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*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
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// MARKER(update_precomp.py): autogen include statement, do not remove
#include "precompiled_svx.hxx"
#include <algorithm>
#include <svx/svdhdl.hxx>
#include <svx/svdpagv.hxx>
#include <svx/svdetc.hxx>
#include <svx/svdmrkv.hxx>
#include <vcl/window.hxx>
#include <vcl/virdev.hxx>
#include <tools/poly.hxx>
#include <vcl/bmpacc.hxx>
#include <svx/sxekitm.hxx>
#include "svx/svdstr.hrc"
#include "svx/svdglob.hxx"
#include <svx/svdmodel.hxx>
#include "gradtrns.hxx"
#include <svx/xflgrit.hxx>
#include <svx/svdundo.hxx>
#include <svx/dialmgr.hxx>
#include <svx/xflftrit.hxx>
// #105678#
#include <svx/svdopath.hxx>
#include <basegfx/vector/b2dvector.hxx>
#include <basegfx/polygon/b2dpolygon.hxx>
#include <svx/sdr/overlay/overlaymanager.hxx>
#include <svx/sdr/overlay/overlayanimatedbitmapex.hxx>
#include <svx/sdr/overlay/overlaybitmapex.hxx>
#include <svx/sdr/overlay/overlayline.hxx>
#include <svx/sdr/overlay/overlaytriangle.hxx>
#include <svx/sdr/overlay/overlayrectangle.hxx>
#include <svx/sdrpagewindow.hxx>
#include <svx/sdrpaintwindow.hxx>
#include <vcl/svapp.hxx>
#include <svx/sdr/overlay/overlaypolypolygon.hxx>
#include <vcl/lazydelete.hxx>
#include <basegfx/polygon/b2dpolygontools.hxx>
#include <drawinglayer/primitive2d/polypolygonprimitive2d.hxx>
#include <svx/sdr/overlay/overlayprimitive2dsequenceobject.hxx>
#include <drawinglayer/primitive2d/graphicprimitive2d.hxx>
#include <drawinglayer/primitive2d/maskprimitive2d.hxx>
#include <drawinglayer/primitive2d/unifiedtransparenceprimitive2d.hxx>
#include <drawinglayer/primitive2d/polygonprimitive2d.hxx>
////////////////////////////////////////////////////////////////////////////////////////////////////
// #i15222#
// Due to the ressource problems in Win95/98 with bitmap ressources i
// will change this handle bitmap provinging class. Old version was splitting
// and preparing all small handle bitmaps in device bitmap format, now this will
// be done on the fly. Thus, tehre is only the one big bitmap remembered. With
// three source bitmaps, this will be 3 system bitmap ressources instead of hundreds.
// The price for that needs to be evaluated. Maybe we will need another change here
// if this is too expensive.
class SdrHdlBitmapSet
{
// the bitmap holding all infos
BitmapEx maMarkersBitmap;
// the cropped Bitmaps for reusage
::std::vector< BitmapEx > maRealMarkers;
// elpers
BitmapEx& impGetOrCreateTargetBitmap(sal_uInt16 nIndex, const Rectangle& rRectangle);
public:
SdrHdlBitmapSet(sal_uInt16 nResId);
~SdrHdlBitmapSet();
const BitmapEx& GetBitmapEx(BitmapMarkerKind eKindOfMarker, sal_uInt16 nInd=0);
};
////////////////////////////////////////////////////////////////////////////////////////////////////
#define KIND_COUNT (14)
#define INDEX_COUNT (6)
#define INDIVIDUAL_COUNT (4)
SdrHdlBitmapSet::SdrHdlBitmapSet(sal_uInt16 nResId)
: maMarkersBitmap(ResId(nResId, *ImpGetResMgr())), // just use ressource with alpha channel
// 14 kinds (BitmapMarkerKind) use index [0..5], 4 extra
maRealMarkers((KIND_COUNT * INDEX_COUNT) + INDIVIDUAL_COUNT)
{
}
SdrHdlBitmapSet::~SdrHdlBitmapSet()
{
}
BitmapEx& SdrHdlBitmapSet::impGetOrCreateTargetBitmap(sal_uInt16 nIndex, const Rectangle& rRectangle)
{
BitmapEx& rTargetBitmap = maRealMarkers[nIndex];
if(rTargetBitmap.IsEmpty())
{
rTargetBitmap = maMarkersBitmap;
rTargetBitmap.Crop(rRectangle);
}
return rTargetBitmap;
}
// change getting of bitmap to use the big ressource bitmap
const BitmapEx& SdrHdlBitmapSet::GetBitmapEx(BitmapMarkerKind eKindOfMarker, sal_uInt16 nInd)
{
// fill in size and source position in maMarkersBitmap
const sal_uInt16 nYPos(nInd * 11);
switch(eKindOfMarker)
{
default:
{
DBG_ERROR( "unknown kind of marker" );
// no break here, return Rect_7x7 as default
}
case Rect_7x7:
{
return impGetOrCreateTargetBitmap((0 * INDEX_COUNT) + nInd, Rectangle(Point(0, nYPos), Size(7, 7)));
}
case Rect_9x9:
{
return impGetOrCreateTargetBitmap((1 * INDEX_COUNT) + nInd, Rectangle(Point(7, nYPos), Size(9, 9)));
}
case Rect_11x11:
{
return impGetOrCreateTargetBitmap((2 * INDEX_COUNT) + nInd, Rectangle(Point(16, nYPos), Size(11, 11)));
}
case Rect_13x13:
{
const sal_uInt16 nIndex((3 * INDEX_COUNT) + nInd);
switch(nInd)
{
case 0:
{
return impGetOrCreateTargetBitmap(nIndex, Rectangle(Point(72, 66), Size(13, 13)));
}
case 1:
{
return impGetOrCreateTargetBitmap(nIndex, Rectangle(Point(85, 66), Size(13, 13)));
}
case 2:
{
return impGetOrCreateTargetBitmap(nIndex, Rectangle(Point(72, 79), Size(13, 13)));
}
case 3:
{
return impGetOrCreateTargetBitmap(nIndex, Rectangle(Point(85, 79), Size(13, 13)));
}
case 4:
{
return impGetOrCreateTargetBitmap(nIndex, Rectangle(Point(98, 79), Size(13, 13)));
}
default: // case 5:
{
return impGetOrCreateTargetBitmap(nIndex, Rectangle(Point(98, 66), Size(13, 13)));
}
}
}
case Circ_7x7:
case Customshape_7x7:
{
return impGetOrCreateTargetBitmap((4 * INDEX_COUNT) + nInd, Rectangle(Point(27, nYPos), Size(7, 7)));
}
case Circ_9x9:
case Customshape_9x9:
{
return impGetOrCreateTargetBitmap((5 * INDEX_COUNT) + nInd, Rectangle(Point(34, nYPos), Size(9, 9)));
}
case Circ_11x11:
case Customshape_11x11:
{
return impGetOrCreateTargetBitmap((6 * INDEX_COUNT) + nInd, Rectangle(Point(43, nYPos), Size(11, 11)));
}
case Elli_7x9:
{
return impGetOrCreateTargetBitmap((7 * INDEX_COUNT) + nInd, Rectangle(Point(54, nYPos), Size(7, 9)));
}
case Elli_9x11:
{
return impGetOrCreateTargetBitmap((8 * INDEX_COUNT) + nInd, Rectangle(Point(61, nYPos), Size(9, 11)));
}
case Elli_9x7:
{
return impGetOrCreateTargetBitmap((9 * INDEX_COUNT) + nInd, Rectangle(Point(70, nYPos), Size(9, 7)));
}
case Elli_11x9:
{
return impGetOrCreateTargetBitmap((10 * INDEX_COUNT) + nInd, Rectangle(Point(79, nYPos), Size(11, 9)));
}
case RectPlus_7x7:
{
return impGetOrCreateTargetBitmap((11 * INDEX_COUNT) + nInd, Rectangle(Point(90, nYPos), Size(7, 7)));
}
case RectPlus_9x9:
{
return impGetOrCreateTargetBitmap((12 * INDEX_COUNT) + nInd, Rectangle(Point(97, nYPos), Size(9, 9)));
}
case RectPlus_11x11:
{
return impGetOrCreateTargetBitmap((13 * INDEX_COUNT) + nInd, Rectangle(Point(106, nYPos), Size(11, 11)));
}
case Crosshair:
{
return impGetOrCreateTargetBitmap((KIND_COUNT * INDEX_COUNT) + 0, Rectangle(Point(0, 68), Size(15, 15)));
}
case Glue:
{
return impGetOrCreateTargetBitmap((KIND_COUNT * INDEX_COUNT) + 1, Rectangle(Point(15, 74), Size(9, 9)));
}
case Anchor: // #101688# AnchorTR for SW
case AnchorTR:
{
return impGetOrCreateTargetBitmap((KIND_COUNT * INDEX_COUNT) + 2, Rectangle(Point(24, 68), Size(24, 24)));
}
// #98388# add AnchorPressed to be able to aninate anchor control
case AnchorPressed:
case AnchorPressedTR:
{
return impGetOrCreateTargetBitmap((KIND_COUNT * INDEX_COUNT) + 3, Rectangle(Point(48, 68), Size(24, 24)));
}
}
// cannot happen since all pathes return something; return Rect_7x7 as default (see switch)
return maRealMarkers[0];
}
////////////////////////////////////////////////////////////////////////////////////////////////////
SdrHdlBitmapSet& getSimpleSet()
{
static vcl::DeleteOnDeinit< SdrHdlBitmapSet > aSimpleSet(new SdrHdlBitmapSet(SIP_SA_MARKERS));
return *aSimpleSet.get();
}
SdrHdlBitmapSet& getModernSet()
{
static vcl::DeleteOnDeinit< SdrHdlBitmapSet > aModernSet(new SdrHdlBitmapSet(SIP_SA_FINE_MARKERS));
return *aModernSet.get();
}
SdrHdlBitmapSet& getHighContrastSet()
{
static vcl::DeleteOnDeinit< SdrHdlBitmapSet > aHighContrastSet(new SdrHdlBitmapSet(SIP_SA_ACCESSIBILITY_MARKERS));
return *aHighContrastSet.get();
}
////////////////////////////////////////////////////////////////////////////////////////////////////
SdrHdl::SdrHdl():
pObj(NULL),
pPV(NULL),
pHdlList(NULL),
eKind(HDL_MOVE),
nDrehWink(0),
nObjHdlNum(0),
