( float ) const;
SAL_DLLPRIVATE float ImplFloatLogicHeightToDevicePixel( float ) const;
SAL_DLLPRIVATE float ImplFloatDevicePixelToLogicWidth( float ) const;
SAL_DLLPRIVATE float ImplFloatDevicePixelToLogicHeight( float ) const;
SAL_DLLPRIVATE Point ImplLogicToDevicePixel( const Point& rLogicPt ) const;
SAL_DLLPRIVATE Size ImplLogicToDevicePixel( const Size& rLogicSize ) const;
SAL_DLLPRIVATE Rectangle ImplLogicToDevicePixel( const Rectangle& rLogicRect ) const;
SAL_DLLPRIVATE ::basegfx::B2DPolygon ImplLogicToDevicePixel( const ::basegfx::B2DPolygon& ) const;
SAL_DLLPRIVATE ::basegfx::B2DPolyPolygon ImplLogicToDevicePixel( const ::basegfx::B2DPolyPolygon& ) const;
SAL_DLLPRIVATE Polygon ImplLogicToDevicePixel( const Polygon& rLogicPoly ) const;
SAL_DLLPRIVATE PolyPolygon ImplLogicToDevicePixel( const PolyPolygon& rLogicPolyPoly ) const;
SAL_DLLPRIVATE LineInfo ImplLogicToDevicePixel( const LineInfo& rLineInfo ) const;
SAL_DLLPRIVATE Rectangle ImplDevicePixelToLogic( const Rectangle& rLogicRect ) const;
SAL_DLLPRIVATE Region ImplPixelToDevicePixel( const Region& rRegion ) const;
SAL_DLLPRIVATE void ImplInvalidateViewTransform();
SAL_DLLPRIVATE basegfx::B2DHomMatrix ImplGetDeviceTransformation() const;
SAL_DLLPRIVATE void ImplDrawPolygon( const Polygon& rPoly, const PolyPolygon* pClipPolyPoly = NULL );
SAL_DLLPRIVATE void ImplDrawPolyPolygon( const PolyPolygon& rPolyPoly, const PolyPolygon* pClipPolyPoly = NULL );
SAL_DLLPRIVATE void ImplDrawPolyPolygon( sal_uInt16 nPoly, const PolyPolygon& rPolyPoly );
SAL_DLLPRIVATE void ImplDrawLinearGradient( const Rectangle& rRect, const Gradient& rGradient, sal_Bool bMtf, const PolyPolygon* pClipPolyPoly );
SAL_DLLPRIVATE void ImplDrawComplexGradient( const Rectangle& rRect, const Gradient& rGradient, sal_Bool bMtf, const PolyPolygon* pClipPolyPoly );
SAL_DLLPRIVATE void ImplDrawHatch( const PolyPolygon& rPolyPoly, const Hatch& rHatch, sal_Bool bMtf );
SAL_DLLPRIVATE void ImplCalcHatchValues( const Rectangle& rRect, long nDist, sal_uInt16 nAngle10, Point& rPt1, Point& rPt2, Size& rInc, Point& rEndPt1 );
SAL_DLLPRIVATE void ImplDrawHatchLine( const Line& rLine, const PolyPolygon& rPolyPoly, Point* pPtBuffer, sal_Bool bMtf );
SAL_DLLPRIVATE void ImplDrawWallpaper( long nX, long nY, long nWidth, long nHeight, const Wallpaper& rWallpaper );
SAL_DLLPRIVATE void ImplDrawColorWallpaper( long nX, long nY, long nWidth, long nHeight, const Wallpaper& rWallpaper );
SAL_DLLPRIVATE void ImplDrawBitmapWallpaper( long nX, long nY, long nWidth, long nHeight, const Wallpaper& rWallpaper );
SAL_DLLPRIVATE void ImplDrawGradientWallpaper( long nX, long nY, long nWidth, long nHeight, const Wallpaper& rWallpaper );
SAL_DLLPRIVATE void ImplDraw2ColorFrame( const Rectangle& rRect, const Color& rLeftTopColor, const Color& rRightBottomColor );
SAL_DLLPRIVATE void ImplDrawOutDevDirect( const OutputDevice* pSrcDev, SalTwoRect& rPosAry );
SAL_DLLPRIVATE void ImplDrawBitmap( const Point& rDestPt, const Size& rDestSize,
const Point& rSrcPtPixel, const Size& rSrcSizePixel,
const Bitmap& rBitmap, const sal_uLong nAction );
SAL_DLLPRIVATE void ImplDrawBitmapEx( const Point& rDestPt, const Size& rDestSize,
const Point& rSrcPtPixel, const Size& rSrcSizePixel,
const BitmapEx& rBitmapEx, const sal_uLong nAction );
SAL_DLLPRIVATE void ImplDrawMask( const Point& rDestPt, const Size& rDestSize,
const Point& rSrcPtPixel, const Size& rSrcSizePixel,
const Bitmap& rBitmap, const Color& rMaskColor,
const sal_uLong nAction );
SAL_DLLPRIVATE void ImplDrawAlpha( const Bitmap& rBmp, const AlphaMask& rAlpha,
const Point& rDestPt, const Size& rDestSize,
const Point& rSrcPtPixel, const Size& rSrcSizePixel );
SAL_DLLPRIVATE Bitmap ImplBlend( Bitmap aBmp,
BitmapReadAccess* pP,
BitmapReadAccess* pA,
const sal_Int32 nOffY,
const sal_Int32 nDstHeight,
const sal_Int32 nOffX,
const sal_Int32 nDstWidth,
const Rectangle& aBmpRect,
const Size& aOutSz,
const bool bHMirr,
const bool bVMirr,
const long* pMapX,
const long* pMapY );
SAL_DLLPRIVATE Bitmap ImplBlendWithAlpha( Bitmap aBmp,
BitmapReadAccess* pP,
BitmapReadAccess* pA,
const Rectangle& aDstRect,
const sal_Int32 nOffY,
const sal_Int32 nDstHeight,
const sal_Int32 nOffX,
const sal_Int32 nDstWidth,
