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/**************************************************************
*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
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*************************************************************/
#ifndef _SVBORDER_HXX
#define _SVBORDER_HXX
#include "tools/toolsdllapi.h"
#include <tools/gen.hxx>
class TOOLS_DLLPUBLIC SvBorder
{
long nTop, nRight, nBottom, nLeft;
public:
SvBorder()
{ nTop = nRight = nBottom = nLeft = 0; }
SvBorder( const Size & rSz )
{ nTop = nBottom = rSz.Height(); nRight = nLeft = rSz.Width(); }
SvBorder( const Rectangle & rOuter, const Rectangle & rInner );
SvBorder( long nLeftP, long nTopP, long nRightP, long nBottomP )
{ nLeft = nLeftP; nTop = nTopP; nRight = nRightP; nBottom = nBottomP; }
sal_Bool operator == ( const SvBorder & rObj ) const
{
return nTop == rObj.nTop && nRight == rObj.nRight &&
nBottom == rObj.nBottom && nLeft == rObj.nLeft;
}
sal_Bool operator != ( const SvBorder & rObj ) const
{ return !(*this == rObj); }
SvBorder & operator = ( const SvBorder & rBorder )
{
Left() = rBorder.Left();
Top() = rBorder.Top();
Right() = rBorder.Right();
Bottom() = rBorder.Bottom();
return *this;
}
SvBorder & operator += ( const SvBorder & rBorder )
{
Left() += rBorder.Left();
Top() += rBorder.Top();
Right() += rBorder.Right();
Bottom() += rBorder.Bottom();
return *this;
}
SvBorder & operator -= ( const SvBorder & rBorder )
{
Left() -= rBorder.Left();
Top() -= rBorder.Top();
Right() -= rBorder.Right();
Bottom() -= rBorder.Bottom();
return *this;
}
sal_Bool IsInside( const SvBorder & rInside )
{
return nTop >= rInside.nTop && nRight >= rInside.nRight &&
nBottom >= rInside.nBottom && nLeft >= rInside.nLeft;
}
long & Top() { return nTop; }
long & Right() { return nRight; }
long & Bottom() { return nBottom; }
long & Left() { return nLeft; }
long Top() const { return nTop; }
long Right() const { return nRight; }
long Bottom() const { return nBottom; }
long Left() const { return nLeft; }
};
TOOLS_DLLPUBLIC Rectangle & operator += ( Rectangle & rRect, const SvBorder & rBorder );
TOOLS_DLLPUBLIC Rectangle & operator -= ( Rectangle & rRect, const SvBorder & rBorder );
//=========================================================================
#endif