nPolyNum(0),
nPPntNum(0),
nSourceHdlNum(0),
bSelect(sal_False),
b1PixMore(sal_False),
bPlusHdl(sal_False),
mbMoveOutside(false),
mbMouseOver(false)
{
}
SdrHdl::SdrHdl(const Point& rPnt, SdrHdlKind eNewKind):
pObj(NULL),
pPV(NULL),
pHdlList(NULL),
aPos(rPnt),
eKind(eNewKind),
nDrehWink(0),
nObjHdlNum(0),
nPolyNum(0),
nPPntNum(0),
nSourceHdlNum(0),
bSelect(sal_False),
b1PixMore(sal_False),
bPlusHdl(sal_False),
mbMoveOutside(false),
mbMouseOver(false)
{
}
SdrHdl::~SdrHdl()
{
GetRidOfIAObject();
}
void SdrHdl::Set1PixMore(sal_Bool bJa)
{
if(b1PixMore != bJa)
{
b1PixMore = bJa;
// create new display
Touch();
}
}
void SdrHdl::SetMoveOutside( bool bMoveOutside )
{
if(mbMoveOutside != bMoveOutside)
{
mbMoveOutside = bMoveOutside;
// create new display
Touch();
}
}
void SdrHdl::SetDrehWink(long n)
{
if(nDrehWink != n)
{
nDrehWink = n;
// create new display
Touch();
}
}
void SdrHdl::SetPos(const Point& rPnt)
{
if(aPos != rPnt)
{
// remember new position
aPos = rPnt;
// create new display
Touch();
}
}
void SdrHdl::SetSelected(sal_Bool bJa)
{
if(bSelect != bJa)
{
// remember new value
bSelect = bJa;
// create new display
Touch();
}
}
void SdrHdl::SetHdlList(SdrHdlList* pList)
{
if(pHdlList != pList)
{
// rememver list
pHdlList = pList;
// now its possible to create graphic representation
Touch();
}
}
void SdrHdl::SetObj(SdrObject* pNewObj)
{
if(pObj != pNewObj)
{
// remember new object
pObj = pNewObj;
// graphic representation may have changed
Touch();
}
}
void SdrHdl::Touch()
{
// force update of graphic representation
CreateB2dIAObject();
}
void SdrHdl::GetRidOfIAObject()
{
//OLMaIAOGroup.Delete();
// OVERLAYMANAGER
maOverlayGroup.clear();
}
void SdrHdl::CreateB2dIAObject()
{
// first throw away old one
GetRidOfIAObject();
if(pHdlList && pHdlList->GetView() && !pHdlList->GetView()->areMarkHandlesHidden())
{
BitmapColorIndex eColIndex = LightGreen;
BitmapMarkerKind eKindOfMarker = Rect_7x7;
sal_Bool bRot = pHdlList->IsRotateShear();
if(pObj)
eColIndex = (bSelect) ? Cyan : LightCyan;
if(bRot)
{
// Drehhandles in Rot
if(pObj && bSelect)
eColIndex = Red;
else
eColIndex = LightRed;
}
switch(eKind)
{
case HDL_MOVE:
{
eKindOfMarker = (b1PixMore) ? Rect_9x9 : Rect_7x7;
break;
}
case HDL_UPLFT:
case HDL_UPRGT:
case HDL_LWLFT:
case HDL_LWRGT:
{
// corner handles
if(bRot)
{
eKindOfMarker = Circ_7x7;
}
else
{
eKindOfMarker = Rect_7x7;
}
break;
}
case HDL_UPPER:
case HDL_LOWER:
{
// Upper/Lower handles
if(bRot)
{
eKindOfMarker = Elli_9x7;
}
else
{
eKindOfMarker = Rect_7x7;
}
break;
}
case HDL_LEFT:
case HDL_RIGHT:
{
// Left/Right handles
if(bRot)
{
eKindOfMarker = Elli_7x9;
}
else
{
eKindOfMarker = Rect_7x7;
}
break;
}
case HDL_POLY:
{
if(bRot)
{
eKindOfMarker = (b1PixMore) ? Circ_9x9 : Circ_7x7;
}
else
{
eKindOfMarker = (b1PixMore) ? Rect_9x9 : Rect_7x7;
}
break;
}
case HDL_BWGT: // weight at poly
{
eKindOfMarker = Circ_7x7;
break;
}
case HDL_CIRC:
{
eKindOfMarker = Rect_11x11;
break;
}
case HDL_REF1:
case HDL_REF2:
{
eKindOfMarker = Crosshair;
break;
}
case HDL_GLUE:
{
eKindOfMarker = Glue;
break;
}
case HDL_ANCHOR:
{
eKindOfMarker = Anchor;
break;
}
case HDL_USER:
{
break;
}
// #101688# top right anchor for SW
case HDL_ANCHOR_TR:
{
eKindOfMarker = AnchorTR;
break;
}
// for SJ and the CustomShapeHandles:
case HDL_CUSTOMSHAPE1:
{
eKindOfMarker = (b1PixMore) ? Customshape_9x9 : Customshape_7x7;
eColIndex = Yellow;
break;
}
default:
break;
}
SdrMarkView* pView = pHdlList->GetView();
SdrPageView* pPageView = pView->GetSdrPageView();
if(pPageView)
{
for(sal_uInt32 b(0L); b < pPageView->PageWindowCount(); b++)
{
// const SdrPageViewWinRec& rPageViewWinRec = rPageViewWinList[b];
const SdrPageWindow& rPageWindow = *pPageView->GetPageWindow(b);
if(rPageWindow.GetPaintWindow().OutputToWindow())
{
Point aMoveOutsideOffset(0, 0);
// add offset if necessary
if(pHdlList->IsMoveOutside() || mbMoveOutside)
{
OutputDevice& rOutDev = rPageWindow.GetPaintWindow().GetOutputDevice();
Size aOffset = rOutDev.PixelToLogic(Size(4, 4));
if(eKind == HDL_UPLFT || eKind == HDL_UPPER || eKind == HDL_UPRGT)
aMoveOutsideOffset.Y() -= aOffset.Width();
if(eKind == HDL_LWLFT || eKind == HDL_LOWER || eKind == HDL_LWRGT)
aMoveOutsideOffset.Y() += aOffset.Height();
if(eKind == HDL_UPLFT || eKind == HDL_LEFT || eKind == HDL_LWLFT)
aMoveOutsideOffset.X() -= aOffset.Width();
if(eKind == HDL_UPRGT || eKind == HDL_RIGHT || eKind == HDL_LWRGT)
aMoveOutsideOffset.X() += aOffset.Height();
}
if(rPageWindow.GetOverlayManager())
{
basegfx::B2DPoint aPosition(aPos.X(), aPos.Y());
::sdr::overlay::OverlayObject* pNewOverlayObject = CreateOverlayObject(
aPosition,
eColIndex,
eKindOfMarker,
aMoveOutsideOffset);
// OVERLAYMANAGER
if(pNewOverlayObject)
{
rPageWindow.GetOverlayManager()->add(*pNewOverlayObject);
maOverlayGroup.append(*pNewOverlayObject);
}
}
}
}
}
}
}
BitmapMarkerKind SdrHdl::GetNextBigger(BitmapMarkerKind eKnd) const
{
BitmapMarkerKind eRetval(eKnd);
switch(eKnd)
{
case Rect_7x7: eRetval = Rect_9x9; break;
case Rect_9x9: eRetval = Rect_11x11; break;
case Rect_11x11: eRetval = Rect_13x13; break;
//case Rect_13x13: eRetval = ; break;
case Circ_7x7: eRetval = Circ_9x9; break;
case Circ_9x9: eRetval = Circ_11x11; break;
//case Circ_11x11: eRetval = ; break;
case Customshape_7x7: eRetval = Customshape_9x9; break;
case Customshape_9x9: eRetval = Customshape_11x11; break;
//case Customshape_11x11: eRetval = ; break;
case Elli_7x9: eRetval = Elli_9x11; break;
//case Elli_9x11: eRetval = ; break;
case Elli_9x7: eRetval = Elli_11x9; break;
//case Elli_11x9: eRetval = ; break;
case RectPlus_7x7: eRetval = RectPlus_9x9; break;
case RectPlus_9x9: eRetval = RectPlus_11x11; break;
//case RectPlus_11x11: eRetval = ; break;
//case Crosshair: eRetval = ; break;
//case Glue: eRetval = ; break;
// #98388# let anchor blink with it's pressed state
case Anchor: eRetval = AnchorPressed; break;
// #101688# same for AnchorTR
case AnchorTR: eRetval = AnchorPressedTR; break;
default:
break;
}
return eRetval;
}
// #101928#
BitmapEx SdrHdl::ImpGetBitmapEx(BitmapMarkerKind eKindOfMarker, sal_uInt16 nInd, sal_Bool bFine, sal_Bool bIsHighContrast)
{
if(bIsHighContrast)
{
return getHighContrastSet().GetBitmapEx(eKindOfMarker, nInd);
}
else
{
if(bFine)
{
return getModernSet().GetBitmapEx(eKindOfMarker, nInd);
}
else
{
return getSimpleSet().GetBitmapEx(eKindOfMarker, nInd);
}
}
}
::sdr::overlay::OverlayObject* SdrHdl::CreateOverlayObject(
const basegfx::B2DPoint& rPos,
BitmapColorIndex eColIndex, BitmapMarkerKind eKindOfMarker, Point aMoveOutsideOffset)
{
::sdr::overlay::OverlayObject* pRetval = 0L;
sal_Bool bIsFineHdl(pHdlList->IsFineHdl());
const StyleSettings& rStyleSettings = Application::GetSettings().GetStyleSettings();
sal_Bool bIsHighContrast(rStyleSettings.GetHighContrastMode());
// support bigger sizes
sal_Bool bForceBiggerSize(sal_False);
if(pHdlList->GetHdlSize() > 3)
{
switch(eKindOfMarker)
{
case Anchor:
case AnchorPressed:
case AnchorTR:
case AnchorPressedTR:
{
// #121463# For anchor, do not simply make bigger because of HdlSize,
// do it dependent of IsSelected() which Writer can set in drag mode
if(IsSelected())
{
bForceBiggerSize = sal_True;
}
break;
}
default:
{
bForceBiggerSize = sal_True;
break;
}
}
}
// #101928# ...for high contrast, too.
if(!bForceBiggerSize && bIsHighContrast)
{
// #107925#
// ...but not for anchors, else they will not blink when activated
if(Anchor != eKindOfMarker && AnchorTR != eKindOfMarker)
{
bForceBiggerSize = sal_True;
}
}
if(bForceBiggerSize)
{
eKindOfMarker = GetNextBigger(eKindOfMarker);
}
// #97016# II This handle has the focus, visualize it
if(IsFocusHdl() && pHdlList && pHdlList->GetFocusHdl() == this)
{
// create animated handle
BitmapMarkerKind eNextBigger = GetNextBigger(eKindOfMarker);
if(eNextBigger == eKindOfMarker)
{
// this may happen for the not supported getting-bigger types.
