| /************************************************************** |
| * |
| * Licensed to the Apache Software Foundation (ASF) under one |
| * or more contributor license agreements. See the NOTICE file |
| * distributed with this work for additional information |
| * regarding copyright ownership. The ASF licenses this file |
| * to you under the Apache License, Version 2.0 (the |
| * "License"); you may not use this file except in compliance |
| * with the License. You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, |
| * software distributed under the License is distributed on an |
| * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY |
| * KIND, either express or implied. See the License for the |
| * specific language governing permissions and limitations |
| * under the License. |
| * |
| *************************************************************/ |
| |
| |
| |
| #ifndef _SV_SALGDI_H |
| #define _SV_SALGDI_H |
| |
| #include "basegfx/polygon/b2dpolypolygon.hxx" |
| |
| #include "premac.h" |
| #include <ApplicationServices/ApplicationServices.h> |
| #include "postmac.h" |
| |
| #include "aqua/aquavcltypes.h" |
| |
| #include "outfont.hxx" |
| #include "salgdi.hxx" |
| |
| #include <vector> |
| |
| class AquaSalFrame; |
| class AquaSalBitmap; |
| class ImplDevFontAttributes; |
| class ImplMacTextStyle; |
| |
| struct CGRect; |
| |
| typedef std::vector<unsigned char> ByteVector; |
| |
| #ifndef CGFLOAT_TYPE |
| typedef float CGFloat; |
| #endif |
| |
| // mac specific physically available font face |
| class ImplMacFontData : public ImplFontData |
| { |
| public: |
| ImplMacFontData( const ImplDevFontAttributes&, sal_IntPtr nFontID ); |
| virtual ~ImplMacFontData(); |
| |
| virtual ImplFontData* Clone() const = 0; |
| virtual ImplFontEntry* CreateFontInstance( ImplFontSelectData& ) const; |
| virtual sal_IntPtr GetFontId() const; |
| |
| virtual ImplMacTextStyle* CreateMacTextStyle( const ImplFontSelectData& ) const = 0; |
| virtual int GetFontTable( const char pTagName[5], unsigned char* ) const = 0; |
| |
| const ImplFontCharMap* GetImplFontCharMap() const; |
| bool HasChar( sal_uInt32 cChar ) const; |
| |
| void ReadOs2Table() const; |
| void ReadMacCmapEncoding() const; |
| bool HasCJKSupport() const; |
| |
| protected: |
| ImplMacFontData( const ImplMacFontData&); |
| private: |
| const sal_IntPtr mnFontId; |
| mutable const ImplFontCharMap* mpCharMap; |
| mutable bool mbOs2Read; // true if OS2-table related info is valid |
| mutable bool mbHasOs2Table; |
| mutable bool mbCmapEncodingRead; // true if cmap encoding of Mac font is read |
| mutable bool mbHasCJKSupport; // #i78970# CJK fonts need extra leading |
| }; |
| |
| // abstracting quartz color instead of having to use an CGFloat[] array |
| class RGBAColor |
| { |
| public: |
| RGBAColor( SalColor ); |
| RGBAColor( float fRed, float fGreen, float fBlue, float fAlpha ); //NOTUSEDYET |
| void SetAlpha( float fAlpha ) { mfRGBA[3] = fAlpha; } |
| |
| bool IsVisible() const { return (mfRGBA[3] > 0); } |
| const CGFloat* AsArray() const { return mfRGBA; } |
| CGFloat GetRed() const { return mfRGBA[0]; } |
| CGFloat GetGreen() const { return mfRGBA[1]; } |
| CGFloat GetBlue() const { return mfRGBA[2]; } |
| CGFloat GetAlpha() const { return mfRGBA[3]; } |
| private: |
| CGFloat mfRGBA[4]; // RGBA |
| }; |
| |
| // -------------------- |
| // - ImplMacTextStyle - |
| // -------------------- |
| class ImplMacTextStyle |
| { |
| public: |
| explicit ImplMacTextStyle( const ImplFontSelectData& ); |
| virtual ~ImplMacTextStyle( void ); |
| |
| virtual SalLayout* GetTextLayout( void ) const = 0; |
| |
| virtual void GetFontMetric( float fPDIY, ImplFontMetricData& ) const = 0; |
