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/**************************************************************
*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*
*************************************************************/
// MARKER(update_precomp.py): autogen include statement, do not remove
#include "precompiled_unotools.hxx"
#ifndef GCC
#endif
//_________________________________________________________________________________________________________________
// includes
//_________________________________________________________________________________________________________________
#include <unotools/workingsetoptions.hxx>
#include <unotools/configmgr.hxx>
#include <unotools/configitem.hxx>
#include <tools/debug.hxx>
#include <com/sun/star/uno/Any.hxx>
#include <com/sun/star/uno/Sequence.hxx>
#include <itemholder1.hxx>
//_________________________________________________________________________________________________________________
// namespaces
//_________________________________________________________________________________________________________________
using namespace ::utl ;
using namespace ::rtl ;
using namespace ::osl ;
using namespace ::com::sun::star::uno ;
//_________________________________________________________________________________________________________________
// const
//_________________________________________________________________________________________________________________
#define ROOTNODE_WORKINGSET OUString(RTL_CONSTASCII_USTRINGPARAM("Office.Common/WorkingSet"))
#define DEFAULT_WINDOWLIST Sequence< OUString >()
#define PROPERTYNAME_WINDOWLIST OUString(RTL_CONSTASCII_USTRINGPARAM("WindowList" ))
#define PROPERTYHANDLE_WINDOWLIST 0
#define PROPERTYCOUNT 1
//_________________________________________________________________________________________________________________
// private declarations!
//_________________________________________________________________________________________________________________
class SvtWorkingSetOptions_Impl : public ConfigItem
{
//-------------------------------------------------------------------------------------------------------------
// public methods
//-------------------------------------------------------------------------------------------------------------
public:
//---------------------------------------------------------------------------------------------------------
// constructor / destructor
//---------------------------------------------------------------------------------------------------------
SvtWorkingSetOptions_Impl();
~SvtWorkingSetOptions_Impl();
//---------------------------------------------------------------------------------------------------------
// overloaded methods of baseclass
//---------------------------------------------------------------------------------------------------------
/*-****************************************************************************************************//**
@short called for notify of configmanager
@descr These method is called from the ConfigManager before application ends or from the
PropertyChangeListener if the sub tree broadcasts changes. You must update your
internal values.
@seealso baseclass ConfigItem
@param "seqPropertyNames" is the list of properties which should be updated.
@return -
@onerror -
*//*-*****************************************************************************************************/
virtual void Notify( const Sequence< OUString >& seqPropertyNames );
/*-****************************************************************************************************//**
@short write changes to configuration
@descr These method writes the changed values into the sub tree
and should always called in our destructor to guarantee consistency of config data.
@seealso baseclass ConfigItem
@param -
@return -
@onerror -
*//*-*****************************************************************************************************/
virtual void Commit();
//---------------------------------------------------------------------------------------------------------
// public interface
//---------------------------------------------------------------------------------------------------------
/*-****************************************************************************************************//**
@short access method to get internal values
@descr These method give us a chance to regulate acces to ouer internal values.
It's not used in the moment - but it's possible for the feature!
@seealso -
@param -
@return -
@onerror -
*//*-*****************************************************************************************************/
Sequence< OUString > GetWindowList( ) const ;
void SetWindowList( const Sequence< OUString >& seqWindowList ) ;
//-------------------------------------------------------------------------------------------------------------
// private methods
//-------------------------------------------------------------------------------------------------------------
private:
/*-****************************************************************************************************//**
@short return list of key names of ouer configuration management which represent oue module tree
@descr These methods return a static const list of key names. We need it to get needed values from our
configuration management.
@seealso -
@param -
@return A list of needed configuration keys is returned.
@onerror -
*//*-*****************************************************************************************************/
static Sequence< OUString > GetPropertyNames();
//-------------------------------------------------------------------------------------------------------------
// private member
//-------------------------------------------------------------------------------------------------------------
private:
Sequence< OUString > m_seqWindowList ;
};
//_________________________________________________________________________________________________________________
// definitions
//_________________________________________________________________________________________________________________
//*****************************************************************************************************************
// constructor
//*****************************************************************************************************************
SvtWorkingSetOptions_Impl::SvtWorkingSetOptions_Impl()
// Init baseclasses first
: ConfigItem ( ROOTNODE_WORKINGSET )
// Init member then.
