blob: 3064438f97043c5171276aa233c7915727c25198 [file] [log] [blame]
/**************************************************************
*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*
*************************************************************/
// MARKER(update_precomp.py): autogen include statement, do not remove
#include "precompiled_svx.hxx"
#include "svx/svdstr.hrc"
#include "svx/svdglob.hxx"
#include <tools/poly.hxx>
#include <svx/svdpage.hxx>
#include "svx/globl3d.hxx"
#include <svx/lathe3d.hxx>
#include <svx/xpoly.hxx>
#include <svx/svxids.hrc>
#include <svx/svdopath.hxx>
#include <svx/svdmodel.hxx>
#include <svx/svx3ditems.hxx>
#include <svx/sdr/properties/e3dlatheproperties.hxx>
#include <svx/sdr/contact/viewcontactofe3dlathe.hxx>
#include <basegfx/polygon/b2dpolypolygontools.hxx>
#include <basegfx/polygon/b2dpolygontools.hxx>
#include <basegfx/matrix/b2dhommatrix.hxx>
//////////////////////////////////////////////////////////////////////////////
// #110094# DrawContact section
sdr::contact::ViewContact* E3dLatheObj::CreateObjectSpecificViewContact()
{
return new sdr::contact::ViewContactOfE3dLathe(*this);
}
//////////////////////////////////////////////////////////////////////////////
sdr::properties::BaseProperties* E3dLatheObj::CreateObjectSpecificProperties()
{
return new sdr::properties::E3dLatheProperties(*this);
}
//////////////////////////////////////////////////////////////////////////////
TYPEINIT1(E3dLatheObj, E3dCompoundObject);
/*************************************************************************
|*
|* Konstruktor aus 3D-Polygon, Scale gibt den Umrechnungsfaktor fuer
|* die Koordinaten an
|*
\************************************************************************/
E3dLatheObj::E3dLatheObj(E3dDefaultAttributes& rDefault, const basegfx::B2DPolyPolygon rPoly2D)
: E3dCompoundObject(rDefault),
maPolyPoly2D(rPoly2D)
{
// since the old class PolyPolygon3D did mirror the given PolyPolygons in Y, do the same here
basegfx::B2DHomMatrix aMirrorY;
aMirrorY.scale(1.0, -1.0);
maPolyPoly2D.transform(aMirrorY);
// Defaults setzen
SetDefaultAttributes(rDefault);
// Ueberfluessige Punkte entfernen, insbesondere doppelte
// Start- und Endpunkte verhindern
maPolyPoly2D.removeDoublePoints();
if(maPolyPoly2D.count())
{
const basegfx::B2DPolygon rPoly(maPolyPoly2D.getB2DPolygon(0L));
sal_uInt32 nSegCnt(rPoly.count());
if(nSegCnt && !rPoly.isClosed())
{
nSegCnt -= 1;
}
GetProperties().SetObjectItemDirect(Svx3DVerticalSegmentsItem(nSegCnt));
}
}
/*************************************************************************
|*
|* Leer-Konstruktor
|*
\************************************************************************/
E3dLatheObj::E3dLatheObj()
: E3dCompoundObject()
{
// Defaults setzen
E3dDefaultAttributes aDefault;
SetDefaultAttributes(aDefault);
}
void E3dLatheObj::SetDefaultAttributes(E3dDefaultAttributes& rDefault)
{
GetProperties().SetObjectItemDirect(Svx3DSmoothNormalsItem(rDefault.GetDefaultLatheSmoothed()));
GetProperties().SetObjectItemDirect(Svx3DSmoothLidsItem(rDefault.GetDefaultLatheSmoothFrontBack()));
GetProperties().SetObjectItemDirect(Svx3DCharacterModeItem(rDefault.GetDefaultLatheCharacterMode()));
GetProperties().SetObjectItemDirect(Svx3DCloseFrontItem(rDefault.GetDefaultLatheCloseFront()));
GetProperties().SetObjectItemDirect(Svx3DCloseBackItem(rDefault.GetDefaultLatheCloseBack()));
}
/*************************************************************************
|*
|* Identifier zurueckgeben
|*
\************************************************************************/
