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/**************************************************************
*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*
*************************************************************/
// MARKER(update_precomp.py): autogen include statement, do not remove
#include "precompiled_svx.hxx"
#include <vcl/metaact.hxx>
#include <svx/svdedtv.hxx>
#include <svx/svdundo.hxx>
#include <svx/svdograf.hxx> // fuer Possibilities
#include <svx/svdopath.hxx>
#include <svx/svdoole2.hxx>
#include <svx/svdopage.hxx>
#include <svx/svdoedge.hxx>
#include <svx/svdlayer.hxx>
#include <svx/svdpagv.hxx>
#include <svx/svdpage.hxx>
#include <svx/svdpoev.hxx> // fuer die PolyPossiblities
#include "svx/svdstr.hrc" // Namen aus der Resource
#include "svx/svdglob.hxx" // StringCache
#include <svx/e3dsceneupdater.hxx>
#include <svx/svdview.hxx>
// #i13033#
#include <clonelist.hxx>
////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////
//
// @@@@@ @@@@@ @@ @@@@@@ @@ @@ @@ @@@@@ @@ @@
// @@ @@ @@ @@ @@ @@ @@ @@ @@ @@ @@
// @@ @@ @@ @@ @@ @@ @@ @@ @@ @@ @ @@
// @@@@ @@ @@ @@ @@ @@@@@ @@ @@@@ @@@@@@@
// @@ @@ @@ @@ @@ @@@ @@ @@ @@@@@@@
// @@ @@ @@ @@ @@ @@@ @@ @@ @@@ @@@
// @@@@@ @@@@@ @@ @@ @ @@ @@@@@ @@ @@
//
////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////
void SdrEditView::ImpResetPossibilityFlags()
{
bReadOnly =sal_False;
bGroupPossible =sal_False;
bUnGroupPossible =sal_False;
bGrpEnterPossible =sal_False;
bDeletePossible =sal_False;
bToTopPossible =sal_False;
bToBtmPossible =sal_False;
bReverseOrderPossible =sal_False;
bImportMtfPossible =sal_False;
bCombinePossible =sal_False;
bDismantlePossible =sal_False;
bCombineNoPolyPolyPossible =sal_False;
bDismantleMakeLinesPossible=sal_False;
bOrthoDesiredOnMarked =sal_False;
bMoreThanOneNotMovable =sal_False;
bOneOrMoreMovable =sal_False;
bMoreThanOneNoMovRot =sal_False;
bContortionPossible =sal_False;
bAllPolys =sal_False;
bOneOrMorePolys =sal_False;
bMoveAllowed =sal_False;
bResizeFreeAllowed =sal_False;
bResizePropAllowed =sal_False;
bRotateFreeAllowed =sal_False;
bRotate90Allowed =sal_False;
bMirrorFreeAllowed =sal_False;
bMirror45Allowed =sal_False;
bMirror90Allowed =sal_False;
bTransparenceAllowed =sal_False;
bGradientAllowed =sal_False;
bShearAllowed =sal_False;
bEdgeRadiusAllowed =sal_False;
bCanConvToPath =sal_False;
bCanConvToPoly =sal_False;
bCanConvToContour =sal_False;
bCanConvToPathLineToArea=sal_False;
bCanConvToPolyLineToArea=sal_False;
bMoveProtect =sal_False;
bResizeProtect =sal_False;
}
void SdrEditView::ImpClearVars()
{
ImpResetPossibilityFlags();
bPossibilitiesDirty=sal_True; // << war von Purify angemeckert
bBundleVirtObj=sal_False;
}
SdrEditView::SdrEditView(SdrModel* pModel1, OutputDevice* pOut):
SdrMarkView(pModel1,pOut)
{
ImpClearVars();
}
SdrEditView::~SdrEditView()
{
}
////////////////////////////////////////////////////////////////////////////////////////////////////
SdrLayer* SdrEditView::InsertNewLayer(const XubString& rName, sal_uInt16 nPos)
{
SdrLayerAdmin& rLA=pMod->GetLayerAdmin();
sal_uInt16 nMax=rLA.GetLayerCount();
if (nPos>nMax) nPos=nMax;
SdrLayer* pNewLayer=rLA.NewLayer(rName,nPos);
if( GetModel()->IsUndoEnabled() )
AddUndo(GetModel()->GetSdrUndoFactory().CreateUndoNewLayer(nPos,rLA,*pMod));
pMod->SetChanged();
return pNewLayer;
}
#include <svx/svdogrp.hxx>
#include <svx/scene3d.hxx>
sal_Bool SdrEditView::ImpDelLayerCheck(SdrObjList* pOL, SdrLayerID nDelID) const
{
sal_Bool bDelAll(sal_True);
sal_uInt32 nObjAnz(pOL->GetObjCount());
for(sal_uInt32 nObjNum(nObjAnz); nObjNum > 0 && bDelAll;)
{
