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/**************************************************************
*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*
*************************************************************/
#include "rtl/ustrbuf.hxx"
#include "vcl/cmdevt.hxx"
#include "vcl/floatwin.hxx"
#include "vcl/window.hxx"
#include "vcl/svapp.hxx"
#include "aqua/saldata.hxx"
#include "aqua/salinst.h"
#include "aqua/salmenu.h"
#include "aqua/salnsmenu.h"
#include "aqua/salframe.h"
#include "aqua/salbmp.h"
#include "aqua/aqua11ywrapper.h"
#include "svids.hrc"
#include "window.h"
const AquaSalMenu* AquaSalMenu::pCurrentMenuBar = NULL;
@interface MainMenuSelector : NSObject
{
}
-(void)showDialog: (int)nDialog;
-(void)showPreferences: (id)sender;
-(void)showAbout: (id)sender;
@end
@implementation MainMenuSelector
-(void)showDialog: (int)nDialog
{
if( AquaSalMenu::pCurrentMenuBar )
{
const AquaSalFrame* pFrame = AquaSalMenu::pCurrentMenuBar->mpFrame;
if( pFrame && AquaSalFrame::isAlive( pFrame ) )
{
pFrame->CallCallback( SALEVENT_SHOWDIALOG, reinterpret_cast<void*>(nDialog) );
}
}
else
{
String aDialog;
if( nDialog == SHOWDIALOG_ID_ABOUT )
aDialog = String( RTL_CONSTASCII_USTRINGPARAM( "ABOUT" ) );
else if( nDialog == SHOWDIALOG_ID_PREFERENCES )
aDialog = String( RTL_CONSTASCII_USTRINGPARAM( "PREFERENCES" ) );
const ApplicationEvent* pAppEvent = new ApplicationEvent( String(),
ApplicationAddress(),
ByteString( "SHOWDIALOG" ),
aDialog );
AquaSalInstance::aAppEventList.push_back( pAppEvent );
}
}
-(void)showPreferences: (id) sender
{
(void)sender;
YIELD_GUARD;
[self showDialog: SHOWDIALOG_ID_PREFERENCES];
}
-(void)showAbout: (id) sender
{
(void)sender;
YIELD_GUARD;
[self showDialog: SHOWDIALOG_ID_ABOUT];
}
@end
// FIXME: currently this is leaked
static MainMenuSelector* pMainMenuSelector = nil;
static void initAppMenu()
{
static bool bOnce = true;
if( bOnce )
{
bOnce = false;
ResMgr* pMgr = ImplGetResMgr();
if( pMgr )
{
// get the main menu
NSMenu* pMainMenu = [NSApp mainMenu];
if( pMainMenu != nil )
{
// create the action selector
pMainMenuSelector = [[MainMenuSelector alloc] init];
// get the proper submenu
NSMenu* pAppMenu = [[pMainMenu itemAtIndex: 0] submenu];
if( pAppMenu )
{
// insert about entry
String aAbout( ResId( SV_STDTEXT_ABOUT, *pMgr ) );
NSString* pString = CreateNSString( aAbout );
NSMenuItem* pNewItem = [pAppMenu insertItemWithTitle: pString
action: @selector(showAbout:)
keyEquivalent: @""
atIndex: 0];
if (pString)
[pString release];
if( pNewItem )
{
[pNewItem setTarget: pMainMenuSelector];
[pAppMenu insertItem: [NSMenuItem separatorItem] atIndex: 1];
}
// insert preferences entry
String aPref( ResId( SV_STDTEXT_PREFERENCES, *pMgr ) );
pString = CreateNSString( aPref );
pNewItem = [pAppMenu insertItemWithTitle: pString
action: @selector(showPreferences:)
