| /************************************************************** |
| * |
| * Licensed to the Apache Software Foundation (ASF) under one |
| * or more contributor license agreements. See the NOTICE file |
| * distributed with this work for additional information |
| * regarding copyright ownership. The ASF licenses this file |
| * to you under the Apache License, Version 2.0 (the |
| * "License"); you may not use this file except in compliance |
| * with the License. You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, |
| * software distributed under the License is distributed on an |
| * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY |
| * KIND, either express or implied. See the License for the |
| * specific language governing permissions and limitations |
| * under the License. |
| * |
| *************************************************************/ |
| |
| |
| |
| // MARKER(update_precomp.py): autogen include statement, do not remove |
| #include "precompiled_svx.hxx" |
| #include <svx/svx3ditems.hxx> |
| #include <com/sun/star/drawing/NormalsKind.hpp> |
| #include <com/sun/star/drawing/TextureProjectionMode.hpp> |
| #include <com/sun/star/drawing/TextureKind.hpp> |
| #include <com/sun/star/drawing/TextureMode.hpp> |
| #include <com/sun/star/drawing/ProjectionMode.hpp> |
| #include <com/sun/star/drawing/ShadeMode.hpp> |
| |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| |
| using namespace ::rtl; |
| using namespace ::com::sun::star; |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| Svx3DPercentDiagonalItem::Svx3DPercentDiagonalItem(sal_uInt16 nVal) |
| : SfxUInt16Item(SDRATTR_3DOBJ_PERCENT_DIAGONAL, nVal) |
| {} |
| |
| Svx3DBackscaleItem::Svx3DBackscaleItem(sal_uInt16 nVal) |
| : SfxUInt16Item(SDRATTR_3DOBJ_BACKSCALE, nVal) |
| {} |
| |
| Svx3DDepthItem::Svx3DDepthItem(sal_uInt32 nVal) |
| : SfxUInt32Item(SDRATTR_3DOBJ_DEPTH, nVal) |
| {} |
| |
| Svx3DHorizontalSegmentsItem::Svx3DHorizontalSegmentsItem(sal_uInt32 nVal) |
| : SfxUInt32Item(SDRATTR_3DOBJ_HORZ_SEGS, nVal) |
| {} |
| |
| Svx3DVerticalSegmentsItem::Svx3DVerticalSegmentsItem(sal_uInt32 nVal) |
| : SfxUInt32Item(SDRATTR_3DOBJ_VERT_SEGS, nVal) |
| {} |
| |
| Svx3DEndAngleItem::Svx3DEndAngleItem(sal_uInt32 nVal) |
| : SfxUInt32Item(SDRATTR_3DOBJ_END_ANGLE, nVal) |
| {} |
| |
| Svx3DDoubleSidedItem::Svx3DDoubleSidedItem(sal_Bool bVal) |
| : SfxBoolItem(SDRATTR_3DOBJ_DOUBLE_SIDED, bVal) |
| {} |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| // #i28528# |
| // Added extra Item (Bool) for chart2 to be able to show reduced line geometry |
| |
| Svx3DReducedLineGeometryItem::Svx3DReducedLineGeometryItem(sal_Bool bVal) |
| : SfxBoolItem(SDRATTR_3DOBJ_REDUCED_LINE_GEOMETRY, bVal) |
| {} |
| |
