| /************************************************************** |
| * |
| * Licensed to the Apache Software Foundation (ASF) under one |
| * or more contributor license agreements. See the NOTICE file |
| * distributed with this work for additional information |
| * regarding copyright ownership. The ASF licenses this file |
| * to you under the Apache License, Version 2.0 (the |
| * "License"); you may not use this file except in compliance |
| * with the License. You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, |
| * software distributed under the License is distributed on an |
| * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY |
| * KIND, either express or implied. See the License for the |
| * specific language governing permissions and limitations |
| * under the License. |
| * |
| *************************************************************/ |
| |
| |
| |
| // MARKER(update_precomp.py): autogen include statement, do not remove |
| #include "precompiled_sw.hxx" |
| |
| |
| #include <com/sun/star/text/HoriOrientation.hpp> |
| #include <vcl/window.hxx> |
| |
| #include "swtypes.hxx" |
| #include "shdwcrsr.hxx" |
| |
| using namespace ::com::sun::star; |
| |
| |
| SwShadowCursor::~SwShadowCursor() |
| { |
| if( USHRT_MAX != nOldMode ) |
| DrawCrsr( aOldPt, nOldHeight, nOldMode ); |
| } |
| |
| void SwShadowCursor::SetPos( const Point& rPt, long nHeight, sal_uInt16 nMode ) |
| { |
| Point aPt( pWin->LogicToPixel( rPt )); |
| nHeight = pWin->LogicToPixel( Size( 0, nHeight )).Height(); |
| if( aOldPt != aPt || nOldHeight != nHeight || nOldMode != nMode ) |
| { |
| if( USHRT_MAX != nOldMode ) |
| DrawCrsr( aOldPt, nOldHeight, nOldMode ); |
| |
| DrawCrsr( aPt, nHeight, nMode ); |
| nOldMode = nMode; |
| nOldHeight = nHeight; |
| aOldPt = aPt; |
| } |
| } |
| |
| void SwShadowCursor::DrawTri( const Point& rPt, long nHeight, sal_Bool bLeft ) |
| { |
| long nLineDiff = ( nHeight / 2 ); |
| long nLineDiffHalf = nLineDiff / 2; |
| |
| // Punkt oben |
| Point aPt1( (bLeft ? rPt.X() - 3 : rPt.X() + 3), |
| rPt.Y() + nLineDiffHalf ); |
| // Punkt unten |
| Point aPt2( aPt1.X(), aPt1.Y() + nHeight - nLineDiff - 1 ); |
| long nDiff = bLeft ? -1 : 1; |
| while( aPt1.Y() <= aPt2.Y() ) |
| { |
| pWin->DrawLine( aPt1, aPt2 ); |
| aPt1.Y()++, aPt2.Y()--; |
| aPt2.X() = aPt1.X() += nDiff; |
| } |
| } |
| |
| void SwShadowCursor::DrawCrsr( const Point& rPt, long nHeight, sal_uInt16 nMode ) |
| { |
| nHeight = (((nHeight / 4)+1) * 4) + 1; |
| |
| pWin->Push(); |
| |
| pWin->SetMapMode( MAP_PIXEL ); |
| pWin->SetRasterOp( ROP_XOR ); |
| |
| pWin->SetLineColor( Color( aCol.GetColor() ^ COL_WHITE ) ); |
| |
| // 1. der Strich: |
| pWin->DrawLine( Point( rPt.X(), rPt.Y() + 1), |
| Point( rPt.X(), rPt.Y() - 2 + nHeight )); |
| |
| // 2. das Dreieck |
| if( text::HoriOrientation::LEFT == nMode || text::HoriOrientation::CENTER == nMode ) // Pfeil nach rechts |
| DrawTri( rPt, nHeight, sal_False ); |
| if( text::HoriOrientation::RIGHT == nMode || text::HoriOrientation::CENTER == nMode ) // Pfeil nach links |
| DrawTri( rPt, nHeight, sal_True ); |
| |
| pWin->Pop(); |
| } |
| |
| void SwShadowCursor::Paint() |
| { |
| if( USHRT_MAX != nOldMode ) |
| DrawCrsr( aOldPt, nOldHeight, nOldMode ); |
| } |
| |
| Rectangle SwShadowCursor::GetRect() const |
| { |
| long nH = nOldHeight; |
| Point aPt( aOldPt ); |
| |
| nH = (((nH / 4)+1) * 4) + 1; |
| long nWidth = nH / 4 + 3 + 1; |
| |
| Size aSz( nWidth, nH ); |
| |
| if( text::HoriOrientation::RIGHT == nOldMode ) |
| aPt.X() -= aSz.Width(); |
| else if( text::HoriOrientation::CENTER == nOldMode ) |
| { |
| aPt.X() -= aSz.Width(); |
| aSz.Width() *= 2; |
| } |
| |
| return pWin->PixelToLogic( Rectangle( aPt, aSz ) ); |
| } |
| |
| |
| |
| |