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*
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// MARKER(update_precomp.py): autogen include statement, do not remove
#include "precompiled_svx.hxx"
#include <svx/sdr/contact/viewobjectcontactofmasterpagedescriptor.hxx>
#include <svx/sdr/contact/viewcontactofmasterpagedescriptor.hxx>
#include <svx/sdr/contact/displayinfo.hxx>
#include <svx/sdr/contact/objectcontact.hxx>
#include <svx/svdpagv.hxx>
#include <svx/svdview.hxx>
#include <svx/svdpage.hxx>
#include <drawinglayer/primitive2d/maskprimitive2d.hxx>
#include <basegfx/polygon/b2dpolygontools.hxx>
#include <basegfx/polygon/b2dpolygon.hxx>
//////////////////////////////////////////////////////////////////////////////
namespace sdr
{
namespace contact
{
ViewObjectContactOfMasterPageDescriptor::ViewObjectContactOfMasterPageDescriptor(ObjectContact& rObjectContact, ViewContact& rViewContact)
: ViewObjectContact(rObjectContact, rViewContact)
{
}
ViewObjectContactOfMasterPageDescriptor::~ViewObjectContactOfMasterPageDescriptor()
{
}
sdr::MasterPageDescriptor& ViewObjectContactOfMasterPageDescriptor::GetMasterPageDescriptor() const
{
return static_cast< ViewContactOfMasterPageDescriptor& >(GetViewContact()).GetMasterPageDescriptor();
}
bool ViewObjectContactOfMasterPageDescriptor::isPrimitiveVisible(const DisplayInfo& rDisplayInfo) const
{
if(rDisplayInfo.GetControlLayerProcessingActive())
{
return false;
}
if(!rDisplayInfo.GetPageProcessingActive())
{
return false;
}
return true;
}
drawinglayer::primitive2d::Primitive2DSequence ViewObjectContactOfMasterPageDescriptor::getPrimitive2DSequenceHierarchy(DisplayInfo& rDisplayInfo) const
{
drawinglayer::primitive2d::Primitive2DSequence xRetval;
drawinglayer::primitive2d::Primitive2DSequence xMasterPageSequence;
const sdr::MasterPageDescriptor& rDescriptor = GetMasterPageDescriptor();
// used range (retval) is fixed here, it's the MasterPage fill range
const SdrPage& rOwnerPage = rDescriptor.GetOwnerPage();
const basegfx::B2DRange aPageFillRange(
rOwnerPage.GetLftBorder(), rOwnerPage.GetUppBorder(),
rOwnerPage.GetWdt() - rOwnerPage.GetRgtBorder(), rOwnerPage.GetHgt() - rOwnerPage.GetLwrBorder());
// Modify DisplayInfo for MasterPageContent collection; remember original layers and
// set combined LayerSet; set MasterPagePaint flag
const SetOfByte aRememberedLayers(rDisplayInfo.GetProcessLayers());
SetOfByte aPreprocessedLayers(aRememberedLayers);
aPreprocessedLayers &= rDescriptor.GetVisibleLayers();
rDisplayInfo.SetProcessLayers(aPreprocessedLayers);
rDisplayInfo.SetSubContentActive(true);
// check layer visibility (traditionally was member of layer 1)
if(aPreprocessedLayers.IsSet(1))
{
// hide PageBackground for special DrawModes; historical reasons
if(!GetObjectContact().isDrawModeGray() && !GetObjectContact().isDrawModeHighContrast())
{
// if visible, create the default background primitive sequence
xRetval = static_cast< ViewContactOfMasterPageDescriptor& >(GetViewContact()).getViewIndependentPrimitive2DSequence();
}
}
// hide MasterPage content? Test self here for hierarchy
if(isPrimitiveVisible(rDisplayInfo))
{
// get the VOC of the Master-SdrPage and get it's object hierarchy
ViewContact& rViewContactOfMasterPage(rDescriptor.GetUsedPage().GetViewContact());
ViewObjectContact& rVOCOfMasterPage(rViewContactOfMasterPage.GetViewObjectContact(GetObjectContact()));
xMasterPageSequence = rVOCOfMasterPage.getPrimitive2DSequenceHierarchy(rDisplayInfo);
}
// reset DisplayInfo changes for MasterPage paint
rDisplayInfo.SetProcessLayers(aRememberedLayers);
rDisplayInfo.SetSubContentActive(false);
if(xMasterPageSequence.hasElements())
{
// get range of MasterPage sub hierarchy
const drawinglayer::geometry::ViewInformation2D& rViewInformation2D(GetObjectContact().getViewInformation2D());
const basegfx::B2DRange aSubHierarchyRange(drawinglayer::primitive2d::getB2DRangeFromPrimitive2DSequence(xMasterPageSequence, rViewInformation2D));
if(aPageFillRange.isInside(aSubHierarchyRange))
{
// completely inside, just render MasterPage content. Add to target
drawinglayer::primitive2d::appendPrimitive2DSequenceToPrimitive2DSequence(xRetval, xMasterPageSequence);
}
else if(aPageFillRange.overlaps(aSubHierarchyRange))
{
// overlapping, compute common area
basegfx::B2DRange aCommonArea(aPageFillRange);
aCommonArea.intersect(aSubHierarchyRange);
// need to create a clip primitive, add clipped list to target
const drawinglayer::primitive2d::Primitive2DReference xReference(new drawinglayer::primitive2d::MaskPrimitive2D(
basegfx::B2DPolyPolygon(basegfx::tools::createPolygonFromRect(aCommonArea)), xMasterPageSequence));
drawinglayer::primitive2d::appendPrimitive2DReferenceToPrimitive2DSequence(xRetval, xReference);
}
}
// return grouped primitive
return xRetval;
}
} // end of namespace contact
} // end of namespace sdr
//////////////////////////////////////////////////////////////////////////////
// eof