| sal_uInt16 Svx3DReducedLineGeometryItem::GetVersion(sal_uInt16 /*nFileFormatVersion*/) const |
| { |
| return 1; |
| } |
| |
| SfxPoolItem* Svx3DReducedLineGeometryItem::Create(SvStream& rIn, sal_uInt16 nItemVersion) const |
| { |
| SfxBoolItem* pRetval = new Svx3DReducedLineGeometryItem(); |
| |
| if(nItemVersion > 0) |
| { |
| SfxBoolItem aBoolItem(Which(), rIn); |
| pRetval->SetValue(aBoolItem.GetValue()); |
| } |
| |
| return pRetval; |
| } |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| |
| Svx3DNormalsKindItem::Svx3DNormalsKindItem(sal_uInt16 nVal) |
| : SfxUInt16Item(SDRATTR_3DOBJ_NORMALS_KIND, nVal) |
| {} |
| |
| Svx3DNormalsInvertItem::Svx3DNormalsInvertItem(sal_Bool bVal) |
| : SfxBoolItem(SDRATTR_3DOBJ_NORMALS_INVERT, bVal) |
| {} |
| |
| Svx3DTextureProjectionXItem::Svx3DTextureProjectionXItem(sal_uInt16 nVal) |
| : SfxUInt16Item(SDRATTR_3DOBJ_TEXTURE_PROJ_X, nVal) |
| {} |
| |
| Svx3DTextureProjectionYItem::Svx3DTextureProjectionYItem(sal_uInt16 nVal) |
| : SfxUInt16Item(SDRATTR_3DOBJ_TEXTURE_PROJ_Y, nVal) |
| {} |
| |
| Svx3DShadow3DItem::Svx3DShadow3DItem(sal_Bool bVal) |
| : SfxBoolItem(SDRATTR_3DOBJ_SHADOW_3D, bVal) |
| {} |
| |
| Svx3DMaterialColorItem::Svx3DMaterialColorItem(const Color& rCol) |
| : SvxColorItem(rCol, SDRATTR_3DOBJ_MAT_COLOR) |
| {} |
| |
| Svx3DMaterialEmissionItem::Svx3DMaterialEmissionItem(const Color& rCol) |
| : SvxColorItem(rCol, SDRATTR_3DOBJ_MAT_EMISSION) |
| {} |
| |
| Svx3DMaterialSpecularItem::Svx3DMaterialSpecularItem(const Color& rCol) |
| : SvxColorItem(rCol, SDRATTR_3DOBJ_MAT_SPECULAR) |
| {} |
| |
| Svx3DMaterialSpecularIntensityItem::Svx3DMaterialSpecularIntensityItem(sal_uInt16 nVal) |
| : SfxUInt16Item(SDRATTR_3DOBJ_MAT_SPECULAR_INTENSITY, nVal) |
| {} |
| |
| Svx3DTextureKindItem::Svx3DTextureKindItem(sal_uInt16 nVal) |
| : SfxUInt16Item(SDRATTR_3DOBJ_TEXTURE_KIND, nVal) |
| {} |
| |
| Svx3DTextureModeItem::Svx3DTextureModeItem(sal_uInt16 nVal) |
| : SfxUInt16Item(SDRATTR_3DOBJ_TEXTURE_MODE, nVal) |
| {} |
| |
| Svx3DTextureFilterItem::Svx3DTextureFilterItem(sal_Bool bVal) |
| : SfxBoolItem(SDRATTR_3DOBJ_TEXTURE_FILTER, bVal) |
| {} |
| |
| Svx3DPerspectiveItem::Svx3DPerspectiveItem(sal_uInt16 nVal) |
| : SfxUInt16Item(SDRATTR_3DSCENE_PERSPECTIVE, nVal) |
| {} |
| |
| Svx3DDistanceItem::Svx3DDistanceItem(sal_uInt32 nVal) |
| : SfxUInt32Item(SDRATTR_3DSCENE_DISTANCE, nVal) |
| {} |
| |
| Svx3DFocalLengthItem::Svx3DFocalLengthItem(sal_uInt32 nVal) |
| : SfxUInt32Item(SDRATTR_3DSCENE_FOCAL_LENGTH, nVal) |
| {} |
| |
| Svx3DTwoSidedLightingItem::Svx3DTwoSidedLightingItem(sal_Bool bVal) |
| : SfxBoolItem(SDRATTR_3DSCENE_TWO_SIDED_LIGHTING, bVal) |
| {} |
| |
| Svx3DLightcolor1Item::Svx3DLightcolor1Item(const Color& rCol) |
| : SvxColorItem(rCol, SDRATTR_3DSCENE_LIGHTCOLOR_1) |
| {} |
| |
