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// MARKER(update_precomp.py): autogen include statement, do not remove
#include "precompiled_svx.hxx"
#include <svx/sdr/contact/viewcontactofsdrobjcustomshape.hxx>
#include <svx/svdoashp.hxx>
#include <svx/sdr/contact/displayinfo.hxx>
#include <svx/sdr/primitive2d/sdrattributecreator.hxx>
#include <svx/svditer.hxx>
#include <svx/sdr/primitive2d/sdrcustomshapeprimitive2d.hxx>
#include <basegfx/polygon/b2dpolygontools.hxx>
#include <basegfx/polygon/b2dpolygon.hxx>
#include <basegfx/matrix/b2dhommatrixtools.hxx>
#include <svx/obj3d.hxx>
#include <drawinglayer/primitive2d/sdrdecompositiontools2d.hxx>
//////////////////////////////////////////////////////////////////////////////
namespace sdr
{
namespace contact
{
ViewContactOfSdrObjCustomShape::ViewContactOfSdrObjCustomShape(SdrObjCustomShape& rCustomShape)
: ViewContactOfTextObj(rCustomShape)
{
}
ViewContactOfSdrObjCustomShape::~ViewContactOfSdrObjCustomShape()
{
}
basegfx::B2DRange ViewContactOfSdrObjCustomShape::getCorrectedTextBoundRect() const
{
const Rectangle aObjectBound(GetCustomShapeObj().GetGeoRect());
Rectangle aTextBound(aObjectBound);
GetCustomShapeObj().GetTextBounds(aTextBound);
basegfx::B2DRange aTextRange(aTextBound.Left(), aTextBound.Top(), aTextBound.Right(), aTextBound.Bottom());
const basegfx::B2DRange aObjectRange(aObjectBound.Left(), aObjectBound.Top(), aObjectBound.Right(), aObjectBound.Bottom());
// no need to correct if no extra text range
if(aTextRange != aObjectRange)
{
const GeoStat& rGeoStat(GetCustomShapeObj().GetGeoStat());
// only correct when rotation and/or shear is used
if(rGeoStat.nShearWink || rGeoStat.nDrehWink )
{
// text range needs to be corrected by
// aObjectRange.getCenter() - aRotObjectRange.getCenter() since it's
// defined differenly by using rotation around object center. Start
// with positive part
basegfx::B2DVector aTranslation(aObjectRange.getCenter());
// get rotated and sheared object's range
basegfx::B2DRange aRotObjectRange(aObjectRange);
basegfx::B2DHomMatrix aRotMatrix;
aRotMatrix.translate(-aObjectRange.getMinimum().getX(), -aObjectRange.getMinimum().getY());
if(rGeoStat.nShearWink)
{
aRotMatrix.shearX(tan((36000 - rGeoStat.nShearWink) * F_PI18000));
}
if(rGeoStat.nDrehWink)
{
aRotMatrix.rotate((36000 - rGeoStat.nDrehWink) * F_PI18000);
}
aRotMatrix.translate(aObjectRange.getMinimum().getX(), aObjectRange.getMinimum().getY());
aRotObjectRange.transform(aRotMatrix);
// add negative translation part
aTranslation -= aRotObjectRange.getCenter();
// create new range
aTextRange = basegfx::B2DRange(
aTextRange.getMinX() + aTranslation.getX(), aTextRange.getMinY() + aTranslation.getY(),
aTextRange.getMaxX() + aTranslation.getX(), aTextRange.getMaxY() + aTranslation.getY());
}
}
return aTextRange;
}
drawinglayer::primitive2d::Primitive2DSequence ViewContactOfSdrObjCustomShape::createViewIndependentPrimitive2DSequence() const
{
drawinglayer::primitive2d::Primitive2DSequence xRetval;
const SfxItemSet& rItemSet = GetCustomShapeObj().GetMergedItemSet();
// #i98072# Get shandow and text; eventually suppress the text if it's
// a TextPath FontworkGallery object
const drawinglayer::attribute::SdrShadowTextAttribute aAttribute(
drawinglayer::primitive2d::createNewSdrShadowTextAttribute(
rItemSet,
GetCustomShapeObj().getText(0),
GetCustomShapeObj().IsTextPath()));
drawinglayer::primitive2d::Primitive2DSequence xGroup;
bool bHasText(!aAttribute.getText().isDefault());
// create Primitive2DSequence from sub-geometry
const SdrObject* pSdrObjRepresentation = GetCustomShapeObj().GetSdrObjectFromCustomShape();
bool b3DShape(false);
if(pSdrObjRepresentation)
{
SdrObjListIter aIterator(*pSdrObjRepresentation);
while(aIterator.IsMore())
{
SdrObject& rCandidate = *aIterator.Next();
if(!b3DShape && dynamic_cast< E3dObject* >(&rCandidate))
{
b3DShape = true;
}