keyEquivalent: @","
atIndex: 2];
if (pString)
[pString release];
if( pNewItem )
{
[pNewItem setKeyEquivalentModifierMask: NSCommandKeyMask];
[pNewItem setTarget: pMainMenuSelector];
[pAppMenu insertItem: [NSMenuItem separatorItem] atIndex: 3];
}
// WARNING: ultra ugly code ahead
// rename standard entries
// rename "Services"
pNewItem = [pAppMenu itemAtIndex: 4];
if( pNewItem )
{
pString = CreateNSString( String( ResId( SV_MENU_MAC_SERVICES, *pMgr ) ) );
[pNewItem setTitle: pString];
if( pString )
[pString release];
}
// rename "Hide NewApplication"
pNewItem = [pAppMenu itemAtIndex: 6];
if( pNewItem )
{
pString = CreateNSString( String( ResId( SV_MENU_MAC_HIDEAPP, *pMgr ) ) );
[pNewItem setTitle: pString];
if( pString )
[pString release];
}
// rename "Hide Others"
pNewItem = [pAppMenu itemAtIndex: 7];
if( pNewItem )
{
pString = CreateNSString( String( ResId( SV_MENU_MAC_HIDEALL, *pMgr ) ) );
[pNewItem setTitle: pString];
if( pString )
[pString release];
}
// rename "Show all"
pNewItem = [pAppMenu itemAtIndex: 8];
if( pNewItem )
{
pString = CreateNSString( String( ResId( SV_MENU_MAC_SHOWALL, *pMgr ) ) );
[pNewItem setTitle: pString];
if( pString )
[pString release];
}
// rename "Quit NewApplication"
pNewItem = [pAppMenu itemAtIndex: 10];
if( pNewItem )
{
pString = CreateNSString( String( ResId( SV_MENU_MAC_QUITAPP, *pMgr ) ) );
[pNewItem setTitle: pString];
if( pString )
[pString release];
}
}
}
}
}
}
// =======================================================================
SalMenu* AquaSalInstance::CreateMenu( sal_Bool bMenuBar, Menu* pVCLMenu )
{
initAppMenu();
AquaSalMenu *pAquaSalMenu = new AquaSalMenu( bMenuBar );
pAquaSalMenu->mpVCLMenu = pVCLMenu;
return pAquaSalMenu;
}
void AquaSalInstance::DestroyMenu( SalMenu* pSalMenu )
{
delete pSalMenu;
}
SalMenuItem* AquaSalInstance::CreateMenuItem( const SalItemParams* pItemData )
{
if( !pItemData )
return NULL;
AquaSalMenuItem *pSalMenuItem = new AquaSalMenuItem( pItemData );
return pSalMenuItem;
}
void AquaSalInstance::DestroyMenuItem( SalMenuItem* pSalMenuItem )
{
delete pSalMenuItem;
}
// =======================================================================
/*
* AquaSalMenu
*/
AquaSalMenu::AquaSalMenu( bool bMenuBar ) :
mbMenuBar( bMenuBar ),
mpMenu( nil ),
mpVCLMenu( NULL ),
mpFrame( NULL ),
mpParentSalMenu( NULL )
{
if( ! mbMenuBar )
{
mpMenu = [[SalNSMenu alloc] initWithMenu: this];
[mpMenu setDelegate: (id<NSMenuDelegate>)mpMenu];
}
else
{
mpMenu = [NSApp mainMenu];
}
[mpMenu setAutoenablesItems: NO];
}
AquaSalMenu::~AquaSalMenu()
{
// actually someone should have done AquaSalFrame::SetMenu( NULL )
// on our frame, alas it is not so
if( mpFrame && AquaSalFrame::isAlive( mpFrame ) && mpFrame->mpMenu == this )
const_cast<AquaSalFrame*>(mpFrame)->mpMenu = NULL;
// this should normally be empty already, but be careful...