nObjNum--;
SdrObject* pObj = pOL->GetObj(nObjNum);
SdrObjList* pSubOL = pObj->GetSubList();
// #104809# Test explicitely for group objects and 3d scenes
if(pSubOL && (pObj->ISA(SdrObjGroup) || pObj->ISA(E3dScene)))
{
if(!ImpDelLayerCheck(pSubOL, nDelID))
{
// Rekursion
bDelAll = sal_False;
}
}
else
{
if(pObj->GetLayer() != nDelID)
{
bDelAll = sal_False;
}
}
}
return bDelAll;
}
void SdrEditView::ImpDelLayerDelObjs(SdrObjList* pOL, SdrLayerID nDelID)
{
sal_uInt32 nObjAnz(pOL->GetObjCount());
// make sure OrdNums are correct
pOL->GetObj(0)->GetOrdNum();
const bool bUndo = GetModel()->IsUndoEnabled();
for(sal_uInt32 nObjNum(nObjAnz); nObjNum > 0;)
{
nObjNum--;
SdrObject* pObj = pOL->GetObj(nObjNum);
SdrObjList* pSubOL = pObj->GetSubList();
// #104809# Test explicitely for group objects and 3d scenes
if(pSubOL && (pObj->ISA(SdrObjGroup) || pObj->ISA(E3dScene)))
{
if(ImpDelLayerCheck(pSubOL, nDelID))
{
if( bUndo )
AddUndo(GetModel()->GetSdrUndoFactory().CreateUndoDeleteObject(*pObj, true));
pOL->RemoveObject(nObjNum);
if( !bUndo )
SdrObject::Free( pObj );
}
else
{
ImpDelLayerDelObjs(pSubOL, nDelID);
}
}
else
{
if(pObj->GetLayer() == nDelID)
{
if( bUndo )
AddUndo(GetModel()->GetSdrUndoFactory().CreateUndoDeleteObject(*pObj, true));
pOL->RemoveObject(nObjNum);
if( !bUndo )
SdrObject::Free( pObj );
}
}
}
}
void SdrEditView::DeleteLayer(const XubString& rName)
{
SdrLayerAdmin& rLA = pMod->GetLayerAdmin();
SdrLayer* pLayer = rLA.GetLayer(rName, sal_True);
sal_uInt16 nLayerNum(rLA.GetLayerPos(pLayer));
if(SDRLAYER_NOTFOUND != nLayerNum)
{
SdrLayerID nDelID = pLayer->GetID();
const bool bUndo = IsUndoEnabled();
if( bUndo )
BegUndo(ImpGetResStr(STR_UndoDelLayer));
sal_Bool bMaPg(sal_True);
for(sal_uInt16 nPageKind(0); nPageKind < 2; nPageKind++)
{
// MasterPages and DrawPages
sal_uInt16 nPgAnz(bMaPg ? pMod->GetMasterPageCount() : pMod->GetPageCount());
for(sal_uInt16 nPgNum(0); nPgNum < nPgAnz; nPgNum++)
{
// over all pages
SdrPage* pPage = (bMaPg) ? pMod->GetMasterPage(nPgNum) : pMod->GetPage(nPgNum);
sal_uInt32 nObjAnz(pPage->GetObjCount());
// make sure OrdNums are correct
if(nObjAnz)
pPage->GetObj(0)->GetOrdNum();
for(sal_uInt32 nObjNum(nObjAnz); nObjNum > 0;)
{
nObjNum--;
SdrObject* pObj = pPage->GetObj(nObjNum);
SdrObjList* pSubOL = pObj->GetSubList();
// #104809# Test explicitely for group objects and 3d scenes
if(pSubOL && (pObj->ISA(SdrObjGroup) || pObj->ISA(E3dScene)))
{
if(ImpDelLayerCheck(pSubOL, nDelID))
{
if( bUndo )
AddUndo(GetModel()->GetSdrUndoFactory().CreateUndoDeleteObject(*pObj, true));
pPage->RemoveObject(nObjNum);
if( !bUndo )
SdrObject::Free(pObj);
}
else
{
ImpDelLayerDelObjs(pSubOL, nDelID);
}
}
else
{
if(pObj->GetLayer() == nDelID)
{
if( bUndo )
AddUndo(GetModel()->GetSdrUndoFactory().CreateUndoDeleteObject(*pObj, true));
pPage->RemoveObject(nObjNum);
if( !bUndo )
SdrObject::Free(pObj);
}
}
}
}
bMaPg = sal_False;
}
if( bUndo )
{
AddUndo(GetModel()->GetSdrUndoFactory().CreateUndoDeleteLayer(nLayerNum, rLA, *pMod));
rLA.RemoveLayer(nLayerNum);
EndUndo();
}
else
{
delete rLA.RemoveLayer(nLayerNum);
}
pMod->SetChanged();
}
}
void SdrEditView::MoveLayer(const XubString& rName, sal_uInt16 nNewPos)
{
SdrLayerAdmin& rLA=pMod->GetLayerAdmin();
SdrLayer* pLayer=rLA.GetLayer(rName,sal_True);
sal_uInt16 nLayerNum=rLA.GetLayerPos(pLayer);
if (nLayerNum!=SDRLAYER_NOTFOUND)
{
if( IsUndoEnabled() )
AddUndo(GetModel()->GetSdrUndoFactory().CreateUndoMoveLayer(nLayerNum,rLA,*pMod,nNewPos));
rLA.MoveLayer(nLayerNum,nNewPos);
pMod->SetChanged();
}
}
////////////////////////////////////////////////////////////////////////////////////////////////////
