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#ifndef _VISCRS_HXX
#define _VISCRS_HXX
#include <vcl/cursor.hxx>
#include "swcrsr.hxx"
#include "swrect.hxx"
#include "swregion.hxx"
class SwCrsrShell;
class SwShellCrsr;
class SwTxtInputFld;
// -------- Ab hier Klassen / Methoden fuer den nicht Text-Cursor ------
class SwVisCrsr
#ifdef SW_CRSR_TIMER
: private Timer
#endif
{
friend void _InitCore();
friend void _FinitCore();
sal_Bool bIsVisible : 1;
sal_Bool bIsDragCrsr : 1;
#ifdef SW_CRSR_TIMER
sal_Bool bTimerOn : 1;
#endif
Cursor aTxtCrsr;
const SwCrsrShell* pCrsrShell;
#ifdef SW_CRSR_TIMER
virtual void Timeout();
#endif
void _SetPosAndShow();
public:
SwVisCrsr( const SwCrsrShell * pCShell );
~SwVisCrsr();
void Show();
void Hide();
sal_Bool IsVisible() const { return bIsVisible; }
void SetDragCrsr( sal_Bool bFlag = sal_True ) { bIsDragCrsr = bFlag; }
#ifdef SW_CRSR_TIMER
sal_Bool ChgTimerFlag( sal_Bool bTimerOn = sal_True );
#endif
};
// ------ Ab hier Klassen / Methoden fuer die Selectionen -------
// #i75172# predefines
namespace sdr { namespace overlay { class OverlayObject; }}
namespace sw { namespace overlay { class OverlayRangesOutline; }}
class SwSelPaintRects : public SwRects
{
friend void _InitCore();
friend void _FinitCore();
static long nPixPtX, nPixPtY;
static MapMode *pMapMode;
// die Shell
const SwCrsrShell* pCShell;
virtual void Paint( const Rectangle& rRect );
// #i75172#
sdr::overlay::OverlayObject* mpCursorOverlay;
// #i75172# access to mpCursorOverlay for swapContent
sdr::overlay::OverlayObject* getCursorOverlay() const { return mpCursorOverlay; }
void setCursorOverlay(sdr::overlay::OverlayObject* pNew) { mpCursorOverlay = pNew; }
bool mbShowTxtInputFldOverlay;
sw::overlay::OverlayRangesOutline* mpTxtInputFldOverlay;
void HighlightInputFld();
public:
SwSelPaintRects( const SwCrsrShell& rCSh );
virtual ~SwSelPaintRects();
virtual void FillRects() = 0;
// #i75172# in SwCrsrShell::CreateCrsr() the content of SwSelPaintRects is exchanged. To
// make a complete swap access to mpCursorOverlay is needed there
void swapContent(SwSelPaintRects& rSwap);
void Show();
void Hide();
void Invalidate( const SwRect& rRect );
inline void SetShowTxtInputFldOverlay( const bool bShow )
{
mbShowTxtInputFldOverlay = bShow;
}
const SwCrsrShell* GetShell() const { return pCShell; }
// check current MapMode of the shell and set possibly the static members.
