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*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
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* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
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// MARKER(update_precomp.py): autogen include statement, do not remove
#include "precompiled_svx.hxx"
#include <svx/sdr/contact/viewcontactofgroup.hxx>
#include <svx/svdogrp.hxx>
#include <svx/svdpage.hxx>
#include <svx/sdr/contact/viewobjectcontact.hxx>
#include <svx/sdr/contact/viewobjectcontactofgroup.hxx>
#include <basegfx/polygon/b2dpolygon.hxx>
#include <basegfx/polygon/b2dpolygontools.hxx>
#include <basegfx/color/bcolor.hxx>
#include <drawinglayer/primitive2d/polygonprimitive2d.hxx>
#include <drawinglayer/primitive2d/sdrdecompositiontools2d.hxx>
//////////////////////////////////////////////////////////////////////////////
namespace sdr
{
namespace contact
{
// Create a Object-Specific ViewObjectContact, set ViewContact and
// ObjectContact. Always needs to return something.
ViewObjectContact& ViewContactOfGroup::CreateObjectSpecificViewObjectContact(ObjectContact& rObjectContact)
{
ViewObjectContact* pRetval = new ViewObjectContactOfGroup(rObjectContact, *this);
DBG_ASSERT(pRetval, "ViewContactOfGroup::CreateObjectSpecificViewObjectContact() failed (!)");
return *pRetval;
}
ViewContactOfGroup::ViewContactOfGroup(SdrObjGroup& rGroup)
: ViewContactOfSdrObj(rGroup)
{
}
ViewContactOfGroup::~ViewContactOfGroup()
{
}
drawinglayer::primitive2d::Primitive2DSequence ViewContactOfGroup::createViewIndependentPrimitive2DSequence() const
{
drawinglayer::primitive2d::Primitive2DSequence xRetval;
const sal_uInt32 nObjectCount(GetObjectCount());
if(nObjectCount)
{
// collect all sub-primitives
for(sal_uInt32 a(0); a < nObjectCount; a++)
{
const ViewContact& rCandidate(GetViewContact(a));
const drawinglayer::primitive2d::Primitive2DSequence aCandSeq(rCandidate.getViewIndependentPrimitive2DSequence());
drawinglayer::primitive2d::appendPrimitive2DSequenceToPrimitive2DSequence(xRetval, aCandSeq);
}
}
else
{
// append an invisible outline for the cases where no visible content exists
const Rectangle aCurrentBoundRect(GetSdrObjGroup().GetLastBoundRect());
const basegfx::B2DRange aCurrentRange(
aCurrentBoundRect.Left(), aCurrentBoundRect.Top(),
aCurrentBoundRect.Right(), aCurrentBoundRect.Bottom());
const drawinglayer::primitive2d::Primitive2DReference xReference(
drawinglayer::primitive2d::createHiddenGeometryPrimitives2D(
false, aCurrentRange));
xRetval = drawinglayer::primitive2d::Primitive2DSequence(&xReference, 1);
}
return xRetval;
}
} // end of namespace contact
} // end of namespace sdr
//////////////////////////////////////////////////////////////////////////////
// eof