const long* pMapX,
const long* pMapY );
SAL_DLLPRIVATE void ImplPrintTransparent( const Bitmap& rBmp, const Bitmap& rMask,
const Point& rDestPt, const Size& rDestSize,
const Point& rSrcPtPixel, const Size& rSrcSizePixel );
SAL_DLLPRIVATE void ImplPrintMask( const Bitmap& rMask, const Color& rMaskColor,
const Point& rDestPt, const Size& rDestSize,
const Point& rSrcPtPixel, const Size& rSrcSizePixel );
SAL_DLLPRIVATE void ImplDrawFrameDev( const Point& rPt, const Point& rDevPt, const Size& rDevSize,
const OutputDevice& rOutDev, const Region& rRegion );
SAL_DLLPRIVATE void ImplGetFrameDev( const Point& rPt, const Point& rDevPt, const Size& rDevSize,
OutputDevice& rOutDev );
SAL_DLLPRIVATE void ImplGetFrameBitmap( const Point& rPt, const Size& rSize,
Bitmap& rBitmap ) const;
SAL_DLLPRIVATE sal_Bool ImplIsRecordLayout() const;
void ImplAddDevFontSubstitute( const XubString& rFontName,
const XubString& rReplaceFontName,
sal_uInt16 nFlags = 0 );
SAL_DLLPRIVATE static FontEmphasisMark ImplGetEmphasisMarkStyle( const Font& rFont );
SAL_DLLPRIVATE static sal_Bool ImplIsUnderlineAbove( const Font& );
// tells whether this output device is RTL in an LTR UI or LTR in a RTL UI
SAL_DLLPRIVATE bool ImplIsAntiparallel() const ;
// #i101491#
// Helper which holds the old line geometry creation and is extended to use AA when
// switched on. Advantage is that line geometry is only temporarily used for paint
SAL_DLLPRIVATE void ImpDrawPolyLineWithLineInfo(const Polygon& rPoly, const LineInfo& rLineInfo);
// #i101491#
// Helper who implements the DrawPolyPolygon functionality for basegfx::B2DPolyPolygon
// without MetaFile processing
SAL_DLLPRIVATE void ImpDrawPolyPolygonWithB2DPolyPolygon(const basegfx::B2DPolyPolygon& rB2DPolyPoly);
// #i101491#
// Helper who tries to use SalGDI's DrawPolyLine direct and returns it's bool. Contains no AA check.
SAL_DLLPRIVATE bool ImpTryDrawPolyLineDirect(
const basegfx::B2DPolygon& rB2DPolygon,
double fLineWidth = 0.0,
double fTransparency = 0.0,
basegfx::B2DLineJoin eLineJoin = basegfx::B2DLINEJOIN_NONE,
com::sun::star::drawing::LineCap eLineCap = com::sun::star::drawing::LineCap_BUTT);
// Helper for line geometry paint with support for graphic expansion (pattern and fat_to_area)
void impPaintLineGeometryWithEvtlExpand(const LineInfo& rInfo, basegfx::B2DPolyPolygon aLinePolyPolygon);
protected:
OutputDevice();
private:
SAL_DLLPRIVATE OutputDevice( const OutputDevice& rOutDev );
SAL_DLLPRIVATE OutputDevice& operator =( const OutputDevice& rOutDev );
public:
virtual ~OutputDevice();
OutDevType GetOutDevType() const { return meOutDevType; }
/** query an <code>OutputDevice</code> whether it spports a specific operation
@return
true if operation supported, else false
*/
bool supportsOperation( OutDevSupportType ) const;
vcl::PDFWriterImpl* GetPDFWriter() const { return mpPDFWriter; }
void SetExtOutDevData( vcl::ExtOutDevData* pExtOutDevData ) { mpExtOutDevData = pExtOutDevData; }
vcl::ExtOutDevData* GetExtOutDevData() const { return mpExtOutDevData; }
void DrawTextLine( const Point& rPos, long nWidth,
FontStrikeout eStrikeout,
FontUnderline eUnderline,
FontUnderline eOverline,
sal_Bool bUnderlineAbove = sal_False );
static sal_Bool IsTextUnderlineAbove( const Font& rFont );
void DrawText( const Point& rStartPt, const XubString& rStr,
xub_StrLen nIndex = 0, xub_StrLen nLen = STRING_LEN,
MetricVector* pVector = NULL, String* pDisplayText = NULL );
long GetTextWidth( const XubString& rStr, xub_StrLen nIndex = 0,
xub_StrLen nLen = STRING_LEN ) const;
long GetTextHeight() const;
void DrawTextArray( const Point& rStartPt, const XubString& rStr,
const sal_Int32* pDXAry = NULL,
xub_StrLen nIndex = 0,
xub_StrLen nLen = STRING_LEN );
long GetTextArray( const XubString& rStr, sal_Int32* pDXAry = NULL,
xub_StrLen nIndex = 0,
xub_StrLen nLen = STRING_LEN ) const;
bool GetCaretPositions( const XubString&, sal_Int32* pCaretXArray,
xub_StrLen nIndex, xub_StrLen nLen,
sal_Int32* pDXAry = NULL, long nWidth = 0,
sal_Bool bCellBreaking = sal_True ) const;
void DrawStretchText( const Point& rStartPt, sal_uLong nWidth,
const XubString& rStr,
xub_StrLen nIndex = 0, xub_StrLen nLen = STRING_LEN );
xub_StrLen GetTextBreak( const XubString& rStr, long nTextWidth,