| Svx3DLightcolor2Item::Svx3DLightcolor2Item(const Color& rCol) |
| : SvxColorItem(rCol, SDRATTR_3DSCENE_LIGHTCOLOR_2) |
| {} |
| |
| Svx3DLightcolor3Item::Svx3DLightcolor3Item(const Color& rCol) |
| : SvxColorItem(rCol, SDRATTR_3DSCENE_LIGHTCOLOR_3) |
| {} |
| |
| Svx3DLightcolor4Item::Svx3DLightcolor4Item(const Color& rCol) |
| : SvxColorItem(rCol, SDRATTR_3DSCENE_LIGHTCOLOR_4) |
| {} |
| |
| Svx3DLightcolor5Item::Svx3DLightcolor5Item(const Color& rCol) |
| : SvxColorItem(rCol, SDRATTR_3DSCENE_LIGHTCOLOR_5) |
| {} |
| |
| Svx3DLightcolor6Item::Svx3DLightcolor6Item(const Color& rCol) |
| : SvxColorItem(rCol, SDRATTR_3DSCENE_LIGHTCOLOR_6) |
| {} |
| |
| Svx3DLightcolor7Item::Svx3DLightcolor7Item(const Color& rCol) |
| : SvxColorItem(rCol, SDRATTR_3DSCENE_LIGHTCOLOR_7) |
| {} |
| |
| Svx3DLightcolor8Item::Svx3DLightcolor8Item(const Color& rCol) |
| : SvxColorItem(rCol, SDRATTR_3DSCENE_LIGHTCOLOR_8) |
| {} |
| |
| Svx3DAmbientcolorItem::Svx3DAmbientcolorItem(const Color& rCol) |
| : SvxColorItem(rCol, SDRATTR_3DSCENE_AMBIENTCOLOR) |
| {} |
| |
| Svx3DLightOnOff1Item::Svx3DLightOnOff1Item(sal_Bool bVal) |
| : SfxBoolItem(SDRATTR_3DSCENE_LIGHTON_1, bVal) |
| {} |
| |
| Svx3DLightOnOff2Item::Svx3DLightOnOff2Item(sal_Bool bVal) |
| : SfxBoolItem(SDRATTR_3DSCENE_LIGHTON_2, bVal) |
| {} |
| |
| Svx3DLightOnOff3Item::Svx3DLightOnOff3Item(sal_Bool bVal) |
| : SfxBoolItem(SDRATTR_3DSCENE_LIGHTON_3, bVal) |
| {} |
| |
| Svx3DLightOnOff4Item::Svx3DLightOnOff4Item(sal_Bool bVal) |
| : SfxBoolItem(SDRATTR_3DSCENE_LIGHTON_4, bVal) |
| {} |
| |
| Svx3DLightOnOff5Item::Svx3DLightOnOff5Item(sal_Bool bVal) |
| : SfxBoolItem(SDRATTR_3DSCENE_LIGHTON_5, bVal) |
| {} |
| |
| Svx3DLightOnOff6Item::Svx3DLightOnOff6Item(sal_Bool bVal) |
| : SfxBoolItem(SDRATTR_3DSCENE_LIGHTON_6, bVal) |
| {} |
| |
| Svx3DLightOnOff7Item::Svx3DLightOnOff7Item(sal_Bool bVal) |
| : SfxBoolItem(SDRATTR_3DSCENE_LIGHTON_7, bVal) |
| {} |
| |
| Svx3DLightOnOff8Item::Svx3DLightOnOff8Item(sal_Bool bVal) |
| : SfxBoolItem(SDRATTR_3DSCENE_LIGHTON_8, bVal) |
| {} |
| |
| Svx3DLightDirection1Item::Svx3DLightDirection1Item(const basegfx::B3DVector& rVec) |
| : SvxB3DVectorItem(SDRATTR_3DSCENE_LIGHTDIRECTION_1, rVec) |
| {} |
| |
| Svx3DLightDirection2Item::Svx3DLightDirection2Item(const basegfx::B3DVector& rVec) |
| : SvxB3DVectorItem(SDRATTR_3DSCENE_LIGHTDIRECTION_2, rVec) |
| {} |
| |
| Svx3DLightDirection3Item::Svx3DLightDirection3Item(const basegfx::B3DVector& rVec) |
| : SvxB3DVectorItem(SDRATTR_3DSCENE_LIGHTDIRECTION_3, rVec) |
| {} |
| |
| Svx3DLightDirection4Item::Svx3DLightDirection4Item(const basegfx::B3DVector& rVec) |
| : SvxB3DVectorItem(SDRATTR_3DSCENE_LIGHTDIRECTION_4, rVec) |
| {} |
| |
| Svx3DLightDirection5Item::Svx3DLightDirection5Item(const basegfx::B3DVector& rVec) |