, m_seqWindowList ( DEFAULT_WINDOWLIST )
{
// Use our static list of configuration keys to get his values.
Sequence< OUString > seqNames = GetPropertyNames ( );
Sequence< Any > seqValues = GetProperties ( seqNames );
// Safe impossible cases.
// We need values from ALL configuration keys.
// Follow assignment use order of values in relation to our list of key names!
DBG_ASSERT( !(seqNames.getLength()!=seqValues.getLength()), "SvtWorkingSetOptions_Impl::SvtWorkingSetOptions_Impl()\nI miss some values of configuration keys!\n" );
// Copy values from list in right order to ouer internal member.
sal_Int32 nPropertyCount = seqValues.getLength();
for( sal_Int32 nProperty=0; nProperty<nPropertyCount; ++nProperty )
{
// Safe impossible cases.
// Check any for valid value.
DBG_ASSERT( !(seqValues[nProperty].hasValue()==sal_False), "SvtWorkingSetOptions_Impl::SvtWorkingSetOptions_Impl()\nInvalid property value detected!\n" );
switch( nProperty )
{
case PROPERTYHANDLE_WINDOWLIST : {
DBG_ASSERT(!(seqValues[nProperty].getValueTypeClass()!=TypeClass_SEQUENCE), "SvtWorkingSetOptions_Impl::SvtWorkingSetOptions_Impl()\nWho has changed the value type of \"Office.Common\\WorkingSet\\WindowList\"?" );
seqValues[nProperty] >>= m_seqWindowList;
}
break;
}
}
// Enable notification mechanism of ouer baseclass.
// We need it to get information about changes outside these class on ouer used configuration keys!
EnableNotification( seqNames );
}
//*****************************************************************************************************************
// destructor
//*****************************************************************************************************************
SvtWorkingSetOptions_Impl::~SvtWorkingSetOptions_Impl()
{
// We must save our current values .. if user forget it!
if( IsModified() == sal_True )
{
Commit();
}
}
//*****************************************************************************************************************
// public method
//*****************************************************************************************************************
void SvtWorkingSetOptions_Impl::Notify( const Sequence< OUString >& seqPropertyNames )
{
// Use given list of updated properties to get his values from configuration directly!
Sequence< Any > seqValues = GetProperties( seqPropertyNames );
// Safe impossible cases.
// We need values from ALL notified configuration keys.
DBG_ASSERT( !(seqPropertyNames.getLength()!=seqValues.getLength()), "SvtWorkingSetOptions_Impl::Notify()\nI miss some values of configuration keys!\n" );
// Step over list of property names and get right value from coreesponding value list to set it on internal members!
sal_Int32 nCount = seqPropertyNames.getLength();
for( sal_Int32 nProperty=0; nProperty<nCount; ++nProperty )
{
if( seqPropertyNames[nProperty] == PROPERTYNAME_WINDOWLIST )
{
DBG_ASSERT(!(seqValues[nProperty].getValueTypeClass()!=TypeClass_SEQUENCE), "SvtWorkingSetOptions_Impl::Notify()\nWho has changed the value type of \"Office.Common\\WorkingSet\\WindowList\"?" );
seqValues[nProperty] >>= m_seqWindowList;
}
#if OSL_DEBUG_LEVEL > 1
else DBG_ASSERT( sal_False, "SvtWorkingSetOptions_Impl::Notify()\nUnkown property detected ... I can't handle these!\n" );
#endif
}
}
//*****************************************************************************************************************
// public method
//*****************************************************************************************************************
void SvtWorkingSetOptions_Impl::Commit()
{
// Get names of supported properties, create a list for values and copy current values to it.
