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/* -*- Mode: C; tab-width: 4; indent-tabs-mode: nil -*- */
#ifndef _WW8GRAF_HXX
#define _WW8GRAF_HXX
#include <vector>
#include <stack>
#include "writerhelper.hxx"
struct EscherShape
{
sal_uLong mnEscherShapeOrder;
sal_uLong mnNoInlines;
// --> OD 2004-12-13 #117915# - new member <mbInHeaderFooter>
bool mbInHeaderFooter;
EscherShape( sal_uLong nEscherShapeOrder,
bool _bInHeaderFooter )
: mnEscherShapeOrder(nEscherShapeOrder),
mnNoInlines(0),
mbInHeaderFooter( _bInHeaderFooter )
{}
// <--
};
class wwZOrderer
{
private:
// --> OD 2004-12-13 #117915# - consider that objects in page header/footer
// are always behind objects in page body. Thus, assure, that in vector
// <maEscherLayer> objects in page header|footer are inserted before
// objects in page body - see method <GetEscherObjectPos(..)>.
//No of objects in doc before starting (always 0 unless using file->insert
//and probably 0 then as well
std::vector<EscherShape> maEscherLayer;
// <--
typedef std::vector<EscherShape>::iterator myeiter;
std::vector<short> maDrawHeight;
typedef std::vector<short>::iterator myditer;
std::stack<sal_uInt16> maIndexes;
sw::util::SetLayer maSetLayer;
sal_uLong mnNoInitialObjects;
sal_uLong mnInlines;
SdrPage* mpDrawPg;
const SvxMSDffShapeOrders *mpShapeOrders;
sal_uInt16 GetEscherObjectIdx(sal_uLong nSpId);
myeiter MapEscherIdxToIter(sal_uLong nIdx);
// --> OD 2004-12-13 #117915# - new parameter <_bInHeaderFooter>, indicating
// that object is in header or footer
sal_uLong GetEscherObjectPos( sal_uLong nSpId,
const bool _bInHeaderFooter );
// <--
sal_uLong GetDrawingObjectPos(short nWwHeight);
bool InsertObject(SdrObject *pObject, sal_uLong nPos);
public:
wwZOrderer(const sw::util::SetLayer &rSetLayer, SdrPage* pDrawPg,
const SvxMSDffShapeOrders *pShapeOrders);
void InsertTextLayerObject(SdrObject* pObject);
/*
cmc: We should have have seperate ZOrder classes for 95- and 97+ and
instantiate the appropiate one at run time.
*/
void InsertDrawingObject(SdrObject* pObj, short nWwHeight);
// --> OD 2004-12-13 #117915# - new parameter <_bInHeaderFooter>, indicating
// that object is in header or footer
void InsertEscherObject( SdrObject* pObject,
sal_uLong nSpId,
const bool _bInHeaderFooter );
// <--
void InsideEscher(sal_uLong nIndex);
void OutsideEscher();
};
void WW8FSPAShadowToReal( WW8_FSPA_SHADOW* pFSPAS, WW8_FSPA* pPic );
#endif
/* vi:set tabstop=4 shiftwidth=4 expandtab: */