blob: b6b3d284e6d5b9522bc8feb4a7b6b4b87155bfe9 [file] [log] [blame]
/**************************************************************
*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*
*************************************************************/
// MARKER(update_precomp.py): autogen include statement, do not remove
#include "precompiled_svx.hxx"
#include <svx/sdrundomanager.hxx>
//////////////////////////////////////////////////////////////////////////////
SdrUndoManager::SdrUndoManager(sal_uInt16 nMaxUndoActionCount)
: EditUndoManager(nMaxUndoActionCount),
maEndTextEditHdl(),
mpLastUndoActionBeforeTextEdit(0),
mbEndTextEditTriggeredFromUndo(false)
{
}
SdrUndoManager::~SdrUndoManager()
{
}
sal_Bool SdrUndoManager::Undo()
{
if(isTextEditActive())
{
sal_Bool bRetval(sal_False);
// we are in text edit mode
if(GetUndoActionCount() && mpLastUndoActionBeforeTextEdit != GetUndoAction(0))
{
// there is an undo action for text edit, trigger it
bRetval = EditUndoManager::Undo();
}
else
{
// no more text edit undo, end text edit
mbEndTextEditTriggeredFromUndo = true;
maEndTextEditHdl.Call(this);
mbEndTextEditTriggeredFromUndo = false;
}
return bRetval;
}
else
{
// no undo triggered up to now, trigger local one
return SfxUndoManager::Undo();
}
}
sal_Bool SdrUndoManager::Redo()
{
sal_Bool bRetval(sal_False);
if(isTextEditActive())
{
// we are in text edit mode
bRetval = EditUndoManager::Redo();
}
if(!bRetval)
{
// no redo triggered up to now, trigger local one
bRetval = SfxUndoManager::Redo();
}
return bRetval;
}
void SdrUndoManager::Clear()
{
if(isTextEditActive())
{
while(GetUndoActionCount() && mpLastUndoActionBeforeTextEdit != GetUndoAction(0))
{
RemoveLastUndoAction();
}
// urgently needed: RemoveLastUndoAction does NOT correct the Redo stack by itself (!)
ClearRedo();
}
else
{
// call parent
EditUndoManager::Clear();
}
}
void SdrUndoManager::SetEndTextEditHdl(const Link& rLink)
{
maEndTextEditHdl = rLink;
if(isTextEditActive())
{
// text edit start, remember last non-textedit action for later cleanup
mpLastUndoActionBeforeTextEdit = GetUndoActionCount() ? GetUndoAction(0) : 0;
}
else
{
// text edit ends, pop all textedit actions up to the remembered non-textedit action from the start
// to set back the UndoManager to the state before text edit started. If that action is already gone
// (due to being removed from the undo stack in the meantime), all need to be removed anyways
while(GetUndoActionCount() && mpLastUndoActionBeforeTextEdit != GetUndoAction(0))
{
RemoveLastUndoAction();
}
// urgently needed: RemoveLastUndoAction does NOT correct the Redo stack by itself (!)
ClearRedo();
// forget marker again
mpLastUndoActionBeforeTextEdit = 0;
}
}
bool SdrUndoManager::isTextEditActive() const
{
return maEndTextEditHdl.IsSet();
}
//////////////////////////////////////////////////////////////////////////////
// eof