xub_StrLen nIndex = 0, xub_StrLen nLen = STRING_LEN,
long nCharExtra = 0, sal_Bool bCellBreaking = sal_True ) const;
xub_StrLen GetTextBreak( const XubString& rStr, long nTextWidth,
sal_uInt16 nExtraChar, xub_StrLen& rExtraCharPos,
xub_StrLen nIndex, xub_StrLen nLen,
long nCharExtra = 0 ) const;
/** Generate MetaTextActions for the text rect
This method splits up the text rect into multiple
MetaTextActions, one for each line of text. This is comparable
to AddGradientActions(), which splits up a gradient into its
constituing polygons. Parameter semantics fully compatible to
DrawText().
*/
void AddTextRectActions( const Rectangle& rRect,
const String& rOrigStr,
sal_uInt16 nStyle,
GDIMetaFile& rMtf );
void DrawText( const Rectangle& rRect,
const XubString& rStr, sal_uInt16 nStyle = 0,
MetricVector* pVector = NULL, String* pDisplayText = NULL,
::vcl::ITextLayout* _pTextLayout = NULL );
Rectangle GetTextRect( const Rectangle& rRect,
const XubString& rStr, sal_uInt16 nStyle = TEXT_DRAW_WORDBREAK,
TextRectInfo* pInfo = NULL,
const ::vcl::ITextLayout* _pTextLayout = NULL ) const;
XubString GetEllipsisString( const XubString& rStr, long nMaxWidth,
sal_uInt16 nStyle = TEXT_DRAW_ENDELLIPSIS ) const;
void DrawCtrlText( const Point& rPos, const XubString& rStr,
xub_StrLen nIndex = 0, xub_StrLen nLen = STRING_LEN,
sal_uInt16 nStyle = TEXT_DRAW_MNEMONIC, MetricVector* pVector = NULL, String* pDisplayText = NULL );
long GetCtrlTextWidth( const XubString& rStr, xub_StrLen nIndex = 0,
xub_StrLen nLen = STRING_LEN,
sal_uInt16 nStyle = TEXT_DRAW_MNEMONIC ) const;
static XubString GetNonMnemonicString( const XubString& rStr, xub_StrLen& rMnemonicPos );
static XubString GetNonMnemonicString( const XubString& rStr )
{ xub_StrLen nDummy; return GetNonMnemonicString( rStr, nDummy ); }
sal_Bool GetTextBoundRect( Rectangle& rRect,
const String& rStr, xub_StrLen nBase = 0, xub_StrLen nIndex = 0, xub_StrLen nLen = STRING_LEN,
sal_uLong nLayoutWidth = 0, const sal_Int32* pDXArray = NULL ) const;
sal_Bool GetTextOutline( PolyPolygon&,
const String& rStr, xub_StrLen nBase = 0, xub_StrLen nIndex = 0,
xub_StrLen nLen = STRING_LEN, sal_Bool bOptimize = sal_True,
sal_uLong nLayoutWidth = 0, const sal_Int32* pDXArray = NULL ) const;
sal_Bool GetTextOutlines( PolyPolyVector&,
const String& rStr, xub_StrLen nBase = 0, xub_StrLen nIndex = 0,
xub_StrLen nLen = STRING_LEN, sal_Bool bOptimize = sal_True,
sal_uLong nLayoutWidth = 0, const sal_Int32* pDXArray = NULL ) const;
sal_Bool GetTextOutlines( ::basegfx::B2DPolyPolygonVector&,
const String& rStr, xub_StrLen nBase = 0, xub_StrLen nIndex = 0,
xub_StrLen nLen = STRING_LEN, sal_Bool bOptimize = sal_True,
sal_uLong nLayoutWidth = 0, const sal_Int32* pDXArray = NULL ) const;
sal_Bool GetGlyphBoundRects( const Point& rOrigin, const String& rStr, int nIndex,
int nLen, int nBase, MetricVector& rVector );
void DrawPixel( const Point& rPt );
void DrawPixel( const Point& rPt, const Color& rColor );
void DrawPixel( const Polygon& rPts, const Color* pColors = NULL );
void DrawPixel( const Polygon& rPts, const Color& rColor );
void DrawLine( const Point& rStartPt, const Point& rEndPt );
void DrawLine( const Point& rStartPt, const Point& rEndPt,
const LineInfo& rLineInfo );
/** Render the given polygon as a line stroke
The given polygon is stroked with the current LineColor, start
and end point are not automatically connected
@see DrawPolygon
@see DrawPolyPolygon
*/
void DrawPolyLine( const Polygon& rPoly );
void DrawPolyLine(
const basegfx::B2DPolygon&,
double fLineWidth = 0.0,
basegfx::B2DLineJoin = basegfx::B2DLINEJOIN_ROUND,
com::sun::star::drawing::LineCap = com::sun::star::drawing::LineCap_BUTT);
bool TryDrawPolyLineDirect(
const basegfx::B2DPolygon& rB2DPolygon,
double fLineWidth = 0.0,
double fTransparency = 0.0,
basegfx::B2DLineJoin eLineJoin = basegfx::B2DLINEJOIN_NONE,
com::sun::star::drawing::LineCap eLineCap = com::sun::star::drawing::LineCap_BUTT);
/** Render the given polygon as a line stroke
The given polygon is stroked with the current LineColor, start
and end point are not automatically connected. The line is
rendered according to the specified LineInfo, e.g. supplying a
dash pattern, or a line thickness.
