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#ifndef _VCL_PSPGRAPHICS_H
#define _VCL_PSPGRAPHICS_H
#include "vcl/fontmanager.hxx"
#include "vclpluginapi.h"
#include "salgdi.hxx"
#include "sallayout.hxx"
namespace psp { struct JobData; class PrinterGfx; }
class ServerFont;
class ImplDevFontAttributes;
class SalInfoPrinter;
class VCLPLUG_GEN_PUBLIC PspGraphics : public SalGraphics
{
psp::JobData* m_pJobData;
psp::PrinterGfx* m_pPrinterGfx;
String* m_pPhoneNr;
bool m_bSwallowFaxNo;
String m_aPhoneCollection;
bool m_bPhoneCollectionActive;
ServerFont* m_pServerFont[ MAX_FALLBACK ];
bool m_bFontVertical;
SalInfoPrinter* m_pInfoPrinter;
public:
PspGraphics( psp::JobData* pJob, psp::PrinterGfx* pGfx, String* pPhone, bool bSwallow, SalInfoPrinter* pInfoPrinter )
: m_pJobData( pJob ),
m_pPrinterGfx( pGfx ),
m_pPhoneNr( pPhone ),
m_bSwallowFaxNo( bSwallow ),
m_bPhoneCollectionActive( false ),
m_bFontVertical( false ),
m_pInfoPrinter( pInfoPrinter )
{ for( int i = 0; i < MAX_FALLBACK; i++ ) m_pServerFont[i] = 0; }
virtual ~PspGraphics();
// helper methods for sharing with X11SalGraphics
static const void* DoGetEmbedFontData( psp::fontID aFont, const sal_Ucs* pUnicodes, sal_Int32* pWidths, FontSubsetInfo& rInfo, long* pDataLen );
static void DoFreeEmbedFontData( const void* pData, long nLen );
static const Ucs2SIntMap* DoGetFontEncodingVector( psp::fontID aFont, const Ucs2OStrMap** pNonEncoded );
static void DoGetGlyphWidths( psp::fontID aFont,
bool bVertical,
Int32Vector& rWidths,
Ucs2UIntMap& rUnicodeEnc );
static ImplDevFontAttributes Info2DevFontAttributes( const psp::FastPrintFontInfo& );
static void AnnounceFonts( ImplDevFontList*, const psp::FastPrintFontInfo& );
static FontWidth ToFontWidth (psp::width::type eWidth);
static FontWeight ToFontWeight (psp::weight::type eWeight);
static FontPitch ToFontPitch (psp::pitch::type ePitch);
static FontItalic ToFontItalic (psp::italic::type eItalic);
static FontFamily ToFontFamily (psp::family::type eFamily);
// overload all pure virtual methods
virtual void GetResolution( sal_Int32& rDPIX, sal_Int32& rDPIY );
virtual sal_uInt16 GetBitCount();
virtual long GetGraphicsWidth() const;
virtual void ResetClipRegion();
virtual bool setClipRegion( const Region& );
virtual void SetLineColor();
virtual void SetLineColor( SalColor nSalColor );
virtual void SetFillColor();
virtual void SetFillColor( SalColor nSalColor );
virtual void SetXORMode( bool bSet, bool );
virtual void SetROPLineColor( SalROPColor nROPColor );
virtual void SetROPFillColor( SalROPColor nROPColor );
virtual void SetTextColor( SalColor nSalColor );
virtual sal_uInt16 SetFont( ImplFontSelectData*, int nFallbackLevel );
virtual void GetFontMetric( ImplFontMetricData*, int nFallbackLevel );
virtual sal_uLong GetKernPairs( sal_uLong nMaxPairs, ImplKernPairData* );
virtual const ImplFontCharMap* GetImplFontCharMap() const;
virtual void GetDevFontList( ImplDevFontList* );
virtual void GetDevFontSubstList( OutputDevice* );
virtual bool AddTempDevFont( ImplDevFontList*, const String& rFileURL, const String& rFontName );
virtual sal_Bool CreateFontSubset( const rtl::OUString& rToFile,
const ImplFontData*,
sal_GlyphId* pGlyphIds,
sal_uInt8* pEncoding,
sal_Int32* pWidths,
int nGlyphs,
FontSubsetInfo& rInfo
);
virtual const Ucs2SIntMap* GetFontEncodingVector( const ImplFontData*, const Ucs2OStrMap** ppNonEncoded );
virtual const void* GetEmbedFontData( const ImplFontData*,