void SdrEditView::EndUndo()
{
// #i13033#
// Comparison changed to 1L since EndUndo() is called later now
// and EndUndo WILL change count to count-1
if(1L == pMod->GetUndoBracketLevel())
{
ImpBroadcastEdgesOfMarkedNodes();
}
// #i13033#
// moved to bottom to still have access to UNDOs inside of
// ImpBroadcastEdgesOfMarkedNodes()
pMod->EndUndo();
}
void SdrEditView::ImpBroadcastEdgesOfMarkedNodes()
{
const List& rAllMarkedObjects = GetTransitiveHullOfMarkedObjects();
// #i13033#
// New mechanism to search for necessary disconnections for
// changed connectors inside the transitive hull of all at
// the beginning of UNDO selected objects
for(sal_uInt32 a(0L); a < rAllMarkedObjects.Count(); a++)
{
SdrEdgeObj* pEdge = PTR_CAST(SdrEdgeObj, (SdrObject*)rAllMarkedObjects.GetObject(a));
if(pEdge)
{
SdrObject* pObj1 = pEdge->GetConnectedNode(sal_False);
SdrObject* pObj2 = pEdge->GetConnectedNode(sal_True);
if(pObj1
&& LIST_ENTRY_NOTFOUND == rAllMarkedObjects.GetPos(pObj1)
&& !pEdge->CheckNodeConnection(sal_False))
{
if( IsUndoEnabled() )
AddUndo( GetModel()->GetSdrUndoFactory().CreateUndoGeoObject(*pEdge));
pEdge->DisconnectFromNode(sal_False);
}
if(pObj2
&& LIST_ENTRY_NOTFOUND == rAllMarkedObjects.GetPos(pObj2)
&& !pEdge->CheckNodeConnection(sal_True))
{
if( IsUndoEnabled() )
AddUndo( GetModel()->GetSdrUndoFactory().CreateUndoGeoObject(*pEdge));
pEdge->DisconnectFromNode(sal_True);
}
}
}
sal_uIntPtr nMarkedEdgeAnz = GetMarkedEdgesOfMarkedNodes().GetMarkCount();
sal_uInt16 i;
for (i=0; i<nMarkedEdgeAnz; i++) {
SdrMark* pEM = GetMarkedEdgesOfMarkedNodes().GetMark(i);
SdrObject* pEdgeTmp=pEM->GetMarkedSdrObj();
SdrEdgeObj* pEdge=PTR_CAST(SdrEdgeObj,pEdgeTmp);
if (pEdge!=NULL) {
pEdge->SetEdgeTrackDirty();
}
}
}
////////////////////////////////////////////////////////////////////////////////////////////////////
//
// #### ### #### #### # #### # # # ##### # ##### ####
// # # # # # # # # # # # # # # # #
// #### # # ### ### # #### # # # # # #### ###
// # # # # # # # # # # # # # # #
// # ### #### #### # #### # #### # # # ##### ####
//
////////////////////////////////////////////////////////////////////////////////////////////////////
void SdrEditView::MarkListHasChanged()
{
SdrMarkView::MarkListHasChanged();
bPossibilitiesDirty=sal_True;
}
void SdrEditView::ModelHasChanged()
{
SdrMarkView::ModelHasChanged();
bPossibilitiesDirty=sal_True;
}
sal_Bool SdrEditView::IsResizeAllowed(sal_Bool bProp) const
{
ForcePossibilities();
if (bResizeProtect) return sal_False;
if (bProp) return bResizePropAllowed;
return bResizeFreeAllowed;
}
sal_Bool SdrEditView::IsRotateAllowed(sal_Bool b90Deg) const
{
ForcePossibilities();
if (bMoveProtect) return sal_False;
if (b90Deg) return bRotate90Allowed;
return bRotateFreeAllowed;
}
sal_Bool SdrEditView::IsMirrorAllowed(sal_Bool b45Deg, sal_Bool b90Deg) const
{
ForcePossibilities();
if (bMoveProtect) return sal_False;
if (b90Deg) return bMirror90Allowed;
if (b45Deg) return bMirror45Allowed;
return bMirrorFreeAllowed && !bMoveProtect;
}
sal_Bool SdrEditView::IsTransparenceAllowed() const
{
ForcePossibilities();
return bTransparenceAllowed;
}
sal_Bool SdrEditView::IsGradientAllowed() const
{
ForcePossibilities();
return bGradientAllowed;
}
sal_Bool SdrEditView::IsShearAllowed() const
{
ForcePossibilities();
if (bResizeProtect) return sal_False;
return bShearAllowed;
}
sal_Bool SdrEditView::IsEdgeRadiusAllowed() const
{
ForcePossibilities();
return bEdgeRadiusAllowed;
}
sal_Bool SdrEditView::IsCrookAllowed(sal_Bool bNoContortion) const
{
// CrookMode fehlt hier (weil kein Rotate bei Shear ...)
