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*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
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#ifndef _FMTRUBY_HXX
#define _FMTRUBY_HXX
#include <tools/string.hxx>
#include <svl/poolitem.hxx>
class SwTxtRuby;
class SW_DLLPUBLIC SwFmtRuby : public SfxPoolItem
{
friend class SwTxtRuby;
String sRubyTxt; // the ruby txt
String sCharFmtName; // name of the charformat
SwTxtRuby* pTxtAttr; // the TextAttribut
sal_uInt16 nCharFmtId; // PoolId of the charformat
sal_uInt16 nPosition; // Position of the Ruby-Character
sal_uInt16 nAdjustment; // specific adjustment of the Ruby-Ch.
public:
SwFmtRuby( const String& rRubyTxt );
SwFmtRuby( const SwFmtRuby& rAttr );
virtual ~SwFmtRuby();
SwFmtRuby& operator=( const SwFmtRuby& rAttr );
// "pure virtual Methoden" vom SfxPoolItem
virtual int operator==( const SfxPoolItem& ) const;
virtual SfxPoolItem* Clone( SfxItemPool* pPool = 0 ) const;
virtual SfxItemPresentation GetPresentation( SfxItemPresentation ePres,
SfxMapUnit eCoreMetric,
SfxMapUnit ePresMetric,
String &rText,
const IntlWrapper* pIntl = 0 ) const;
virtual sal_Bool QueryValue( com::sun::star::uno::Any& rVal,
sal_uInt8 nMemberId = 0 ) const;
virtual sal_Bool PutValue( const com::sun::star::uno::Any& rVal,
sal_uInt8 nMemberId = 0 );
const SwTxtRuby* GetTxtRuby() const { return pTxtAttr; }
SwTxtRuby* GetTxtRuby() { return pTxtAttr; }
const String& GetText() const { return sRubyTxt; }
void SetText( const String& rTxt ) { sRubyTxt = rTxt; }
const String& GetCharFmtName() const { return sCharFmtName; }
void SetCharFmtName( const String& rNm ) { sCharFmtName = rNm; }
sal_uInt16 GetCharFmtId() const { return nCharFmtId; }
void SetCharFmtId( sal_uInt16 nNew ) { nCharFmtId = nNew; }
sal_uInt16 GetPosition() const { return nPosition; }
void SetPosition( sal_uInt16 nNew ) { nPosition = nNew; }
sal_uInt16 GetAdjustment() const { return nAdjustment; }
void SetAdjustment( sal_uInt16 nNew ) { nAdjustment = nNew; }
};
#endif