for( size_t i = 0; i < maButtons.size(); i++ )
releaseButtonEntry( maButtons[i] );
maButtons.clear();
// is this leaking in some cases ? the release often leads to a duplicate release
// it seems the parent item gets ownership of the menu
if( mpMenu )
{
if( mbMenuBar )
{
if( pCurrentMenuBar == this )
{
// if the current menubar gets destroyed, set the default menubar
setDefaultMenu();
}
}
else
// the system may still hold a reference on mpMenu
{
// so set the pointer to this AquaSalMenu to NULL
// to protect from calling a dead object
// in ! mbMenuBar case our mpMenu is actually a SalNSMenu*
// so we can safely cast here
[static_cast<SalNSMenu*>(mpMenu) setSalMenu: NULL];
/* #i89860# FIXME:
using [autorelease] here (and in AquaSalMenuItem::~AquaSalMenuItem)
instead of [release] fixes an occasional crash. That should
indicate that we release menus / menu items in the wrong order
somewhere, but I could not find that case.
*/
[mpMenu autorelease];
}
}
}
sal_Int32 removeUnusedItemsRunner(NSMenu * pMenu)
{
NSArray * elements = [pMenu itemArray];
NSEnumerator * it = [elements objectEnumerator];
id elem;
NSMenuItem * lastDisplayedMenuItem = nil;
sal_Int32 drawnItems = 0;
bool firstEnabledItemIsNoSeparator = false;
while((elem=[it nextObject]) != nil) {
NSMenuItem * item = static_cast<NSMenuItem *>(elem);
if( (![item isEnabled] && ![item isSeparatorItem]) || ([item isSeparatorItem] && (lastDisplayedMenuItem != nil && [lastDisplayedMenuItem isSeparatorItem])) ) {
[[item menu]removeItem:item];
} else {
if( ! firstEnabledItemIsNoSeparator && [item isSeparatorItem] ) {
[[item menu]removeItem:item];
} else {
firstEnabledItemIsNoSeparator = true;
lastDisplayedMenuItem = item;
drawnItems++;
if( [item hasSubmenu] ) {
removeUnusedItemsRunner( [item submenu] );
}
}
}
}
if( lastDisplayedMenuItem != nil && [lastDisplayedMenuItem isSeparatorItem]) {
[[lastDisplayedMenuItem menu]removeItem:lastDisplayedMenuItem];
}
return drawnItems;
}
bool AquaSalMenu::ShowNativePopupMenu(FloatingWindow * pWin, const Rectangle& rRect, sal_uLong nFlags)
{
// do not use native popup menu when AQUA_NATIVE_MENUS is set to sal_False
if( ! VisibleMenuBar() ) {
return false;
}
// set offsets for positioning
const float offset = 9.0;
// get the pointers
AquaSalFrame * pParentAquaSalFrame = (AquaSalFrame *) pWin->ImplGetWindowImpl()->mpRealParent->ImplGetFrame();
NSWindow* pParentNSWindow = pParentAquaSalFrame->mpNSWindow;
NSView* pParentNSView = [pParentNSWindow contentView];
NSView* pPopupNSView = ((AquaSalFrame *) pWin->ImplGetWindow()->ImplGetFrame())->mpNSView;
NSRect popupFrame = [pPopupNSView frame];
// since we manipulate the menu below (removing entries)
// let's rather make a copy here and work with that
NSMenu* pCopyMenu = [mpMenu copy];
// filter disabled elements
removeUnusedItemsRunner( pCopyMenu );
// create frame rect
NSRect displayPopupFrame = NSMakeRect( rRect.nLeft+(offset-1), rRect.nTop+(offset+1), popupFrame.size.width, 0 );
pParentAquaSalFrame->VCLToCocoa(displayPopupFrame, false);
// do the same strange semantics as vcl popup windows to arrive at a frame geometry
// in mirrored UI case; best done by actually executing the same code
sal_uInt16 nArrangeIndex;
pWin->SetPosPixel( pWin->ImplCalcPos( pWin, rRect, nFlags, nArrangeIndex ) );
displayPopupFrame.origin.x = pWin->ImplGetFrame()->maGeometry.nX - pParentAquaSalFrame->maGeometry.nX + offset;
displayPopupFrame.origin.y = pWin->ImplGetFrame()->maGeometry.nY - pParentAquaSalFrame->maGeometry.nY + offset;