// Choose an alternative here
switch(eKindOfMarker)
{
case Rect_13x13: eNextBigger = Rect_11x11; break;
case Circ_11x11: eNextBigger = Elli_11x9; break;
case Elli_9x11: eNextBigger = Elli_11x9; break;
case Elli_11x9: eNextBigger = Elli_9x11; break;
case RectPlus_11x11: eNextBigger = Rect_13x13; break;
case Crosshair:
eNextBigger = Glue;
break;
case Glue:
eNextBigger = Crosshair;
break;
default:
break;
}
}
// create animated hdl
// #101928# use ImpGetBitmapEx(...) now
BitmapEx aBmpEx1 = ImpGetBitmapEx(eKindOfMarker, (sal_uInt16)eColIndex, bIsFineHdl, bIsHighContrast);
BitmapEx aBmpEx2 = ImpGetBitmapEx(eNextBigger, (sal_uInt16)eColIndex, bIsFineHdl, bIsHighContrast);
// #i53216# Use system cursor blink time. Use the unsigned value.
const sal_uInt32 nBlinkTime((sal_uInt32)Application::GetSettings().GetStyleSettings().GetCursorBlinkTime());
if(eKindOfMarker == Anchor || eKindOfMarker == AnchorPressed)
{
// #98388# when anchor is used take upper left as reference point inside the handle
pRetval = new ::sdr::overlay::OverlayAnimatedBitmapEx(rPos, aBmpEx1, aBmpEx2, nBlinkTime);
}
else if(eKindOfMarker == AnchorTR || eKindOfMarker == AnchorPressedTR)
{
// #101688# AnchorTR for SW, take top right as (0,0)
pRetval = new ::sdr::overlay::OverlayAnimatedBitmapEx(rPos, aBmpEx1, aBmpEx2, nBlinkTime,
(sal_uInt16)(aBmpEx1.GetSizePixel().Width() - 1), 0,
(sal_uInt16)(aBmpEx2.GetSizePixel().Width() - 1), 0);
}
else
{
// create centered handle as default
pRetval = new ::sdr::overlay::OverlayAnimatedBitmapEx(rPos, aBmpEx1, aBmpEx2, nBlinkTime,
(sal_uInt16)(aBmpEx1.GetSizePixel().Width() - 1) >> 1,
(sal_uInt16)(aBmpEx1.GetSizePixel().Height() - 1) >> 1,
(sal_uInt16)(aBmpEx2.GetSizePixel().Width() - 1) >> 1,
(sal_uInt16)(aBmpEx2.GetSizePixel().Height() - 1) >> 1);
}
}
else
{
// create normal handle
// #101928# use ImpGetBitmapEx(...) now
BitmapEx aBmpEx = ImpGetBitmapEx(eKindOfMarker, (sal_uInt16)eColIndex, bIsFineHdl, bIsHighContrast);
if(eKindOfMarker == Anchor || eKindOfMarker == AnchorPressed)
{
// #98388# upper left as reference point inside the handle for AnchorPressed, too
pRetval = new ::sdr::overlay::OverlayBitmapEx(rPos, aBmpEx);
}
else if(eKindOfMarker == AnchorTR || eKindOfMarker == AnchorPressedTR)
{
// #101688# AnchorTR for SW, take top right as (0,0)
pRetval = new ::sdr::overlay::OverlayBitmapEx(rPos, aBmpEx,
(sal_uInt16)(aBmpEx.GetSizePixel().Width() - 1), 0);
}
else
{
sal_uInt16 nCenX((sal_uInt16)(aBmpEx.GetSizePixel().Width() - 1L) >> 1);
sal_uInt16 nCenY((sal_uInt16)(aBmpEx.GetSizePixel().Height() - 1L) >> 1);
if(aMoveOutsideOffset.X() > 0)
{
nCenX = 0;
}
else if(aMoveOutsideOffset.X() < 0)
{
nCenX = (sal_uInt16)(aBmpEx.GetSizePixel().Width() - 1);
}
if(aMoveOutsideOffset.Y() > 0)
{
nCenY = 0;
}
else if(aMoveOutsideOffset.Y() < 0)
{
nCenY = (sal_uInt16)(aBmpEx.GetSizePixel().Height() - 1);
}
// create centered handle as default
pRetval = new ::sdr::overlay::OverlayBitmapEx(rPos, aBmpEx, nCenX, nCenY);
}
}
return pRetval;
}
bool SdrHdl::IsHdlHit(const Point& rPnt) const
{
// OVERLAYMANAGER
basegfx::B2DPoint aPosition(rPnt.X(), rPnt.Y());
return maOverlayGroup.isHitLogic(aPosition);
}
Pointer SdrHdl::GetPointer() const
{
PointerStyle ePtr=POINTER_MOVE;
const sal_Bool bSize=eKind>=HDL_UPLFT && eKind<=HDL_LWRGT;
const sal_Bool bRot=pHdlList!=NULL && pHdlList->IsRotateShear();
const sal_Bool bDis=pHdlList!=NULL && pHdlList->IsDistortShear();
if (bSize && pHdlList!=NULL && (bRot || bDis)) {
switch (eKind) {
case HDL_UPLFT: case HDL_UPRGT:
case HDL_LWLFT: case HDL_LWRGT: ePtr=bRot ? POINTER_ROTATE : POINTER_REFHAND; break;
case HDL_LEFT : case HDL_RIGHT: ePtr=POINTER_VSHEAR; break;
case HDL_UPPER: case HDL_LOWER: ePtr=POINTER_HSHEAR; break;
default:
break;
}
} else {
// Fuer Resize von gedrehten Rechtecken die Mauszeiger etwas mitdrehen
if (bSize && nDrehWink!=0) {
long nHdlWink=0;
switch (eKind) {
case HDL_LWRGT: nHdlWink=31500; break;
case HDL_LOWER: nHdlWink=27000; break;
case HDL_LWLFT: nHdlWink=22500; break;
case HDL_LEFT : nHdlWink=18000; break;
case HDL_UPLFT: nHdlWink=13500; break;
case HDL_UPPER: nHdlWink=9000; break;
case HDL_UPRGT: nHdlWink=4500; break;
case HDL_RIGHT: nHdlWink=0; break;
default:
break;
}
nHdlWink+=nDrehWink+2249; // und etwas drauf (zum runden)
while (nHdlWink<0) nHdlWink+=36000;
while (nHdlWink>=36000) nHdlWink-=36000;
nHdlWink/=4500;
switch ((sal_uInt8)nHdlWink) {
case 0: ePtr=POINTER_ESIZE; break;
case 1: ePtr=POINTER_NESIZE; break;
case 2: ePtr=POINTER_NSIZE; break;
case 3: ePtr=POINTER_NWSIZE; break;
case 4: ePtr=POINTER_WSIZE; break;
case 5: ePtr=POINTER_SWSIZE; break;
case 6: ePtr=POINTER_SSIZE; break;
case 7: ePtr=POINTER_SESIZE; break;
} // switch
} else {
switch (eKind) {
case HDL_UPLFT: ePtr=POINTER_NWSIZE; break;
case HDL_UPPER: ePtr=POINTER_NSIZE; break;
case HDL_UPRGT: ePtr=POINTER_NESIZE; break;
case HDL_LEFT : ePtr=POINTER_WSIZE; break;
case HDL_RIGHT: ePtr=POINTER_ESIZE; break;
case HDL_LWLFT: ePtr=POINTER_SWSIZE; break;
case HDL_LOWER: ePtr=POINTER_SSIZE; break;
case HDL_LWRGT: ePtr=POINTER_SESIZE; break;
case HDL_POLY : ePtr=POINTER_MOVEPOINT; break;
case HDL_CIRC : ePtr=POINTER_HAND; break;
case HDL_REF1 : ePtr=POINTER_REFHAND; break;
case HDL_REF2 : ePtr=POINTER_REFHAND; break;
case HDL_BWGT : ePtr=POINTER_MOVEBEZIERWEIGHT; break;
case HDL_GLUE : ePtr=POINTER_MOVEPOINT; break;
case HDL_CUSTOMSHAPE1 : ePtr=POINTER_HAND; break;
default:
break;
}
}
}
return Pointer(ePtr);
}
// #97016# II
sal_Bool SdrHdl::IsFocusHdl() const
{
switch(eKind)
{
case HDL_UPLFT: // Oben links
case HDL_UPPER: // Oben
case HDL_UPRGT: // Oben rechts
case HDL_LEFT: // Links
case HDL_RIGHT: // Rechts
case HDL_LWLFT: // Unten links
case HDL_LOWER: // Unten
case HDL_LWRGT: // Unten rechts
{
// if it's a activated TextEdit, it's moved to extended points
if(pHdlList && pHdlList->IsMoveOutside())
return sal_False;
else
return sal_True;
}
case HDL_MOVE: // Handle zum Verschieben des Objekts
case HDL_POLY: // Punktselektion an Polygon oder Bezierkurve
case HDL_BWGT: // Gewicht an einer Bezierkurve
case HDL_CIRC: // Winkel an Kreissegmenten, Eckenradius am Rect
case HDL_REF1: // Referenzpunkt 1, z.B. Rotationsmitte
case HDL_REF2: // Referenzpunkt 2, z.B. Endpunkt der Spiegelachse
//case HDL_MIRX: // Die Spiegelachse selbst
case HDL_GLUE: // GluePoint
// #98388# do NOT activate here, let SW implement their own SdrHdl and
// overload IsFocusHdl() there to make the anchor accessible
//case HDL_ANCHOR: // anchor symbol (SD, SW)
// #101688# same for AnchorTR
//case HDL_ANCHOR_TR: // anchor symbol (SD, SW)
//case HDL_TRNS: // interactive transparence
//case HDL_GRAD: // interactive gradient
//case HDL_COLR: // interactive color
// for SJ and the CustomShapeHandles:
case HDL_CUSTOMSHAPE1:
case HDL_USER:
{
return sal_True;
}
default:
{
return sal_False;
}
}
}
void SdrHdl::onMouseEnter(const MouseEvent& /*rMEvt*/)
{
}
void SdrHdl::onMouseLeave()
{
}
bool SdrHdl::isMouseOver() const
{
return mbMouseOver;
}
////////////////////////////////////////////////////////////////////////////////////////////////////
// class SdrHdlColor
SdrHdlColor::SdrHdlColor(const Point& rRef, Color aCol, const Size& rSize, sal_Bool bLum)
: SdrHdl(rRef, HDL_COLR),
aMarkerSize(rSize),
bUseLuminance(bLum)
{
if(IsUseLuminance())
aCol = GetLuminance(aCol);
// remember color
aMarkerColor = aCol;
}
SdrHdlColor::~SdrHdlColor()
{
}
void SdrHdlColor::CreateB2dIAObject()
{
// first throw away old one
GetRidOfIAObject();
if(pHdlList)