Sequence< OUString > seqNames = GetPropertyNames ();
sal_Int32 nCount = seqNames.getLength();
Sequence< Any > seqValues ( nCount );
for( sal_Int32 nProperty=0; nProperty<nCount; ++nProperty )
{
switch( nProperty )
{
case PROPERTYHANDLE_WINDOWLIST : {
seqValues[nProperty] <<= m_seqWindowList;
}
break;
}
}
// Set properties in configuration.
PutProperties( seqNames, seqValues );
}
//*****************************************************************************************************************
// public method
//*****************************************************************************************************************
Sequence< OUString > SvtWorkingSetOptions_Impl::GetWindowList() const
{
return m_seqWindowList;
}
//*****************************************************************************************************************
// public method
//*****************************************************************************************************************
void SvtWorkingSetOptions_Impl::SetWindowList( const Sequence< OUString >& seqWindowList )
{
m_seqWindowList = seqWindowList;
SetModified();
}
//*****************************************************************************************************************
// private method
//*****************************************************************************************************************
Sequence< OUString > SvtWorkingSetOptions_Impl::GetPropertyNames()
{
// Build static list of configuration key names.
static const OUString pProperties[] =
{
PROPERTYNAME_WINDOWLIST ,
};
// Initialize return sequence with these list ...
static const Sequence< OUString > seqPropertyNames( pProperties, PROPERTYCOUNT );
// ... and return it.
return seqPropertyNames;
}
//*****************************************************************************************************************
// initialize static member
// DON'T DO IT IN YOUR HEADER!
// see definition for further informations
//*****************************************************************************************************************
SvtWorkingSetOptions_Impl* SvtWorkingSetOptions::m_pDataContainer = NULL ;
sal_Int32 SvtWorkingSetOptions::m_nRefCount = 0 ;
//*****************************************************************************************************************
// constructor
//*****************************************************************************************************************
SvtWorkingSetOptions::SvtWorkingSetOptions()
{
// Global access, must be guarded (multithreading!).
MutexGuard aGuard( GetOwnStaticMutex() );
// Increase ouer refcount ...
++m_nRefCount;
// ... and initialize ouer data container only if it not already exist!
if( m_pDataContainer == NULL )
{
m_pDataContainer = new SvtWorkingSetOptions_Impl;
ItemHolder1::holdConfigItem(E_WORKINGSETOPTIONS);
}
}
//*****************************************************************************************************************
// destructor
//*****************************************************************************************************************
SvtWorkingSetOptions::~SvtWorkingSetOptions()
{
// Global access, must be guarded (multithreading!)
MutexGuard aGuard( GetOwnStaticMutex() );
// Decrease ouer refcount.
--m_nRefCount;
// If last instance was deleted ...
// we must destroy ouer static data container!
if( m_nRefCount <= 0 )
{
delete m_pDataContainer;
m_pDataContainer = NULL;
}
}
//*****************************************************************************************************************
// public method
//*****************************************************************************************************************
Sequence< OUString > SvtWorkingSetOptions::GetWindowList() const
{
MutexGuard aGuard( GetOwnStaticMutex() );
return m_pDataContainer->GetWindowList();
}
//*****************************************************************************************************************
// public method
//*****************************************************************************************************************
void SvtWorkingSetOptions::SetWindowList( const Sequence< OUString >& seqWindowList )
{
MutexGuard aGuard( GetOwnStaticMutex() );
m_pDataContainer->SetWindowList( seqWindowList );
}
//*****************************************************************************************************************
// private method
//*****************************************************************************************************************
Mutex& SvtWorkingSetOptions::GetOwnStaticMutex()
{
// Initialize static mutex only for one time!
static Mutex* pMutex = NULL;
// If these method first called (Mutex not already exist!) ...
if( pMutex == NULL )
{
// ... we must create a new one. Protect follow code with the global mutex -
// It must be - we create a static variable!
MutexGuard aGuard( Mutex::getGlobalMutex() );
// We must check our pointer again - because it can be that another instance of ouer class will be fastr then these!
if( pMutex == NULL )
{
// Create the new mutex and set it for return on static variable.
static Mutex aMutex;
pMutex = &aMutex;
}
}
// Return new created or already existing mutex object.
return *pMutex;
}