| : SvxB3DVectorItem(SDRATTR_3DSCENE_LIGHTDIRECTION_5, rVec) |
| {} |
| |
| Svx3DLightDirection6Item::Svx3DLightDirection6Item(const basegfx::B3DVector& rVec) |
| : SvxB3DVectorItem(SDRATTR_3DSCENE_LIGHTDIRECTION_6, rVec) |
| {} |
| |
| Svx3DLightDirection7Item::Svx3DLightDirection7Item(const basegfx::B3DVector& rVec) |
| : SvxB3DVectorItem(SDRATTR_3DSCENE_LIGHTDIRECTION_7, rVec) |
| {} |
| |
| Svx3DLightDirection8Item::Svx3DLightDirection8Item(const basegfx::B3DVector& rVec) |
| : SvxB3DVectorItem(SDRATTR_3DSCENE_LIGHTDIRECTION_8, rVec) |
| {} |
| |
| Svx3DShadowSlantItem::Svx3DShadowSlantItem(sal_uInt16 nVal) |
| : SfxUInt16Item(SDRATTR_3DSCENE_SHADOW_SLANT, nVal) |
| {} |
| |
| Svx3DShadeModeItem::Svx3DShadeModeItem(sal_uInt16 nVal) |
| : SfxUInt16Item(SDRATTR_3DSCENE_SHADE_MODE, nVal) |
| {} |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| // #107245# |
| |
| Svx3DSmoothNormalsItem::Svx3DSmoothNormalsItem(sal_Bool bVal) |
| : SfxBoolItem(SDRATTR_3DOBJ_SMOOTH_NORMALS, bVal) |
| {} |
| |
| sal_uInt16 Svx3DSmoothNormalsItem::GetVersion(sal_uInt16 /*nFileFormatVersion*/) const |
| { |
| return 1; |
| } |
| |
| SfxPoolItem* Svx3DSmoothNormalsItem::Create(SvStream& rIn, sal_uInt16 nItemVersion) const |
| { |
| SfxBoolItem* pRetval = new Svx3DSmoothNormalsItem(); |
| |
| if(nItemVersion > 0) |
| { |
| SfxBoolItem aBoolItem(Which(), rIn); |
| pRetval->SetValue(aBoolItem.GetValue()); |
| } |
| |
| return pRetval; |
| } |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| // #107245# |
| |
| Svx3DSmoothLidsItem::Svx3DSmoothLidsItem(sal_Bool bVal) |
| : SfxBoolItem(SDRATTR_3DOBJ_SMOOTH_LIDS, bVal) |
| {} |
| |
| sal_uInt16 Svx3DSmoothLidsItem::GetVersion(sal_uInt16 /*nFileFormatVersion*/) const |
| { |
| return 1; |
| } |
| |
| SfxPoolItem* Svx3DSmoothLidsItem::Create(SvStream& rIn, sal_uInt16 nItemVersion) const |
| { |
| SfxBoolItem* pRetval = new Svx3DSmoothLidsItem(); |
| |
| if(nItemVersion > 0) |
| { |
| SfxBoolItem aBoolItem(Which(), rIn); |
| pRetval->SetValue(aBoolItem.GetValue()); |
| } |
| |
| return pRetval; |
| } |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| // #107245# |
| |
| Svx3DCharacterModeItem::Svx3DCharacterModeItem(sal_Bool bVal) |
| : SfxBoolItem(SDRATTR_3DOBJ_CHARACTER_MODE, bVal) |
| {} |
| |
| sal_uInt16 Svx3DCharacterModeItem::GetVersion(sal_uInt16 /*nFileFormatVersion*/) const |
| { |
| return 1; |
| } |
| |
| SfxPoolItem* Svx3DCharacterModeItem::Create(SvStream& rIn, sal_uInt16 nItemVersion) const |
| { |
| SfxBoolItem* pRetval = new Svx3DCharacterModeItem(); |
| |
| if(nItemVersion > 0) |
| { |
| SfxBoolItem aBoolItem(Which(), rIn); |
| pRetval->SetValue(aBoolItem.GetValue()); |
| } |
| |
| return pRetval; |
| } |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| // #107245# |
| |