ForcePossibilities();
if (bNoContortion) {
if (!bRotateFreeAllowed) return sal_False; // Crook is nich
return !bMoveProtect && bMoveAllowed;
} else {
return !bResizeProtect && bContortionPossible;
}
}
sal_Bool SdrEditView::IsDistortAllowed(sal_Bool bNoContortion) const
{
ForcePossibilities();
if (bNoContortion) {
return sal_False;
} else {
return !bResizeProtect && bContortionPossible;
}
}
sal_Bool SdrEditView::IsCombinePossible(sal_Bool bNoPolyPoly) const
{
ForcePossibilities();
if (bNoPolyPoly) return bCombineNoPolyPolyPossible;
else return bCombinePossible;
}
sal_Bool SdrEditView::IsDismantlePossible(sal_Bool bMakeLines) const
{
ForcePossibilities();
if (bMakeLines) return bDismantleMakeLinesPossible;
else return bDismantlePossible;
}
void SdrEditView::CheckPossibilities()
{
if (bSomeObjChgdFlag) bPossibilitiesDirty=sal_True;
if(bSomeObjChgdFlag)
{
// This call IS necessary to correct the MarkList, in which
// no longer to the model belonging objects still can reside.
// These ones nned to be removed.
CheckMarked();
}
if (bPossibilitiesDirty) {
ImpResetPossibilityFlags();
SortMarkedObjects();
sal_uIntPtr nMarkAnz=GetMarkedObjectCount();
if (nMarkAnz!=0) {
bReverseOrderPossible=nMarkAnz>=2;
sal_uIntPtr nMovableCount=0;
bGroupPossible=nMarkAnz>=2;
bCombinePossible=nMarkAnz>=2;
if (nMarkAnz==1) {
// bCombinePossible gruendlicher checken
// fehlt noch ...
const SdrObject* pObj=GetMarkedObjectByIndex(0);
//const SdrPathObj* pPath=PTR_CAST(SdrPathObj,pObj);
sal_Bool bGroup=pObj->GetSubList()!=NULL;
sal_Bool bHasText=pObj->GetOutlinerParaObject()!=NULL;
if (bGroup || bHasText) {
bCombinePossible=sal_True;
}
}
bCombineNoPolyPolyPossible=bCombinePossible;
bDeletePossible=sal_True;
// Zu den Transformationen erstmal ja sagen
bMoveAllowed =sal_True;
bResizeFreeAllowed=sal_True;
bResizePropAllowed=sal_True;
bRotateFreeAllowed=sal_True;
bRotate90Allowed =sal_True;
bMirrorFreeAllowed=sal_True;
bMirror45Allowed =sal_True;
bMirror90Allowed =sal_True;
bShearAllowed =sal_True;
bEdgeRadiusAllowed=sal_False;
bContortionPossible=sal_True;
bCanConvToContour = sal_True;
// these ones are only allowed when single object is selected
bTransparenceAllowed = (nMarkAnz == 1);
bGradientAllowed = (nMarkAnz == 1);
if(bGradientAllowed)
{
// gradient depends on fillstyle
const SdrMark* pM = GetSdrMarkByIndex(0);
const SdrObject* pObj = pM->GetMarkedSdrObj();
// maybe group object, so get merged ItemSet
const SfxItemSet& rSet = pObj->GetMergedItemSet();
SfxItemState eState = rSet.GetItemState(XATTR_FILLSTYLE, sal_False);
if(SFX_ITEM_DONTCARE != eState)
{
// If state is not DONTCARE, test the item
XFillStyle eFillStyle = ((XFillStyleItem&)(rSet.Get(XATTR_FILLSTYLE))).GetValue();
if(eFillStyle != XFILL_GRADIENT)
{
bGradientAllowed = sal_False;
}
}
}
sal_Bool bNoMovRotFound=sal_False;
const SdrPageView* pPV0=NULL;
for (sal_uIntPtr nm=0; nm<nMarkAnz; nm++) {
const SdrMark* pM=GetSdrMarkByIndex(nm);
const SdrObject* pObj=pM->GetMarkedSdrObj();
const SdrPageView* pPV=pM->GetPageView();
if (pPV!=pPV0) {
if (pPV->IsReadOnly()) bReadOnly=sal_True;
pPV0=pPV;
}
SdrObjTransformInfoRec aInfo;
pObj->TakeObjInfo(aInfo);