// Optional set the parameters pX, pY
static void Get1PixelInLogic( const ViewShell& rSh,
long* pX = 0, long* pY = 0 );
};
class SwShellCrsr : public virtual SwCursor, public SwSelPaintRects
{
// Dokument-Positionen der Start/End-Charakter einer SSelection
Point aMkPt, aPtPt;
const SwPosition* pPt; // fuer Zuordung vom GetPoint() zum aPtPt
using SwCursor::UpDown;
public:
SwShellCrsr( const SwCrsrShell& rCrsrSh, const SwPosition &rPos );
SwShellCrsr( const SwCrsrShell& rCrsrSh, const SwPosition &rPos,
const Point& rPtPos, SwPaM* pRing = 0 );
SwShellCrsr( SwShellCrsr& );
virtual ~SwShellCrsr();
virtual void FillRects(); // fuer Table- und normalen Crsr
void Show(); // Update und zeige alle Selektionen an
void Hide(); // verstecke alle Selektionen
void Invalidate( const SwRect& rRect );
const Point& GetPtPos() const { return( SwPaM::GetPoint() == pPt ? aPtPt : aMkPt ); }
Point& GetPtPos() { return( SwPaM::GetPoint() == pPt ? aPtPt : aMkPt ); }
const Point& GetMkPos() const { return( SwPaM::GetMark() == pPt ? aPtPt : aMkPt ); }
Point& GetMkPos() { return( SwPaM::GetMark() == pPt ? aPtPt : aMkPt ); }
const Point& GetSttPos() const { return( SwPaM::Start() == pPt ? aPtPt : aMkPt ); }
Point& GetSttPos() { return( SwPaM::Start() == pPt ? aPtPt : aMkPt ); }
const Point& GetEndPos() const { return( SwPaM::End() == pPt ? aPtPt : aMkPt ); }
Point& GetEndPos() { return( SwPaM::End() == pPt ? aPtPt : aMkPt ); }
virtual void SetMark();
virtual SwCursor* Create( SwPaM* pRing = 0 ) const;
virtual short MaxReplaceArived(); //returns RET_YES/RET_CANCEL/RET_NO
virtual void SaveTblBoxCntnt( const SwPosition* pPos = 0 );
sal_Bool UpDown( sal_Bool bUp, sal_uInt16 nCnt = 1 );
// sal_True: an die Position kann der Cursor gesetzt werden
virtual sal_Bool IsAtValidPos( sal_Bool bPoint = sal_True ) const;
#ifdef DBG_UTIL
// JP 05.03.98: zum Testen des UNO-Crsr Verhaltens hier die Implementierung
// am sichtbaren Cursor
virtual sal_Bool IsSelOvr( int eFlags =
( nsSwCursorSelOverFlags::SELOVER_CHECKNODESSECTION |
nsSwCursorSelOverFlags::SELOVER_TOGGLE |
nsSwCursorSelOverFlags::SELOVER_CHANGEPOS ));
#endif
virtual bool IsReadOnlyAvailable() const;
DECL_FIXEDMEMPOOL_NEWDEL( SwShellCrsr )
};
class SwShellTableCrsr : public virtual SwShellCrsr, public virtual SwTableCursor
{
// die Selection hat die gleiche Reihenfolge wie die
// TabellenBoxen. D.h., wird aus dem einen Array an einer Position
// etwas geloescht, dann muss es auch im anderen erfolgen!!
public:
SwShellTableCrsr( const SwCrsrShell& rCrsrSh, const SwPosition& rPos );
SwShellTableCrsr( const SwCrsrShell& rCrsrSh,
const SwPosition &rMkPos, const Point& rMkPt,
const SwPosition &rPtPos, const Point& rPtPt );
virtual ~SwShellTableCrsr();
virtual void FillRects(); // fuer Table- und normalen Crsr
// Pruefe, ob sich der SPoint innerhalb der Tabellen-SSelection befindet
sal_Bool IsInside( const Point& rPt ) const;
virtual void SetMark();
virtual SwCursor* Create( SwPaM* pRing = 0 ) const;
virtual short MaxReplaceArived(); //returns RET_YES/RET_CANCEL/RET_NO
virtual void SaveTblBoxCntnt( const SwPosition* pPos = 0 );
// sal_True: an die Position kann der Cursor gesetzt werden
virtual sal_Bool IsAtValidPos( sal_Bool bPoint = sal_True ) const;
#ifdef DBG_UTIL
// JP 05.03.98: zum Testen des UNO-Crsr Verhaltens hier die Implementierung
// am sichtbaren Cursor
virtual sal_Bool IsSelOvr( int eFlags =
( nsSwCursorSelOverFlags::SELOVER_CHECKNODESSECTION |
nsSwCursorSelOverFlags::SELOVER_TOGGLE |
nsSwCursorSelOverFlags::SELOVER_CHANGEPOS ));
#endif
};
#endif // _VISCRS_HXX