sal_uInt16 E3dLatheObj::GetObjIdentifier() const
{
return E3D_LATHEOBJ_ID;
}
/*************************************************************************
|*
|* Zuweisungsoperator
|*
\************************************************************************/
void E3dLatheObj::operator=(const SdrObject& rObj)
{
// erstmal alle Childs kopieren
E3dCompoundObject::operator=(rObj);
// weitere Parameter kopieren
const E3dLatheObj& r3DObj = (const E3dLatheObj&)rObj;
maPolyPoly2D = r3DObj.maPolyPoly2D;
}
/*************************************************************************
|*
|* Wandle das Objekt in ein Gruppenobjekt bestehend aus n Polygonen
|*
\************************************************************************/
SdrObject *E3dLatheObj::DoConvertToPolyObj(sal_Bool /*bBezier*/, bool /*bAddText*/) const
{
return NULL;
}
/*************************************************************************
|*
|* Neue Segmentierung (Beschreibung siehe Header-File)
|*
\************************************************************************/
void E3dLatheObj::ReSegment(sal_uInt32 nHSegs, sal_uInt32 nVSegs)
{
if ((nHSegs != GetHorizontalSegments() || nVSegs != GetVerticalSegments()) &&
(nHSegs != 0 || nVSegs != 0))
{
GetProperties().SetObjectItemDirect(Svx3DHorizontalSegmentsItem(nHSegs));
GetProperties().SetObjectItemDirect(Svx3DVerticalSegmentsItem(nVSegs));
ActionChanged();
}
}
/*************************************************************************
|*
|* Lokale Parameter setzen mit Geometrieneuerzeugung
|*
\************************************************************************/
void E3dLatheObj::SetPolyPoly2D(const basegfx::B2DPolyPolygon& rNew)
{
if(maPolyPoly2D != rNew)
{
maPolyPoly2D = rNew;
maPolyPoly2D.removeDoublePoints();
if(maPolyPoly2D.count())
{
const basegfx::B2DPolygon rPoly(maPolyPoly2D.getB2DPolygon(0L));
sal_uInt32 nSegCnt(rPoly.count());
if(nSegCnt && !rPoly.isClosed())
{
nSegCnt -= 1;
}
GetProperties().SetObjectItemDirect(Svx3DVerticalSegmentsItem(nSegCnt));
}
ActionChanged();
}
}
/*************************************************************************
|*
|* Get the name of the object (singular)
|*
\************************************************************************/
void E3dLatheObj::TakeObjNameSingul(XubString& rName) const
{
rName=ImpGetResStr(STR_ObjNameSingulLathe3d);
String aName( GetName() );
if(aName.Len())
{
rName += sal_Unicode(' ');
rName += sal_Unicode('\'');
rName += aName;
rName += sal_Unicode('\'');
}
}
/*************************************************************************
|*
|* Get the name of the object (plural)
|*
\************************************************************************/
void E3dLatheObj::TakeObjNamePlural(XubString& rName) const
{
rName=ImpGetResStr(STR_ObjNamePluralLathe3d);
}
/*************************************************************************
|*
|* Aufbrechen
|*
\************************************************************************/
sal_Bool E3dLatheObj::IsBreakObjPossible()
{
return sal_True;
}
SdrAttrObj* E3dLatheObj::GetBreakObj()
{
// create PathObj
basegfx::B3DPolyPolygon aLathePoly3D(basegfx::tools::createB3DPolyPolygonFromB2DPolyPolygon(maPolyPoly2D));
basegfx::B2DPolyPolygon aTransPoly(TransformToScreenCoor(aLathePoly3D));
SdrPathObj* pPathObj = new SdrPathObj(OBJ_PLIN, aTransPoly);
if(pPathObj)
{
// Attribute setzen
SfxItemSet aSet(GetObjectItemSet());
// Linien aktivieren, um Objekt garantiert sichtbar zu machen
aSet.Put(XLineStyleItem(XLINE_SOLID));
pPathObj->SetMergedItemSet(aSet);
}
return pPathObj;
}
// eof