{
SdrMarkView* pView = pHdlList->GetView();
if(pView && !pView->areMarkHandlesHidden())
{
SdrPageView* pPageView = pView->GetSdrPageView();
if(pPageView)
{
for(sal_uInt32 b(0L); b < pPageView->PageWindowCount(); b++)
{
// const SdrPageViewWinRec& rPageViewWinRec = rPageViewWinList[b];
const SdrPageWindow& rPageWindow = *pPageView->GetPageWindow(b);
if(rPageWindow.GetPaintWindow().OutputToWindow())
{
if(rPageWindow.GetOverlayManager())
{
Bitmap aBmpCol(CreateColorDropper(aMarkerColor));
basegfx::B2DPoint aPosition(aPos.X(), aPos.Y());
::sdr::overlay::OverlayObject* pNewOverlayObject = new
::sdr::overlay::OverlayBitmapEx(
aPosition,
BitmapEx(aBmpCol),
(sal_uInt16)(aBmpCol.GetSizePixel().Width() - 1) >> 1,
(sal_uInt16)(aBmpCol.GetSizePixel().Height() - 1) >> 1
);
DBG_ASSERT(pNewOverlayObject, "Got NO new IAO!");
// OVERLAYMANAGER
if(pNewOverlayObject)
{
rPageWindow.GetOverlayManager()->add(*pNewOverlayObject);
maOverlayGroup.append(*pNewOverlayObject);
}
}
}
}
}
}
}
}
Bitmap SdrHdlColor::CreateColorDropper(Color aCol)
{
// get the Bitmap
Bitmap aRetval(aMarkerSize, 24);
aRetval.Erase(aCol);
// get write access
BitmapWriteAccess* pWrite = aRetval.AcquireWriteAccess();
DBG_ASSERT(pWrite, "Got NO write access to a new Bitmap !!!");
if(pWrite)
{
// draw outer border
sal_Int32 nWidth = aMarkerSize.Width();
sal_Int32 nHeight = aMarkerSize.Height();
pWrite->SetLineColor(Color(COL_LIGHTGRAY));
pWrite->DrawLine(Point(0, 0), Point(0, nHeight - 1));
pWrite->DrawLine(Point(1, 0), Point(nWidth - 1, 0));
pWrite->SetLineColor(Color(COL_GRAY));
pWrite->DrawLine(Point(1, nHeight - 1), Point(nWidth - 1, nHeight - 1));
pWrite->DrawLine(Point(nWidth - 1, 1), Point(nWidth - 1, nHeight - 2));
// draw lighter UpperLeft
const Color aLightColor(
(sal_uInt8)(::std::min((sal_Int16)((sal_Int16)aCol.GetRed() + (sal_Int16)0x0040), (sal_Int16)0x00ff)),
(sal_uInt8)(::std::min((sal_Int16)((sal_Int16)aCol.GetGreen() + (sal_Int16)0x0040), (sal_Int16)0x00ff)),
(sal_uInt8)(::std::min((sal_Int16)((sal_Int16)aCol.GetBlue() + (sal_Int16)0x0040), (sal_Int16)0x00ff)));
pWrite->SetLineColor(aLightColor);
pWrite->DrawLine(Point(1, 1), Point(1, nHeight - 2));
pWrite->DrawLine(Point(2, 1), Point(nWidth - 2, 1));
// draw darker LowerRight
const Color aDarkColor(
(sal_uInt8)(::std::max((sal_Int16)((sal_Int16)aCol.GetRed() - (sal_Int16)0x0040), (sal_Int16)0x0000)),
(sal_uInt8)(::std::max((sal_Int16)((sal_Int16)aCol.GetGreen() - (sal_Int16)0x0040), (sal_Int16)0x0000)),
(sal_uInt8)(::std::max((sal_Int16)((sal_Int16)aCol.GetBlue() - (sal_Int16)0x0040), (sal_Int16)0x0000)));
pWrite->SetLineColor(aDarkColor);
pWrite->DrawLine(Point(2, nHeight - 2), Point(nWidth - 2, nHeight - 2));
pWrite->DrawLine(Point(nWidth - 2, 2), Point(nWidth - 2, nHeight - 3));
// get rid of write access
delete pWrite;
}
return aRetval;
}
Color SdrHdlColor::GetLuminance(const Color& rCol)
{
sal_uInt8 aLum = rCol.GetLuminance();
Color aRetval(aLum, aLum, aLum);
return aRetval;
}
void SdrHdlColor::CallColorChangeLink()
{
aColorChangeHdl.Call(this);
}
void SdrHdlColor::SetColor(Color aNew, sal_Bool bCallLink)
{
if(IsUseLuminance())
aNew = GetLuminance(aNew);
if(aMarkerColor != aNew)
{
// remember new color
aMarkerColor = aNew;
// create new display
Touch();
// tell about change
if(bCallLink)
CallColorChangeLink();
}
}
void SdrHdlColor::SetSize(const Size& rNew)
{
if(rNew != aMarkerSize)
{
// remember new size
aMarkerSize = rNew;
// create new display
Touch();
}
}
////////////////////////////////////////////////////////////////////////////////////////////////////
// class SdrHdlGradient
SdrHdlGradient::SdrHdlGradient(const Point& rRef1, const Point& rRef2, sal_Bool bGrad)
: SdrHdl(rRef1, bGrad ? HDL_GRAD : HDL_TRNS),
pColHdl1(NULL),
pColHdl2(NULL),
a2ndPos(rRef2),
bGradient(bGrad)
{
}
SdrHdlGradient::~SdrHdlGradient()
{
}
void SdrHdlGradient::Set2ndPos(const Point& rPnt)
{
if(a2ndPos != rPnt)
{
// remember new position
a2ndPos = rPnt;
// create new display
Touch();
}
}
void SdrHdlGradient::CreateB2dIAObject()
{
// first throw away old one
GetRidOfIAObject();
if(pHdlList)
{
SdrMarkView* pView = pHdlList->GetView();
if(pView && !pView->areMarkHandlesHidden())
{
SdrPageView* pPageView = pView->GetSdrPageView();
if(pPageView)
{
for(sal_uInt32 b(0L); b < pPageView->PageWindowCount(); b++)
{
const SdrPageWindow& rPageWindow = *pPageView->GetPageWindow(b);
if(rPageWindow.GetPaintWindow().OutputToWindow())
{
if(rPageWindow.GetOverlayManager())
{
// striped line in between
basegfx::B2DVector aVec(a2ndPos.X() - aPos.X(), a2ndPos.Y() - aPos.Y());
double fVecLen = aVec.getLength();
double fLongPercentArrow = (1.0 - 0.05) * fVecLen;
double fHalfArrowWidth = (0.05 * 0.5) * fVecLen;
aVec.normalize();
basegfx::B2DVector aPerpend(-aVec.getY(), aVec.getX());
sal_Int32 nMidX = (sal_Int32)(aPos.X() + aVec.getX() * fLongPercentArrow);
sal_Int32 nMidY = (sal_Int32)(aPos.Y() + aVec.getY() * fLongPercentArrow);
Point aMidPoint(nMidX, nMidY);
basegfx::B2DPoint aPosition(aPos.X(), aPos.Y());
basegfx::B2DPoint aMidPos(aMidPoint.X(), aMidPoint.Y());
::sdr::overlay::OverlayObject* pNewOverlayObject = new
::sdr::overlay::OverlayLineStriped(
aPosition, aMidPos
);
DBG_ASSERT(pNewOverlayObject, "Got NO new IAO!");
pNewOverlayObject->setBaseColor(IsGradient() ? Color(COL_BLACK) : Color(COL_BLUE));
rPageWindow.GetOverlayManager()->add(*pNewOverlayObject);
maOverlayGroup.append(*pNewOverlayObject);
// arrowhead
Point aLeft(aMidPoint.X() + (sal_Int32)(aPerpend.getX() * fHalfArrowWidth),
aMidPoint.Y() + (sal_Int32)(aPerpend.getY() * fHalfArrowWidth));
Point aRight(aMidPoint.X() - (sal_Int32)(aPerpend.getX() * fHalfArrowWidth),
aMidPoint.Y() - (sal_Int32)(aPerpend.getY() * fHalfArrowWidth));
basegfx::B2DPoint aPositionLeft(aLeft.X(), aLeft.Y());
basegfx::B2DPoint aPositionRight(aRight.X(), aRight.Y());
basegfx::B2DPoint aPosition2(a2ndPos.X(), a2ndPos.Y());
pNewOverlayObject = new
::sdr::overlay::OverlayTriangle(
aPositionLeft,
aPosition2,
aPositionRight,
IsGradient() ? Color(COL_BLACK) : Color(COL_BLUE)
);
DBG_ASSERT(pNewOverlayObject, "Got NO new IAO!");
rPageWindow.GetOverlayManager()->add(*pNewOverlayObject);
maOverlayGroup.append(*pNewOverlayObject);
}
}
}
}
}
}
}
IMPL_LINK(SdrHdlGradient, ColorChangeHdl, SdrHdl*, /*pHdl*/)
{
if(GetObj())
FromIAOToItem(GetObj(), sal_True, sal_True);
return 0;
}
void SdrHdlGradient::FromIAOToItem(SdrObject* _pObj, sal_Bool bSetItemOnObject, sal_Bool bUndo)
{
// from IAO positions and colors to gradient
const SfxItemSet& rSet = _pObj->GetMergedItemSet();
GradTransformer aGradTransformer;
GradTransGradient aOldGradTransGradient;
GradTransGradient aGradTransGradient;
GradTransVector aGradTransVector;
String aString;
aGradTransVector.maPositionA = basegfx::B2DPoint(GetPos().X(), GetPos().Y());
aGradTransVector.maPositionB = basegfx::B2DPoint(Get2ndPos().X(), Get2ndPos().Y());
if(pColHdl1)
aGradTransVector.aCol1 = pColHdl1->GetColor();
if(pColHdl2)
aGradTransVector.aCol2 = pColHdl2->GetColor();
if(IsGradient())
aOldGradTransGradient.aGradient = ((XFillGradientItem&)rSet.Get(XATTR_FILLGRADIENT)).GetGradientValue();
else
aOldGradTransGradient.aGradient = ((XFillFloatTransparenceItem&)rSet.Get(XATTR_FILLFLOATTRANSPARENCE)).GetGradientValue();
// transform vector data to gradient
aGradTransformer.VecToGrad(aGradTransVector, aGradTransGradient, aOldGradTransGradient, _pObj, bMoveSingleHandle, bMoveFirstHandle);
if(bSetItemOnObject)
{
SdrModel* pModel = _pObj->GetModel();
