blob: 51fc415f772c8bb1053750fb5f3e51cfc2115642 [file] [log] [blame]
/**************************************************************
*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*
*************************************************************/
// MARKER(update_precomp.py): autogen include statement, do not remove
#include "precompiled_sw.hxx"
#include <tools/debug.hxx>
#include "viewsh.hxx"
#include "rootfrm.hxx" // GetOleShell()
#include "txtfrm.hxx" // FindRootFrm()
#include "blink.hxx"
#include "porlin.hxx"
#include "porlay.hxx" // SwLineLayout
// Sichtbare Zeit:
#define BLINK_ON_TIME 2400L
// Nihct sichtbare Zeit:
#define BLINK_OFF_TIME 800L
/*************************************************************************
* pBlink zeigt auf die Instanz, bei der sich blinkende Portions anmelden
* muessen, ggf. muss pBlink erst per new SwBlink angelegt werden.
* Diese werden dann rhythmisch zum Repaint angeregt und koennen abfragen,
* ob sie zur Zeit sichtbar oder unsichtbar sein sollen ( IsVisible() ).
*************************************************************************/
SwBlink *pBlink = NULL;
// Liste von blinkenden Portions
SV_IMPL_OP_PTRARR_SORT( SwBlinkList, SwBlinkPortionPtr )
SwBlink::SwBlink()
{
bVisible = sal_True;
// Den Timer vorbereiten
aTimer.SetTimeout( BLINK_ON_TIME );
aTimer.SetTimeoutHdl( LINK(this, SwBlink, Blinker) );
}
SwBlink::~SwBlink( )
{
aTimer.Stop();
}
/*************************************************************************
* SwBlink::Blinker (Timerablauf):
* Sichtbar/unsichtbar-Flag toggeln.
* Repaint-Rechtecke der Blinkportions ermitteln und an ihren OleShells
* invalidieren.
*************************************************************************/
IMPL_LINK( SwBlink, Blinker, Timer *, EMPTYARG )
{
bVisible = !bVisible;
if( bVisible )
aTimer.SetTimeout( BLINK_ON_TIME );
else
aTimer.SetTimeout( BLINK_OFF_TIME );
if( aList.Count() )
{
for( MSHORT nPos = 0; nPos < aList.Count(); )
{
const SwBlinkPortion* pTmp = aList[ nPos ];
if( pTmp->GetRootFrm() &&
((SwRootFrm*)pTmp->GetRootFrm())->GetCurrShell() )
{
++nPos;
Point aPos = pTmp->GetPos();
long nWidth, nHeight;
switch ( pTmp->GetDirection() )
{
case 900:
aPos.X() -= pTmp->GetPortion()->GetAscent();
aPos.Y() -= pTmp->GetPortion()->Width();
nWidth = pTmp->GetPortion()->SvLSize().Height();
nHeight = pTmp->GetPortion()->SvLSize().Width();
break;
case 1800:
aPos.Y() -= pTmp->GetPortion()->Height() -
pTmp->GetPortion()->GetAscent();
aPos.X() -= pTmp->GetPortion()->Width();
nWidth = pTmp->GetPortion()->SvLSize().Width();
nHeight = pTmp->GetPortion()->SvLSize().Height();
break;
case 2700:
aPos.X() -= pTmp->GetPortion()->Height() -
pTmp->GetPortion()->GetAscent();
nWidth = pTmp->GetPortion()->SvLSize().Height();
nHeight = pTmp->GetPortion()->SvLSize().Width();
break;
default:
aPos.Y() -= pTmp->GetPortion()->GetAscent();
nWidth = pTmp->GetPortion()->SvLSize().Width();
nHeight = pTmp->GetPortion()->SvLSize().Height();
}
Rectangle aRefresh( aPos, Size( nWidth, nHeight ) );
aRefresh.Right() += ( aRefresh.Bottom()- aRefresh.Top() ) / 8;
((SwRootFrm*)pTmp->GetRootFrm())
->GetCurrShell()->InvalidateWindows( aRefresh );
}
else // Portions ohne Shell koennen aus der Liste entfernt werden.
aList.Remove( nPos );
}
}
else // Wenn die Liste leer ist, kann der Timer gestoppt werden.
aTimer.Stop();
return sal_True;
}
void SwBlink::Insert( const Point& rPoint, const SwLinePortion* pPor,
const SwTxtFrm *pTxtFrm, sal_uInt16 nDir )
{
SwBlinkPortion *pBlinkPor = new SwBlinkPortion( pPor, nDir );
MSHORT nPos;
if( aList.Seek_Entry( pBlinkPor, &nPos ) )
{
aList[ nPos ]->SetPos( rPoint );
delete pBlinkPor;
}
else
{
pBlinkPor->SetPos( rPoint );
pBlinkPor->SetRootFrm( pTxtFrm->getRootFrm() );
aList.Insert( pBlinkPor );
pTxtFrm->SetBlinkPor();
if( pPor->IsLayPortion() || pPor->IsParaPortion() )
((SwLineLayout*)pPor)->SetBlinking( sal_True );
if( !aTimer.IsActive() )
aTimer.Start();
}
}
void SwBlink::Replace( const SwLinePortion* pOld, const SwLinePortion* pNew )
{
// setting direction to 0 because direction does not matter
// for this operation
SwBlinkPortion aBlink( pOld, 0 );
MSHORT nPos;
if( aList.Seek_Entry( &aBlink, &nPos ) )
{
SwBlinkPortion* pTmp = new SwBlinkPortion( aList[ nPos ], pNew );
aList.Remove( nPos );
aList.Insert( pTmp );
}
}
void SwBlink::Delete( const SwLinePortion* pPor )
{
// setting direction to 0 because direction does not matter
// for this operation
SwBlinkPortion aBlink( pPor, 0 );
MSHORT nPos;
if( aList.Seek_Entry( &aBlink, &nPos ) )
aList.Remove( nPos );
}
void SwBlink::FrmDelete( const SwRootFrm* pRoot )
{
for( MSHORT nPos = 0; nPos < aList.Count(); )
{
if( pRoot == aList[ nPos ]->GetRootFrm() )
aList.Remove( nPos );
else
++nPos;
}
}