sal_Bool bMovPrt=pObj->IsMoveProtect();
sal_Bool bSizPrt=pObj->IsResizeProtect();
if (!bMovPrt && aInfo.bMoveAllowed) nMovableCount++; // Menge der MovableObjs zaehlen
if (bMovPrt) bMoveProtect=sal_True;
if (bSizPrt) bResizeProtect=sal_True;
// not allowed when not allowed at one object
if(!aInfo.bTransparenceAllowed)
bTransparenceAllowed = sal_False;
// Wenn einer was nicht kann, duerfen's alle nicht
if (!aInfo.bMoveAllowed ) bMoveAllowed =sal_False;
if (!aInfo.bResizeFreeAllowed) bResizeFreeAllowed=sal_False;
if (!aInfo.bResizePropAllowed) bResizePropAllowed=sal_False;
if (!aInfo.bRotateFreeAllowed) bRotateFreeAllowed=sal_False;
if (!aInfo.bRotate90Allowed ) bRotate90Allowed =sal_False;
if (!aInfo.bMirrorFreeAllowed) bMirrorFreeAllowed=sal_False;
if (!aInfo.bMirror45Allowed ) bMirror45Allowed =sal_False;
if (!aInfo.bMirror90Allowed ) bMirror90Allowed =sal_False;
if (!aInfo.bShearAllowed ) bShearAllowed =sal_False;
if (aInfo.bEdgeRadiusAllowed) bEdgeRadiusAllowed=sal_True;
if (aInfo.bNoContortion ) bContortionPossible=sal_False;
// Fuer Crook mit Contortion: Alle Objekte muessen
// Movable und Rotatable sein, ausser maximal 1
if (!bMoreThanOneNoMovRot) {
if (!aInfo.bMoveAllowed || !aInfo.bResizeFreeAllowed) {
bMoreThanOneNoMovRot=bNoMovRotFound;
bNoMovRotFound=sal_True;
}
}
// when one member cannot be converted, no conversion is possible
if(!aInfo.bCanConvToContour)
bCanConvToContour = sal_False;
// Ungroup
if (!bUnGroupPossible) bUnGroupPossible=pObj->GetSubList()!=NULL;
// ConvertToCurve: Wenn mind. einer konvertiert werden kann ist das ok.
if (aInfo.bCanConvToPath ) bCanConvToPath =sal_True;
if (aInfo.bCanConvToPoly ) bCanConvToPoly =sal_True;
if (aInfo.bCanConvToPathLineToArea) bCanConvToPathLineToArea=sal_True;
if (aInfo.bCanConvToPolyLineToArea) bCanConvToPolyLineToArea=sal_True;
// Combine/Dismantle
if(bCombinePossible)
{
bCombinePossible = ImpCanConvertForCombine(pObj);
bCombineNoPolyPolyPossible = bCombinePossible;
}
if (!bDismantlePossible) bDismantlePossible = ImpCanDismantle(pObj, sal_False);
if (!bDismantleMakeLinesPossible) bDismantleMakeLinesPossible = ImpCanDismantle(pObj, sal_True);
// OrthoDesiredOnMarked checken
if (!bOrthoDesiredOnMarked && !aInfo.bNoOrthoDesired) bOrthoDesiredOnMarked=sal_True;
// ImportMtf checken
if (!bImportMtfPossible)
{
const SdrGrafObj* pSdrGrafObj = dynamic_cast< const SdrGrafObj* >(pObj);
const SdrOle2Obj* pSdrOle2Obj = dynamic_cast< const SdrOle2Obj* >(pObj);
if(pSdrGrafObj && ((pSdrGrafObj->HasGDIMetaFile() && !pSdrGrafObj->IsEPS()) || pSdrGrafObj->isEmbeddedSvg()))
{
bImportMtfPossible = sal_True;
}
if(pSdrOle2Obj)
{
bImportMtfPossible = pSdrOle2Obj->GetObjRef().is();
}
}
}
bMoreThanOneNotMovable=nMovableCount<nMarkAnz-1;
bOneOrMoreMovable=nMovableCount!=0;
bGrpEnterPossible=bUnGroupPossible;
}
ImpCheckToTopBtmPossible();
((SdrPolyEditView*)this)->ImpCheckPolyPossibilities();
bPossibilitiesDirty=sal_False;
if (bReadOnly) {
sal_Bool bMerker1=bGrpEnterPossible;
ImpResetPossibilityFlags();
bReadOnly=sal_True;
bGrpEnterPossible=bMerker1;
}
if (bMoveAllowed) {
// Verschieben von angeklebten Verbindern unterbinden
// Derzeit nur fuer Einfachselektion implementiert.