SfxItemSet aNewSet(pModel->GetItemPool());
if(IsGradient())
{
aString = String();
XFillGradientItem aNewGradItem(aString, aGradTransGradient.aGradient);
aNewSet.Put(aNewGradItem);
}
else
{
aString = String();
XFillFloatTransparenceItem aNewTransItem(aString, aGradTransGradient.aGradient);
aNewSet.Put(aNewTransItem);
}
if(bUndo && pModel->IsUndoEnabled())
{
pModel->BegUndo(SVX_RESSTR(IsGradient() ? SIP_XA_FILLGRADIENT : SIP_XA_FILLTRANSPARENCE));
pModel->AddUndo(pModel->GetSdrUndoFactory().CreateUndoAttrObject(*_pObj));
pModel->EndUndo();
}
pObj->SetMergedItemSetAndBroadcast(aNewSet);
}
// back transformation, set values on pIAOHandle
aGradTransformer.GradToVec(aGradTransGradient, aGradTransVector, _pObj);
SetPos(Point(FRound(aGradTransVector.maPositionA.getX()), FRound(aGradTransVector.maPositionA.getY())));
Set2ndPos(Point(FRound(aGradTransVector.maPositionB.getX()), FRound(aGradTransVector.maPositionB.getY())));
if(pColHdl1)
{
pColHdl1->SetPos(Point(FRound(aGradTransVector.maPositionA.getX()), FRound(aGradTransVector.maPositionA.getY())));
pColHdl1->SetColor(aGradTransVector.aCol1);
}
if(pColHdl2)
{
pColHdl2->SetPos(Point(FRound(aGradTransVector.maPositionB.getX()), FRound(aGradTransVector.maPositionB.getY())));
pColHdl2->SetColor(aGradTransVector.aCol2);
}
}
////////////////////////////////////////////////////////////////////////////////////////////////////
SdrHdlLine::~SdrHdlLine() {}
void SdrHdlLine::CreateB2dIAObject()
{
// first throw away old one
GetRidOfIAObject();
if(pHdlList)
{
SdrMarkView* pView = pHdlList->GetView();
if(pView && !pView->areMarkHandlesHidden() && pHdl1 && pHdl2)
{
SdrPageView* pPageView = pView->GetSdrPageView();
if(pPageView)
{
for(sal_uInt32 b(0L); b < pPageView->PageWindowCount(); b++)
{
const SdrPageWindow& rPageWindow = *pPageView->GetPageWindow(b);
if(rPageWindow.GetPaintWindow().OutputToWindow())
{
if(rPageWindow.GetOverlayManager())
{
basegfx::B2DPoint aPosition1(pHdl1->GetPos().X(), pHdl1->GetPos().Y());
basegfx::B2DPoint aPosition2(pHdl2->GetPos().X(), pHdl2->GetPos().Y());
::sdr::overlay::OverlayObject* pNewOverlayObject = new
::sdr::overlay::OverlayLineStriped(
aPosition1,
aPosition2
);
DBG_ASSERT(pNewOverlayObject, "Got NO new IAO!");
// OVERLAYMANAGER
if(pNewOverlayObject)
{
// color(?)
pNewOverlayObject->setBaseColor(Color(COL_LIGHTRED));
rPageWindow.GetOverlayManager()->add(*pNewOverlayObject);
maOverlayGroup.append(*pNewOverlayObject);
}
}
}
}
}
}
}
}
Pointer SdrHdlLine::GetPointer() const
{
return Pointer(POINTER_REFHAND);
}
////////////////////////////////////////////////////////////////////////////////////////////////////
SdrHdlBezWgt::~SdrHdlBezWgt() {}
void SdrHdlBezWgt::CreateB2dIAObject()
{
// call parent
SdrHdl::CreateB2dIAObject();
// create lines
if(pHdlList)
{
SdrMarkView* pView = pHdlList->GetView();
if(pView && !pView->areMarkHandlesHidden())
{
SdrPageView* pPageView = pView->GetSdrPageView();
if(pPageView)
{
for(sal_uInt32 b(0L); b < pPageView->PageWindowCount(); b++)
{
const SdrPageWindow& rPageWindow = *pPageView->GetPageWindow(b);
if(rPageWindow.GetPaintWindow().OutputToWindow())
{
if(rPageWindow.GetOverlayManager())
{
basegfx::B2DPoint aPosition1(pHdl1->GetPos().X(), pHdl1->GetPos().Y());
basegfx::B2DPoint aPosition2(aPos.X(), aPos.Y());
if(!aPosition1.equal(aPosition2))
{
::sdr::overlay::OverlayObject* pNewOverlayObject = new
::sdr::overlay::OverlayLineStriped(
aPosition1,
aPosition2
);
DBG_ASSERT(pNewOverlayObject, "Got NO new IAO!");
// OVERLAYMANAGER
if(pNewOverlayObject)
{
// line part is not hittable
pNewOverlayObject->setHittable(sal_False);
// color(?)
pNewOverlayObject->setBaseColor(Color(COL_LIGHTBLUE));
rPageWindow.GetOverlayManager()->add(*pNewOverlayObject);
maOverlayGroup.append(*pNewOverlayObject);
}
}
}
}
}
}
}
}
}
////////////////////////////////////////////////////////////////////////////////////////////////////
E3dVolumeMarker::E3dVolumeMarker(const basegfx::B2DPolyPolygon& rWireframePoly)
{
aWireframePoly = rWireframePoly;
}
void E3dVolumeMarker::CreateB2dIAObject()
{
// create lines
if(pHdlList)
{
SdrMarkView* pView = pHdlList->GetView();
if(pView && !pView->areMarkHandlesHidden())
{
SdrPageView* pPageView = pView->GetSdrPageView();
if(pPageView)
{
for(sal_uInt32 b(0L); b < pPageView->PageWindowCount(); b++)
{
const SdrPageWindow& rPageWindow = *pPageView->GetPageWindow(b);
if(rPageWindow.GetPaintWindow().OutputToWindow())
{
if(rPageWindow.GetOverlayManager() && aWireframePoly.count())
{
::sdr::overlay::OverlayObject* pNewOverlayObject = new
::sdr::overlay::OverlayPolyPolygonStripedAndFilled(
aWireframePoly);
DBG_ASSERT(pNewOverlayObject, "Got NO new IAO!");
// OVERLAYMANAGER
if(pNewOverlayObject)
{
pNewOverlayObject->setBaseColor(Color(COL_BLACK));
rPageWindow.GetOverlayManager()->add(*pNewOverlayObject);
maOverlayGroup.append(*pNewOverlayObject);
}
}
}
}
}
}
}
}
////////////////////////////////////////////////////////////////////////////////////////////////////
ImpEdgeHdl::~ImpEdgeHdl()
{
}
void ImpEdgeHdl::CreateB2dIAObject()
{
if(nObjHdlNum <= 1 && pObj)
{
// first throw away old one
GetRidOfIAObject();
BitmapColorIndex eColIndex = LightCyan;
BitmapMarkerKind eKindOfMarker = Rect_7x7;
if(pHdlList)
{
SdrMarkView* pView = pHdlList->GetView();
if(pView && !pView->areMarkHandlesHidden())
{
const SdrEdgeObj* pEdge = (SdrEdgeObj*)pObj;
if(pEdge->GetConnectedNode(nObjHdlNum == 0) != NULL)
eColIndex = LightRed;
if(nPPntNum < 2)
{
// Handle with plus sign inside
eKindOfMarker = Circ_7x7;
}
SdrPageView* pPageView = pView->GetSdrPageView();
if(pPageView)
{
for(sal_uInt32 b(0); b < pPageView->PageWindowCount(); b++)
{
const SdrPageWindow& rPageWindow = *pPageView->GetPageWindow(b);
if(rPageWindow.GetPaintWindow().OutputToWindow())
{
if(rPageWindow.GetOverlayManager())
{
basegfx::B2DPoint aPosition(aPos.X(), aPos.Y());
::sdr::overlay::OverlayObject* pNewOverlayObject = CreateOverlayObject(
aPosition,
eColIndex,
eKindOfMarker);
// OVERLAYMANAGER
if(pNewOverlayObject)
{
rPageWindow.GetOverlayManager()->add(*pNewOverlayObject);
maOverlayGroup.append(*pNewOverlayObject);
}
}
}
}
}
}
}
}
else
{
// call parent
SdrHdl::CreateB2dIAObject();
}
}
void ImpEdgeHdl::SetLineCode(SdrEdgeLineCode eCode)
{
if(eLineCode != eCode)
{
// remember new value
eLineCode = eCode;
// create new display
Touch();
}
}
Pointer ImpEdgeHdl::GetPointer() const
{
SdrEdgeObj* pEdge=PTR_CAST(SdrEdgeObj,pObj);
if (pEdge==NULL)
return SdrHdl::GetPointer();
if (nObjHdlNum<=1)
return Pointer(POINTER_MOVEPOINT); //Pointer(POINTER_DRAW_CONNECT);
if (IsHorzDrag())
return Pointer(POINTER_ESIZE);
else
return Pointer(POINTER_SSIZE);
}
sal_Bool ImpEdgeHdl::IsHorzDrag() const
{
SdrEdgeObj* pEdge=PTR_CAST(SdrEdgeObj,pObj);
if (pEdge==NULL)
return sal_False;
if (nObjHdlNum<=1)
return sal_False;
SdrEdgeKind eEdgeKind = ((SdrEdgeKindItem&)(pEdge->GetObjectItem(SDRATTR_EDGEKIND))).GetValue();
const SdrEdgeInfoRec& rInfo=pEdge->aEdgeInfo;
if (eEdgeKind==SDREDGE_ORTHOLINES || eEdgeKind==SDREDGE_BEZIER)
{
return !rInfo.ImpIsHorzLine(eLineCode,*pEdge->pEdgeTrack);
}
else if (eEdgeKind==SDREDGE_THREELINES)
{
long nWink=nObjHdlNum==2 ? rInfo.nAngle1 : rInfo.nAngle2;
if (nWink==0 || nWink==18000)
return sal_True;
else
return sal_False;
}
return sal_False;
}
////////////////////////////////////////////////////////////////////////////////////////////////////
ImpMeasureHdl::~ImpMeasureHdl()
{
}
void ImpMeasureHdl::CreateB2dIAObject()
{
// first throw away old one
GetRidOfIAObject();