pParentAquaSalFrame->VCLToCocoa(displayPopupFrame, false);
// #i111992# if this menu was opened due to a key event, prevent dispatching that yet again
if( [pParentNSView respondsToSelector: @selector(clearLastEvent)] )
[pParentNSView performSelector:@selector(clearLastEvent)];
// open popup menu
NSPopUpButtonCell * pPopUpButtonCell = [[NSPopUpButtonCell alloc] initTextCell:@"" pullsDown:NO];
[pPopUpButtonCell setMenu: pCopyMenu];
[pPopUpButtonCell selectItem:nil];
[AquaA11yWrapper setPopupMenuOpen: YES];
[pPopUpButtonCell performClickWithFrame:displayPopupFrame inView:pParentNSView];
[pPopUpButtonCell release];
[AquaA11yWrapper setPopupMenuOpen: NO];
// clean up the copy
[pCopyMenu release];
return true;
}
int AquaSalMenu::getItemIndexByPos( sal_uInt16 nPos ) const
{
int nIndex = 0;
if( nPos == MENU_APPEND )
nIndex = [mpMenu numberOfItems];
else
nIndex = sal::static_int_cast<int>( mbMenuBar ? nPos+1 : nPos );
return nIndex;
}
const AquaSalFrame* AquaSalMenu::getFrame() const
{
const AquaSalMenu* pMenu = this;
while( pMenu && ! pMenu->mpFrame )
pMenu = pMenu->mpParentSalMenu;
return pMenu ? pMenu->mpFrame : NULL;
}
void AquaSalMenu::unsetMainMenu()
{
pCurrentMenuBar = NULL;
// remove items from main menu
NSMenu* pMenu = [NSApp mainMenu];
for( int nItems = [pMenu numberOfItems]; nItems > 1; nItems-- )
[pMenu removeItemAtIndex: 1];
}
void AquaSalMenu::setMainMenu()
{
DBG_ASSERT( mbMenuBar, "setMainMenu on non menubar" );
if( mbMenuBar )
{
if( pCurrentMenuBar != this )
{
unsetMainMenu();
// insert our items
for( unsigned int i = 0; i < maItems.size(); i++ )
{
NSMenuItem* pItem = maItems[i]->mpMenuItem;
[mpMenu insertItem: pItem atIndex: i+1];
}
pCurrentMenuBar = this;
// change status item
statusLayout();
}
enableMainMenu( true );
}
}
void AquaSalMenu::setDefaultMenu()
{
NSMenu* pMenu = [NSApp mainMenu];
unsetMainMenu();
// insert default items
std::vector< NSMenuItem* >& rFallbackMenu( GetSalData()->maFallbackMenu );
for( unsigned int i = 0, nAddItems = rFallbackMenu.size(); i < nAddItems; i++ )
{
NSMenuItem* pItem = rFallbackMenu[i];
if( [pItem menu] == nil )
[pMenu insertItem: pItem atIndex: i+1];
}
}
void AquaSalMenu::enableMainMenu( bool bEnable )
{
NSMenu* pMainMenu = [NSApp mainMenu];
if( pMainMenu )
{
// enable/disable items from main menu
int nItems = [pMainMenu numberOfItems];
for( int n = 1; n < nItems; n++ )
{
NSMenuItem* pItem = [pMainMenu itemAtIndex: n];
[pItem setEnabled: bEnable ? YES : NO];
}
}
}
void AquaSalMenu::addFallbackMenuItem( NSMenuItem* pNewItem )
{
initAppMenu();
std::vector< NSMenuItem* >& rFallbackMenu( GetSalData()->maFallbackMenu );
// prevent duplicate insertion
int nItems = rFallbackMenu.size();
for( int i = 0; i < nItems; i++ )
{
if( rFallbackMenu[i] == pNewItem )
return;
}
// push the item to the back and retain it
[pNewItem retain];
rFallbackMenu.push_back( pNewItem );
if( pCurrentMenuBar == NULL )
setDefaultMenu();
}
void AquaSalMenu::removeFallbackMenuItem( NSMenuItem* pOldItem )
{
std::vector< NSMenuItem* >& rFallbackMenu( GetSalData()->maFallbackMenu );
// find item
unsigned int nItems = rFallbackMenu.size();
for( unsigned int i = 0; i < nItems; i++ )
{
if( rFallbackMenu[i] == pOldItem )
{
// remove item and release
rFallbackMenu.erase( rFallbackMenu.begin() + i );
[pOldItem release];
if( pCurrentMenuBar == NULL )
setDefaultMenu();
return;
}
}
}
sal_Bool AquaSalMenu::VisibleMenuBar()
{
// Enable/disable experimental native menus code?
