blob: c8f5dc305fe3bea77d82a080cedac404c4937681 [file] [log] [blame]
/**************************************************************
*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*
*************************************************************/
#include "precompiled_svx.hxx"
#include <svx/sdr/primitive2d/sdrgrafprimitive2d.hxx>
#include <drawinglayer/primitive2d/graphicprimitive2d.hxx>
#include <basegfx/polygon/b2dpolygontools.hxx>
#include <svx/sdr/primitive2d/sdrdecompositiontools.hxx>
#include <drawinglayer/primitive2d/groupprimitive2d.hxx>
#include <svx/sdr/primitive2d/svx_primitivetypes2d.hxx>
#include <drawinglayer/primitive2d/sdrdecompositiontools2d.hxx>
#include <basegfx/polygon/b2dpolygon.hxx>
#include <basegfx/matrix/b2dhommatrixtools.hxx>
#include <drawinglayer/primitive2d/transformprimitive2d.hxx>
//////////////////////////////////////////////////////////////////////////////
namespace drawinglayer
{
namespace primitive2d
{
Primitive2DSequence SdrGrafPrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& /*aViewInformation*/) const
{
Primitive2DSequence aRetval;
// create unit outline polygon
basegfx::B2DPolygon aUnitOutline(basegfx::tools::createUnitPolygon());
// add fill, but only when graphic ist transparent
if(!getSdrLFSTAttribute().getFill().isDefault() && isTransparent())
{
appendPrimitive2DReferenceToPrimitive2DSequence(aRetval,
createPolyPolygonFillPrimitive(
basegfx::B2DPolyPolygon(aUnitOutline),
getTransform(),
getSdrLFSTAttribute().getFill(),
getSdrLFSTAttribute().getFillFloatTransGradient()));
}
// add graphic content
if(255L != getGraphicAttr().GetTransparency())
{
// standard graphic fill
const Primitive2DReference xGraphicContentPrimitive(
new GraphicPrimitive2D(
getTransform(),
getGraphicObject(),
getGraphicAttr()));
appendPrimitive2DReferenceToPrimitive2DSequence(aRetval, xGraphicContentPrimitive);
}
// add line
if(!getSdrLFSTAttribute().getLine().isDefault())
{
// if line width is given, polygon needs to be grown by half of it to make the
// outline to be outside of the bitmap
if(0.0 != getSdrLFSTAttribute().getLine().getWidth())
{
// decompose to get scale
basegfx::B2DVector aScale, aTranslate;
double fRotate, fShearX;
getTransform().decompose(aScale, aTranslate, fRotate, fShearX);
// create expanded range (add relative half line width to unit rectangle)
double fHalfLineWidth(getSdrLFSTAttribute().getLine().getWidth() * 0.5);
double fScaleX(0.0 != aScale.getX() ? fHalfLineWidth / fabs(aScale.getX()) : 1.0);
double fScaleY(0.0 != aScale.getY() ? fHalfLineWidth / fabs(aScale.getY()) : 1.0);
const basegfx::B2DRange aExpandedRange(-fScaleX, -fScaleY, 1.0 + fScaleX, 1.0 + fScaleY);
basegfx::B2DPolygon aExpandedUnitOutline(basegfx::tools::createPolygonFromRect(aExpandedRange));
appendPrimitive2DReferenceToPrimitive2DSequence(aRetval,
createPolygonLinePrimitive(
aExpandedUnitOutline,
getTransform(),
getSdrLFSTAttribute().getLine(),
attribute::SdrLineStartEndAttribute()));
}
else
{
appendPrimitive2DReferenceToPrimitive2DSequence(aRetval,
createPolygonLinePrimitive(
aUnitOutline, getTransform(),
getSdrLFSTAttribute().getLine(),
attribute::SdrLineStartEndAttribute()));
}
}
// add text
if(!getSdrLFSTAttribute().getText().isDefault())
{
appendPrimitive2DReferenceToPrimitive2DSequence(aRetval,
createTextPrimitive(
basegfx::B2DPolyPolygon(aUnitOutline),
getTransform(),
getSdrLFSTAttribute().getText(),
getSdrLFSTAttribute().getLine(),
false,
false,
false));
}
// add shadow
if(!getSdrLFSTAttribute().getShadow().isDefault())
{
aRetval = createEmbeddedShadowPrimitive(
aRetval,
getSdrLFSTAttribute().getShadow());
}
return aRetval;
}
SdrGrafPrimitive2D::SdrGrafPrimitive2D(
const basegfx::B2DHomMatrix& rTransform,
const attribute::SdrLineFillShadowTextAttribute& rSdrLFSTAttribute,
const GraphicObject& rGraphicObject,
const GraphicAttr& rGraphicAttr)
: BufferedDecompositionPrimitive2D(),
maTransform(rTransform),
maSdrLFSTAttribute(rSdrLFSTAttribute),
maGraphicObject(rGraphicObject),
maGraphicAttr(rGraphicAttr)
{
// reset some values from GraphicAttr which are part of transformation already
maGraphicAttr.SetRotation(0L);
}
bool SdrGrafPrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const
{
if(BufferedDecompositionPrimitive2D::operator==(rPrimitive))
{
const SdrGrafPrimitive2D& rCompare = (SdrGrafPrimitive2D&)rPrimitive;
return (getTransform() == rCompare.getTransform()
&& getSdrLFSTAttribute() == rCompare.getSdrLFSTAttribute()
&& getGraphicObject() == rCompare.getGraphicObject()
&& getGraphicAttr() == rCompare.getGraphicAttr());
}
return false;
}
bool SdrGrafPrimitive2D::isTransparent() const
{
return ((0L != getGraphicAttr().GetTransparency())
|| (getGraphicObject().IsTransparent()));
}
// provide unique ID
ImplPrimitrive2DIDBlock(SdrGrafPrimitive2D, PRIMITIVE2D_ID_SDRGRAFPRIMITIVE2D)
} // end of namespace primitive2d
} // end of namespace drawinglayer
//////////////////////////////////////////////////////////////////////////////
// eof