| /************************************************************** |
| * |
| * Licensed to the Apache Software Foundation (ASF) under one |
| * or more contributor license agreements. See the NOTICE file |
| * distributed with this work for additional information |
| * regarding copyright ownership. The ASF licenses this file |
| * to you under the Apache License, Version 2.0 (the |
| * "License"); you may not use this file except in compliance |
| * with the License. You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, |
| * software distributed under the License is distributed on an |
| * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY |
| * KIND, either express or implied. See the License for the |
| * specific language governing permissions and limitations |
| * under the License. |
| * |
| *************************************************************/ |
| |
| |
| |
| // MARKER(update_precomp.py): autogen include statement, do not remove |
| #include "precompiled_svx.hxx" |
| #include <svx/sdr/overlay/overlayobjectlist.hxx> |
| #include <svx/sdr/overlay/overlaymanager.hxx> |
| #include <tools/debug.hxx> |
| #include <vcl/outdev.hxx> |
| #include <basegfx/matrix/b2dhommatrix.hxx> |
| |
| // for SOLARIS compiler include of algorithm part of _STL is necesary to |
| // get access to basic algos like ::std::find |
| #include <algorithm> |
| |
| #include <drawinglayer/processor2d/hittestprocessor2d.hxx> |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| |
| namespace sdr |
| { |
| namespace overlay |
| { |
| OverlayObjectList::~OverlayObjectList() |
| { |
| clear(); |
| } |
| |
| void OverlayObjectList::clear() |
| { |
| OverlayObjectVector::iterator aStart(maVector.begin()); |
| |
| for(; aStart != maVector.end(); aStart++) |
| { |
| ::sdr::overlay::OverlayObject* pCandidate = *aStart; |
| |
| if(pCandidate->getOverlayManager()) |
| { |
| pCandidate->getOverlayManager()->remove(*pCandidate); |
| } |
| |
| delete pCandidate; |
| } |
| |
| maVector.clear(); |
| } |
| |
| void OverlayObjectList::remove(OverlayObject& rOverlayObject) |
| { |
| const OverlayObjectVector::iterator aFindResult = ::std::find(maVector.begin(), maVector.end(), &rOverlayObject); |
| const bool bFound(aFindResult != maVector.end()); |
| OSL_ENSURE(bFound, "Could not find given object in list (!)"); |
| |
| if(bFound) |
| { |
| maVector.erase(aFindResult); |
| } |
| } |
| |
| bool OverlayObjectList::isHitLogic(const basegfx::B2DPoint& rLogicPosition, double fLogicTolerance) const |
| { |
| if(!maVector.empty()) |
| { |
| OverlayObjectVector::const_iterator aStart(maVector.begin()); |
| sdr::overlay::OverlayObject* pFirst = *aStart; |
| OSL_ENSURE(pFirst, "Corrupt OverlayObjectList (!)"); |
| OverlayManager* pManager = pFirst->getOverlayManager(); |
| |
| if(pManager) |
| { |
| if(0.0 == fLogicTolerance) |
| { |
| const Size aSizeLogic(pManager->getOutputDevice().PixelToLogic( |
| Size(DEFAULT_VALUE_FOR_HITTEST_PIXEL, DEFAULT_VALUE_FOR_HITTEST_PIXEL))); |
| fLogicTolerance = aSizeLogic.Width(); |
| } |
| |
| const drawinglayer::geometry::ViewInformation2D aViewInformation2D(pManager->getCurrentViewInformation2D()); |
| drawinglayer::processor2d::HitTestProcessor2D aHitTestProcessor2D( |
| aViewInformation2D, |
| rLogicPosition, |
| fLogicTolerance, |
| false); |
| |
| for(; aStart != maVector.end(); aStart++) |
| { |
| sdr::overlay::OverlayObject* pCandidate = *aStart; |
| OSL_ENSURE(pCandidate, "Corrupt OverlayObjectList (!)"); |
| |
| if(pCandidate->isHittable()) |
| { |
| const drawinglayer::primitive2d::Primitive2DSequence& rSequence = pCandidate->getOverlayObjectPrimitive2DSequence(); |
| |
| if(rSequence.hasElements()) |
| { |
| aHitTestProcessor2D.process(rSequence); |
| |
| if(aHitTestProcessor2D.getHit()) |
| { |
| return true; |
| } |
| } |
| } |
| } |
| } |
| } |
| |
| return false; |
| } |
| |
| bool OverlayObjectList::isHitPixel(const Point& rDiscretePosition, sal_uInt32 nDiscreteTolerance) const |
| { |
| if(!maVector.empty()) |
| { |
| OverlayObjectVector::const_iterator aStart(maVector.begin()); |
| sdr::overlay::OverlayObject* pCandidate = *aStart; |
| OverlayManager* pManager = pCandidate->getOverlayManager(); |
| |
| if(pManager) |
| { |
| const Point aPosLogic(pManager->getOutputDevice().PixelToLogic(rDiscretePosition)); |
| const basegfx::B2DPoint aPosition(aPosLogic.X(), aPosLogic.Y()); |
| |
| if(nDiscreteTolerance) |
| { |
| const Size aSizeLogic(pManager->getOutputDevice().PixelToLogic(Size(nDiscreteTolerance, nDiscreteTolerance))); |
| return isHitLogic(aPosition, (double)aSizeLogic.Width()); |
| } |
| else |
| { |
| return isHitLogic(aPosition); |
| } |
| } |
| } |
| |
| return false; |
| } |
| |
| basegfx::B2DRange OverlayObjectList::getBaseRange() const |
| { |
| basegfx::B2DRange aRetval; |
| |
| if(!maVector.empty()) |
| { |
| OverlayObjectVector::const_iterator aStart(maVector.begin()); |
| |
| for(; aStart != maVector.end(); aStart++) |
| { |
| ::sdr::overlay::OverlayObject* pCandidate = *aStart; |
| aRetval.expand(pCandidate->getBaseRange()); |
| } |
| } |
| |
| return aRetval; |
| } |
| } // end of namespace overlay |
| } // end of namespace sdr |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| // eof |