| /************************************************************** |
| * |
| * Licensed to the Apache Software Foundation (ASF) under one |
| * or more contributor license agreements. See the NOTICE file |
| * distributed with this work for additional information |
| * regarding copyright ownership. The ASF licenses this file |
| * to you under the Apache License, Version 2.0 (the |
| * "License"); you may not use this file except in compliance |
| * with the License. You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, |
| * software distributed under the License is distributed on an |
| * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY |
| * KIND, either express or implied. See the License for the |
| * specific language governing permissions and limitations |
| * under the License. |
| * |
| *************************************************************/ |
| |
| |
| |
| #include "precompiled_svx.hxx" |
| #include <svx/sdr/primitive2d/sdrrectangleprimitive2d.hxx> |
| #include <basegfx/polygon/b2dpolygontools.hxx> |
| #include <svx/sdr/primitive2d/sdrdecompositiontools.hxx> |
| #include <drawinglayer/primitive2d/groupprimitive2d.hxx> |
| #include <svx/sdr/primitive2d/svx_primitivetypes2d.hxx> |
| #include <drawinglayer/primitive2d/sdrdecompositiontools2d.hxx> |
| #include <basegfx/polygon/b2dpolygon.hxx> |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| |
| using namespace com::sun::star; |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| |
| namespace drawinglayer |
| { |
| namespace primitive2d |
| { |
| Primitive2DSequence SdrRectanglePrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& /*aViewInformation*/) const |
| { |
| Primitive2DSequence aRetval; |
| |
| // create unit outline polygon |
| const basegfx::B2DPolygon aUnitOutline(basegfx::tools::createPolygonFromRect( |
| basegfx::B2DRange(0.0, 0.0, 1.0, 1.0), |
| getCornerRadiusX(), |
| getCornerRadiusY())); |
| |
| // add fill |
| if(!getSdrLFSTAttribute().getFill().isDefault()) |
| { |
| appendPrimitive2DReferenceToPrimitive2DSequence(aRetval, |
| createPolyPolygonFillPrimitive( |
| basegfx::B2DPolyPolygon(aUnitOutline), |
| getTransform(), |
| getSdrLFSTAttribute().getFill(), |
| getSdrLFSTAttribute().getFillFloatTransGradient())); |
| } |
| else if(getForceFillForHitTest()) |
| { |
| // if no fill and it's a text frame, create a fill for HitTest and |
| // BoundRect fallback |
| appendPrimitive2DReferenceToPrimitive2DSequence(aRetval, |
| createHiddenGeometryPrimitives2D( |
| true, |
| basegfx::B2DPolyPolygon(aUnitOutline), |
| getTransform())); |
| } |
| |
| // add line |
| if(!getSdrLFSTAttribute().getLine().isDefault()) |
| { |
| appendPrimitive2DReferenceToPrimitive2DSequence(aRetval, |
| createPolygonLinePrimitive( |
| aUnitOutline, |
| getTransform(), |
| getSdrLFSTAttribute().getLine(), |
| attribute::SdrLineStartEndAttribute())); |
| } |
| else if(!getForceFillForHitTest()) |
| { |
| // if initially no line is defined and it's not a text frame, create |
| // a line for HitTest and BoundRect |
| appendPrimitive2DReferenceToPrimitive2DSequence(aRetval, |
| createHiddenGeometryPrimitives2D( |
| false, |
| basegfx::B2DPolyPolygon(aUnitOutline), |
| getTransform())); |
| } |
| |
| // add text |
| if(!getSdrLFSTAttribute().getText().isDefault()) |
| { |
| appendPrimitive2DReferenceToPrimitive2DSequence(aRetval, |
| createTextPrimitive( |
| basegfx::B2DPolyPolygon(aUnitOutline), |
| getTransform(), |
| getSdrLFSTAttribute().getText(), |
| getSdrLFSTAttribute().getLine(), |
| false, |
| false, |
| false)); |
| } |
| |
| // add shadow |
| if(!getSdrLFSTAttribute().getShadow().isDefault()) |
| { |
| aRetval = createEmbeddedShadowPrimitive( |
| aRetval, |
| getSdrLFSTAttribute().getShadow()); |
| } |
| |
| return aRetval; |
| } |
| |
| SdrRectanglePrimitive2D::SdrRectanglePrimitive2D( |
| const basegfx::B2DHomMatrix& rTransform, |
| const attribute::SdrLineFillShadowTextAttribute& rSdrLFSTAttribute, |
| double fCornerRadiusX, |
| double fCornerRadiusY, |
| bool bForceFillForHitTest) |
| : BufferedDecompositionPrimitive2D(), |
| maTransform(rTransform), |
| maSdrLFSTAttribute(rSdrLFSTAttribute), |
| mfCornerRadiusX(fCornerRadiusX), |
| mfCornerRadiusY(fCornerRadiusY), |
| mbForceFillForHitTest(bForceFillForHitTest) |
| { |
| } |
| |
| bool SdrRectanglePrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const |
| { |
| if(BufferedDecompositionPrimitive2D::operator==(rPrimitive)) |
| { |
| const SdrRectanglePrimitive2D& rCompare = (SdrRectanglePrimitive2D&)rPrimitive; |
| |
| return (getCornerRadiusX() == rCompare.getCornerRadiusX() |
| && getCornerRadiusY() == rCompare.getCornerRadiusY() |
| && getTransform() == rCompare.getTransform() |
| && getSdrLFSTAttribute() == rCompare.getSdrLFSTAttribute() |
| && getForceFillForHitTest() == rCompare.getForceFillForHitTest()); |
| } |
| |
| return false; |
| } |
| |
| // provide unique ID |
| ImplPrimitrive2DIDBlock(SdrRectanglePrimitive2D, PRIMITIVE2D_ID_SDRRECTANGLEPRIMITIVE2D) |
| |
| } // end of namespace primitive2d |
| } // end of namespace drawinglayer |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| // eof |