| Svx3DCloseFrontItem::Svx3DCloseFrontItem(sal_Bool bVal) |
| : SfxBoolItem(SDRATTR_3DOBJ_CLOSE_FRONT, bVal) |
| {} |
| |
| sal_uInt16 Svx3DCloseFrontItem::GetVersion(sal_uInt16 /*nFileFormatVersion*/) const |
| { |
| return 1; |
| } |
| |
| SfxPoolItem* Svx3DCloseFrontItem::Create(SvStream& rIn, sal_uInt16 nItemVersion) const |
| { |
| SfxBoolItem* pRetval = new Svx3DCloseFrontItem(); |
| |
| if(nItemVersion > 0) |
| { |
| SfxBoolItem aBoolItem(Which(), rIn); |
| pRetval->SetValue(aBoolItem.GetValue()); |
| } |
| |
| return pRetval; |
| } |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| // #107245# |
| |
| Svx3DCloseBackItem::Svx3DCloseBackItem(sal_Bool bVal) |
| : SfxBoolItem(SDRATTR_3DOBJ_CLOSE_BACK, bVal) |
| {} |
| |
| sal_uInt16 Svx3DCloseBackItem::GetVersion(sal_uInt16 /*nFileFormatVersion*/) const |
| { |
| return 1; |
| } |
| |
| SfxPoolItem* Svx3DCloseBackItem::Create(SvStream& rIn, sal_uInt16 nItemVersion) const |
| { |
| SfxBoolItem* pRetval = new Svx3DCloseBackItem(); |
| |
| if(nItemVersion > 0) |
| { |
| SfxBoolItem aBoolItem(Which(), rIn); |
| pRetval->SetValue(aBoolItem.GetValue()); |
| } |
| |
| return pRetval; |
| } |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| |
| // Svx3DNormalsKindItem: use drawing::NormalsKind |
| sal_Bool Svx3DNormalsKindItem::QueryValue( uno::Any& rVal, sal_uInt8 /*nMemberId*/) const |
| { |
| rVal <<= (drawing::NormalsKind)GetValue(); |
| return sal_True; |
| } |
| |
| sal_Bool Svx3DNormalsKindItem::PutValue( const uno::Any& rVal, sal_uInt8 /*nMemberId*/) |
| { |
| drawing::NormalsKind eVar; |
| if(!(rVal >>= eVar)) |
| return sal_False; |
| SetValue((sal_Int16)eVar); |
| return sal_True; |
| } |
| |
| SfxPoolItem* Svx3DNormalsKindItem::Clone(SfxItemPool* /*pPool*/) const |
| { |
| return new Svx3DNormalsKindItem(*this); |
| } |
| |
| // Svx3DTextureProjectionXItem: use drawing::TextureProjectionMode |
| sal_Bool Svx3DTextureProjectionXItem::QueryValue( uno::Any& rVal, sal_uInt8 /*nMemberId*/) const |
| { |
| rVal <<= (drawing::TextureProjectionMode)GetValue(); |
| return sal_True; |
| } |
| |
| sal_Bool Svx3DTextureProjectionXItem::PutValue( const uno::Any& rVal, sal_uInt8 /*nMemberId*/) |
| { |
| drawing::TextureProjectionMode eVar; |
| if(!(rVal >>= eVar)) |
| return sal_False; |
| SetValue((sal_Int16)eVar); |
| return sal_True; |
| } |
| |
| SfxPoolItem* Svx3DTextureProjectionXItem::Clone(SfxItemPool* /*pPool*/) const |
| { |
| return new Svx3DTextureProjectionXItem(*this); |
| } |
| |
| // Svx3DTextureProjectionYItem: use drawing::TextureProjectionMode |
| sal_Bool Svx3DTextureProjectionYItem::QueryValue( uno::Any& rVal, sal_uInt8 /*nMemberId*/) const |
| { |
| rVal <<= (drawing::TextureProjectionMode)GetValue(); |
| return sal_True; |
| } |
| |