@see DrawPolygon
@see DrawPolyPolygon
*/
void DrawPolyLine( const Polygon& rPoly,
const LineInfo& rLineInfo );
/** Render the given polygon
The given polygon is stroked with the current LineColor, and
filled with the current FillColor. If one of these colors are
transparent, the corresponding stroke or fill stays
invisible. Start and end point of the polygon are
automatically connected.
@see DrawPolyLine
*/
void DrawPolygon( const Polygon& rPoly );
void DrawPolygon( const basegfx::B2DPolygon& );
/** Render the given poly-polygon
The given poly-polygon is stroked with the current LineColor,
and filled with the current FillColor. If one of these colors
are transparent, the corresponding stroke or fill stays
invisible. Start and end points of the contained polygons are
automatically connected.
@see DrawPolyLine
*/
void DrawPolyPolygon( const PolyPolygon& rPolyPoly );
void DrawPolyPolygon( const basegfx::B2DPolyPolygon& );
void DrawRect( const Rectangle& rRect );
void DrawRect( const Rectangle& rRect,
sal_uLong nHorzRount, sal_uLong nVertRound );
void DrawEllipse( const Rectangle& rRect );
void DrawArc( const Rectangle& rRect,
const Point& rStartPt, const Point& rEndPt );
void DrawPie( const Rectangle& rRect,
const Point& rStartPt, const Point& rEndPt );
void DrawChord( const Rectangle& rRect,
const Point& rStartPt, const Point& rEndPt );
void DrawOutDev( const Point& rDestPt, const Size& rDestSize,
const Point& rSrcPt, const Size& rSrcSize );
void DrawOutDev( const Point& rDestPt, const Size& rDestSize,
const Point& rSrcPt, const Size& rSrcSize,
const OutputDevice& rOutDev );
void CopyArea( const Point& rDestPt,
const Point& rSrcPt, const Size& rSrcSize,
sal_uInt16 nFlags = 0 );
void DrawBitmap( const Point& rDestPt,
const Bitmap& rBitmap );
void DrawBitmap( const Point& rDestPt, const Size& rDestSize,
const Bitmap& rBitmap );
void DrawBitmap( const Point& rDestPt, const Size& rDestSize,
const Point& rSrcPtPixel, const Size& rSrcSizePixel,
const Bitmap& rBitmap );
void DrawBitmapEx( const Point& rDestPt,
const BitmapEx& rBitmapEx );
void DrawBitmapEx( const Point& rDestPt, const Size& rDestSize,
const BitmapEx& rBitmapEx );
void DrawBitmapEx( const Point& rDestPt, const Size& rDestSize,
const Point& rSrcPtPixel, const Size& rSrcSizePixel,
const BitmapEx& rBitmapEx );
/** Draw BitampEx transformed
@param rTransformation
The transformation describing the target positioning of the given bitmap. Transforming
the unit object coordinates (0, 0, 1, 1) with this matrix is the transformation to
discrete coordinates
@param rBitmapEx
The BitmapEx to be painted
*/
void DrawTransformedBitmapEx(
const basegfx::B2DHomMatrix& rTransformation,
const BitmapEx& rBitmapEx);
void DrawMask( const Point& rDestPt,
const Bitmap& rBitmap, const Color& rMaskColor );
void DrawMask( const Point& rDestPt, const Size& rDestSize,
const Bitmap& rBitmap, const Color& rMaskColor );
void DrawMask( const Point& rDestPt, const Size& rDestSize,
const Point& rSrcPtPixel, const Size& rSrcSizePixel,
const Bitmap& rBitmap, const Color& rMaskColor );
void DrawImage( const Point& rPos,
const Image& rImage, sal_uInt16 nStyle = 0 );
void DrawImage( const Point& rPos, const Size& rSize,
const Image& rImage, sal_uInt16 nStyle = 0 );
void DrawGradient( const Rectangle& rRect, const Gradient& rGradient );
void DrawGradient( const PolyPolygon& rPolyPoly, const Gradient& rGradient );
void AddGradientActions( const Rectangle& rRect,
const Gradient& rGradient,
GDIMetaFile& rMtf );
#if defined(_MSC_VER) && (_MSC_VER >= 1400)
void DrawHatch( const PolyPolygon& rPolyPoly, const ::Hatch& rHatch );
void AddHatchActions( const PolyPolygon& rPolyPoly,
const ::Hatch& rHatch,
GDIMetaFile& rMtf );
#else
void DrawHatch( const PolyPolygon& rPolyPoly, const Hatch& rHatch );
void AddHatchActions( const PolyPolygon& rPolyPoly,
const Hatch& rHatch,
GDIMetaFile& rMtf );
#endif
void DrawWallpaper( const Rectangle& rRect, const Wallpaper& rWallpaper );
void DrawWaveLine( const Point& rStartPos, const Point& rEndPos, sal_uInt16 nStyle );
void DrawGrid( const Rectangle& rRect, const Size& rDist, sal_uLong nFlags );
void DrawTransparent( const PolyPolygon& rPolyPoly, sal_uInt16 nTransparencePercent );
void DrawTransparent( const basegfx::B2DPolyPolygon& rB2DPolyPoly, double fTransparency);
void DrawTransparent( const GDIMetaFile& rMtf, const Point& rPos, const Size& rSize,
const Gradient& rTransparenceGradient );
/** Added return value to see if EPS could be painted directly.