if(pHdlList)
{
SdrMarkView* pView = pHdlList->GetView();
if(pView && !pView->areMarkHandlesHidden())
{
BitmapColorIndex eColIndex = LightCyan;
BitmapMarkerKind eKindOfMarker = Rect_9x9;
if(nObjHdlNum > 1)
{
eKindOfMarker = Rect_7x7;
}
if(bSelect)
{
eColIndex = Cyan;
}
SdrPageView* pPageView = pView->GetSdrPageView();
if(pPageView)
{
for(sal_uInt32 b(0L); b < pPageView->PageWindowCount(); b++)
{
const SdrPageWindow& rPageWindow = *pPageView->GetPageWindow(b);
if(rPageWindow.GetPaintWindow().OutputToWindow())
{
if(rPageWindow.GetOverlayManager())
{
basegfx::B2DPoint aPosition(aPos.X(), aPos.Y());
::sdr::overlay::OverlayObject* pNewOverlayObject = CreateOverlayObject(
aPosition,
eColIndex,
eKindOfMarker);
// OVERLAYMANAGER
if(pNewOverlayObject)
{
rPageWindow.GetOverlayManager()->add(*pNewOverlayObject);
maOverlayGroup.append(*pNewOverlayObject);
}
}
}
}
}
}
}
}
Pointer ImpMeasureHdl::GetPointer() const
{
switch (nObjHdlNum)
{
case 0: case 1: return Pointer(POINTER_HAND);
case 2: case 3: return Pointer(POINTER_MOVEPOINT);
case 4: case 5: return SdrHdl::GetPointer(); // wird dann entsprechend gedreht
} // switch
return Pointer(POINTER_NOTALLOWED);
}
////////////////////////////////////////////////////////////////////////////////////////////////////
ImpTextframeHdl::ImpTextframeHdl(const Rectangle& rRect) :
SdrHdl(rRect.TopLeft(),HDL_MOVE),
maRect(rRect)
{
}
void ImpTextframeHdl::CreateB2dIAObject()
{
// first throw away old one
GetRidOfIAObject();
if(pHdlList)
{
SdrMarkView* pView = pHdlList->GetView();
if(pView && !pView->areMarkHandlesHidden())
{
SdrPageView* pPageView = pView->GetSdrPageView();
if(pPageView)
{
for(sal_uInt32 b(0L); b < pPageView->PageWindowCount(); b++)
{
const SdrPageWindow& rPageWindow = *pPageView->GetPageWindow(b);
if(rPageWindow.GetPaintWindow().OutputToWindow())
{
if(rPageWindow.GetOverlayManager())
{
const basegfx::B2DPoint aTopLeft(maRect.Left(), maRect.Top());
const basegfx::B2DPoint aBottomRight(maRect.Right(), maRect.Bottom());
const SvtOptionsDrawinglayer aSvtOptionsDrawinglayer;
const Color aHilightColor(aSvtOptionsDrawinglayer.getHilightColor());
const double fTransparence(aSvtOptionsDrawinglayer.GetTransparentSelectionPercent() * 0.01);
::sdr::overlay::OverlayRectangle* pNewOverlayObject = new ::sdr::overlay::OverlayRectangle(
aTopLeft,
aBottomRight,
aHilightColor,
fTransparence,
3.0,
3.0,
nDrehWink * -F_PI18000,
500,
true); // allow animation; the Handle is not shown at text edit time
pNewOverlayObject->setHittable(false);
// OVERLAYMANAGER
if(pNewOverlayObject)
{
rPageWindow.GetOverlayManager()->add(*pNewOverlayObject);
maOverlayGroup.append(*pNewOverlayObject);
}
}
}
}
}
}
}
}
////////////////////////////////////////////////////////////////////////////////////////////////////
class ImpSdrHdlListSorter: public ContainerSorter {
public:
ImpSdrHdlListSorter(Container& rNewCont): ContainerSorter(rNewCont) {}
virtual int Compare(const void* pElem1, const void* pElem2) const;
};
int ImpSdrHdlListSorter::Compare(const void* pElem1, const void* pElem2) const
{
SdrHdlKind eKind1=((SdrHdl*)pElem1)->GetKind();
SdrHdlKind eKind2=((SdrHdl*)pElem2)->GetKind();
// Level 1: Erst normale Handles, dann Glue, dann User, dann Plushandles, dann Retpunkt-Handles
unsigned n1=1;
unsigned n2=1;
if (eKind1!=eKind2)
{
if (eKind1==HDL_REF1 || eKind1==HDL_REF2 || eKind1==HDL_MIRX) n1=5;
else if (eKind1==HDL_GLUE) n1=2;
else if (eKind1==HDL_USER) n1=3;
else if (eKind1==HDL_SMARTTAG) n1=0;
if (eKind2==HDL_REF1 || eKind2==HDL_REF2 || eKind2==HDL_MIRX) n2=5;
else if (eKind2==HDL_GLUE) n2=2;
else if (eKind2==HDL_USER) n2=3;
else if (eKind2==HDL_SMARTTAG) n2=0;
}
if (((SdrHdl*)pElem1)->IsPlusHdl()) n1=4;
if (((SdrHdl*)pElem2)->IsPlusHdl()) n2=4;
if (n1==n2)
{
// Level 2: PageView (Pointer)
SdrPageView* pPV1=((SdrHdl*)pElem1)->GetPageView();
SdrPageView* pPV2=((SdrHdl*)pElem2)->GetPageView();
if (pPV1==pPV2)
{
// Level 3: Position (x+y)
SdrObject* pObj1=((SdrHdl*)pElem1)->GetObj();
SdrObject* pObj2=((SdrHdl*)pElem2)->GetObj();
if (pObj1==pObj2)
{
sal_uInt32 nNum1=((SdrHdl*)pElem1)->GetObjHdlNum();
sal_uInt32 nNum2=((SdrHdl*)pElem2)->GetObjHdlNum();
if (nNum1==nNum2)
{ // #48763#
if (eKind1==eKind2)
return (long)pElem1<(long)pElem2 ? -1 : 1; // Notloesung, um immer die gleiche Sortierung zu haben
return (sal_uInt16)eKind1<(sal_uInt16)eKind2 ? -1 : 1;
}
else
return nNum1<nNum2 ? -1 : 1;
}
else
{
return (long)pObj1<(long)pObj2 ? -1 : 1;
}
}
else
{
return (long)pPV1<(long)pPV2 ? -1 : 1;
}
}
else
{
return n1<n2 ? -1 : 1;
}
}
SdrMarkView* SdrHdlList::GetView() const
{
return pView;
}
// #105678# Help struct for re-sorting handles
struct ImplHdlAndIndex
{
SdrHdl* mpHdl;
sal_uInt32 mnIndex;
};
// #105678# Help method for sorting handles taking care of OrdNums, keeping order in
// single objects and re-sorting polygon handles intuitively
extern "C" int __LOADONCALLAPI ImplSortHdlFunc( const void* pVoid1, const void* pVoid2 )
{
const ImplHdlAndIndex* p1 = (ImplHdlAndIndex*)pVoid1;
const ImplHdlAndIndex* p2 = (ImplHdlAndIndex*)pVoid2;
if(p1->mpHdl->GetObj() == p2->mpHdl->GetObj())
{
if(p1->mpHdl->GetObj() && p1->mpHdl->GetObj()->ISA(SdrPathObj))
{
// same object and a path object
if((p1->mpHdl->GetKind() == HDL_POLY || p1->mpHdl->GetKind() == HDL_BWGT)
&& (p2->mpHdl->GetKind() == HDL_POLY || p2->mpHdl->GetKind() == HDL_BWGT))
{
// both handles are point or control handles
if(p1->mpHdl->GetPolyNum() == p2->mpHdl->GetPolyNum())
{
if(p1->mpHdl->GetPointNum() < p2->mpHdl->GetPointNum())
{
return -1;
}
else
{
return 1;
}
}
else if(p1->mpHdl->GetPolyNum() < p2->mpHdl->GetPolyNum())
{
return -1;
}
else
{
return 1;
}
}
}
}
else
{
if(!p1->mpHdl->GetObj())
{
return -1;
}
else if(!p2->mpHdl->GetObj())
{
return 1;
}
else
{
// different objects, use OrdNum for sort
const sal_uInt32 nOrdNum1 = p1->mpHdl->GetObj()->GetOrdNum();
const sal_uInt32 nOrdNum2 = p2->mpHdl->GetObj()->GetOrdNum();
if(nOrdNum1 < nOrdNum2)
{
return -1;
}
else
{
return 1;
}
}
}
// fallback to indices
if(p1->mnIndex < p2->mnIndex)
{
return -1;
}
else
{
return 1;
}
}
////////////////////////////////////////////////////////////////////////////////////////////////////
// #97016# II
void SdrHdlList::TravelFocusHdl(sal_Bool bForward)
{
// security correction
if(mnFocusIndex != CONTAINER_ENTRY_NOTFOUND && mnFocusIndex >= GetHdlCount())
mnFocusIndex = CONTAINER_ENTRY_NOTFOUND;
if(aList.Count())
{
// take care of old handle
const sal_uIntPtr nOldHdlNum(mnFocusIndex);
SdrHdl* pOld = GetHdl(nOldHdlNum);
//SDOsal_Bool bRefresh(sal_False);
if(pOld)
{
// switch off old handle
mnFocusIndex = CONTAINER_ENTRY_NOTFOUND;
pOld->Touch();
//SDObRefresh = sal_True;
}
// #105678# Alloc pointer array for sorted handle list
ImplHdlAndIndex* pHdlAndIndex = new ImplHdlAndIndex[aList.Count()];
// #105678# build sorted handle list
sal_uInt32 a;
for( a = 0; a < aList.Count(); a++)
{
pHdlAndIndex[a].mpHdl = (SdrHdl*)aList.GetObject(a);
pHdlAndIndex[a].mnIndex = a;
}
// #105678# qsort all entries
qsort(pHdlAndIndex, aList.Count(), sizeof(ImplHdlAndIndex), ImplSortHdlFunc);
// #105678# look for old num in sorted array
sal_uIntPtr nOldHdl(nOldHdlNum);
if(nOldHdlNum != CONTAINER_ENTRY_NOTFOUND)
{
for(a = 0; a < aList.Count(); a++)
{
if(pHdlAndIndex[a].mpHdl == pOld)
{
nOldHdl = a;
break;
}
}
}
// #105678# build new HdlNum
sal_uIntPtr nNewHdl(nOldHdl);
// #105678# do the focus travel
if(bForward)
{
if(nOldHdl != CONTAINER_ENTRY_NOTFOUND)
{
if(nOldHdl == aList.Count() - 1)
{
