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/**************************************************************
*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*
*************************************************************/
#ifndef _SV_SALBMP_H
#define _SV_SALBMP_H
#include <tools/gen.hxx>
#include <salbmp.hxx>
// --------------
// - SalBitmap -
// --------------
struct BitmapBuffer;
class BitmapColor;
class BitmapPalette;
class SalGraphics;
#define HANDLE ULONG
#define HBITMAP ULONG
class Os2SalBitmap : public SalBitmap
{
private:
Size maSize;
HANDLE mhDIB;
HANDLE mhDIB1Subst;
HBITMAP mhDDB;
USHORT mnBitCount;
public:
HANDLE ImplGethDIB() const { return mhDIB; }
HBITMAP ImplGethDDB() const { return mhDDB; }
HANDLE ImplGethDIB1Subst() const { return mhDIB1Subst; }
void ImplReplacehDIB1Subst( HANDLE hDIB1Subst );
static HANDLE ImplCreateDIB( const Size& rSize, USHORT nBitCount, const BitmapPalette& rPal );
static HANDLE ImplCreateDIB4FromDIB1( HANDLE hDIB1 );
static HANDLE ImplCopyDIBOrDDB( HANDLE hHdl, bool bDIB );
static USHORT ImplGetDIBColorCount( HANDLE hDIB );
static void ImplDecodeRLEBuffer( const PM_BYTE* pSrcBuf, PM_BYTE* pDstBuf,
const Size& rSizePixel, bool bRLE4 );
//BOOL Create( HANDLE hBitmap, BOOL bDIB, BOOL bCopyHandle );
public:
Os2SalBitmap();
~Os2SalBitmap();
public:
//BOOL Create( const Size& rSize, USHORT nBitCount, const BitmapPalette& rPal );
//BOOL Create( const SalBitmap& rSalBmpImpl );
//BOOL Create( const SalBitmap& rSalBmpImpl, SalGraphics* pGraphics );
//BOOL Create( const SalBitmap& rSalBmpImpl, USHORT nNewBitCount );
//void Destroy();
//Size GetSize() const { return maSize; }
//USHORT GetBitCount() const { return mnBitCount; }
//BitmapBuffer* AcquireBuffer( bool bReadOnly );
//void ReleaseBuffer( BitmapBuffer* pBuffer, bool bReadOnly );
bool Create( HANDLE hBitmap, bool bDIB, bool bCopyHandle );
virtual bool Create( const Size& rSize, USHORT nBitCount, const BitmapPalette& rPal );
virtual bool Create( const SalBitmap& rSalBmpImpl );
virtual bool Create( const SalBitmap& rSalBmpImpl, SalGraphics* pGraphics );
virtual bool Create( const SalBitmap& rSalBmpImpl, USHORT nNewBitCount );
virtual void Destroy();
virtual Size GetSize() const { return maSize; }
virtual USHORT GetBitCount() const { return mnBitCount; }
virtual BitmapBuffer* AcquireBuffer( bool bReadOnly );
virtual void ReleaseBuffer( BitmapBuffer* pBuffer, bool bReadOnly );
virtual bool GetSystemData( BitmapSystemData& rData );
};
#endif // _SV_SALBMP_H