| virtual bool GetGlyphBoundRect( sal_GlyphId, Rectangle& ) const = 0; |
| virtual bool GetGlyphOutline( sal_GlyphId, basegfx::B2DPolyPolygon& ) const = 0; |
| |
| virtual void SetTextColor( const RGBAColor& ) = 0; |
| |
| //###protected: |
| const ImplMacFontData* mpFontData; |
| /// workaround to prevent overflows for huge font sizes |
| float mfFontScale; |
| /// <1.0: font is squeezed, >1.0 font is stretched, else 1.0 |
| float mfFontStretch; |
| /// text rotation in radian |
| float mfFontRotation; |
| }; |
| |
| // ------------------ |
| // - SystemFontList - |
| // TODO: move into cross-platform headers |
| // ------------------ |
| class SystemFontList |
| { |
| public: |
| virtual ~SystemFontList( void ); |
| |
| virtual void AnnounceFonts( ImplDevFontList& ) const = 0; |
| virtual ImplMacFontData* GetFontDataFromId( sal_IntPtr nFontId ) const = 0; |
| }; |
| |
| // ------------------- |
| // - AquaSalGraphics - |
| // ------------------- |
| class AquaSalGraphics : public SalGraphics |
| { |
| friend class ATSLayout; |
| friend class CTLayout; |
| protected: |
| AquaSalFrame* mpFrame; |
| CGLayerRef mxLayer; // Quartz graphics layer |
| CGContextRef mrContext; // Quartz drawing context |
| class XorEmulation* mpXorEmulation; |
| int mnXorMode; // 0: off 1: on 2: invert only |
| int mnWidth; |
| int mnHeight; |
| int mnBitmapDepth; // zero unless bitmap |
| /// device resolution of this graphics |
| long mnRealDPIX; |
| long mnRealDPIY; |
| /// some graphics implementations (e.g. AquaSalInfoPrinter) scale |
| /// everything down by a factor (see SetupPrinterGraphics for details) |
| /// so we have to compensate for it with the inverse factor |
| double mfFakeDPIScale; |
| |
| /// path representing current clip region |
| CGMutablePathRef mxClipPath; |
| |
| /// Drawing colors |
| /// pen color RGBA |
| RGBAColor maLineColor; |
| /// brush color RGBA |
| RGBAColor maFillColor; |
| |
| // Device Font settings |
| const ImplMacFontData* mpMacFontData; |
| ImplMacTextStyle* mpMacTextStyle; |
| RGBAColor maTextColor; |
| // allows text to be rendered without antialiasing |
| bool mbNonAntialiasedText; |
| |
| // Graphics types |
| |
| /// is this a printer graphics |
| bool mbPrinter; |
| /// is this a virtual device graphics |
| bool mbVirDev; |
| /// is this a window graphics |
| bool mbWindow; |
| |
| public: |
| AquaSalGraphics(); |
| virtual ~AquaSalGraphics(); |
| |
| bool IsPenVisible() const { return maLineColor.IsVisible(); } |
| bool IsBrushVisible() const { return maFillColor.IsVisible(); } |
| |
| void SetWindowGraphics( AquaSalFrame* pFrame ); |
| void SetPrinterGraphics( CGContextRef, long nRealDPIX, long nRealDPIY, double fFakeScale ); |
| void SetVirDevGraphics( CGLayerRef, CGContextRef, int nBitDepth = 0 ); |
| |
| void initResolution( NSWindow* ); |
| void copyResolution( AquaSalGraphics& ); |
| void updateResolution(); |
| |
| bool IsWindowGraphics() const { return mbWindow; } |
| bool IsPrinterGraphics() const { return mbPrinter; } |
| bool IsVirDevGraphics() const { return mbVirDev; } |
| AquaSalFrame* getGraphicsFrame() const { return mpFrame; } |
| void setGraphicsFrame( AquaSalFrame* pFrame ) { mpFrame = pFrame; } |
| |
| void ImplDrawPixel( long nX, long nY, const RGBAColor& ); // helper to draw single pixels |
| |
| bool CheckContext(); |
| void UpdateWindow( NSRect& ); // delivered in NSView coordinates |
| void RefreshRect( const CGRect& ); |
| #ifndef __x86_64__ // on 64bit OSX NSRect is typedef'ed as CGRect |
| void RefreshRect( const NSRect& ); |
| #endif |
| void RefreshRect(float lX, float lY, float lWidth, float lHeight); |
| |
| void SetState(); |
| void UnsetState(); |
| // InvalidateContext does an UnsetState and sets mrContext to 0 |
| void InvalidateContext(); |
| |
