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/**************************************************************
*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
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*
*************************************************************/
#ifndef _SV_SALVD_HXX
#define _SV_SALVD_HXX
#include <vcl/sv.h>
#include <vcl/dllapi.h>
class SalGraphics;
// --------------------
// - SalVirtualDevice -
// --------------------
class VCL_PLUGIN_PUBLIC SalVirtualDevice
{
public: // public for Sal Implementation
SalVirtualDevice() {}
virtual ~SalVirtualDevice();
// SalGraphics or NULL, but two Graphics for all SalVirtualDevices
// must be returned
virtual SalGraphics* GetGraphics() = 0;
virtual void ReleaseGraphics( SalGraphics* pGraphics ) = 0;
// Set new size, without saving the old contents
virtual sal_Bool SetSize( long nNewDX, long nNewDY ) = 0;
/// Get actual VDev size in pixel
virtual void GetSize( long& rWidth, long& rHeight ) = 0;
};
#endif // _SV_SALVD_HXX