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*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
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#ifndef _TOOLS_RESID_HXX
#define _TOOLS_RESID_HXX
#include <tools/solar.h>
#include <osl/diagnose.h>
struct RSHEADER_TYPE;
typedef sal_uInt32 RESOURCE_TYPE;
#define RSC_NOTYPE 0x100
#define RSC_DONTRELEASE (sal_uInt32(1 << 31))
class ResMgr;
//---------
//- ResId -
//---------
class ResId
{
/*
consider two cases: either m_pResource is valid and points
two a resource data buffer; then m_nResId and m_pResMgr are
not used and may be 0 resp. NULL
or m_pResource is NULL, the m_nResId and m_pResMgr must be valid.
In this case the highest bit if set decides whether to
not to release the Resource context after loading this id
*/
RSHEADER_TYPE* m_pResource;
mutable sal_uInt32 m_nResId; // Resource Identifier
mutable RESOURCE_TYPE m_nRT; // type for loading (mutable to be set later)
mutable ResMgr * m_pResMgr; // load from this ResMgr (mutable for setting on demand)
mutable RESOURCE_TYPE m_nRT2; // type for loading (supercedes m_nRT)
mutable sal_uInt32 m_nWinBits; // container for original style bits on a window in a resource
void ImplInit( sal_uInt32 nId, ResMgr& rMgr, RSHEADER_TYPE* pRes )
{
m_pResource = pRes; m_nResId = nId; m_nRT = RSC_NOTYPE; m_pResMgr = &rMgr; m_nRT2 = RSC_NOTYPE; m_nWinBits = 0;
OSL_ENSURE( m_pResMgr != NULL, "ResId without ResMgr created" );
}
public:
ResId( RSHEADER_TYPE * pRc, ResMgr& rMgr )
{
ImplInit( 0, rMgr, pRc );
}
ResId( sal_uInt32 nId, ResMgr& rMgr )
{
ImplInit( nId, rMgr, NULL );
}
// backwards compatibility; avoid ambiguities
ResId( sal_uInt16 nId, ResMgr& rMgr )
{
ImplInit( sal_uInt32(nId), rMgr, NULL );
}
ResId( int nId, ResMgr& rMgr )
{
ImplInit( sal_uInt32(nId), rMgr, NULL );
}
ResId( long nId, ResMgr& rMgr )
{
ImplInit( sal_uInt32(nId), rMgr, NULL );
}
sal_uInt32 GetWinBits() const
{ return m_nWinBits; }
void SetWinBits( sal_uInt32 nBits ) const
{ m_nWinBits = nBits; }
RESOURCE_TYPE GetRT() const { return( m_nRT ); }
const ResId & SetRT( RESOURCE_TYPE nType ) const
/*
Set the type if not already set. Ask for tye with GetRT()
[Example]
ResId aId( 1000 );
aId.SetRT( RSC_WINDOW ); // settype window Window
aId.SetRT( RSC_BUTTON ); // will not set type Button
//aId.GetRT() == RSC_WINDOW is true
@see
ResId::GetRT2(), ResId::GetRT()
*/
{
if( RSC_NOTYPE == m_nRT )
m_nRT = nType;
return *this;
}
RESOURCE_TYPE GetRT2() const
/*
Get the effective type (m_nRT2 or m_nRT1)
A second resource type is used to supercede settings
of the base class ( e.g. Window )
*/
{
return (RSC_NOTYPE == m_nRT2) ? m_nRT : m_nRT2;
}
const ResId & SetRT2( RESOURCE_TYPE nTyp ) const
/*
Set the superceding type. Ask spcifically for it with GetRT2()
SetRT2() may only be called if no derived class calls SetRT in its
Resource constructor.
*/
{
if( RSC_NOTYPE == m_nRT2 )
m_nRT2 = nTyp;
return *this;
}
ResMgr * GetResMgr() const { return m_pResMgr; }
const ResId & SetResMgr( ResMgr * pMgr ) const
{
m_pResMgr = pMgr;
OSL_ENSURE( m_pResMgr != NULL, "invalid ResMgr set on ResId" );
return *this;
}
const ResId & SetAutoRelease(sal_Bool bRelease) const
{
if( bRelease )
m_nResId &= ~RSC_DONTRELEASE;
else
m_nResId |= RSC_DONTRELEASE;
return *this;
}
sal_Bool IsAutoRelease() const
{ return !(m_nResId & RSC_DONTRELEASE); }
sal_uInt32 GetId() const { return m_nResId & ~RSC_DONTRELEASE; }
RSHEADER_TYPE* GetpResource() const { return m_pResource; }
};
#endif // _RESID_HXX