if (nMarkAnz==1) {
SdrObject* pObj=GetMarkedObjectByIndex(0);
SdrEdgeObj* pEdge=PTR_CAST(SdrEdgeObj,pObj);
if (pEdge!=NULL) {
SdrObject* pNode1=pEdge->GetConnectedNode(sal_True);
SdrObject* pNode2=pEdge->GetConnectedNode(sal_False);
if (pNode1!=NULL || pNode2!=NULL) bMoveAllowed=sal_False;
}
}
}
}
}
////////////////////////////////////////////////////////////////////////////////////////////////////
void SdrEditView::ForceMarkedObjToAnotherPage()
{
sal_Bool bFlg=sal_False;
for (sal_uIntPtr nm=0; nm<GetMarkedObjectCount(); nm++) {
SdrMark* pM=GetSdrMarkByIndex(nm);
SdrObject* pObj=pM->GetMarkedSdrObj();
Rectangle aObjRect(pObj->GetCurrentBoundRect());
Rectangle aPgRect(pM->GetPageView()->GetPageRect());
if (!aObjRect.IsOver(aPgRect)) {
sal_Bool bFnd=sal_False;
SdrPageView* pPV = GetSdrPageView();
if(pPV)
{
bFnd = aObjRect.IsOver(pPV->GetPageRect());
}
if(bFnd)
{
pM->GetPageView()->GetObjList()->RemoveObject(pObj->GetOrdNum());
SdrInsertReason aReason(SDRREASON_VIEWCALL);
pPV->GetObjList()->InsertObject(pObj,CONTAINER_APPEND,&aReason);
pM->SetPageView(pPV);
InvalidateAllWin(aObjRect);
bFlg=sal_True;
}
}
}
if (bFlg) {
MarkListHasChanged();
}
}
void SdrEditView::DeleteMarkedList(const SdrMarkList& rMark)
{
if (rMark.GetMarkCount()!=0)
{
rMark.ForceSort();
const bool bUndo = IsUndoEnabled();
if( bUndo )
BegUndo();
const sal_uInt32 nMarkAnz(rMark.GetMarkCount());
if(nMarkAnz)
{
sal_uInt32 nm(0);
std::vector< E3DModifySceneSnapRectUpdater* > aUpdaters;
if( bUndo )
{
for(nm = nMarkAnz; nm > 0;)
{
nm--;
SdrMark* pM = rMark.GetMark(nm);
SdrObject* pObj = pM->GetMarkedSdrObj();
// extra undo actions for changed connector which now may hold it's layouted path (SJ)
std::vector< SdrUndoAction* > vConnectorUndoActions( CreateConnectorUndo( *pObj ) );
AddUndoActions( vConnectorUndoActions );
AddUndo(GetModel()->GetSdrUndoFactory().CreateUndoDeleteObject(*pObj));
}
}
// Sicherstellen, dass die OrderNums stimmen:
rMark.GetMark(0)->GetMarkedSdrObj()->GetOrdNum();
std::vector< SdrObject* > aRemoved3DObjects;
for(nm = nMarkAnz; nm > 0;)
{
nm--;
SdrMark* pM = rMark.GetMark(nm);
SdrObject* pObj = pM->GetMarkedSdrObj();
SdrObjList* pOL = pObj->GetObjList(); //#52680#
const sal_uInt32 nOrdNum(pObj->GetOrdNumDirect());
bool bIs3D = dynamic_cast< E3dObject* >(pObj);
// set up a scene updater if object is a 3d object
if(bIs3D)
{
aUpdaters.push_back(new E3DModifySceneSnapRectUpdater(pObj));
}
pOL->RemoveObject(nOrdNum);
if( !bUndo )
{
if( bIs3D )
aRemoved3DObjects.push_back( pObj ); // may be needed later
else
SdrObject::Free(pObj);
}
}
// fire scene updaters
while(!aUpdaters.empty())
{
delete aUpdaters.back();
aUpdaters.pop_back();
}
if( !bUndo )
{
// now delete removed scene objects
while(!aRemoved3DObjects.empty())
{
SdrObject::Free( aRemoved3DObjects.back() );
aRemoved3DObjects.pop_back();
}
}
}
if( bUndo )
EndUndo();
}
}
void SdrEditView::DeleteMarkedObj()
{
// #i110981# return when nothing is to be done at all
if(!GetMarkedObjectCount())
{
return;
}
// moved breaking action and undo start outside loop
BrkAction();
BegUndo(ImpGetResStr(STR_EditDelete),GetDescriptionOfMarkedObjects(),SDRREPFUNC_OBJ_DELETE);
// remove as long as something is selected. This allows to schedule objects for
// removal for a next run as needed
while(GetMarkedObjectCount())
{
