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*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
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*
* http://www.apache.org/licenses/LICENSE-2.0
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#ifndef _SVDDRGM1_HXX
#define _SVDDRGM1_HXX
#include <svx/xpoly.hxx>
#include <svx/svdhdl.hxx>
#include <svx/svddrgv.hxx>
#include <svx/svddrgmt.hxx>
////////////////////////////////////////////////////////////////////////////////////////////////////
// predeclarations
class SdrDragView;
class SdrDragStat;
////////////////////////////////////////////////////////////////////////////////////////////////////
// SdrDragMovHdl
class SdrDragMovHdl : public SdrDragMethod
{
private:
bool bMirrObjShown;
protected:
// define nothing, overload to do so
virtual void createSdrDragEntries();
public:
TYPEINFO();
SdrDragMovHdl(SdrDragView& rNewView);
virtual void TakeSdrDragComment(String& rStr) const;
virtual bool BeginSdrDrag();
virtual void MoveSdrDrag(const Point& rPnt);
virtual bool EndSdrDrag(bool bCopy);
virtual void CancelSdrDrag();
virtual Pointer GetSdrDragPointer() const;
};
////////////////////////////////////////////////////////////////////////////////////////////////////
// SdrDragRotate
class SdrDragRotate : public SdrDragMethod
{
private:
double nSin;
double nCos;
long nWink0;
long nWink;
bool bRight;
public:
TYPEINFO();
SdrDragRotate(SdrDragView& rNewView);
virtual void TakeSdrDragComment(String& rStr) const;
virtual bool BeginSdrDrag();
virtual void MoveSdrDrag(const Point& rPnt);
virtual bool EndSdrDrag(bool bCopy);
virtual Pointer GetSdrDragPointer() const;
virtual basegfx::B2DHomMatrix getCurrentTransformation();
virtual void applyCurrentTransformationToSdrObject(SdrObject& rTarget);
};
////////////////////////////////////////////////////////////////////////////////////////////////////
// SdrDragShear
class SdrDragShear : public SdrDragMethod
{
private:
Fraction aFact;
long nWink0;
long nWink;
double nTan;
bool bVertical; // Vertikales verzerren
bool bResize; // Shear mit Resize
bool bUpSideDown; // Beim Shear/Slant gespiegelt
bool bSlant;
public:
TYPEINFO();
SdrDragShear(SdrDragView& rNewView,bool bSlant1);
virtual void TakeSdrDragComment(String& rStr) const;
virtual bool BeginSdrDrag();
virtual void MoveSdrDrag(const Point& rPnt);
virtual bool EndSdrDrag(bool bCopy);
virtual Pointer GetSdrDragPointer() const;
virtual basegfx::B2DHomMatrix getCurrentTransformation();
virtual void applyCurrentTransformationToSdrObject(SdrObject& rTarget);
};
////////////////////////////////////////////////////////////////////////////////////////////////////
// SdrDragMirror
class SdrDragMirror : public SdrDragMethod
{
private:
Point aDif;
long nWink;
bool bMirrored;
bool bSide0;
bool ImpCheckSide(const Point& rPnt) const;
public:
TYPEINFO();
SdrDragMirror(SdrDragView& rNewView);
virtual void TakeSdrDragComment(String& rStr) const;
virtual bool BeginSdrDrag();
virtual void MoveSdrDrag(const Point& rPnt);
virtual bool EndSdrDrag(bool bCopy);
virtual Pointer GetSdrDragPointer() const;
virtual basegfx::B2DHomMatrix getCurrentTransformation();
virtual void applyCurrentTransformationToSdrObject(SdrObject& rTarget);
};
////////////////////////////////////////////////////////////////////////////////////////////////////
// SdrDragGradient
class SdrDragGradient : public SdrDragMethod
{
private:
// Handles to work on
SdrHdlGradient* pIAOHandle;
// is this for gradient (or for transparence) ?
unsigned bIsGradient : 1;
public:
TYPEINFO();
SdrDragGradient(SdrDragView& rNewView, bool bGrad = true);
bool IsGradient() const { return bIsGradient; }
virtual void TakeSdrDragComment(String& rStr) const;
virtual bool BeginSdrDrag();
virtual void MoveSdrDrag(const Point& rPnt);
virtual bool EndSdrDrag(bool bCopy);
virtual Pointer GetSdrDragPointer() const;
virtual void CancelSdrDrag();
};
////////////////////////////////////////////////////////////////////////////////////////////////////
// SdrDragCrook
class SdrDragCrook : public SdrDragMethod
{
private:
Rectangle aMarkRect;
Point aMarkCenter;
Point aCenter;
Point aStart;
Fraction aFact;
Point aRad;
bool bContortionAllowed;
bool bNoContortionAllowed;
bool bContortion;
bool bResizeAllowed;
bool bResize;
bool bRotateAllowed;
bool bRotate;
bool bVertical;
bool bValid;
bool bLft;
bool bRgt;
bool bUpr;
bool bLwr;
bool bAtCenter;
long nWink;
long nMarkSize;
SdrCrookMode eMode;
// helpers for applyCurrentTransformationToPolyPolygon
void _MovAllPoints(basegfx::B2DPolyPolygon& rTarget);
void _MovCrookPoint(Point& rPnt, Point* pC1, Point* pC2);
protected:
// needs to add drag geometry to the default
virtual void createSdrDragEntries();
public:
TYPEINFO();
SdrDragCrook(SdrDragView& rNewView);
virtual void TakeSdrDragComment(String& rStr) const;
virtual bool BeginSdrDrag();
virtual void MoveSdrDrag(const Point& rPnt);
virtual bool EndSdrDrag(bool bCopy);
virtual Pointer GetSdrDragPointer() const;
virtual void applyCurrentTransformationToSdrObject(SdrObject& rTarget);
virtual void applyCurrentTransformationToPolyPolygon(basegfx::B2DPolyPolygon& rTarget);
};
////////////////////////////////////////////////////////////////////////////////////////////////////
// SdrDragDistort
class SdrDragDistort : public SdrDragMethod
{
private:
Rectangle aMarkRect;
XPolygon aDistortedRect;
sal_uInt16 nPolyPt;
bool bContortionAllowed;
bool bNoContortionAllowed;
bool bContortion;
// helper for applyCurrentTransformationToPolyPolygon
void _MovAllPoints(basegfx::B2DPolyPolygon& rTarget);
protected:
// needs to add drag geometry to the default
virtual void createSdrDragEntries();
public:
TYPEINFO();
SdrDragDistort(SdrDragView& rNewView);
virtual void TakeSdrDragComment(String& rStr) const;
virtual bool BeginSdrDrag();
virtual void MoveSdrDrag(const Point& rPnt);
virtual bool EndSdrDrag(bool bCopy);
virtual Pointer GetSdrDragPointer() const;
virtual void applyCurrentTransformationToSdrObject(SdrObject& rTarget);
virtual void applyCurrentTransformationToPolyPolygon(basegfx::B2DPolyPolygon& rTarget);
};
////////////////////////////////////////////////////////////////////////////////////////////////////
// SdrDragCrop
// derive from SdrDragObjOwn to have handles aligned to object when it
// is sheared or rotated
class SdrDragCrop : public SdrDragObjOwn
{
public:
TYPEINFO();
SdrDragCrop(SdrDragView& rNewView);
virtual void TakeSdrDragComment(String& rStr) const;
virtual bool BeginSdrDrag();
virtual bool EndSdrDrag(bool bCopy);
virtual Pointer GetSdrDragPointer() const;
};
////////////////////////////////////////////////////////////////////////////////////////////////////
#endif //_SVDDRGM1_HXX
// eof