const drawinglayer::primitive2d::Primitive2DSequence xNew(rCandidate.GetViewContact().getViewIndependentPrimitive2DSequence());
drawinglayer::primitive2d::appendPrimitive2DSequenceToPrimitive2DSequence(xGroup, xNew);
}
}
if(bHasText || xGroup.hasElements())
{
// prepare text box geometry
basegfx::B2DHomMatrix aTextBoxMatrix;
bool bWordWrap(false);
if(bHasText)
{
// take unrotated snap rect as default, then get the
// unrotated text box. Rotation needs to be done centered
const Rectangle aObjectBound(GetCustomShapeObj().GetGeoRect());
const basegfx::B2DRange aObjectRange(aObjectBound.Left(), aObjectBound.Top(), aObjectBound.Right(), aObjectBound.Bottom());
// #i101684# get the text range unrotated and absolute to the object range
const basegfx::B2DRange aTextRange(getCorrectedTextBoundRect());
// give text object a size
aTextBoxMatrix.scale(aTextRange.getWidth(), aTextRange.getHeight());
// check if we have a rotation/shear at all to take care of
const double fExtraTextRotation(GetCustomShapeObj().GetExtraTextRotation());
const GeoStat& rGeoStat(GetCustomShapeObj().GetGeoStat());
if(rGeoStat.nShearWink || rGeoStat.nDrehWink || !basegfx::fTools::equalZero(fExtraTextRotation))
{
if(aObjectRange != aTextRange)
{
// move relative to unrotated object range
aTextBoxMatrix.translate(
aTextRange.getMinX() - aObjectRange.getMinimum().getX(),
aTextRange.getMinY() - aObjectRange.getMinimum().getY());
}
if(!basegfx::fTools::equalZero(fExtraTextRotation))
{
basegfx::B2DVector aTranslation(
( aTextRange.getWidth() / 2 ) + ( aTextRange.getMinX() - aObjectRange.getMinimum().getX() ),
( aTextRange.getHeight() / 2 ) + ( aTextRange.getMinY() - aObjectRange.getMinimum().getY() ) );
aTextBoxMatrix.translate( -aTranslation.getX(), -aTranslation.getY() );
aTextBoxMatrix.rotate((360.0 - fExtraTextRotation) * F_PI180);
aTextBoxMatrix.translate( aTranslation.getX(), aTranslation.getY() );
}
if(rGeoStat.nShearWink)
{
aTextBoxMatrix.shearX(tan((36000 - rGeoStat.nShearWink) * F_PI18000));
}
if(rGeoStat.nDrehWink)
{
aTextBoxMatrix.rotate((36000 - rGeoStat.nDrehWink) * F_PI18000);
}
// give text it's target position
aTextBoxMatrix.translate(aObjectRange.getMinimum().getX(), aObjectRange.getMinimum().getY());
}
else
{
aTextBoxMatrix.translate(aTextRange.getMinX(), aTextRange.getMinY());
}
// check if SdrTextWordWrapItem is set
bWordWrap = ((SdrTextWordWrapItem&)(GetCustomShapeObj().GetMergedItem(SDRATTR_TEXT_WORDWRAP))).GetValue();
}
// create primitive
const drawinglayer::primitive2d::Primitive2DReference xReference(
new drawinglayer::primitive2d::SdrCustomShapePrimitive2D(
aAttribute,
xGroup,
aTextBoxMatrix,
bWordWrap,
b3DShape,
false)); // #SJ# New parameter to force to clipped BlockText for SC
xRetval = drawinglayer::primitive2d::Primitive2DSequence(&xReference, 1);
}
// #119863# always append an invisible outline for the cases where no visible content exists
if(true)
{
const Rectangle aObjectBound(GetCustomShapeObj().GetGeoRect());
const basegfx::B2DRange aObjectRange(
aObjectBound.Left(), aObjectBound.Top(),
aObjectBound.Right(), aObjectBound.Bottom());
// create object matrix
const GeoStat& rGeoStat(GetCustomShapeObj().GetGeoStat());
const double fShearX(rGeoStat.nShearWink ? tan((36000 - rGeoStat.nShearWink) * F_PI18000) : 0.0);
const double fRotate(rGeoStat.nDrehWink ? (36000 - rGeoStat.nDrehWink) * F_PI18000 : 0.0);
const basegfx::B2DHomMatrix aObjectMatrix(basegfx::tools::createScaleShearXRotateTranslateB2DHomMatrix(
aObjectRange.getWidth(), aObjectRange.getHeight(), fShearX, fRotate,
aObjectRange.getMinX(), aObjectRange.getMinY()));
drawinglayer::primitive2d::appendPrimitive2DReferenceToPrimitive2DSequence(xRetval,
drawinglayer::primitive2d::createHiddenGeometryPrimitives2D(
false,
aObjectMatrix));
}
return xRetval;
}
} // end of namespace contact
} // end of namespace sdr
//////////////////////////////////////////////////////////////////////////////
// eof