// vector to remember the parents which may be empty after object removal
std::vector< SdrObject* > aParents;
{
const SdrMarkList& rMarkList = GetMarkedObjectList();
const sal_uInt32 nCount(rMarkList.GetMarkCount());
sal_uInt32 a(0);
for(a = 0; a < nCount; a++)
{
// in the first run, add all found parents, but only once
SdrMark* pMark = rMarkList.GetMark(a);
SdrObject* pObject = pMark->GetMarkedSdrObj();
SdrObject* pParent = pObject->GetObjList()->GetOwnerObj();
if(pParent)
{
if(!aParents.empty())
{
std::vector< SdrObject* >::iterator aFindResult =
std::find(aParents.begin(), aParents.end(), pParent);
if(aFindResult == aParents.end())
{
aParents.push_back(pParent);
}
}
else
{
aParents.push_back(pParent);
}
}
}
if(!aParents.empty())
{
// in a 2nd run, remove all objects which may already be scheduled for
// removal. I am not sure if this can happen, but theoretically
// a to-be-removed object may already be the group/3DScene itself
for(a = 0; a < nCount; a++)
{
SdrMark* pMark = rMarkList.GetMark(a);
SdrObject* pObject = pMark->GetMarkedSdrObj();
std::vector< SdrObject* >::iterator aFindResult =
std::find(aParents.begin(), aParents.end(), pObject);
if(aFindResult != aParents.end())
{
aParents.erase(aFindResult);
}
}
}
}
// original stuff: remove selected objects. Handle clear will
// do something only once
DeleteMarkedList(GetMarkedObjectList());
GetMarkedObjectListWriteAccess().Clear();
aHdl.Clear();
while(aParents.size() && !GetMarkedObjectCount())
{
// iterate over remembered parents
SdrObject* pParent = aParents.back();
aParents.pop_back();
if(pParent->GetSubList() && 0 == pParent->GetSubList()->GetObjCount())
{
// we detected an empty parent, a candidate to leave group/3DScene
// if entered
if(GetSdrPageView()->GetAktGroup()
&& GetSdrPageView()->GetAktGroup() == pParent)
{
GetSdrPageView()->LeaveOneGroup();
}
// schedule empty parent for removal
GetMarkedObjectListWriteAccess().InsertEntry(
SdrMark(pParent, GetSdrPageView()));
}
}
}
// end undo and change messaging moved at the end
EndUndo();
MarkListHasChanged();
}
void SdrEditView::CopyMarkedObj()
{
SortMarkedObjects();
SdrMarkList aSourceObjectsForCopy(GetMarkedObjectList());
// Folgende Schleife Anstatt MarkList::Merge(), damit
// ich jeweils mein Flag an die MarkEntries setzen kann.
sal_uIntPtr nEdgeAnz = GetEdgesOfMarkedNodes().GetMarkCount();
for (sal_uIntPtr nEdgeNum=0; nEdgeNum<nEdgeAnz; nEdgeNum++) {
SdrMark aM(*GetEdgesOfMarkedNodes().GetMark(nEdgeNum));
aM.SetUser(1);
aSourceObjectsForCopy.InsertEntry(aM);
}
aSourceObjectsForCopy.ForceSort();
// #i13033#
// New mechanism to re-create the connections of cloned connectors
CloneList aCloneList;
const bool bUndo = IsUndoEnabled();
GetMarkedObjectListWriteAccess().Clear();
sal_uIntPtr nCloneErrCnt=0;
sal_uIntPtr nMarkAnz=aSourceObjectsForCopy.GetMarkCount();
sal_uIntPtr nm;
for (nm=0; nm<nMarkAnz; nm++) {
SdrMark* pM=aSourceObjectsForCopy.GetMark(nm);
SdrObject* pO=pM->GetMarkedSdrObj()->Clone();
if (pO!=NULL) {
SdrInsertReason aReason(SDRREASON_VIEWCALL);
pM->GetPageView()->GetObjList()->InsertObject(pO,CONTAINER_APPEND,&aReason);
if( bUndo )
AddUndo(GetModel()->GetSdrUndoFactory().CreateUndoCopyObject(*pO));
SdrMark aME(*pM);
aME.SetMarkedSdrObj(pO);
aCloneList.AddPair(pM->GetMarkedSdrObj(), pO);
if (pM->GetUser()==0)
{