| virtual bool setClipRegion( const Region& ); |
| |
| // draw --> LineColor and FillColor and RasterOp and ClipRegion |
| virtual void drawPixel( long nX, long nY ); |
| virtual void drawPixel( long nX, long nY, SalColor nSalColor ); |
| virtual void drawLine( long nX1, long nY1, long nX2, long nY2 ); |
| virtual void drawRect( long nX, long nY, long nWidth, long nHeight ); |
| virtual void drawPolyLine( sal_uInt32 nPoints, const SalPoint* pPtAry ); |
| virtual void drawPolygon( sal_uInt32 nPoints, const SalPoint* pPtAry ); |
| virtual void drawPolyPolygon( sal_uInt32 nPoly, const sal_uInt32* pPoints, PCONSTSALPOINT* pPtAry ); |
| virtual bool drawPolyPolygon( const ::basegfx::B2DPolyPolygon&, double fTransparency ); |
| virtual sal_Bool drawPolyLineBezier( sal_uInt32 nPoints, const SalPoint* pPtAry, const sal_uInt8* pFlgAry ); |
| virtual sal_Bool drawPolygonBezier( sal_uInt32 nPoints, const SalPoint* pPtAry, const sal_uInt8* pFlgAry ); |
| virtual sal_Bool drawPolyPolygonBezier( sal_uInt32 nPoly, const sal_uInt32* pPoints, const SalPoint* const* pPtAry, const sal_uInt8* const* pFlgAry ); |
| virtual bool drawPolyLine( |
| const ::basegfx::B2DPolygon&, |
| double fTransparency, |
| const ::basegfx::B2DVector& rLineWidths, |
| basegfx::B2DLineJoin, |
| com::sun::star::drawing::LineCap eLineCap); |
| |
| // CopyArea --> No RasterOp, but ClipRegion |
| virtual void copyArea( long nDestX, long nDestY, long nSrcX, long nSrcY, long nSrcWidth, |
| long nSrcHeight, sal_uInt16 nFlags ); |
| |
| // CopyBits and DrawBitmap --> RasterOp and ClipRegion |
| // CopyBits() --> pSrcGraphics == NULL, then CopyBits on same Graphics |
| virtual void copyBits( const SalTwoRect& rPosAry, SalGraphics* pSrcGraphics ); |
| virtual void drawBitmap( const SalTwoRect& rPosAry, const SalBitmap& rSalBitmap ); |
| virtual void drawBitmap( const SalTwoRect& rPosAry, |
| const SalBitmap& rSalBitmap, |
| SalColor nTransparentColor ); |
| virtual void drawBitmap( const SalTwoRect& rPosAry, |
| const SalBitmap& rSalBitmap, |
| const SalBitmap& rTransparentBitmap ); |
| virtual void drawMask( const SalTwoRect& rPosAry, |
| const SalBitmap& rSalBitmap, |
| SalColor nMaskColor ); |
| |
| virtual SalBitmap* getBitmap( long nX, long nY, long nWidth, long nHeight ); |
| virtual SalColor getPixel( long nX, long nY ); |
| |
| // invert --> ClipRegion (only Windows or VirDevs) |
| virtual void invert( long nX, long nY, long nWidth, long nHeight, SalInvert nFlags); |
| virtual void invert( sal_uInt32 nPoints, const SalPoint* pPtAry, SalInvert nFlags ); |
| |
| virtual sal_Bool drawEPS( long nX, long nY, long nWidth, long nHeight, void* pPtr, sal_uLong nSize ); |
| |
| virtual bool drawAlphaBitmap( const SalTwoRect&, |
| const SalBitmap& rSourceBitmap, |
| const SalBitmap& rAlphaBitmap ); |
| virtual bool drawTransformedBitmap( |
| const basegfx::B2DPoint& rNull, |
| const basegfx::B2DPoint& rX, |
| const basegfx::B2DPoint& rY, |
| const SalBitmap& rSourceBitmap, |
| const SalBitmap* pAlphaBitmap); |
| |
| virtual bool drawAlphaRect( long nX, long nY, long nWidth, |
| long nHeight, sal_uInt8 nTransparency ); |
| |
| CGPoint* makeCGptArray(sal_uLong nPoints, const SalPoint* pPtAry); |
| // native widget rendering methods that require mirroring |
| virtual sal_Bool hitTestNativeControl( ControlType nType, ControlPart nPart, const Rectangle& rControlRegion, |
| const Point& aPos, sal_Bool& rIsInside ); |
| virtual sal_Bool drawNativeControl( ControlType nType, ControlPart nPart, const Rectangle& rControlRegion, |
| ControlState nState, const ImplControlValue& aValue, |
| const rtl::OUString& aCaption ); |
| virtual sal_Bool drawNativeControlText( ControlType nType, ControlPart nPart, const Rectangle& rControlRegion, |