Theoreticaly, handing over a matrix would be needed to handle
painting rotated EPS files (e.g. contained in Metafiles). This
would then need to be supported for Mac and PS printers, but
that's too much for now, wrote #i107046# for this */
bool DrawEPS( const Point& rPt, const Size& rSz,
const GfxLink& rGfxLink, GDIMetaFile* pSubst = NULL );
/// Fill the given rectangle with checkered rectangles of size nLen x nLen using the colors aStart and aEnd
void DrawCheckered(
const Point& rPos,
const Size& rSize,
sal_uInt32 nLen = 8,
Color aStart = Color(COL_WHITE),
Color aEnd = Color(COL_BLACK));
Color GetPixel( const Point& rPt ) const;
Color* GetPixel( const Polygon& rPts ) const;
Bitmap GetBitmap( const Point& rSrcPt, const Size& rSize ) const;
/** Query extended bitmap (with alpha channel, if available).
*/
BitmapEx GetBitmapEx( const Point& rSrcPt, const Size& rSize ) const;
void EnableMapMode( sal_Bool bEnable = sal_True );
sal_Bool IsMapModeEnabled() const { return mbMap; }
// Enabling/disabling RTL only makes sense for OutputDevices that use a mirroring SalGraphisLayout
void EnableRTL( sal_Bool bEnable = sal_True);
sal_Bool IsRTLEnabled() const { return mbEnableRTL; }
void SetConnectMetaFile( GDIMetaFile* pMtf );
GDIMetaFile* GetConnectMetaFile() const { return mpMetaFile; }
void EnableOutput( sal_Bool bEnable = sal_True );
sal_Bool IsOutputEnabled() const { return mbOutput; }
sal_Bool IsDeviceOutput() const { return mbDevOutput; }
sal_Bool IsDeviceOutputNecessary() const { return (mbOutput && mbDevOutput); }
sal_Bool IsOutputNecessary() const { return ((mbOutput && mbDevOutput) || (mpMetaFile != NULL)); }
void SetClipRegion();
void SetClipRegion( const Region& rRegion );
Region GetClipRegion() const;
sal_Bool IsClipRegion() const { return mbClipRegion; }
Region GetActiveClipRegion() const;
void MoveClipRegion( long nHorzMove, long nVertMove );
void IntersectClipRegion( const Rectangle& rRect );
void IntersectClipRegion( const Region& rRegion );
void SetAntialiasing( sal_uInt16 nMode = 0 );
sal_uInt16 GetAntialiasing() const { return mnAntialiasing; }
void SetDrawMode( sal_uLong nDrawMode );
sal_uLong GetDrawMode() const { return mnDrawMode; }
void SetLayoutMode( sal_uLong nTextLayoutMode );
sal_uLong GetLayoutMode() const { return mnTextLayoutMode; }
void SetDigitLanguage( LanguageType );
LanguageType GetDigitLanguage() const { return meTextLanguage; }
void SetRasterOp( RasterOp eRasterOp );
RasterOp GetRasterOp() const { return meRasterOp; }
/**
If this OutputDevice is used for displaying a Print Preview
the OutDevViewType should be set to 'OUTDEV_VIEWTYPE_PRINTPREVIEW'.
A View than can make painting decisions dependent on this OutDevViewType.