const sal_Ucs* pUnicodes,
sal_Int32* pWidths,
FontSubsetInfo& rInfo,
long* pDataLen );
virtual void FreeEmbedFontData( const void* pData, long nDataLen );
virtual void GetGlyphWidths( const ImplFontData*,
bool bVertical,
Int32Vector& rWidths,
Ucs2UIntMap& rUnicodeEnc );
virtual bool GetGlyphBoundRect( sal_GlyphId, Rectangle& );
virtual bool GetGlyphOutline( sal_GlyphId, ::basegfx::B2DPolyPolygon& );
virtual SalLayout* GetTextLayout( ImplLayoutArgs&, int nFallbackLevel );
virtual void DrawServerFontLayout( const ServerFontLayout& );
virtual bool supportsOperation( OutDevSupportType ) const;
virtual void drawPixel( long nX, long nY );
virtual void drawPixel( long nX, long nY, SalColor nSalColor );
virtual void drawLine( long nX1, long nY1, long nX2, long nY2 );
virtual void drawRect( long nX, long nY, long nWidth, long nHeight );
virtual void drawPolyLine( sal_uInt32 nPoints, const SalPoint* pPtAry );
virtual void drawPolygon( sal_uInt32 nPoints, const SalPoint* pPtAry );
virtual void drawPolyPolygon( sal_uInt32 nPoly,
const sal_uInt32* pPoints,
PCONSTSALPOINT* pPtAry );
virtual bool drawPolyPolygon( const ::basegfx::B2DPolyPolygon&, double fTransparency );
virtual bool drawPolyLine(
const basegfx::B2DPolygon&,
double fTransparency,
const basegfx::B2DVector& rLineWidths,
basegfx::B2DLineJoin,
com::sun::star::drawing::LineCap);
virtual sal_Bool drawPolyLineBezier( sal_uInt32 nPoints,
const SalPoint* pPtAry,
const sal_uInt8* pFlgAry );
virtual sal_Bool drawPolygonBezier( sal_uInt32 nPoints,
const SalPoint* pPtAry,
const sal_uInt8* pFlgAry );
virtual sal_Bool drawPolyPolygonBezier( sal_uInt32 nPoly,
const sal_uInt32* pPoints,
const SalPoint* const* pPtAry,
const sal_uInt8* const* pFlgAry );
virtual void copyArea( long nDestX,
long nDestY,
long nSrcX,
long nSrcY,
long nSrcWidth,
long nSrcHeight,
sal_uInt16 nFlags );
virtual void copyBits( const SalTwoRect& rPosAry,
SalGraphics* pSrcGraphics );
virtual void drawBitmap( const SalTwoRect& rPosAry,
const SalBitmap& rSalBitmap );
virtual void drawBitmap( const SalTwoRect& rPosAry,
const SalBitmap& rSalBitmap,
SalColor nTransparentColor );
virtual void drawBitmap( const SalTwoRect& rPosAry,
const SalBitmap& rSalBitmap,
const SalBitmap& rTransparentBitmap );
virtual void drawMask( const SalTwoRect& rPosAry,
const SalBitmap& rSalBitmap,
SalColor nMaskColor );
virtual SalBitmap* getBitmap( long nX, long nY, long nWidth, long nHeight );
virtual SalColor getPixel( long nX, long nY );
virtual void invert( long nX, long nY, long nWidth, long nHeight, SalInvert nFlags );
virtual void invert( sal_uInt32 nPoints, const SalPoint* pPtAry, SalInvert nFlags );
virtual sal_Bool drawEPS( long nX, long nY, long nWidth, long nHeight, void* pPtr, sal_uIntPtr nSize );
virtual bool filterText( const String& rOrigText, String& rNewText, xub_StrLen nIndex, xub_StrLen& rLen, xub_StrLen& rCutStart, xub_StrLen& rCutStop );
virtual bool drawAlphaBitmap( const SalTwoRect&,
const SalBitmap& rSourceBitmap,
const SalBitmap& rAlphaBitmap );
virtual bool drawTransformedBitmap(
const basegfx::B2DPoint& rNull,
const basegfx::B2DPoint& rX,
const basegfx::B2DPoint& rY,
const SalBitmap& rSourceBitmap,
const SalBitmap* pAlphaBitmap);
virtual bool drawAlphaRect( long nX, long nY, long nWidth, long nHeight, sal_uInt8 nTransparency );
virtual SystemGraphicsData GetGraphicsData() const;
virtual SystemFontData GetSysFontData( int nFallbacklevel ) const;
};
#endif // _VCL_PSPGRAPHICS_H