| ControlState nState, const ImplControlValue& aValue, |
| const rtl::OUString& aCaption ); |
| virtual sal_Bool getNativeControlRegion( ControlType nType, ControlPart nPart, const Rectangle& rControlRegion, ControlState nState, |
| const ImplControlValue& aValue, const rtl::OUString& aCaption, |
| Rectangle &rNativeBoundingRegion, Rectangle &rNativeContentRegion ); |
| |
| // get device resolution |
| virtual void GetResolution( sal_Int32& rDPIX, sal_Int32& rDPIY ); |
| // get the depth of the device |
| virtual sal_uInt16 GetBitCount(); |
| // get the width of the device |
| virtual long GetGraphicsWidth() const; |
| |
| // set the clip region to empty |
| virtual void ResetClipRegion(); |
| |
| // set the line color to transparent (= don't draw lines) |
| virtual void SetLineColor(); |
| // set the line color to a specific color |
| virtual void SetLineColor( SalColor nSalColor ); |
| // set the fill color to transparent (= don't fill) |
| virtual void SetFillColor(); |
| // set the fill color to a specific color, shapes will be |
| // filled accordingly |
| virtual void SetFillColor( SalColor nSalColor ); |
| // enable/disable XOR drawing |
| virtual void SetXORMode( bool bSet, bool bInvertOnly ); |
| // set line color for raster operations |
| virtual void SetROPLineColor( SalROPColor nROPColor ); |
| // set fill color for raster operations |
| virtual void SetROPFillColor( SalROPColor nROPColor ); |
| // set the text color to a specific color |
| virtual void SetTextColor( SalColor nSalColor ); |
| // set the font |
| virtual sal_uInt16 SetFont( ImplFontSelectData*, int nFallbackLevel ); |
| // get the current font's etrics |
| virtual void GetFontMetric( ImplFontMetricData*, int nFallbackLevel ); |
| // get kernign pairs of the current font |
| // return only PairCount if (pKernPairs == NULL) |
| virtual sal_uLong GetKernPairs( sal_uLong nPairs, ImplKernPairData* pKernPairs ); |
| // get the repertoire of the current font |
| virtual const ImplFontCharMap* GetImplFontCharMap() const; |
| // graphics must fill supplied font list |
| virtual void GetDevFontList( ImplDevFontList* ); |
| // graphics should call ImplAddDevFontSubstitute on supplied |
| // OutputDevice for all its device specific preferred font substitutions |
| virtual void GetDevFontSubstList( OutputDevice* ); |
| virtual bool AddTempDevFont( ImplDevFontList*, const String& rFileURL, const String& rFontName ); |
| // CreateFontSubset: a method to get a subset of glyhps of a font |
| // inside a new valid font file |
| // returns TRUE if creation of subset was successfull |
| // parameters: rToFile: contains a osl file URL to write the subset to |
| // pFont: describes from which font to create a subset |
| // pGlyphIDs: the glyph ids to be extracted |
| // pEncoding: the character code corresponding to each glyph |
| // pWidths: the advance widths of the correspoding glyphs (in PS font units) |
| // nGlyphs: the number of glyphs |
| // rInfo: additional outgoing information |
| // implementation note: encoding 0 with glyph id 0 should be added implicitly |
| // as "undefined character" |
| virtual sal_Bool CreateFontSubset( const rtl::OUString& rToFile, |
| const ImplFontData* pFont, |
| sal_GlyphId* pGlyphIds, |
| sal_uInt8* pEncoding, |
| sal_Int32* pWidths, |
| int nGlyphs, |
| FontSubsetInfo& rInfo // out parameter |
| ); |
| |
| // GetFontEncodingVector: a method to get the encoding map Unicode |
| // to font encoded character; this is only used for type1 fonts and |
| // may return NULL in case of unknown encoding vector |
| // if ppNonEncoded is set and non encoded characters (that is type1 |
| // glyphs with only a name) exist it is set to the corresponding |
| // map for non encoded glyphs; the encoding vector contains -1 |