//
// To disable native menus, set the environment variable AQUA_NATIVE_MENUS to FALSE
static const char *pExperimental = getenv ("AQUA_NATIVE_MENUS");
if ( ImplGetSVData()->mbIsTestTool || (pExperimental && !strcasecmp(pExperimental, "FALSE")) )
return sal_False;
// End of experimental code enable/disable part
return sal_True;
}
void AquaSalMenu::SetFrame( const SalFrame *pFrame )
{
mpFrame = static_cast<const AquaSalFrame*>(pFrame);
}
void AquaSalMenu::InsertItem( SalMenuItem* pSalMenuItem, unsigned nPos )
{
AquaSalMenuItem *pAquaSalMenuItem = static_cast<AquaSalMenuItem*>(pSalMenuItem);
pAquaSalMenuItem->mpParentMenu = this;
DBG_ASSERT( pAquaSalMenuItem->mpVCLMenu == NULL ||
pAquaSalMenuItem->mpVCLMenu == mpVCLMenu ||
mpVCLMenu == NULL,
"resetting menu ?" );
if( pAquaSalMenuItem->mpVCLMenu )
mpVCLMenu = pAquaSalMenuItem->mpVCLMenu;
if( nPos == MENU_APPEND || nPos == maItems.size() )
maItems.push_back( pAquaSalMenuItem );
else if( nPos < maItems.size() )
maItems.insert( maItems.begin() + nPos, pAquaSalMenuItem );
else
{
DBG_ERROR( "invalid item index in insert" );
return;
}
if( ! mbMenuBar || pCurrentMenuBar == this )
[mpMenu insertItem: pAquaSalMenuItem->mpMenuItem atIndex: getItemIndexByPos(nPos)];
}
void AquaSalMenu::RemoveItem( unsigned nPos )
{
AquaSalMenuItem* pRemoveItem = NULL;
if( nPos == MENU_APPEND || nPos == (maItems.size()-1) )
{
pRemoveItem = maItems.back();
maItems.pop_back();
}
else if( nPos < maItems.size() )
{
pRemoveItem = maItems[ nPos ];
maItems.erase( maItems.begin()+nPos );
}
else
{
DBG_ERROR( "invalid item index in remove" );
return;
}
pRemoveItem->mpParentMenu = NULL;
if( ! mbMenuBar || pCurrentMenuBar == this )
[mpMenu removeItemAtIndex: getItemIndexByPos(nPos)];
}
void AquaSalMenu::SetSubMenu( SalMenuItem* pSalMenuItem, SalMenu* pSubMenu, unsigned /*nPos*/ )
{
AquaSalMenuItem *pAquaSalMenuItem = static_cast<AquaSalMenuItem*>(pSalMenuItem);
AquaSalMenu *subAquaSalMenu = static_cast<AquaSalMenu*>(pSubMenu);
if (subAquaSalMenu)
{
pAquaSalMenuItem->mpSubMenu = subAquaSalMenu;
if( subAquaSalMenu->mpParentSalMenu == NULL )
{
subAquaSalMenu->mpParentSalMenu = this;
[pAquaSalMenuItem->mpMenuItem setSubmenu: subAquaSalMenu->mpMenu];
// set title of submenu
[subAquaSalMenu->mpMenu setTitle: [pAquaSalMenuItem->mpMenuItem title]];
}
else if( subAquaSalMenu->mpParentSalMenu != this )
{
// cocoa doesn't allow menus to be submenus of multiple
// menu items, so place a copy in the menu item instead ?