// Sonst war's nur eine mitzukierende Edge
GetMarkedObjectListWriteAccess().InsertEntry(aME);
}
} else {
nCloneErrCnt++;
}
}
// #i13033#
// New mechanism to re-create the connections of cloned connectors
aCloneList.CopyConnections();
if(0L != nCloneErrCnt)
{
#ifdef DBG_UTIL
ByteString aStr("SdrEditView::CopyMarkedObj(): Fehler beim Clonen ");
if(nCloneErrCnt == 1)
{
aStr += "eines Zeichenobjekts.";
}
else
{
aStr += "von ";
aStr += ByteString::CreateFromInt32( nCloneErrCnt );
aStr += " Zeichenobjekten.";
}
aStr += " Objektverbindungen werden nicht mitkopiert.";
DBG_ERROR(aStr.GetBuffer());
#endif
}
MarkListHasChanged();
}
////////////////////////////////////////////////////////////////////////////////////////////////////
sal_Bool SdrEditView::InsertObjectAtView(SdrObject* pObj, SdrPageView& rPV, sal_uIntPtr nOptions)
{
if ((nOptions & SDRINSERT_SETDEFLAYER)!=0) {
SdrLayerID nLayer=rPV.GetPage()->GetLayerAdmin().GetLayerID(aAktLayer,sal_True);
if (nLayer==SDRLAYER_NOTFOUND) nLayer=0;
if (rPV.GetLockedLayers().IsSet(nLayer) || !rPV.GetVisibleLayers().IsSet(nLayer)) {
SdrObject::Free( pObj ); // Layer gesperrt oder nicht sichtbar
return sal_False;
}
pObj->NbcSetLayer(nLayer);
}
if ((nOptions & SDRINSERT_SETDEFATTR)!=0) {
if (pDefaultStyleSheet!=NULL) pObj->NbcSetStyleSheet(pDefaultStyleSheet, sal_False);
pObj->SetMergedItemSet(aDefaultAttr);
}
if (!pObj->IsInserted()) {
SdrInsertReason aReason(SDRREASON_VIEWCALL);
if ((nOptions & SDRINSERT_NOBROADCAST)!=0) {
rPV.GetObjList()->NbcInsertObject(pObj,CONTAINER_APPEND,&aReason);
} else {
rPV.GetObjList()->InsertObject(pObj,CONTAINER_APPEND,&aReason);
}
}
if( IsUndoEnabled() )
AddUndo(GetModel()->GetSdrUndoFactory().CreateUndoNewObject(*pObj));
if ((nOptions & SDRINSERT_DONTMARK)==0) {
if ((nOptions & SDRINSERT_ADDMARK)==0) UnmarkAllObj();
MarkObj(pObj,&rPV);
}
return sal_True;
}
void SdrEditView::ReplaceObjectAtView(SdrObject* pOldObj, SdrPageView& rPV, SdrObject* pNewObj, sal_Bool bMark)
{
if(IsTextEdit())
{
#ifdef DBG_UTIL
if(pOldObj && dynamic_cast< SdrTextObj* >(pOldObj) && static_cast< SdrTextObj* >(pOldObj)->IsTextEditActive())
{
OSL_ENSURE(false, "OldObject is in TextEdit mode, this has to be ended before replacing it usnig SdrEndTextEdit (!)");
}
if(pNewObj && dynamic_cast< SdrTextObj* >(pNewObj) && static_cast< SdrTextObj* >(pNewObj)->IsTextEditActive())
{
OSL_ENSURE(false, "NewObject is in TextEdit mode, this has to be ended before replacing it usnig SdrEndTextEdit (!)");
}
#endif
// #123468# emergency repair situation, needs to cast up to a class derived from
// this one; (aw080 has a mechanism for that and the view hierarchy is secured to
// always be a SdrView)
if(dynamic_cast< SdrView* >(this)) static_cast< SdrView* >(this)->SdrEndTextEdit();
}
SdrObjList* pOL=pOldObj->GetObjList();
const bool bUndo = IsUndoEnabled();
if( bUndo )
AddUndo(GetModel()->GetSdrUndoFactory().CreateUndoReplaceObject(*pOldObj,*pNewObj));
if( IsObjMarked( pOldObj ) )
MarkObj( pOldObj, &rPV, sal_True /*unmark!*/ );
pOL->ReplaceObject(pNewObj,pOldObj->GetOrdNum());
if( !bUndo )
SdrObject::Free( pOldObj );
if (bMark) MarkObj(pNewObj,&rPV);
}
////////////////////////////////////////////////////////////////////////////////////////////////////
bool SdrEditView::IsUndoEnabled() const
{
return pMod->IsUndoEnabled();
}