| // as encoding for these cases |
| virtual const Ucs2SIntMap* GetFontEncodingVector( const ImplFontData*, const Ucs2OStrMap** ppNonEncoded ); |
| |
| // GetEmbedFontData: gets the font data for a font marked |
| // embeddable by GetDevFontList or NULL in case of error |
| // parameters: pFont: describes the font in question |
| // pWidths: the widths of all glyphs from char code 0 to 255 |
| // pWidths MUST support at least 256 members; |
| // rInfo: additional outgoing information |
| // pDataLen: out parameter, contains the byte length of the returned buffer |
| virtual const void* GetEmbedFontData( const ImplFontData*, |
| const sal_Ucs* pUnicodes, |
| sal_Int32* pWidths, |
| FontSubsetInfo& rInfo, |
| long* pDataLen ); |
| // frees the font data again |
| virtual void FreeEmbedFontData( const void* pData, long nDataLen ); |
| |
| virtual void GetGlyphWidths( const ImplFontData*, |
| bool bVertical, |
| Int32Vector& rWidths, |
| Ucs2UIntMap& rUnicodeEnc ); |
| |
| virtual bool GetGlyphBoundRect( sal_GlyphId, Rectangle& ); |
| virtual bool GetGlyphOutline( sal_GlyphId, basegfx::B2DPolyPolygon& ); |
| |
| virtual SalLayout* GetTextLayout( ImplLayoutArgs&, int nFallbackLevel ); |
| virtual void DrawServerFontLayout( const ServerFontLayout& ); |
| virtual bool supportsOperation( OutDevSupportType ) const; |
| |
| // Query the platform layer for control support |
| virtual sal_Bool IsNativeControlSupported( ControlType nType, ControlPart nPart ); |
| |
| virtual SystemGraphicsData GetGraphicsData() const; |
| virtual SystemFontData GetSysFontData( int /* nFallbacklevel */ ) const; |
| |
| private: |
| // differences between VCL, Quartz and kHiThemeOrientation coordinate systems |
| // make some graphics seem to be vertically-mirrored from a VCL perspective |
| bool IsFlipped() const { return mbWindow; } |
| |
| void ApplyXorContext(); |
| void Pattern50Fill(); |
| UInt32 getState( ControlState nState ); |
| UInt32 getTrackState( ControlState nState ); |
| }; |
| |
| class XorEmulation |
| { |
| public: |
| XorEmulation(); |
| /*final*/ ~XorEmulation(); |
| |
| void SetTarget( int nWidth, int nHeight, int nBitmapDepth, CGContextRef, CGLayerRef ); |
| bool UpdateTarget(); |
| void Enable() { mbIsEnabled = true; } |
| void Disable() { mbIsEnabled = false; } |
| bool IsEnabled() const { return mbIsEnabled; } |
| CGContextRef GetTargetContext() const { return mxTargetContext; } |
| CGContextRef GetMaskContext() const { return (mbIsEnabled ? mxMaskContext : NULL); } |
| |
| private: |
| CGLayerRef mxTargetLayer; |
| CGContextRef mxTargetContext; |
| CGContextRef mxMaskContext; |
| CGContextRef mxTempContext; |
| sal_uLong* mpMaskBuffer; |
| sal_uLong* mpTempBuffer; |
| int mnBufferLongs; |
| bool mbIsEnabled; |
| }; |
| |
| |
| // --- some trivial inlines |
| |
| inline void AquaSalGraphics::RefreshRect( const CGRect& rRect ) |
| { |
| RefreshRect( rRect.origin.x, rRect.origin.y, rRect.size.width, rRect.size.height ); |
| } |
| |
| #ifndef __x86_64__ // on 64bit OSX NSRect is typedef'ed as CGRect |
| inline void AquaSalGraphics::RefreshRect( const NSRect& rRect ) |
| { |
| RefreshRect( rRect.origin.x, rRect.origin.y, rRect.size.width, rRect.size.height ); |
| } |
| #endif |
| |
| inline RGBAColor::RGBAColor( SalColor nSalColor ) |
| { |
| mfRGBA[0] = SALCOLOR_RED( nSalColor) * (1.0/255); |
| mfRGBA[1] = SALCOLOR_GREEN(nSalColor) * (1.0/255); |
| mfRGBA[2] = SALCOLOR_BLUE( nSalColor) * (1.0/255); |
| mfRGBA[3] = 1.0; // default to opaque |
| } |
| |
| inline RGBAColor::RGBAColor( float fRed, float fGreen, float fBlue, float fAlpha ) |
| { |
| mfRGBA[0] = fRed; |
| mfRGBA[1] = fGreen; |
| mfRGBA[2] = fBlue; |
| mfRGBA[3] = fAlpha; |
| } |
| |
| #endif // _SV_SALGDI_H |
| |