// end forward run
nNewHdl = CONTAINER_ENTRY_NOTFOUND;
}
else
{
// simply the next handle
nNewHdl++;
}
}
else
{
// start forward run at first entry
nNewHdl = 0;
}
}
else
{
if(nOldHdl == CONTAINER_ENTRY_NOTFOUND)
{
// start backward run at last entry
nNewHdl = aList.Count() - 1;
}
else
{
if(nOldHdl == 0)
{
// end backward run
nNewHdl = CONTAINER_ENTRY_NOTFOUND;
}
else
{
// simply the previous handle
nNewHdl--;
}
}
}
// #105678# build new HdlNum
sal_uInt32 nNewHdlNum(nNewHdl);
// look for old num in sorted array
if(nNewHdl != CONTAINER_ENTRY_NOTFOUND)
{
SdrHdl* pNew = pHdlAndIndex[nNewHdl].mpHdl;
for(a = 0; a < aList.Count(); a++)
{
if((SdrHdl*)aList.GetObject(a) == pNew)
{
nNewHdlNum = a;
break;
}
}
}
// take care of next handle
if(nOldHdlNum != nNewHdlNum)
{
mnFocusIndex = nNewHdlNum;
SdrHdl* pNew = GetHdl(mnFocusIndex);
if(pNew)
{
pNew->Touch();
//SDObRefresh = sal_True;
}
}
// #105678# free mem again
delete [] pHdlAndIndex;
}
}
SdrHdl* SdrHdlList::GetFocusHdl() const
{
if(mnFocusIndex != CONTAINER_ENTRY_NOTFOUND && mnFocusIndex < GetHdlCount())
return GetHdl(mnFocusIndex);
else
return 0L;
}
void SdrHdlList::SetFocusHdl(SdrHdl* pNew)
{
if(pNew)
{
SdrHdl* pActual = GetFocusHdl();
if(!pActual || pActual != pNew)
{
sal_uIntPtr nNewHdlNum = GetHdlNum(pNew);
if(nNewHdlNum != CONTAINER_ENTRY_NOTFOUND)
{
//SDOsal_Bool bRefresh(sal_False);
mnFocusIndex = nNewHdlNum;
if(pActual)
{
pActual->Touch();
//SDObRefresh = sal_True;
}
if(pNew)
{
pNew->Touch();
//SDObRefresh = sal_True;
}
//OLMif(bRefresh)
//OLM{
//OLM if(pView)
//OLM pView->RefreshAllIAOManagers();
//OLM}
}
}
}
}
void SdrHdlList::ResetFocusHdl()
{
SdrHdl* pHdl = GetFocusHdl();
mnFocusIndex = CONTAINER_ENTRY_NOTFOUND;
if(pHdl)
{
pHdl->Touch();
}
}
////////////////////////////////////////////////////////////////////////////////////////////////////
SdrHdlList::SdrHdlList(SdrMarkView* pV)
: mnFocusIndex(CONTAINER_ENTRY_NOTFOUND),
pView(pV),
aList(1024,32,32)
{
nHdlSize = 3;
bRotateShear = sal_False;
bMoveOutside = sal_False;
bDistortShear = sal_False;
bFineHandles = sal_True; // new default: Handles are fine handles
}
SdrHdlList::~SdrHdlList()
{
Clear();
}
void SdrHdlList::SetHdlSize(sal_uInt16 nSiz)
{
if(nHdlSize != nSiz)
{
// remember new value
nHdlSize = nSiz;
// propagate change to IAOs
for(sal_uInt32 i=0; i<GetHdlCount(); i++)
{
SdrHdl* pHdl = GetHdl(i);
pHdl->Touch();
}
}
}
void SdrHdlList::SetMoveOutside(sal_Bool bOn)
{
if(bMoveOutside != bOn)
{
// remember new value
bMoveOutside = bOn;
// propagate change to IAOs
for(sal_uInt32 i=0; i<GetHdlCount(); i++)
{
SdrHdl* pHdl = GetHdl(i);
pHdl->Touch();
}
}
}
void SdrHdlList::SetRotateShear(sal_Bool bOn)
{
bRotateShear = bOn;
}
void SdrHdlList::SetDistortShear(sal_Bool bOn)
{
bDistortShear = bOn;
}
void SdrHdlList::SetFineHdl(sal_Bool bOn)
{
if(bFineHandles != bOn)
{
// remember new state
bFineHandles = bOn;
// propagate change to IAOs
for(sal_uInt32 i=0; i<GetHdlCount(); i++)
{
SdrHdl* pHdl = GetHdl(i);
pHdl->Touch();
}
}
}
SdrHdl* SdrHdlList::RemoveHdl(sal_uIntPtr nNum)
{
SdrHdl* pRetval = (SdrHdl*)aList.Remove(nNum);
return pRetval;
}
void SdrHdlList::Clear()
{
for (sal_uIntPtr i=0; i<GetHdlCount(); i++)
{
SdrHdl* pHdl=GetHdl(i);
delete pHdl;
}
aList.Clear();
bRotateShear=sal_False;
bDistortShear=sal_False;
}
void SdrHdlList::Sort()
{
// #97016# II: remember current focused handle
SdrHdl* pPrev = GetFocusHdl();
ImpSdrHdlListSorter aSort(aList);
aSort.DoSort();
// #97016# II: get now and compare
SdrHdl* pNow = GetFocusHdl();
if(pPrev != pNow)
{
//SDOsal_Bool bRefresh(sal_False);
if(pPrev)
{
pPrev->Touch();
//SDObRefresh = sal_True;
}
if(pNow)
{
pNow->Touch();
//SDObRefresh = sal_True;
}
}
}
sal_uIntPtr SdrHdlList::GetHdlNum(const SdrHdl* pHdl) const
{
if (pHdl==NULL)
return CONTAINER_ENTRY_NOTFOUND;
sal_uIntPtr nPos=aList.GetPos(pHdl);
return nPos;
}
void SdrHdlList::AddHdl(SdrHdl* pHdl, sal_Bool bAtBegin)
{
if (pHdl!=NULL)
{
if (bAtBegin)
{
aList.Insert(pHdl,sal_uIntPtr(0));
}
else
{
aList.Insert(pHdl,CONTAINER_APPEND);
}
pHdl->SetHdlList(this);
}
}
SdrHdl* SdrHdlList::IsHdlListHit(const Point& rPnt, sal_Bool bBack, sal_Bool bNext, SdrHdl* pHdl0) const
{
SdrHdl* pRet=NULL;
sal_uIntPtr nAnz=GetHdlCount();
sal_uIntPtr nNum=bBack ? 0 : nAnz;
while ((bBack ? nNum<nAnz : nNum>0) && pRet==NULL)
{
if (!bBack)
nNum--;
SdrHdl* pHdl=GetHdl(nNum);
if (bNext)
{
if (pHdl==pHdl0)
bNext=sal_False;
}
else
{
if (pHdl->IsHdlHit(rPnt))
pRet=pHdl;
}
if (bBack)
nNum++;
}
return pRet;
}
SdrHdl* SdrHdlList::GetHdl(SdrHdlKind eKind1) const
{
SdrHdl* pRet=NULL;
for (sal_uIntPtr i=0; i<GetHdlCount() && pRet==NULL; i++)
{
SdrHdl* pHdl=GetHdl(i);
if (pHdl->GetKind()==eKind1)
pRet=pHdl;
}
return pRet;
}
// --------------------------------------------------------------------
// SdrCropHdl
// --------------------------------------------------------------------
SdrCropHdl::SdrCropHdl(
const Point& rPnt,
SdrHdlKind eNewKind,
double fShearX,
double fRotation)
: SdrHdl(rPnt, eNewKind),
mfShearX(fShearX),
mfRotation(fRotation)
{
}
// --------------------------------------------------------------------
BitmapEx SdrCropHdl::GetHandlesBitmap( bool bIsFineHdl, bool bIsHighContrast )
{
if( bIsHighContrast )
{
static BitmapEx* pHighContrastBitmap = 0;
if( pHighContrastBitmap == 0 )
pHighContrastBitmap = new BitmapEx(ResId(SIP_SA_ACCESSIBILITY_CROP_MARKERS, *ImpGetResMgr()));
return *pHighContrastBitmap;
}
else if( bIsFineHdl )
{
static BitmapEx* pModernBitmap = 0;
if( pModernBitmap == 0 )
pModernBitmap = new BitmapEx(ResId(SIP_SA_CROP_FINE_MARKERS, *ImpGetResMgr()));
return *pModernBitmap;
}
else
{
static BitmapEx* pSimpleBitmap = 0;
if( pSimpleBitmap == 0 )
pSimpleBitmap = new BitmapEx(ResId(SIP_SA_CROP_MARKERS, *ImpGetResMgr()));
return *pSimpleBitmap;
}
}
// --------------------------------------------------------------------
BitmapEx SdrCropHdl::GetBitmapForHandle( const BitmapEx& rBitmap, int nSize )
{
int nPixelSize = 0, nX = 0, nY = 0, nOffset = 0;
if( nSize <= 3 )
{
nPixelSize = 13;
nOffset = 0;
}
else if( nSize <=4 )
{
nPixelSize = 17;
nOffset = 36;
}
else
{
nPixelSize = 21;
nOffset = 84;
}
switch( eKind )
{
case HDL_UPLFT: nX = 0; nY = 0; break;
case HDL_UPPER: nX = 1; nY = 0; break;
case HDL_UPRGT: nX = 2; nY = 0; break;
case HDL_LEFT: nX = 0; nY = 1; break;
case HDL_RIGHT: nX = 2; nY = 1; break;
case HDL_LWLFT: nX = 0; nY = 2; break;
case HDL_LOWER: nX = 1; nY = 2; break;
case HDL_LWRGT: nX = 2; nY = 2; break;
default: break;
}
Rectangle aSourceRect( Point( nX * (nPixelSize-1) + nOffset, nY * (nPixelSize-1)), Size(nPixelSize, nPixelSize) );
BitmapEx aRetval(rBitmap);
aRetval.Crop(aSourceRect);
return aRetval;
}
// --------------------------------------------------------------------
void SdrCropHdl::CreateB2dIAObject()
{
// first throw away old one
GetRidOfIAObject();
SdrMarkView* pView = pHdlList ? pHdlList->GetView() : 0;
SdrPageView* pPageView = pView ? pView->GetSdrPageView() : 0;
if( pPageView && !pView->areMarkHandlesHidden() )
{
sal_Bool bIsFineHdl(pHdlList->IsFineHdl());
const StyleSettings& rStyleSettings = Application::GetSettings().GetStyleSettings();
sal_Bool bIsHighContrast(rStyleSettings.GetHighContrastMode());
int nHdlSize = pHdlList->GetHdlSize();
if( bIsHighContrast )
nHdlSize = 4;
const BitmapEx aHandlesBitmap( GetHandlesBitmap( bIsFineHdl, bIsHighContrast ) );
BitmapEx aBmpEx1( GetBitmapForHandle( aHandlesBitmap, nHdlSize ) );
for(sal_uInt32 b(0L); b < pPageView->PageWindowCount(); b++)
{