| sal_Bool Svx3DTextureProjectionYItem::PutValue( const uno::Any& rVal, sal_uInt8 /*nMemberId*/) |
| { |
| drawing::TextureProjectionMode eVar; |
| if(!(rVal >>= eVar)) |
| return sal_False; |
| SetValue((sal_Int16)eVar); |
| return sal_True; |
| } |
| |
| SfxPoolItem* Svx3DTextureProjectionYItem::Clone(SfxItemPool* /*pPool*/) const |
| { |
| return new Svx3DTextureProjectionYItem(*this); |
| } |
| |
| // Svx3DTextureKindItem: use drawing::TextureKind |
| sal_Bool Svx3DTextureKindItem::QueryValue( uno::Any& rVal, sal_uInt8 /*nMemberId*/) const |
| { |
| rVal <<= (drawing::TextureKind)GetValue(); |
| return sal_True; |
| } |
| |
| sal_Bool Svx3DTextureKindItem::PutValue( const uno::Any& rVal, sal_uInt8 /*nMemberId*/) |
| { |
| drawing::TextureKind eVar; |
| if(!(rVal >>= eVar)) |
| return sal_False; |
| SetValue((sal_Int16)eVar); |
| return sal_True; |
| } |
| |
| SfxPoolItem* Svx3DTextureKindItem::Clone(SfxItemPool* /*pPool*/) const |
| { |
| return new Svx3DTextureKindItem(*this); |
| } |
| |
| // Svx3DTextureModeItem: use drawing:TextureMode |
| sal_Bool Svx3DTextureModeItem::QueryValue( uno::Any& rVal, sal_uInt8 /*nMemberId*/) const |
| { |
| rVal <<= (drawing::TextureMode)GetValue(); |
| return sal_True; |
| } |
| |
| sal_Bool Svx3DTextureModeItem::PutValue( const uno::Any& rVal, sal_uInt8 /*nMemberId*/) |
| { |
| drawing::TextureMode eVar; |
| if(!(rVal >>= eVar)) |
| return sal_False; |
| SetValue((sal_Int16)eVar); |
| return sal_True; |
| } |
| |
| SfxPoolItem* Svx3DTextureModeItem::Clone(SfxItemPool* /*pPool*/) const |
| { |
| return new Svx3DTextureModeItem(*this); |
| } |
| |
| // Svx3DPerspectiveItem: use drawing::ProjectionMode |
| sal_Bool Svx3DPerspectiveItem::QueryValue( uno::Any& rVal, sal_uInt8 /*nMemberId*/) const |
| { |
| rVal <<= (drawing::ProjectionMode)GetValue(); |
| return sal_True; |
| } |
| |
| sal_Bool Svx3DPerspectiveItem::PutValue( const uno::Any& rVal, sal_uInt8 /*nMemberId*/) |
| { |
| drawing::ProjectionMode eVar; |
| if(!(rVal >>= eVar)) |
| return sal_False; |
| SetValue((sal_Int16)eVar); |
| return sal_True; |
| } |
| |
| SfxPoolItem* Svx3DPerspectiveItem::Clone(SfxItemPool* /*pPool*/) const |
| { |
| return new Svx3DPerspectiveItem(*this); |
| } |
| |
| // Svx3DShadeModeItem: use drawing::ShadeMode |
| sal_Bool Svx3DShadeModeItem::QueryValue( uno::Any& rVal, sal_uInt8 /*nMemberId*/) const |
| { |
| rVal <<= (drawing::ShadeMode)GetValue(); |
| return sal_True; |
| } |
| |
| sal_Bool Svx3DShadeModeItem::PutValue( const uno::Any& rVal, sal_uInt8 /*nMemberId*/) |
| { |
| drawing::ShadeMode eVar; |
| if(!(rVal >>= eVar)) |
| return sal_False; |
| SetValue((sal_Int16)eVar); |
| return sal_True; |
| } |
| |
| SfxPoolItem* Svx3DShadeModeItem::Clone(SfxItemPool* /*pPool*/) const |
| { |
| return new Svx3DShadeModeItem(*this); |
| } |
| |
| // EOF |