// let's hope that NSMenu copy does the right thing
NSMenu* pCopy = [subAquaSalMenu->mpMenu copy];
[pAquaSalMenuItem->mpMenuItem setSubmenu: pCopy];
// set title of submenu
[pCopy setTitle: [pAquaSalMenuItem->mpMenuItem title]];
}
}
else
{
if( pAquaSalMenuItem->mpSubMenu )
{
if( pAquaSalMenuItem->mpSubMenu->mpParentSalMenu == this )
pAquaSalMenuItem->mpSubMenu->mpParentSalMenu = NULL;
}
pAquaSalMenuItem->mpSubMenu = NULL;
[pAquaSalMenuItem->mpMenuItem setSubmenu: nil];
}
}
void AquaSalMenu::CheckItem( unsigned nPos, sal_Bool bCheck )
{
if( nPos < maItems.size() )
{
NSMenuItem* pItem = maItems[nPos]->mpMenuItem;
[pItem setState: bCheck ? NSOnState : NSOffState];
}
}
void AquaSalMenu::EnableItem( unsigned nPos, sal_Bool bEnable )
{
if( nPos < maItems.size() )
{
NSMenuItem* pItem = maItems[nPos]->mpMenuItem;
[pItem setEnabled: bEnable ? YES : NO];
}
}
void AquaSalMenu::SetItemImage( unsigned /*nPos*/, SalMenuItem* pSMI, const Image& rImage )
{
AquaSalMenuItem* pSalMenuItem = static_cast<AquaSalMenuItem*>( pSMI );
if( ! pSalMenuItem || ! pSalMenuItem->mpMenuItem )
return;
NSImage* pImage = CreateNSImage( rImage );
[pSalMenuItem->mpMenuItem setImage: pImage];
if( pImage )
[pImage release];
}
void AquaSalMenu::SetItemText( unsigned /*i_nPos*/, SalMenuItem* i_pSalMenuItem, const XubString& i_rText )
{
if (!i_pSalMenuItem)
return;
AquaSalMenuItem *pAquaSalMenuItem = (AquaSalMenuItem *) i_pSalMenuItem;
String aText( i_rText );
// Delete mnemonics
aText.EraseAllChars( '~' );
/* #i90015# until there is a correct solution
strip out any appended (.*) in menubar entries
*/
if( mbMenuBar )
{
xub_StrLen nPos = aText.SearchBackward( sal_Unicode( '(' ) );
if( nPos != STRING_NOTFOUND )
{
xub_StrLen nPos2 = aText.Search( sal_Unicode( ')' ) );
if( nPos2 != STRING_NOTFOUND )
aText.Erase( nPos, nPos2-nPos+1 );
}
}
NSString* pString = CreateNSString( aText );
if (pString)
{
[pAquaSalMenuItem->mpMenuItem setTitle: pString];
// if the menu item has a submenu, change its title as well
if (pAquaSalMenuItem->mpSubMenu)
[pAquaSalMenuItem->mpSubMenu->mpMenu setTitle: pString];
[pString release];
}
}
void AquaSalMenu::SetAccelerator( unsigned /*nPos*/, SalMenuItem* pSalMenuItem, const KeyCode& rKeyCode, const XubString& /*rKeyName*/ )
{
sal_uInt16 nModifier;
sal_Unicode nCommandKey = 0;
sal_uInt16 nKeyCode=rKeyCode.GetCode();
if( nKeyCode )
{
if ((nKeyCode>=KEY_A) && (nKeyCode<=KEY_Z)) // letter A..Z
nCommandKey = nKeyCode-KEY_A + 'a';
else if ((nKeyCode>=KEY_0) && (nKeyCode<=KEY_9)) // numbers 0..9
nCommandKey = nKeyCode-KEY_0 + '0';
else if ((nKeyCode>=KEY_F1) && (nKeyCode<=KEY_F26)) // function keys F1..F26
nCommandKey = nKeyCode-KEY_F1 + NSF1FunctionKey;
else if( nKeyCode == KEY_REPEAT )
nCommandKey = NSRedoFunctionKey;
else if( nKeyCode == KEY_SPACE )
nCommandKey = ' ';
else
{
switch (nKeyCode)
{
case KEY_ADD:
