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// MARKER(update_precomp.py): autogen include statement, do not remove
#include "precompiled_svx.hxx"
#include <svx/sdr/contact/viewcontactofsdrole2obj.hxx>
#include <svx/svdoole2.hxx>
#include <svx/sdr/contact/viewobjectcontactofsdrole2obj.hxx>
#include <basegfx/matrix/b2dhommatrix.hxx>
#include <svx/sdr/primitive2d/sdrole2primitive2d.hxx>
#include <drawinglayer/primitive2d/graphicprimitive2d.hxx>
#include <basegfx/polygon/b2dpolygontools.hxx>
#include <drawinglayer/primitive2d/polygonprimitive2d.hxx>
#include <drawinglayer/primitive2d/bitmapprimitive2d.hxx>
#include <svtools/colorcfg.hxx>
#include <svx/sdr/primitive2d/sdrattributecreator.hxx>
#include <vcl/svapp.hxx>
#include <svx/sdr/primitive2d/sdrolecontentprimitive2d.hxx>
#include <basegfx/matrix/b2dhommatrixtools.hxx>
#include <drawinglayer/primitive2d/transformprimitive2d.hxx>
#include <svx/charthelper.hxx>
//////////////////////////////////////////////////////////////////////////////
namespace sdr
{
namespace contact
{
// Create a Object-Specific ViewObjectContact, set ViewContact and
// ObjectContact. Always needs to return something.
ViewObjectContact& ViewContactOfSdrOle2Obj::CreateObjectSpecificViewObjectContact(ObjectContact& rObjectContact)
{
ViewObjectContact* pRetval = new ViewObjectContactOfSdrOle2Obj(rObjectContact, *this);
DBG_ASSERT(pRetval, "ViewContact::CreateObjectSpecificViewObjectContact() failed (!)");
return *pRetval;
}
ViewContactOfSdrOle2Obj::ViewContactOfSdrOle2Obj(SdrOle2Obj& rOle2Obj)
: ViewContactOfSdrRectObj(rOle2Obj),
mxChartContent()
{
}
ViewContactOfSdrOle2Obj::~ViewContactOfSdrOle2Obj()
{
}
basegfx::B2DHomMatrix ViewContactOfSdrOle2Obj::createObjectTransform() const
{
// take unrotated snap rect (direct model data) for position and size
const Rectangle& rRectangle = GetOle2Obj().GetGeoRect();
const basegfx::B2DRange aObjectRange(rRectangle.Left(), rRectangle.Top(), rRectangle.Right(), rRectangle.Bottom());
// create object matrix
const GeoStat& rGeoStat(GetOle2Obj().GetGeoStat());
const double fShearX(rGeoStat.nShearWink ? tan((36000 - rGeoStat.nShearWink) * F_PI18000) : 0.0);
const double fRotate(rGeoStat.nDrehWink ? (36000 - rGeoStat.nDrehWink) * F_PI18000 : 0.0);
return basegfx::tools::createScaleShearXRotateTranslateB2DHomMatrix(
aObjectRange.getWidth(), aObjectRange.getHeight(),
fShearX,
fRotate,
aObjectRange.getMinX(), aObjectRange.getMinY());
}
drawinglayer::primitive2d::Primitive2DSequence ViewContactOfSdrOle2Obj::createPrimitive2DSequenceWithParameters(
bool bHighContrast) const
{
// get object transformation
const basegfx::B2DHomMatrix aObjectMatrix(createObjectTransform());
// Prepare attribute settings, will be used soon anyways
const SfxItemSet& rItemSet = GetOle2Obj().GetMergedItemSet();
// this may be refined more granular; if no content, attributes may get simpler
const bool bHasContent(true);
const drawinglayer::attribute::SdrLineFillShadowTextAttribute aAttribute(
drawinglayer::primitive2d::createNewSdrLineFillShadowTextAttribute(
rItemSet,
GetOle2Obj().getText(0),
bHasContent));
drawinglayer::primitive2d::Primitive2DReference xContent;
if(GetOle2Obj().IsChart())
{
// #123539# allow buffering and reuse of local chart data to not need to rebuild it
// on every ViewObjectContact::getPrimitive2DSequence call. TTTT: No tneeded for
// aw080, there this mechanism alraedy works differently
if(mxChartContent.is())
{
xContent = mxChartContent;
}
else
{
// try to get chart primitives and chart range directly from xChartModel
basegfx::B2DRange aChartContentRange;
const drawinglayer::primitive2d::Primitive2DSequence aChartSequence(
ChartHelper::tryToGetChartContentAsPrimitive2DSequence(
GetOle2Obj().getXModel(),
aChartContentRange));
const double fWidth(aChartContentRange.getWidth());
const double fHeight(aChartContentRange.getHeight());
if(aChartSequence.hasElements()
&& basegfx::fTools::more(fWidth, 0.0)
&& basegfx::fTools::more(fHeight, 0.0))
{
// create embedding transformation
basegfx::B2DHomMatrix aEmbed(
basegfx::tools::createTranslateB2DHomMatrix(
-aChartContentRange.getMinX(),
-aChartContentRange.getMinY()));
aEmbed.scale(1.0 / fWidth, 1.0 / fHeight);
aEmbed = aObjectMatrix * aEmbed;
xContent = new drawinglayer::primitive2d::TransformPrimitive2D(
aEmbed,
aChartSequence);
}
if(xContent.is())
{
const_cast< ViewContactOfSdrOle2Obj* >(this)->mxChartContent = xContent;
}
}
}
if(!xContent.is())
{
// #i102063# embed OLE content in an own primitive; this will be able to decompose accessing
// the weak SdrOle2 reference and will also implement getB2DRange() for fast BoundRect
// calculations without OLE Graphic access (which may trigger e.g. chart recalculation).
// It will also take care of HighContrast and ScaleContent
xContent = new drawinglayer::primitive2d::SdrOleContentPrimitive2D(
GetOle2Obj(),
aObjectMatrix,
// #i104867# add GraphicVersion number to be able to check for
// content change in the primitive later
GetOle2Obj().getEmbeddedObjectRef().getGraphicVersion(),
bHighContrast);
}
// create primitive. Use Ole2 primitive here. Prepare attribute settings, will
// be used soon anyways. Always create primitives to allow the decomposition of
// SdrOle2Primitive2D to create needed invisible elements for HitTest and/or BoundRect
const drawinglayer::primitive2d::Primitive2DReference xReference(
new drawinglayer::primitive2d::SdrOle2Primitive2D(
drawinglayer::primitive2d::Primitive2DSequence(&xContent, 1),
aObjectMatrix,
aAttribute));
return drawinglayer::primitive2d::Primitive2DSequence(&xReference, 1);
}
void ViewContactOfSdrOle2Obj::ActionChanged()
{
// call parent
ViewContactOfSdrRectObj::ActionChanged();
// #123539# if we have buffered chart data, reset it
if(mxChartContent.is())
{
mxChartContent.clear();
}
}
drawinglayer::primitive2d::Primitive2DSequence ViewContactOfSdrOle2Obj::createViewIndependentPrimitive2DSequence() const
{
// do as if no HC and call standard creator
return createPrimitive2DSequenceWithParameters(false);
}
} // end of namespace contact
} // end of namespace sdr
//////////////////////////////////////////////////////////////////////////////
// eof