blob: 2ceb91211f58107209e4305bc73dfd14e133e440 [file] [log] [blame]
/**************************************************************
*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*
*************************************************************/
// MARKER(update_precomp.py): autogen include statement, do not remove
#include "precompiled_svx.hxx"
#include <com/sun/star/drawing/Direction3D.hpp>
#include <tools/stream.hxx>
#include <svx/e3ditem.hxx>
using namespace ::rtl;
using namespace ::com::sun::star;
// STATIC DATA -----------------------------------------------------------
DBG_NAMEEX(SvxB3DVectorItem)
DBG_NAME(SvxB3DVectorItem)
// -----------------------------------------------------------------------
TYPEINIT1_FACTORY(SvxB3DVectorItem, SfxPoolItem, new SvxB3DVectorItem);
// -----------------------------------------------------------------------
SvxB3DVectorItem::SvxB3DVectorItem()
{
DBG_CTOR(SvxB3DVectorItem, 0);
}
SvxB3DVectorItem::~SvxB3DVectorItem()
{
DBG_DTOR(SvxB3DVectorItem, 0);
}
// -----------------------------------------------------------------------
SvxB3DVectorItem::SvxB3DVectorItem( sal_uInt16 _nWhich, const basegfx::B3DVector& rVal ) :
SfxPoolItem( _nWhich ),
aVal( rVal )
{
DBG_CTOR(SvxB3DVectorItem, 0);
}
// -----------------------------------------------------------------------
SvxB3DVectorItem::SvxB3DVectorItem( sal_uInt16 _nWhich, SvStream& rStream ) :
SfxPoolItem( _nWhich )
{
DBG_CTOR(SvxB3DVectorItem, 0);
double fValue;
rStream >> fValue; aVal.setX(fValue);
rStream >> fValue; aVal.setY(fValue);
rStream >> fValue; aVal.setZ(fValue);
}
// -----------------------------------------------------------------------
SvxB3DVectorItem::SvxB3DVectorItem( const SvxB3DVectorItem& rItem ) :
SfxPoolItem( rItem ),
aVal( rItem.aVal )
{
DBG_CTOR(SvxB3DVectorItem, 0);
}
// -----------------------------------------------------------------------
int SvxB3DVectorItem::operator==( const SfxPoolItem &rItem ) const
{
DBG_CHKTHIS(SvxB3DVectorItem, 0);
DBG_ASSERT( SfxPoolItem::operator==( rItem ), "unequal type" );
return ((SvxB3DVectorItem&)rItem).aVal == aVal;
}
// -----------------------------------------------------------------------
SfxPoolItem* SvxB3DVectorItem::Clone( SfxItemPool* /*pPool*/ ) const
{
DBG_CHKTHIS(SvxB3DVectorItem, 0);
return new SvxB3DVectorItem( *this );
}
// -----------------------------------------------------------------------
SfxPoolItem* SvxB3DVectorItem::Create(SvStream &rStream, sal_uInt16 /*nVersion*/) const
{
DBG_CHKTHIS(SvxB3DVectorItem, 0);
basegfx::B3DVector aStr;
double fValue;
rStream >> fValue; aStr.setX(fValue);
rStream >> fValue; aStr.setY(fValue);
rStream >> fValue; aStr.setZ(fValue);
return new SvxB3DVectorItem(Which(), aStr);
}
// -----------------------------------------------------------------------
SvStream& SvxB3DVectorItem::Store(SvStream &rStream, sal_uInt16 /*nItemVersion*/) const
{
DBG_CHKTHIS(SvxB3DVectorItem, 0);
// ## if (nItemVersion)
double fValue;
fValue = aVal.getX(); rStream << fValue;
fValue = aVal.getY(); rStream << fValue;
fValue = aVal.getZ(); rStream << fValue;
return rStream;
}
// -----------------------------------------------------------------------
sal_Bool SvxB3DVectorItem::QueryValue( uno::Any& rVal, sal_uInt8 /*nMemberId*/ ) const
{
drawing::Direction3D aDirection;
// Werte eintragen
aDirection.DirectionX = aVal.getX();
aDirection.DirectionY = aVal.getY();
aDirection.DirectionZ = aVal.getZ();
rVal <<= aDirection;
return( sal_True );
}
// -----------------------------------------------------------------------
sal_Bool SvxB3DVectorItem::PutValue( const uno::Any& rVal, sal_uInt8 /*nMemberId*/ )
{
drawing::Direction3D aDirection;
if(!(rVal >>= aDirection))
return sal_False;
aVal.setX(aDirection.DirectionX);
aVal.setY(aDirection.DirectionY);
aVal.setZ(aDirection.DirectionZ);
return sal_True;
}
// -----------------------------------------------------------------------
sal_uInt16 SvxB3DVectorItem::GetVersion (sal_uInt16 nFileFormatVersion) const
{
return (nFileFormatVersion == SOFFICE_FILEFORMAT_31) ? USHRT_MAX : 0;
}
// eof