E.g. text colors need to be handled different, dependent on wether it's a PrintPreview or not. (see #106611# for more)
*/
void SetOutDevViewType( OutDevViewType eOutDevViewType ) { meOutDevViewType=eOutDevViewType; }
OutDevViewType GetOutDevViewType() const { return meOutDevViewType; }
void SetLineColor();
void SetLineColor( const Color& rColor );
const Color& GetLineColor() const { return maLineColor; }
sal_Bool IsLineColor() const { return mbLineColor; }
void SetFillColor();
void SetFillColor( const Color& rColor );
const Color& GetFillColor() const { return maFillColor; }
sal_Bool IsFillColor() const { return mbFillColor; }
void SetBackground();
void SetBackground( const Wallpaper& rBackground );
const Wallpaper& GetBackground() const { return maBackground; }
sal_Bool IsBackground() const { return mbBackground; }
void SetFont( const Font& rNewFont );
const Font& GetFont() const { return maFont; }
SystemFontData GetSysFontData( int nFallbacklevel ) const;
SystemTextLayoutData GetSysTextLayoutData( const Point& rStartPt, const XubString& rStr,
xub_StrLen nIndex = 0, xub_StrLen nLen = STRING_LEN,
const sal_Int32* pDXAry = NULL ) const;
void SetTextColor( const Color& rColor );
const Color& GetTextColor() const { return maTextColor; }
void SetTextFillColor();
void SetTextFillColor( const Color& rColor );
Color GetTextFillColor() const;
sal_Bool IsTextFillColor() const { return !maFont.IsTransparent(); }
void SetTextLineColor();
void SetTextLineColor( const Color& rColor );
const Color& GetTextLineColor() const { return maTextLineColor; }
sal_Bool IsTextLineColor() const { return (maTextLineColor.GetTransparency() == 0); }
void SetOverlineColor();
void SetOverlineColor( const Color& rColor );
const Color& GetOverlineColor() const { return maOverlineColor; }
sal_Bool IsOverlineColor() const { return (maOverlineColor.GetTransparency() == 0); }
void SetTextAlign( TextAlign eAlign );
TextAlign GetTextAlign() const { return maFont.GetAlign(); }
virtual void SetSettings( const AllSettings& rSettings );
const AllSettings& GetSettings() const { return maSettings; }
SystemGraphicsData GetSystemGfxData() const;
::com::sun::star::uno::Any GetSystemGfxDataAny() const;
virtual void SetMapMode();
virtual void SetMapMode( const MapMode& rNewMapMode );
virtual void SetRelativeMapMode( const MapMode& rNewMapMode );
const MapMode& GetMapMode() const { return maMapMode; }
sal_Bool IsMapMode() const { return mbMap; }
void SetRefPoint();
void SetRefPoint( const Point& rRefPoint );
const Point& GetRefPoint() const { return maRefPoint; }
sal_Bool IsRefPoint() const { return mbRefPoint; }
// #i75163#
basegfx::B2DHomMatrix GetViewTransformation() const;
basegfx::B2DHomMatrix GetInverseViewTransformation() const;
basegfx::B2DHomMatrix GetViewTransformation( const MapMode& rMapMode ) const;
basegfx::B2DHomMatrix GetInverseViewTransformation( const MapMode& rMapMode ) const;
/** Set an offset in pixel
This method offsets every drawing operation that converts its
coordinates to pixel by the given value. Normally, the effect
can be achieved by setting a MapMode with a different
origin. Unfortunately, this origin is in logical coordinates
and can lead to rounding errors (see #102532# for details).
@attention This offset is only applied when converting to
pixel, i.e. some output modes such as metafile recordings
might be completely unaffected by this method! Use with
care. Furthermore, if the OutputDevice's MapMode is the
default (that's MAP_PIXEL), then, too, any pixel offset set is
ignored. This might be unintuitive for cases, but would have
been far more fragile to implement. What's more, the reason
why the pixel offset was introduced (avoiding rounding errors)
does not apply for MAP_PIXEL, because one can always use the
MapMode origin then.
@param rOffset
The offset in pixel
*/
void SetPixelOffset( const Size& rOffset );
/** Get the offset in pixel
@see OutputDevice::SetPixelOffset for details
@return the current offset in pixel
*/
Size GetPixelOffset() const;
Point LogicToPixel( const Point& rLogicPt ) const;
Size LogicToPixel( const Size& rLogicSize ) const;
Rectangle LogicToPixel( const Rectangle& rLogicRect ) const;
Polygon LogicToPixel( const Polygon& rLogicPoly ) const;
basegfx::B2DPolygon LogicToPixel( const basegfx::B2DPolygon& rLogicPolyPoly ) const;
PolyPolygon LogicToPixel( const PolyPolygon& rLogicPolyPoly ) const;
basegfx::B2DPolyPolygon LogicToPixel( const basegfx::B2DPolyPolygon& rLogicPolyPoly ) const;
Region LogicToPixel( const Region& rLogicRegion )const;
Point LogicToPixel( const Point& rLogicPt,
const MapMode& rMapMode ) const;
Size LogicToPixel( const Size& rLogicSize,
const MapMode& rMapMode ) const;
Rectangle LogicToPixel( const Rectangle& rLogicRect,
const MapMode& rMapMode ) const;
Polygon LogicToPixel( const Polygon& rLogicPoly,
const MapMode& rMapMode ) const;