nCommandKey='+';
break;
case KEY_SUBTRACT:
nCommandKey='-';
break;
case KEY_MULTIPLY:
nCommandKey='*';
break;
case KEY_DIVIDE:
nCommandKey='/';
break;
case KEY_POINT:
nCommandKey='.';
break;
case KEY_LESS:
nCommandKey='<';
break;
case KEY_GREATER:
nCommandKey='>';
break;
case KEY_EQUAL:
nCommandKey='=';
break;
}
}
}
else // not even a code ? nonsense -> ignore
return;
DBG_ASSERT( nCommandKey, "unmapped accelerator key" );
nModifier=rKeyCode.GetAllModifier();
// should always use the command key
int nItemModifier = 0;
if (nModifier & KEY_SHIFT)
{
nItemModifier |= NSShiftKeyMask; // actually useful only for function keys
if( nKeyCode >= KEY_A && nKeyCode <= KEY_Z )
nCommandKey = nKeyCode - KEY_A + 'A';
}
if (nModifier & KEY_MOD1)
nItemModifier |= NSCommandKeyMask;
if(nModifier & KEY_MOD2)
nItemModifier |= NSAlternateKeyMask;
if(nModifier & KEY_MOD3)
nItemModifier |= NSControlKeyMask;
AquaSalMenuItem *pAquaSalMenuItem = (AquaSalMenuItem *) pSalMenuItem;
NSString* pString = CreateNSString( rtl::OUString( &nCommandKey, 1 ) );
[pAquaSalMenuItem->mpMenuItem setKeyEquivalent: pString];
[pAquaSalMenuItem->mpMenuItem setKeyEquivalentModifierMask: nItemModifier];
if (pString)
[pString release];
}
void AquaSalMenu::GetSystemMenuData( SystemMenuData* )
{
}
AquaSalMenu::MenuBarButtonEntry* AquaSalMenu::findButtonItem( sal_uInt16 i_nItemId )
{
for( size_t i = 0; i < maButtons.size(); ++i )
{
if( maButtons[i].maButton.mnId == i_nItemId )
return &maButtons[i];
}
return NULL;
}
void AquaSalMenu::statusLayout()
{
if( GetSalData()->mpStatusItem )
{
NSView* pNSView = [GetSalData()->mpStatusItem view];
if( [pNSView isMemberOfClass: [OOStatusItemView class]] ) // well of course it is
[(OOStatusItemView*)pNSView layout];
else
DBG_ERROR( "someone stole our status view" );
}
}
void AquaSalMenu::releaseButtonEntry( MenuBarButtonEntry& i_rEntry )
{
if( i_rEntry.mpNSImage )
{
[i_rEntry.mpNSImage release];
i_rEntry.mpNSImage = nil;
}
if( i_rEntry.mpToolTipString )
{
[i_rEntry.mpToolTipString release];
i_rEntry.mpToolTipString = nil;
}
}
bool AquaSalMenu::AddMenuBarButton( const SalMenuButtonItem& i_rNewItem )
{
if( ! mbMenuBar || ! VisibleMenuBar() )
return false;
MenuBarButtonEntry* pEntry = findButtonItem( i_rNewItem.mnId );
if( pEntry )
{
releaseButtonEntry( *pEntry );
pEntry->maButton = i_rNewItem;
pEntry->mpNSImage = CreateNSImage( i_rNewItem.maImage );
if( i_rNewItem.maToolTipText.getLength() )
pEntry->mpToolTipString = CreateNSString( i_rNewItem.maToolTipText );
}
else
{
maButtons.push_back( MenuBarButtonEntry( i_rNewItem ) );
maButtons.back().mpNSImage = CreateNSImage( i_rNewItem.maImage );
maButtons.back().mpToolTipString = CreateNSString( i_rNewItem.maToolTipText );
}
// lazy create status item
SalData::getStatusItem();
if( pCurrentMenuBar == this )
statusLayout();
return true;
}
