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/**************************************************************
*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*
*************************************************************/
// MARKER(update_precomp.py): autogen include statement, do not remove
#include "precompiled_svx.hxx"
#include <svx/sdr/contact/objectcontactofobjlistpainter.hxx>
#include <svx/sdr/contact/displayinfo.hxx>
#include <svx/sdr/contact/viewobjectcontact.hxx>
#include <svx/svdpage.hxx>
#include <svx/svdobj.hxx>
#include <svx/sdr/contact/viewcontact.hxx>
#include <svx/svdmodel.hxx>
#include <basegfx/matrix/b2dhommatrix.hxx>
#include <drawinglayer/processor2d/processor2dtools.hxx>
#include <svx/unoapi.hxx>
//////////////////////////////////////////////////////////////////////////////
namespace sdr
{
namespace contact
{
ObjectContactPainter::ObjectContactPainter()
{
}
// The destructor.
ObjectContactPainter::~ObjectContactPainter()
{
}
} // end of namespace contact
} // end of namespace sdr
//////////////////////////////////////////////////////////////////////////////
namespace sdr
{
namespace contact
{
sal_uInt32 ObjectContactOfObjListPainter::GetPaintObjectCount() const
{
return maStartObjects.size();
}
ViewContact& ObjectContactOfObjListPainter::GetPaintObjectViewContact(sal_uInt32 nIndex) const
{
const SdrObject* pObj = maStartObjects[nIndex];
DBG_ASSERT(pObj, "ObjectContactOfObjListPainter: Corrupt SdrObjectVector (!)");
return pObj->GetViewContact();
}
ObjectContactOfObjListPainter::ObjectContactOfObjListPainter(
OutputDevice& rTargetDevice,
const SdrObjectVector& rObjects,
const SdrPage* pProcessedPage)
: ObjectContactPainter(),
mrTargetOutputDevice(rTargetDevice),
maStartObjects(rObjects),
mpProcessedPage(pProcessedPage)
{
}
ObjectContactOfObjListPainter::~ObjectContactOfObjListPainter()
{
}
// Process the whole displaying
void ObjectContactOfObjListPainter::ProcessDisplay(DisplayInfo& rDisplayInfo)
{
const sal_uInt32 nCount(GetPaintObjectCount());
if(nCount)
{
OutputDevice* pTargetDevice = TryToGetOutputDevice();
if(pTargetDevice)
{
// update current ViewInformation2D at the ObjectContact
const GDIMetaFile* pMetaFile = pTargetDevice->GetConnectMetaFile();
const bool bOutputToRecordingMetaFile(pMetaFile && pMetaFile->IsRecord() && !pMetaFile->IsPause());
basegfx::B2DRange aViewRange;
// create ViewRange
if(!bOutputToRecordingMetaFile)
{
// use visible pixels, but transform to world coordinates
const Size aOutputSizePixel(pTargetDevice->GetOutputSizePixel());
aViewRange = ::basegfx::B2DRange(0.0, 0.0, aOutputSizePixel.getWidth(), aOutputSizePixel.getHeight());
aViewRange.transform(pTargetDevice->GetInverseViewTransformation());
}
// upate local ViewInformation2D
const drawinglayer::geometry::ViewInformation2D aNewViewInformation2D(
basegfx::B2DHomMatrix(),
pTargetDevice->GetViewTransformation(),
aViewRange,
GetXDrawPageForSdrPage(const_cast< SdrPage* >(mpProcessedPage)),
0.0,
com::sun::star::uno::Sequence<com::sun::star::beans::PropertyValue>());
updateViewInformation2D(aNewViewInformation2D);
// collect primitive data in a sequence; this will already use the updated ViewInformation2D
drawinglayer::primitive2d::Primitive2DSequence xPrimitiveSequence;
for(sal_uInt32 a(0L); a < nCount; a++)
{
const ViewObjectContact& rViewObjectContact = GetPaintObjectViewContact(a).GetViewObjectContact(*this);
drawinglayer::primitive2d::appendPrimitive2DSequenceToPrimitive2DSequence(xPrimitiveSequence,
rViewObjectContact.getPrimitive2DSequenceHierarchy(rDisplayInfo));
}
// if there is something to show, use a vclProcessor to render it
if(xPrimitiveSequence.hasElements())
{
drawinglayer::processor2d::BaseProcessor2D* pProcessor2D = drawinglayer::processor2d::createProcessor2DFromOutputDevice(
*pTargetDevice,
getViewInformation2D());
if(pProcessor2D)
{
pProcessor2D->process(xPrimitiveSequence);
delete pProcessor2D;
}
}
}
}
}
// VirtualDevice?
bool ObjectContactOfObjListPainter::isOutputToVirtualDevice() const
{
return (OUTDEV_VIRDEV == mrTargetOutputDevice.GetOutDevType());
}
// recording MetaFile?
bool ObjectContactOfObjListPainter::isOutputToRecordingMetaFile() const
{
GDIMetaFile* pMetaFile = mrTargetOutputDevice.GetConnectMetaFile();
return (pMetaFile && pMetaFile->IsRecord() && !pMetaFile->IsPause());
}
// pdf export?
bool ObjectContactOfObjListPainter::isOutputToPDFFile() const
{
return (0 != mrTargetOutputDevice.GetPDFWriter());
}
OutputDevice* ObjectContactOfObjListPainter::TryToGetOutputDevice() const
{
return &mrTargetOutputDevice;
}
} // end of namespace contact
} // end of namespace sdr
//////////////////////////////////////////////////////////////////////////////
namespace sdr
{
namespace contact
{
sal_uInt32 ObjectContactOfPagePainter::GetPaintObjectCount() const
{
return (GetStartPage() ? 1L : 0L);
}
ViewContact& ObjectContactOfPagePainter::GetPaintObjectViewContact(sal_uInt32 /*nIndex*/) const
{
DBG_ASSERT(GetStartPage(), "ObjectContactOfPagePainter::GetPaintObjectViewContact: no StartPage set (!)");
return GetStartPage()->GetViewContact();
}
ObjectContactOfPagePainter::ObjectContactOfPagePainter(
const SdrPage* pPage,
ObjectContact& rOriginalObjectContact)
: ObjectContactPainter(),
mrOriginalObjectContact(rOriginalObjectContact),
mxStartPage(const_cast< SdrPage* >(pPage)) // no SdrPageWeakRef available to hold a const SdrPage*
{
}
ObjectContactOfPagePainter::~ObjectContactOfPagePainter()
{
}
void ObjectContactOfPagePainter::SetStartPage(const SdrPage* pPage)
{
if(pPage != GetStartPage())
{
mxStartPage.reset(const_cast< SdrPage* >(pPage)); // no SdrPageWeakRef available to hold a const SdrPage*
}
}
OutputDevice* ObjectContactOfPagePainter::TryToGetOutputDevice() const
{
return mrOriginalObjectContact.TryToGetOutputDevice();
}
} // end of namespace contact
} // end of namespace sdr
//////////////////////////////////////////////////////////////////////////////
// eof