// const SdrPageViewWinRec& rPageViewWinRec = rPageViewWinList[b];
const SdrPageWindow& rPageWindow = *pPageView->GetPageWindow(b);
if(rPageWindow.GetPaintWindow().OutputToWindow())
{
if(rPageWindow.GetOverlayManager())
{
basegfx::B2DPoint aPosition(aPos.X(), aPos.Y());
::sdr::overlay::OverlayObject* pOverlayObject = 0L;
// animate focused handles
if(IsFocusHdl() && (pHdlList->GetFocusHdl() == this))
{
if( nHdlSize >= 2 )
nHdlSize = 1;
BitmapEx aBmpEx2( GetBitmapForHandle( aHandlesBitmap, nHdlSize + 1 ) );
const sal_uInt32 nBlinkTime = sal::static_int_cast<sal_uInt32>(rStyleSettings.GetCursorBlinkTime());
pOverlayObject = new ::sdr::overlay::OverlayAnimatedBitmapEx(
aPosition,
aBmpEx1,
aBmpEx2,
nBlinkTime,
(sal_uInt16)(aBmpEx1.GetSizePixel().Width() - 1) >> 1,
(sal_uInt16)(aBmpEx1.GetSizePixel().Height() - 1) >> 1,
(sal_uInt16)(aBmpEx2.GetSizePixel().Width() - 1) >> 1,
(sal_uInt16)(aBmpEx2.GetSizePixel().Height() - 1) >> 1,
mfShearX,
mfRotation);
}
else
{
// create centered handle as default
pOverlayObject = new ::sdr::overlay::OverlayBitmapEx(
aPosition,
aBmpEx1,
(sal_uInt16)(aBmpEx1.GetSizePixel().Width() - 1) >> 1,
(sal_uInt16)(aBmpEx1.GetSizePixel().Height() - 1) >> 1,
0.0,
mfShearX,
mfRotation);
}
// OVERLAYMANAGER
if(pOverlayObject)
{
rPageWindow.GetOverlayManager()->add(*pOverlayObject);
maOverlayGroup.append(*pOverlayObject);
}
}
}
}
}
}
////////////////////////////////////////////////////////////////////////////////////////////////////
// with the correction of crop handling I could get rid of the extra mirroring flag, adapted stuff
// accordingly
SdrCropViewHdl::SdrCropViewHdl(
const basegfx::B2DHomMatrix& rObjectTransform,
const Graphic& rGraphic,
double fCropLeft,
double fCropTop,
double fCropRight,
double fCropBottom)
: SdrHdl(Point(), HDL_USER),
maObjectTransform(rObjectTransform),
maGraphic(rGraphic),
mfCropLeft(fCropLeft),
mfCropTop(fCropTop),
mfCropRight(fCropRight),
mfCropBottom(fCropBottom)
{
}
void SdrCropViewHdl::CreateB2dIAObject()
{
GetRidOfIAObject();
SdrMarkView* pView = pHdlList ? pHdlList->GetView() : 0;
SdrPageView* pPageView = pView ? pView->GetSdrPageView() : 0;
if(pPageView && pView->areMarkHandlesHidden())
{
return;
}
// decompose to have current translate and scale
basegfx::B2DVector aScale, aTranslate;
double fRotate, fShearX;
maObjectTransform.decompose(aScale, aTranslate, fRotate, fShearX);
if(aScale.equalZero())
{
return;
}
// detect 180 degree rotation, this is the same as mirrored in X and Y,
// thus change to mirroring. Prefer mirroring here. Use the equal call
// with getSmallValue here, the original which uses rtl::math::approxEqual
// is too correct here. Maybe this changes with enhanced precision in aw080
// to the better so that this can be reduced to the more precise call again
if(basegfx::fTools::equal(fabs(fRotate), F_PI, 0.000000001))
{
aScale.setX(aScale.getX() * -1.0);
aScale.setY(aScale.getY() * -1.0);
fRotate = 0.0;
}
// remember mirroring, reset at Scale and adapt crop values for usage;
// mirroring can stay in the object transformation, so do not have to
// cope with it here (except later for the CroppedImage transformation,
// see below)
const bool bMirroredX(aScale.getX() < 0.0);
const bool bMirroredY(aScale.getY() < 0.0);
double fCropLeft(mfCropLeft);
double fCropTop(mfCropTop);
double fCropRight(mfCropRight);
double fCropBottom(mfCropBottom);
if(bMirroredX)
{
aScale.setX(-aScale.getX());
}
if(bMirroredY)
{
aScale.setY(-aScale.getY());
}
// create target translate and scale
const basegfx::B2DVector aTargetScale(
aScale.getX() + fCropRight + fCropLeft,
aScale.getY() + fCropBottom + fCropTop);
const basegfx::B2DVector aTargetTranslate(
aTranslate.getX() - fCropLeft,
aTranslate.getY() - fCropTop);
// create ranges to make comparisons
const basegfx::B2DRange aCurrentForCompare(
aTranslate.getX(), aTranslate.getY(),
aTranslate.getX() + aScale.getX(), aTranslate.getY() + aScale.getY());
basegfx::B2DRange aCropped(
aTargetTranslate.getX(), aTargetTranslate.getY(),
aTargetTranslate.getX() + aTargetScale.getX(), aTargetTranslate.getY() + aTargetScale.getY());
if(aCropped.isEmpty())
{
// nothing to return since cropped content is completely empty
return;
}
if(aCurrentForCompare.equal(aCropped))
{
// no crop at all
return;
}
// back-transform to have values in unit coordinates
basegfx::B2DHomMatrix aBackToUnit;
aBackToUnit.translate(-aTranslate.getX(), -aTranslate.getY());
aBackToUnit.scale(
basegfx::fTools::equalZero(aScale.getX()) ? 1.0 : 1.0 / aScale.getX(),
basegfx::fTools::equalZero(aScale.getY()) ? 1.0 : 1.0 / aScale.getY());
// transform cropped back to unit coordinates
aCropped.transform(aBackToUnit);
// prepare crop PolyPolygon
basegfx::B2DPolygon aGraphicOutlinePolygon(
basegfx::tools::createPolygonFromRect(
aCropped));
basegfx::B2DPolyPolygon aCropPolyPolygon(aGraphicOutlinePolygon);
// current range is unit range
basegfx::B2DRange aOverlap(0.0, 0.0, 1.0, 1.0);
aOverlap.intersect(aCropped);
if(!aOverlap.isEmpty())
{
aCropPolyPolygon.append(
basegfx::tools::createPolygonFromRect(
aOverlap));
}
// transform to object coordinates to prepare for clip
aCropPolyPolygon.transform(maObjectTransform);
aGraphicOutlinePolygon.transform(maObjectTransform);
// create cropped transformation
basegfx::B2DHomMatrix aCroppedTransform;
const bool bCombinedMirrorX(bMirroredX);
aCroppedTransform.scale(
aCropped.getWidth(),
aCropped.getHeight());
aCroppedTransform.translate(
aCropped.getMinX(),
aCropped.getMinY());
aCroppedTransform = maObjectTransform * aCroppedTransform;
// prepare graphic primitive (tranformed)
const drawinglayer::primitive2d::Primitive2DReference aGraphic(
new drawinglayer::primitive2d::GraphicPrimitive2D(
aCroppedTransform,
maGraphic));
// prepare outline polygon for whole graphic
const SvtOptionsDrawinglayer aSvtOptionsDrawinglayer;
const basegfx::BColor aHilightColor(aSvtOptionsDrawinglayer.getHilightColor().getBColor());
const drawinglayer::primitive2d::Primitive2DReference aGraphicOutline(
new drawinglayer::primitive2d::PolygonHairlinePrimitive2D(
aGraphicOutlinePolygon,
aHilightColor));
// combine these
drawinglayer::primitive2d::Primitive2DSequence aCombination(2);
aCombination[0] = aGraphic;
aCombination[1] = aGraphicOutline;
// embed to MaskPrimitive2D
const drawinglayer::primitive2d::Primitive2DReference aMaskedGraphic(
new drawinglayer::primitive2d::MaskPrimitive2D(
aCropPolyPolygon,
aCombination));
// embed to UnifiedTransparencePrimitive2D
const drawinglayer::primitive2d::Primitive2DReference aTransparenceMaskedGraphic(
new drawinglayer::primitive2d::UnifiedTransparencePrimitive2D(
drawinglayer::primitive2d::Primitive2DSequence(&aMaskedGraphic, 1),
0.8));
const drawinglayer::primitive2d::Primitive2DSequence aSequence(&aTransparenceMaskedGraphic, 1);
for(sal_uInt32 b(0L); b < pPageView->PageWindowCount(); b++)
{
// const SdrPageViewWinRec& rPageViewWinRec = rPageViewWinList[b];
const SdrPageWindow& rPageWindow = *pPageView->GetPageWindow(b);
if(rPageWindow.GetPaintWindow().OutputToWindow())
{
if(rPageWindow.GetOverlayManager())
{
::sdr::overlay::OverlayObject* pNew = new sdr::overlay::OverlayPrimitive2DSequenceObject(aSequence);
DBG_ASSERT(pNew, "Got NO new IAO!");
if(pNew)
{
// only informative object, no hit
pNew->setHittable(false);
rPageWindow.GetOverlayManager()->add(*pNew);
maOverlayGroup.append(*pNew);
}
}
}
}
}
////////////////////////////////////////////////////////////////////////////////////////////////////
// eof