basegfx::B2DPolygon LogicToPixel( const basegfx::B2DPolygon& rLogicPoly,
const MapMode& rMapMode ) const;
PolyPolygon LogicToPixel( const PolyPolygon& rLogicPolyPoly,
const MapMode& rMapMode ) const;
basegfx::B2DPolyPolygon LogicToPixel( const basegfx::B2DPolyPolygon& rLogicPolyPoly,
const MapMode& rMapMode ) const;
Region LogicToPixel( const Region& rLogicRegion,
const MapMode& rMapMode ) const;
Point PixelToLogic( const Point& rDevicePt ) const;
Size PixelToLogic( const Size& rDeviceSize ) const;
Rectangle PixelToLogic( const Rectangle& rDeviceRect ) const;
Polygon PixelToLogic( const Polygon& rDevicePoly ) const;
basegfx::B2DPolygon PixelToLogic( const basegfx::B2DPolygon& rDevicePoly ) const;
PolyPolygon PixelToLogic( const PolyPolygon& rDevicePolyPoly ) const;
basegfx::B2DPolyPolygon PixelToLogic( const basegfx::B2DPolyPolygon& rDevicePolyPoly ) const;
Region PixelToLogic( const Region& rDeviceRegion ) const;
Point PixelToLogic( const Point& rDevicePt,
const MapMode& rMapMode ) const;
Size PixelToLogic( const Size& rDeviceSize,
const MapMode& rMapMode ) const;
Rectangle PixelToLogic( const Rectangle& rDeviceRect,
const MapMode& rMapMode ) const;
Polygon PixelToLogic( const Polygon& rDevicePoly,
const MapMode& rMapMode ) const;
basegfx::B2DPolygon PixelToLogic( const basegfx::B2DPolygon& rDevicePoly,
const MapMode& rMapMode ) const;
PolyPolygon PixelToLogic( const PolyPolygon& rDevicePolyPoly,
const MapMode& rMapMode ) const;
basegfx::B2DPolyPolygon PixelToLogic( const basegfx::B2DPolyPolygon& rDevicePolyPoly,
const MapMode& rMapMode ) const;
Region PixelToLogic( const Region& rDeviceRegion,
const MapMode& rMapMode ) const;
Point LogicToLogic( const Point& rPtSource,
const MapMode* pMapModeSource,
const MapMode* pMapModeDest ) const;
Size LogicToLogic( const Size& rSzSource,
const MapMode* pMapModeSource,
const MapMode* pMapModeDest ) const;
Rectangle LogicToLogic( const Rectangle& rRectSource,
const MapMode* pMapModeSource,
const MapMode* pMapModeDest ) const;
long* LogicToLogic( long* pX,
sal_uInt16 nCount,
const MapMode* pMapModeSource,
const MapMode* pMapModeDest ) const;
static Point LogicToLogic( const Point& rPtSource,
const MapMode& rMapModeSource,
const MapMode& rMapModeDest );
static Size LogicToLogic( const Size& rSzSource,
const MapMode& rMapModeSource,
const MapMode& rMapModeDest );
static Rectangle LogicToLogic( const Rectangle& rRectSource,
const MapMode& rMapModeSource,
const MapMode& rMapModeDest );
static long LogicToLogic( long nLongSource,
MapUnit eUnitSource,
MapUnit eUnitDest );
static basegfx::B2DPolygon LogicToLogic( const basegfx::B2DPolygon& rPoly,
const MapMode& rMapModeSource,
const MapMode& rMapModeDest );
static basegfx::B2DPolyPolygon LogicToLogic( const basegfx::B2DPolyPolygon& rPolyPoly,
const MapMode& rMapModeSource,
const MapMode& rMapModeDest );
// create a mapping transformation from rMapModeSource to rMapModeDest (the above methods
// for B2DPoly/Polygons use this internally anyways to transform the B2DPolygon)
static basegfx::B2DHomMatrix LogicToLogic(const MapMode& rMapModeSource, const MapMode& rMapModeDest);
Size GetOutputSizePixel() const
{ return Size( mnOutWidth, mnOutHeight ); }
long GetOutputWidthPixel() const { return mnOutWidth; }
long GetOutputHeightPixel() const { return mnOutHeight; }
long GetOutOffXPixel() const { return mnOutOffX; }
long GetOutOffYPixel() const { return mnOutOffY; }
Size GetOutputSize() const
{ return PixelToLogic( GetOutputSizePixel() ); }
void Erase();
void Erase( const Rectangle& rRect ) { DrawWallpaper( rRect, GetBackground() ); }
sal_Bool AddTempDevFont( const String& rFileURL, const String& rFontName );
int GetDevFontCount() const;
FontInfo GetDevFont( int nDevFontIndex ) const;
int GetDevFontSizeCount( const Font& ) const;
Size GetDevFontSize( const Font& rFont, int nSizeIndex ) const;
sal_Bool IsFontAvailable( const String& rFontName ) const;
FontMetric GetFontMetric() const;
FontMetric GetFontMetric( const Font& rFont ) const;
sal_Bool GetFontCharMap( FontCharMap& rFontCharMap ) const;
xub_StrLen HasGlyphs( const Font& rFont, const String& rStr,
xub_StrLen nIndex = 0, xub_StrLen nLen = STRING_LEN ) const;
long GetMinKashida() const;
long GetMinKashida( const Font& rFont ) const;
// i60594
// validate kashida positions against the current font
// returns count of invalid kashida positions
xub_StrLen ValidateKashidas ( const String& rTxt,
xub_StrLen nIdx, xub_StrLen nLen,
xub_StrLen nKashCount, // number of suggested kashida positions (in)
const xub_StrLen* pKashidaPos, // suggested kashida positions (in)
xub_StrLen* pKashidaPosDropped // invalid kashida positions (out)
) const;
sal_uInt16 GetBitCount() const;
sal_Bool GetTextIsRTL( const String&, xub_StrLen nIndex,
xub_StrLen nLen ) const;
/** Query the existence and depth of the alpha channel
@return 0, if no alpha channel available, and the bit depth of
the alpha channel otherwise.