void AquaSalMenu::RemoveMenuBarButton( sal_uInt16 i_nId )
{
MenuBarButtonEntry* pEntry = findButtonItem( i_nId );
if( pEntry )
{
releaseButtonEntry( *pEntry );
// note: vector guarantees that its contents are in a plain array
maButtons.erase( maButtons.begin() + (pEntry - &maButtons[0]) );
}
if( pCurrentMenuBar == this )
statusLayout();
}
Rectangle AquaSalMenu::GetMenuBarButtonRectPixel( sal_uInt16 i_nItemId, SalFrame* i_pReferenceFrame )
{
if( GetSalData()->mnSystemVersion < OSX_VER_LEOPARD )
return Rectangle( Point( -1, -1 ), Size( 1, 1 ) );
if( ! i_pReferenceFrame || ! AquaSalFrame::isAlive( static_cast<AquaSalFrame*>(i_pReferenceFrame) ) )
return Rectangle();
MenuBarButtonEntry* pEntry = findButtonItem( i_nItemId );
if( ! pEntry )
return Rectangle();
NSStatusItem* pItem = SalData::getStatusItem();
if( ! pItem )
return Rectangle();
NSView* pNSView = [pItem view];
if( ! pNSView )
return Rectangle();
NSWindow* pNSWin = [pNSView window];
if( ! pNSWin )
return Rectangle();
NSRect aRect = [pNSWin frame];
aRect.origin = [pNSWin convertBaseToScreen: NSMakePoint( 0, 0 )];
// make coordinates relative to reference frame
static_cast<AquaSalFrame*>(i_pReferenceFrame)->CocoaToVCL( aRect.origin );
aRect.origin.x -= i_pReferenceFrame->maGeometry.nX;
aRect.origin.y -= i_pReferenceFrame->maGeometry.nY + aRect.size.height;
return Rectangle( Point(static_cast<long int>(aRect.origin.x),
static_cast<long int>(aRect.origin.y)
),
Size( static_cast<long int>(aRect.size.width),
static_cast<long int>(aRect.size.height)
)
);
}
// =======================================================================
/*
* SalMenuItem
*/
AquaSalMenuItem::AquaSalMenuItem( const SalItemParams* pItemData ) :
mnId( pItemData->nId ),
mpVCLMenu( pItemData->pMenu ),
mpParentMenu( NULL ),
mpSubMenu( NULL ),
mpMenuItem( nil )
{
String aText( pItemData->aText );
// Delete mnemonics
aText.EraseAllChars( '~' );
if (pItemData->eType == MENUITEM_SEPARATOR)
{
mpMenuItem = [NSMenuItem separatorItem];
// these can go occasionally go in and out of a menu, ensure their lifecycle
// also for the release in AquaSalMenuItem destructor
[mpMenuItem retain];
}
else
{
mpMenuItem = [[SalNSMenuItem alloc] initWithMenuItem: this];
[mpMenuItem setEnabled: YES];
NSString* pString = CreateNSString( aText );
if (pString)
{
[mpMenuItem setTitle: pString];
[pString release];
}
// anything but a separator should set a menu to dispatch to
DBG_ASSERT( mpVCLMenu, "no menu" );
}
}
AquaSalMenuItem::~AquaSalMenuItem()
{
/* #i89860# FIXME:
using [autorelease] here (and in AquaSalMenu:::~AquaSalMenu) instead of
[release] fixes an occasional crash. That should indicate that we release
menus / menu items in the wrong order somewhere, but I
could not find that case.
*/
if( mpMenuItem )
[mpMenuItem autorelease];
}
// -------------------------------------------------------------------