*/
sal_uInt16 GetAlphaBitCount() const;
sal_uLong GetColorCount() const;
void Push( sal_uInt16 nFlags = PUSH_ALL );
void Pop();
// returns the curren stack depth; that is the number of Push() calls minus the number of Pop() calls
// this should not normally be used since Push and Pop must always be used symmetrically
// however this may be e.g. a help when debugging code in which this somehow is not the case
sal_uInt32 GetGCStackDepth() const;
/** Query availability of alpha channel
@return sal_True, if this device has an alpha channel.
*/
sal_Bool HasAlpha();
/// request XCanvas render interface for this OutputDevice
::com::sun::star::uno::Reference<
::com::sun::star::rendering::XCanvas > GetCanvas() const;
::com::sun::star::uno::Reference< ::com::sun::star::awt::XGraphics > CreateUnoGraphics();
List* GetUnoGraphicsList() const { return mpUnoGraphicsList; }
List* CreateUnoGraphicsList() { mpUnoGraphicsList = new List; return mpUnoGraphicsList; }
static void BeginFontSubstitution();
static void EndFontSubstitution();
static void AddFontSubstitute( const XubString& rFontName,
const XubString& rReplaceFontName,
sal_uInt16 nFlags = 0 );
static void RemoveFontSubstitute( sal_uInt16 n );
static sal_uInt16 GetFontSubstituteCount();
static void GetFontSubstitute( sal_uInt16 n,
XubString& rFontName,
XubString& rReplaceFontName,
sal_uInt16& rFlags );
static Font GetDefaultFont( sal_uInt16 nType,
LanguageType eLang,
sal_uLong nFlags,
const OutputDevice* pOutDev = NULL );
/** helper method removing transparencies from a metafile (e.g. for printing)
@returns
true: transparencies were removed
false: output metafile is unchanged input metafile
@attention this is a member method, so current state can influence the result !
@attention the output metafile is prepared in pixel mode for the currentOutputDevice
state. It can not be moved or rotated reliably anymore.
*/
bool RemoveTransparenciesFromMetaFile( const GDIMetaFile& rInMtf, GDIMetaFile& rOutMtf,
long nMaxBmpDPIX, long nMaxBmpDPIY,
bool bReduceTransparency,
bool bTransparencyAutoMode,
bool bDownsampleBitmaps,
const Color& rBackground = Color( COL_TRANSPARENT )
);
/** Retrieve downsampled and cropped bitmap
@attention This method ignores negative rDstSz values, thus
mirroring must happen outside this method (e.g. in DrawBitmap)
*/
Bitmap GetDownsampledBitmap( const Size& rDstSz,
const Point& rSrcPt, const Size& rSrcSz,
const Bitmap& rBmp, long nMaxBmpDPIX, long nMaxBmpDPIY );
/** Retrieve downsampled and cropped bitmapEx
@attention This method ignores negative rDstSz values, thus
mirroring must happen outside this method (e.g. in DrawBitmapEx)
*/
BitmapEx GetDownsampledBitmapEx( const Size& rDstSz,
const Point& rSrcPt, const Size& rSrcSz,
const BitmapEx& rBmpEx, long nMaxBmpDPIX, long nMaxBmpDPIY );
//-------------------------------------
// Native Widget Rendering functions
//-------------------------------------
// These all just call through to the private mpGraphics functions of the same name.
// Query the platform layer for control support
sal_Bool IsNativeControlSupported( ControlType nType, ControlPart nPart );
// Query the native control to determine if it was acted upon
sal_Bool HitTestNativeControl( ControlType nType,
ControlPart nPart,
const Rectangle& rControlRegion,
const Point& aPos,
sal_Bool& rIsInside );
// Request rendering of a particular control and/or part
sal_Bool DrawNativeControl( ControlType nType,
ControlPart nPart,
const Rectangle& rControlRegion,
ControlState nState,
const ImplControlValue& aValue,
::rtl::OUString aCaption );
// Request rendering of a caption string for a control
sal_Bool DrawNativeControlText( ControlType nType,
ControlPart nPart,
const Rectangle& rControlRegion,
ControlState nState,
const ImplControlValue& aValue,
::rtl::OUString aCaption );
// Query the native control's actual drawing region (including adornment)
sal_Bool GetNativeControlRegion( ControlType nType,
ControlPart nPart,
const Rectangle& rControlRegion,
ControlState nState,
const ImplControlValue& aValue,
::rtl::OUString aCaption,
Rectangle &rNativeBoundingRegion,
Rectangle &rNativeContentRegion );
};
#endif // _SV_OUTDEV_HXX